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	<entry>
		<id>https://wiki.alioth.net/index.php?title=Oolite_Missions_Old&amp;diff=9674</id>
		<title>Oolite Missions Old</title>
		<link rel="alternate" type="text/html" href="https://wiki.alioth.net/index.php?title=Oolite_Missions_Old&amp;diff=9674"/>
		<updated>2008-04-27T19:38:02Z</updated>

		<summary type="html">&lt;p&gt;Matt634: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Mission Index==&lt;br /&gt;
=== &amp;lt;u&amp;gt;Native&amp;lt;/u&amp;gt; ===&lt;br /&gt;
* ''Cloaking Device'' &lt;br /&gt;
* ''Constrictor Hunt'' &lt;br /&gt;
* ''Nova''&lt;br /&gt;
* ''Thargoid Plans''&lt;br /&gt;
* ''Trumbles''&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;u&amp;gt;OXP&amp;lt;/u&amp;gt; === &lt;br /&gt;
- UPDATE NOTES: The links on this page will point to the latest known version of the OXP. This may be a link on Oosat1, Oosat2, a Box link or an internal link to a Wiki Page. The latest download links for all types of OXPs are also found on the [[OXP|OXP page]]. Many Mission OXPs have older (and often buggy) versions, so do use the versions on this page or the [[OXP|OXP page]]!&lt;br /&gt;
&lt;br /&gt;
* [http://wiki.alioth.net/index.php/The_Assassins_Guild_OXP The Assassins Guild V1.3] - 21 interlinked missions and assassinations. Murder to order in Galaxy 7! This link will take you to the new version of The Assassins Guild. The versions on Oosat 1 and 2 are old versions. Use Version 1.3!&lt;br /&gt;
&lt;br /&gt;
* [[Asteroid_Storm|Asteroid Storm V3.45]] - Defend the Station from a vast Asteroid strike in Galaxy 1. Updated from the version on Oosat2, and expanded for Oolite 1.70 and above.&lt;br /&gt;
&lt;br /&gt;
* [http://box.net/public/z2ahfudnt3 ''Bank of the Black Monks''] - Loans available with unpleasant penalty clauses for non-payment!&lt;br /&gt;
&lt;br /&gt;
* [[Media:Deposed_1.3.2.zip|''Deposed 1.3.2'']] - A series of linked missions in Galaxy 4.&lt;br /&gt;
&lt;br /&gt;
* [[Galactic_Navy_OXP|Galactic Navy V4.0]] - Join the Navy Reserves and fight along side massive capital ships in epic fleet engagements.&lt;br /&gt;
&lt;br /&gt;
* [http://wiki.alioth.net/images/7/7a/Ionics-1.2.1.oxp.zip &amp;quot;Ionics Version 1.2.1&amp;quot;] - A series of missions in Galaxy 2. Use this updated version rather than the one on Oosat1, as the old version has a bug which makes one mission impossible to complete! &lt;br /&gt;
&lt;br /&gt;
* [[Localhero_OXP|Localhero]]. - A mission campaign in the first 5 galaxies. Support the local police against an ex-general and his group.&lt;br /&gt;
* [http://capnhack.com/hosting/oolite/Oolite/OXPs/longway.oxp.zip ''The Longway Mission''] - Well suited for a Galaxy 1 novice Ooliteer.&lt;br /&gt;
&lt;br /&gt;
* [http://oosat.alioth.net/node/18 ''Love Cats''] - Love and betrayal amongst the vicious furry feline races of Galaxy 4.&lt;br /&gt;
&lt;br /&gt;
* [[Military_Fiasco|Military Fiasco Version 2.0]]. - A Military task against all odds. Use this updated version rather than the one on Oosat2, as the old version will clash with other missions! &lt;br /&gt;
&lt;br /&gt;
* [http://sancho.dk/oolite/Oo-Haul.zip ''Oo-haul''] - Randomly offered escort missions. (requires [http://sancho.dk/oolite/yaw.zip ''Your Ad Here!''])&lt;br /&gt;
&lt;br /&gt;
* [http://capnhack.com/hosting/oolite/Oolite/OXPs/pirate_coves.zip ''Pirate Coves''] - Turns half of the incidental Rock Hermits into pirate bases. &lt;br /&gt;
&lt;br /&gt;
* [[Random Hits OXP|Random Hits Version 1.1]] – Adds [[Space Bar|Seedy Space Bars]] to the space lanes of all Anarchy Systems. Commanders who chose to dock with one can view a Bulletin Board displaying details of the local Galaxies Most Wanted Criminals. Large bounties are paid for killing or capturing one of these offenders. Missions are procedurally generated using a database of over 30,000 words creating over one trillion different Bulletin Board Advertisements. Missions are therefore effectively never-ending. This OXP requires [http://developer.berlios.de/project/showfiles.php?group_id=3577&amp;amp;release_id=13778 Version 1.70 of Oolite] or higher. (Updated to V1.1 on 31st January 2008).&lt;br /&gt;
&lt;br /&gt;
* [[Media:BlackBaron1.70.zip | ''The Scourge of the Black Baron v1.70'']] - Galaxy 1 High Adventure.&lt;br /&gt;
&lt;br /&gt;
* [http://oosat.alioth.net/?q=node/58 ''Spyhunter''] - A mission for the Galactic Navy, to hunt down a rival galactic agency spy. &lt;br /&gt;
:('''[[NOTE]]: Version 1 contains a bug''', the link now points to the updated version on Oosat2. Use this one rather than the old one!)&lt;br /&gt;
&lt;br /&gt;
* Taranis - A series of missions triggered at the [[Taranis Corporation HQ (Oolite)|Taranis Corporation HQ]]. Required OXPs: [http://oosat.alioth.net/node/107 ''Taranis Corporation HQ''], *TBA*.&lt;br /&gt;
&lt;br /&gt;
* [[Thargoid_Wars|Thargoid Wars Version 4.1]] - War with the Thargoids intensifies again, with new attack missions. Use this updated version rather than the one on Oosat1, as the old version will clash with other missions! &lt;br /&gt;
&lt;br /&gt;
* [[Trident_Down|Trident Down]] - A series of missions set in Galaxy 4.&lt;br /&gt;
&lt;br /&gt;
* [[UPS_Courier|U.P.S. Courier Version 1.1.2]] - Transport and combat missions available for the UPS Courier Company.&lt;br /&gt;
&lt;br /&gt;
(Links lead to the latest version of the OXP.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{spoiler}}&lt;br /&gt;
&lt;br /&gt;
== Mission Requirements==&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;u&amp;gt;Native&amp;lt;/u&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
====Cloaking Device====&lt;br /&gt;
*Takes place in Galaxy 5.&lt;br /&gt;
&lt;br /&gt;
====Constrictor Hunt====&lt;br /&gt;
*Must have 256 kills.&lt;br /&gt;
*Must be in Galaxy 1 or 2.&lt;br /&gt;
&lt;br /&gt;
====Nova====&lt;br /&gt;
*Must have a Galactic Hyperdrive fitted.&lt;br /&gt;
*Must also be in Galaxy 4.&lt;br /&gt;
&lt;br /&gt;
====Thargoid Plans====&lt;br /&gt;
*Must have 1281 kills.&lt;br /&gt;
*Must be in Galaxy 3. &lt;br /&gt;
&lt;br /&gt;
====Trumbles====&lt;br /&gt;
*Initiated at a 6553.5 Cr. purse.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;u&amp;gt;OXP&amp;lt;/u&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
====The Assassins Guild====&lt;br /&gt;
*Must be docked anywhere in Galaxy 7.&lt;br /&gt;
*Must have more than 200 kills before the Guild will approach you.&lt;br /&gt;
*Must remain in Galaxy 7 to be offered further missions.&lt;br /&gt;
*Further Missions also depend on your Elite and Guild Ratings.&lt;br /&gt;
&lt;br /&gt;
====Asteroid Storm====&lt;br /&gt;
*Must be rated at least Above Average (64+ kills).&lt;br /&gt;
*Begins when docked at Leesti Station in Galaxy 1.&lt;br /&gt;
&lt;br /&gt;
====Bank of the Black Monks====&lt;br /&gt;
*Begins when docked at any Black Monk Monastary.&lt;br /&gt;
*These stations only appear in Systems with a Tech Level of 11+.&lt;br /&gt;
&lt;br /&gt;
====Deposed====&lt;br /&gt;
*Must have 1700 kills.&lt;br /&gt;
*Must be in Galaxy 4, begins when docked.&lt;br /&gt;
*At some point during the missions you will trigger the Nova mission as well, if you haven't fininshed it before.&lt;br /&gt;
&lt;br /&gt;
====Ionics====&lt;br /&gt;
*Must be at Zaria, Galaxy 2.&lt;br /&gt;
&lt;br /&gt;
====Galactic Navy====&lt;br /&gt;
*Must be docked at any SecCom Station.&lt;br /&gt;
*Must be at least Competent to join Reserves.&lt;br /&gt;
&lt;br /&gt;
====Galactic Navy Spec Ops====&lt;br /&gt;
*Must be in Galaxy 6.&lt;br /&gt;
*Must be docked at any SecCom Station.&lt;br /&gt;
*Must have flown at least 10 Reserve Sorties.&lt;br /&gt;
&lt;br /&gt;
====Localhero====&lt;br /&gt;
*Must have 50+ kills.&lt;br /&gt;
*Must be in the first 5 galaxies.&lt;br /&gt;
*Must be lawful.&lt;br /&gt;
*Missions only offered in Tech Level 8+ confederacy systems&lt;br /&gt;
&lt;br /&gt;
====The Longway Mission====&lt;br /&gt;
*Begins at Biarge, Galaxy 1.&lt;br /&gt;
&lt;br /&gt;
====Love Cats====&lt;br /&gt;
*Begins when docked in Galaxy 4.&lt;br /&gt;
*Must have completed both the Nova and Constrictor Missions.&lt;br /&gt;
&lt;br /&gt;
====Military Fiasco====&lt;br /&gt;
*Must have 1000 kills.&lt;br /&gt;
*Must be lawful.&lt;br /&gt;
&lt;br /&gt;
====Oo-haul Escort Missions====&lt;br /&gt;
*Must have rating Average or better.&lt;br /&gt;
*Must be docked at a Pi-42 (appears in non-anarchy systems with a population of 4 billion or more when Your Ad Here! is installed).&lt;br /&gt;
*Must have a good standing with the Oo-Haul corp (at least 15 jumps since turning down a contract or 20 since ditching a mission or 25 since failing).&lt;br /&gt;
If the requirements are fulfilled, you have 1/5 chance of being offered a mission.&lt;br /&gt;
Oo-haul missions may be played any number of times.&lt;br /&gt;
&lt;br /&gt;
The presence of a Pi-42 Clerk near the witchpoint is the hint to a mission being offered in the current system.&lt;br /&gt;
&lt;br /&gt;
====Pirate Coves====&lt;br /&gt;
*Instantly initiated. It turns 50% of Rock Hermits into pirate bases. They look just like Hermits (they're reported by your identification system as such) and there is no way to tell the difference until the base launches a group of pirate ships to attack you.&lt;br /&gt;
&lt;br /&gt;
====Random Hits====&lt;br /&gt;
*Must be docked at any [[Space Bar|Seedy Space Bar]]. (These stations appear in all Anarchy Systems in all eight Galaxies).&lt;br /&gt;
*Must be rated at least Average to qualify for an easy mission.&lt;br /&gt;
*Must be rated at least Competent to qualify for a medium mission.&lt;br /&gt;
*Must be rated at least Dangerous to qualify for a difficult mission.&lt;br /&gt;
&lt;br /&gt;
====The Scourge of the Black Baron====&lt;br /&gt;
*Must have at least 151 kills&lt;br /&gt;
*Begins at Teesdi, Galaxy 1.&lt;br /&gt;
&lt;br /&gt;
====Spyhunter====&lt;br /&gt;
*Must have 512 kills.&lt;br /&gt;
*Must be at Inines, Galaxy 1.&lt;br /&gt;
&lt;br /&gt;
====Taranis====&lt;br /&gt;
Mission 1:&lt;br /&gt;
*Must be competent (have at least 128 kills).&lt;br /&gt;
*Must be clean.&lt;br /&gt;
*Must be at Taranis Corporation HQ, Lerelace, Galaxy 1.&lt;br /&gt;
&lt;br /&gt;
====Thargoid Wars====&lt;br /&gt;
*Must ''not'' be in Galaxy 1.&lt;br /&gt;
*Begins when docked.&lt;br /&gt;
&lt;br /&gt;
====Trident Down====&lt;br /&gt;
*Combat rating of Dangerous or above (512+ kills).&lt;br /&gt;
*Begins when docked in any main station in Galaxy 4.&lt;br /&gt;
&lt;br /&gt;
====UPS Courier Company====&lt;br /&gt;
*Instantly initiated.&lt;br /&gt;
*Get on with your ordinary Oolite business and from time to time the UPS Courier Company will be in contact with transport and combat missions!&lt;br /&gt;
&lt;br /&gt;
== Certain SPOILER facts==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{spoiler}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Trumbles====&lt;br /&gt;
Hint: Trumbles are best served hot.&lt;br /&gt;
&lt;br /&gt;
--------------------------------------------------------------------------------&lt;br /&gt;
[[Category:Oolite]]&lt;/div&gt;</summary>
		<author><name>Matt634</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.alioth.net/index.php?title=Oolite_Missions_Old&amp;diff=9673</id>
		<title>Oolite Missions Old</title>
		<link rel="alternate" type="text/html" href="https://wiki.alioth.net/index.php?title=Oolite_Missions_Old&amp;diff=9673"/>
		<updated>2008-04-27T19:34:01Z</updated>

		<summary type="html">&lt;p&gt;Matt634: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Mission Index==&lt;br /&gt;
=== &amp;lt;u&amp;gt;Native&amp;lt;/u&amp;gt; ===&lt;br /&gt;
* ''Cloaking Device'' &lt;br /&gt;
* ''Constrictor Hunt'' &lt;br /&gt;
* ''Nova''&lt;br /&gt;
* ''Thargoid Plans''&lt;br /&gt;
* ''Trumbles''&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;u&amp;gt;OXP&amp;lt;/u&amp;gt; === &lt;br /&gt;
- UPDATE NOTES: The links on this page will point to the latest known version of the OXP. This may be a link on Oosat1, Oosat2, a Box link or an internal link to a Wiki Page. The latest download links for all types of OXPs are also found on the [[OXP|OXP page]]. Many Mission OXPs have older (and often buggy) versions, so do use the versions on this page or the [[OXP|OXP page]]!&lt;br /&gt;
&lt;br /&gt;
* [http://wiki.alioth.net/index.php/The_Assassins_Guild_OXP The Assassins Guild V1.3] - 21 interlinked missions and assassinations. Murder to order in Galaxy 7! This link will take you to the new version of The Assassins Guild. The versions on Oosat 1 and 2 are old versions. Use Version 1.3!&lt;br /&gt;
&lt;br /&gt;
* [[Asteroid_Storm|Asteroid Storm V3.45]] - Defend the Station from a vast Asteroid strike in Galaxy 1. Updated from the version on Oosat2, and expanded for Oolite 1.70 and above.&lt;br /&gt;
&lt;br /&gt;
* [http://box.net/public/z2ahfudnt3 ''Bank of the Black Monks''] - Loans available with unpleasant penalty clauses for non-payment!&lt;br /&gt;
&lt;br /&gt;
* [[Media:Deposed_1.3.2.zip|''Deposed 1.3.2'']] - A series of linked missions in Galaxy 4.&lt;br /&gt;
&lt;br /&gt;
* [[Galactic_Navy_OXP|Galactic Navy V4.0]] - Join the Navy Reserves and fight along side massive capital ships in epic fleet engagements.&lt;br /&gt;
&lt;br /&gt;
* [http://wiki.alioth.net/images/7/7a/Ionics-1.2.1.oxp.zip &amp;quot;Ionics Version 1.2.1&amp;quot;] - A series of missions in Galaxy 2. Use this updated version rather than the one on Oosat1, as the old version has a bug which makes one mission impossible to complete! &lt;br /&gt;
&lt;br /&gt;
* [[Localhero_OXP|Localhero]]. - A mission campaign in the first 5 galaxies. Support the local police against an ex-general and his group.&lt;br /&gt;
* [http://capnhack.com/hosting/oolite/Oolite/OXPs/longway.oxp.zip ''The Longway Mission''] - Well suited for a Galaxy 1 novice Ooliteer.&lt;br /&gt;
&lt;br /&gt;
* [http://oosat.alioth.net/node/18 ''Love Cats''] - Love and betrayal amongst the vicious furry feline races of Galaxy 4.&lt;br /&gt;
&lt;br /&gt;
* [[Military_Fiasco|Military Fiasco Version 2.0]]. - A Military task against all odds. Use this updated version rather than the one on Oosat2, as the old version will clash with other missions! &lt;br /&gt;
&lt;br /&gt;
* [http://sancho.dk/oolite/Oo-Haul.zip ''Oo-haul''] - Randomly offered escort missions. (requires [http://sancho.dk/oolite/yaw.zip ''Your Ad Here!''])&lt;br /&gt;
&lt;br /&gt;
* [http://capnhack.com/hosting/oolite/Oolite/OXPs/pirate_coves.zip ''Pirate Coves''] - Turns half of the incidental Rock Hermits into pirate bases. &lt;br /&gt;
&lt;br /&gt;
* [[Random Hits OXP|Random Hits Version 1.1]] – Adds [[Space Bar|Seedy Space Bars]] to the space lanes of all Anarchy Systems. Commanders who chose to dock with one can view a Bulletin Board displaying details of the local Galaxies Most Wanted Criminals. Large bounties are paid for killing or capturing one of these offenders. Missions are procedurally generated using a database of over 30,000 words creating over one trillion different Bulletin Board Advertisements. Missions are therefore effectively never-ending. This OXP requires [http://developer.berlios.de/project/showfiles.php?group_id=3577&amp;amp;release_id=13778 Version 1.70 of Oolite] or higher. (Updated to V1.1 on 31st January 2008).&lt;br /&gt;
&lt;br /&gt;
* [[Media:BlackBaron1.70.zip | ''The Scourge of the Black Baron v1.70'']] - Galaxy 1 High Adventure.&lt;br /&gt;
&lt;br /&gt;
* [http://oosat.alioth.net/?q=node/58 ''Spyhunter''] - A mission for the Galactic Navy, to hunt down a rival galactic agency spy. &lt;br /&gt;
:('''[[NOTE]]: Version 1 contains a bug''', the link now points to the updated version on Oosat2. Use this one rather than the old one!)&lt;br /&gt;
&lt;br /&gt;
* Taranis - A series of missions triggered at the [[Taranis Corporation HQ (Oolite)|Taranis Corporation HQ]]. Required OXPs: [http://oosat.alioth.net/node/107 ''Taranis Corporation HQ''], *TBA*.&lt;br /&gt;
&lt;br /&gt;
* [[Thargoid_Wars|Thargoid Wars Version 4.1]] - War with the Thargoids intensifies again, with new attack missions. Use this updated version rather than the one on Oosat1, as the old version will clash with other missions! &lt;br /&gt;
&lt;br /&gt;
* [[Trident_Down|Trident Down]] - A series of missions set in Galaxy 4.&lt;br /&gt;
&lt;br /&gt;
* [[UPS_Courier|U.P.S. Courier Version 1.1.2]] - Transport and combat missions available for the UPS Courier Company.&lt;br /&gt;
&lt;br /&gt;
(Links lead to the latest version of the OXP.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{spoiler}}&lt;br /&gt;
&lt;br /&gt;
== Mission Requirements==&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;u&amp;gt;Native&amp;lt;/u&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
====Cloaking Device====&lt;br /&gt;
*Takes place in Galaxy 5.&lt;br /&gt;
&lt;br /&gt;
====Constrictor Hunt====&lt;br /&gt;
*Must have 256 kills.&lt;br /&gt;
*Must be in Galaxy 1 or 2.&lt;br /&gt;
&lt;br /&gt;
====Nova====&lt;br /&gt;
*Must have a Galactic Hyperdrive fitted.&lt;br /&gt;
*Must also be in Galaxy 4.&lt;br /&gt;
&lt;br /&gt;
====Thargoid Plans====&lt;br /&gt;
*Must have 1281 kills.&lt;br /&gt;
*Must be in Galaxy 3. &lt;br /&gt;
&lt;br /&gt;
====Trumbles====&lt;br /&gt;
*Initiated at a 6553.5 Cr. purse.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;u&amp;gt;OXP&amp;lt;/u&amp;gt;===&lt;br /&gt;
&lt;br /&gt;
====The Assassins Guild====&lt;br /&gt;
*Must be docked anywhere in Galaxy 7.&lt;br /&gt;
*Must have more than 200 kills before the Guild will approach you.&lt;br /&gt;
*Must remain in Galaxy 7 to be offered further missions.&lt;br /&gt;
*Further Missions also depend on your Elite and Guild Ratings.&lt;br /&gt;
&lt;br /&gt;
====Asteroid Storm====&lt;br /&gt;
*Must be rated at least Above Average (64+ kills).&lt;br /&gt;
*Begins when docked at Leesti Station in Galaxy 1.&lt;br /&gt;
&lt;br /&gt;
====Bank of the Black Monks====&lt;br /&gt;
*Begins when docked at any Black Monk Monastary.&lt;br /&gt;
*These stations only appear in Systems with a Tech Level of 11+.&lt;br /&gt;
&lt;br /&gt;
====Deposed====&lt;br /&gt;
*Must have 1700 kills.&lt;br /&gt;
*Must be in Galaxy 4, begins when docked.&lt;br /&gt;
*At some point during the missions you will trigger the Nova mission as well, if you haven't fininshed it before.&lt;br /&gt;
&lt;br /&gt;
====Ionics====&lt;br /&gt;
*Must be at Zaria, Galaxy 2.&lt;br /&gt;
&lt;br /&gt;
====Galactic Navy====&lt;br /&gt;
*Must have 128 kills and docked at any SecCom Station&lt;br /&gt;
&lt;br /&gt;
====Localhero====&lt;br /&gt;
*Must have 50+ kills.&lt;br /&gt;
*Must be in the first 5 galaxies.&lt;br /&gt;
*Must be lawful.&lt;br /&gt;
*Missions only offered in Tech Level 8+ confederacy systems&lt;br /&gt;
&lt;br /&gt;
====The Longway Mission====&lt;br /&gt;
*Begins at Biarge, Galaxy 1.&lt;br /&gt;
&lt;br /&gt;
====Love Cats====&lt;br /&gt;
*Begins when docked in Galaxy 4.&lt;br /&gt;
*Must have completed both the Nova and Constrictor Missions.&lt;br /&gt;
&lt;br /&gt;
====Military Fiasco====&lt;br /&gt;
*Must have 1000 kills.&lt;br /&gt;
*Must be lawful.&lt;br /&gt;
&lt;br /&gt;
====Oo-haul Escort Missions====&lt;br /&gt;
*Must have rating Average or better.&lt;br /&gt;
*Must be docked at a Pi-42 (appears in non-anarchy systems with a population of 4 billion or more when Your Ad Here! is installed).&lt;br /&gt;
*Must have a good standing with the Oo-Haul corp (at least 15 jumps since turning down a contract or 20 since ditching a mission or 25 since failing).&lt;br /&gt;
If the requirements are fulfilled, you have 1/5 chance of being offered a mission.&lt;br /&gt;
Oo-haul missions may be played any number of times.&lt;br /&gt;
&lt;br /&gt;
The presence of a Pi-42 Clerk near the witchpoint is the hint to a mission being offered in the current system.&lt;br /&gt;
&lt;br /&gt;
====Pirate Coves====&lt;br /&gt;
*Instantly initiated. It turns 50% of Rock Hermits into pirate bases. They look just like Hermits (they're reported by your identification system as such) and there is no way to tell the difference until the base launches a group of pirate ships to attack you.&lt;br /&gt;
&lt;br /&gt;
====Random Hits====&lt;br /&gt;
*Must be docked at any [[Space Bar|Seedy Space Bar]]. (These stations appear in all Anarchy Systems in all eight Galaxies).&lt;br /&gt;
*Must be rated at least Average to qualify for an easy mission.&lt;br /&gt;
*Must be rated at least Competent to qualify for a medium mission.&lt;br /&gt;
*Must be rated at least Dangerous to qualify for a difficult mission.&lt;br /&gt;
&lt;br /&gt;
====The Scourge of the Black Baron====&lt;br /&gt;
*Must have at least 151 kills&lt;br /&gt;
*Begins at Teesdi, Galaxy 1.&lt;br /&gt;
&lt;br /&gt;
====Spyhunter====&lt;br /&gt;
*Must have 512 kills.&lt;br /&gt;
*Must be at Inines, Galaxy 1.&lt;br /&gt;
&lt;br /&gt;
====Taranis====&lt;br /&gt;
Mission 1:&lt;br /&gt;
*Must be competent (have at least 128 kills).&lt;br /&gt;
*Must be clean.&lt;br /&gt;
*Must be at Taranis Corporation HQ, Lerelace, Galaxy 1.&lt;br /&gt;
&lt;br /&gt;
====Thargoid Wars====&lt;br /&gt;
*Must ''not'' be in Galaxy 1.&lt;br /&gt;
*Begins when docked.&lt;br /&gt;
&lt;br /&gt;
====Trident Down====&lt;br /&gt;
*Combat rating of Dangerous or above (512+ kills).&lt;br /&gt;
*Begins when docked in any main station in Galaxy 4.&lt;br /&gt;
&lt;br /&gt;
====UPS Courier Company====&lt;br /&gt;
*Instantly initiated.&lt;br /&gt;
*Get on with your ordinary Oolite business and from time to time the UPS Courier Company will be in contact with transport and combat missions!&lt;br /&gt;
&lt;br /&gt;
== Certain SPOILER facts==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{spoiler}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Trumbles====&lt;br /&gt;
Hint: Trumbles are best served hot.&lt;br /&gt;
&lt;br /&gt;
--------------------------------------------------------------------------------&lt;br /&gt;
[[Category:Oolite]]&lt;/div&gt;</summary>
		<author><name>Matt634</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.alioth.net/index.php?title=Galactic_Navy_OXP&amp;diff=9672</id>
		<title>Galactic Navy OXP</title>
		<link rel="alternate" type="text/html" href="https://wiki.alioth.net/index.php?title=Galactic_Navy_OXP&amp;diff=9672"/>
		<updated>2008-04-27T19:24:16Z</updated>

		<summary type="html">&lt;p&gt;Matt634: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| width=&amp;quot;100%&amp;quot; style=&amp;quot;padding: .5em 1em 1em; cellpadding: 0; cellspacing: 0; color: #000000; vertical-align: top; text-align: center;&amp;quot;&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|[[Image:navystar.png|100px]]&lt;br /&gt;
|[[Image:navystar.png|100px]]&lt;br /&gt;
|[[Image:navystar.png|100px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Overview===&lt;br /&gt;
[[Image:nt1.png|righ|thumb|200px|A Navy Transport.]]&lt;br /&gt;
[[Image:med1.png|right|thumb|200px|A Navy Medical Ship.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Galactic Navy OXP introduces a more visible [[Galactic_Navy|Galactic Navy]] presence to the Ooniverse.  Each galaxy now contains 14 individual Sector Commands with base systems and stations.  There are several new navy ships and navy patrols including  [[Navy_Carrier_Group|Navy Carrier Groups]], frigate patrols, and convoys.  Once docked at SecCom stations players have a variety of options to choose from including Navy Reserve missions.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Features===&lt;br /&gt;
&lt;br /&gt;
Specifically this OXP adds 6 new NPC ships:&lt;br /&gt;
:&lt;br /&gt;
[[Navy_Frigate|The Navy Frigate]],&lt;br /&gt;
[[Navy_Lander|Navy Landing Craft]],&lt;br /&gt;
[[Navy_Medical_Ship|Navy Medical Ship]],&lt;br /&gt;
[[Navy_Minesweeper|Navy MineSweeper]],&lt;br /&gt;
[[Navy_Transport|Navy Transport]],&lt;br /&gt;
[[Navy_Shuttle|Navy Shuttle]]&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
This OXP also adds 14 individual [[Navy_SecCom_Station|Sector Command Military Stations]] to each galaxy in orbit around their home planets.  At SecCom stations a player may check incoming news, buy victory bonds to support the Navy, or sign up for reserve duty.  All pilots with at least a competent rating are eligible for reserve missions.  Players may track their status on the interactive Reserve Leaderboard.&lt;br /&gt;
&lt;br /&gt;
This OXP adds Carrier Group Patrols, Navy Frigate Patrols, Emergency Medical Transports, and Navy Transport Convoys to the space lanes as well as increasing the action of interstellar space battles.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Finally, this OXP adds a one time Special Ops mission to Galaxy Six.  Players must be docked at a SecCom station and have flown at least 10 reserve sorties.  (A save file is included for mission testers)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
===Requires===&lt;br /&gt;
[[Image:Nlc.png|righ|thumb|200px|A Navy Landing Craft.]]&lt;br /&gt;
&lt;br /&gt;
This OXP requires the [[Behemoth|Behemoth OXP]] to function properly.&lt;br /&gt;
===Updates===&lt;br /&gt;
NOW FULLY OPTIMIZED!!&amp;lt;br&amp;gt;&lt;br /&gt;
All Update Notes can be found in the Readme included with OXP&lt;br /&gt;
===Download Link===&lt;br /&gt;
&lt;br /&gt;
[http://www.box.net/shared/4zhhi3t440 Download (Galactic Navy V4.0)]&lt;br /&gt;
&lt;br /&gt;
--------------------------------------------------------------------&lt;br /&gt;
[[Image:sc1.png|left|thumb|800px|A Navy SecCom Station.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:fg2.png|right|thumb|200px|A Navy Frigate.]]&lt;br /&gt;
[[Image:ms1.png|right|thumb|200px|A Navy Minesweeper.]]&lt;/div&gt;</summary>
		<author><name>Matt634</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.alioth.net/index.php?title=Galactic_Navy_OXP&amp;diff=9671</id>
		<title>Galactic Navy OXP</title>
		<link rel="alternate" type="text/html" href="https://wiki.alioth.net/index.php?title=Galactic_Navy_OXP&amp;diff=9671"/>
		<updated>2008-04-27T19:20:18Z</updated>

		<summary type="html">&lt;p&gt;Matt634: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| width=&amp;quot;100%&amp;quot; style=&amp;quot;padding: .5em 1em 1em; cellpadding: 0; cellspacing: 0; color: #000000; vertical-align: top; text-align: center;&amp;quot;&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|[[Image:navystar.png|100px]]&lt;br /&gt;
|[[Image:navystar.png|100px]]&lt;br /&gt;
|[[Image:navystar.png|100px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Overview===&lt;br /&gt;
[[Image:nt1.png|righ|thumb|200px|A Navy Transport.]]&lt;br /&gt;
[[Image:med1.png|right|thumb|200px|A Navy Medical Ship.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Galactic Navy OXP introduces a more visible [[Galactic_Navy|Galactic Navy]] presence to the Ooniverse.  Each galaxy now contains 14 individual Sector Commands with base systems and stations.  There are several new navy ships and navy patrols including  [[Navy_Carrier_Group|Navy Carrier Groups]], frigate patrols, and convoys.  Once docked at SecCom stations players have a variety of options to choose from including Navy Reserve missions.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Features===&lt;br /&gt;
&lt;br /&gt;
Specifically this OXP adds 6 new NPC ships:&lt;br /&gt;
:&lt;br /&gt;
[[Navy_Frigate|The Navy Frigate]],&lt;br /&gt;
[[Navy_Lander|Navy Landing Craft]],&lt;br /&gt;
[[Navy_Medical_Ship|Navy Medical Ship]],&lt;br /&gt;
[[Navy_Minesweeper|Navy MineSweeper]],&lt;br /&gt;
[[Navy_Transport|Navy Transport]],&lt;br /&gt;
[[Navy_Shuttle|Navy Shuttle]]&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
This OXP also adds 14 individual [[Navy_SecCom_Station|Sector Command Military Stations]] to each galaxy in orbit around their home planets.  At SecCom stations a player may check incoming news, buy victory bonds to support the Navy, or sign up for reserve duty.  All pilots with at least a competent rating are eligible for reserve missions.  Players may track their status on the interactive Reserve Leaderboard.&lt;br /&gt;
&lt;br /&gt;
This OXP adds Carrier Group Patrols, Navy Frigate Patrols, Emergency Medical Transports, and Navy Transport Convoys to the space lanes as well as increasing the action of interstellar space battles.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Finally, this OXP adds a one time Special Ops mission to Galaxy Six.  Players must be docked at a SecCom station and have flown at least 10 reserve sorties.  (A save file is included for mission testers)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
===Requires===&lt;br /&gt;
&lt;br /&gt;
This OXP requires the [[Behemoth|Behemoth OXP]] to function properly.&lt;br /&gt;
===Updates===&lt;br /&gt;
NOW FULLY OPTIMIZED!!&amp;lt;br&amp;gt;&lt;br /&gt;
All Update Notes can be found in the Readme included with OXP&lt;br /&gt;
===Download Link===&lt;br /&gt;
&lt;br /&gt;
[http://www.box.net/shared/4zhhi3t440 Download (Galactic Navy V4.0)]&lt;br /&gt;
&lt;br /&gt;
--------------------------------------------------------------------&lt;br /&gt;
[[Image:sc1.png|left|thumb|800px|A Navy SecCom Station.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:fg2.png|right|thumb|200px|A Navy Frigate.]]&lt;br /&gt;
[[Image:ms1.png|right|thumb|200px|A Navy Minesweeper.]]&lt;/div&gt;</summary>
		<author><name>Matt634</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.alioth.net/index.php?title=Galactic_Navy_OXP&amp;diff=9670</id>
		<title>Galactic Navy OXP</title>
		<link rel="alternate" type="text/html" href="https://wiki.alioth.net/index.php?title=Galactic_Navy_OXP&amp;diff=9670"/>
		<updated>2008-04-27T19:19:23Z</updated>

		<summary type="html">&lt;p&gt;Matt634: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| width=&amp;quot;100%&amp;quot; style=&amp;quot;padding: .5em 1em 1em; cellpadding: 0; cellspacing: 0; color: #000000; vertical-align: top; text-align: center;&amp;quot;&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|[[Image:navystar.png|100px]]&lt;br /&gt;
|[[Image:navystar.png|100px]]&lt;br /&gt;
|[[Image:navystar.png|100px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Overview===&lt;br /&gt;
[[Image:nt1.png|righ|thumb|200px|A Navy Transport.]]&lt;br /&gt;
[[Image:med1.png|right|thumb|200px|A Navy Medical Ship.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Galactic Navy OXP introduces a more visible [[Galactic_Navy|Galactic Navy]] presence to the Ooniverse.  Each galaxy now contains 14 individual Sector Commands with base systems and stations.  There are several new navy ships and navy patrols including  [[Navy_Carrier_Group|Navy Carrier Groups]], frigate patrols, and convoys.  Once docked at SecCom stations players have a variety of options to choose from including Navy Reserve missions.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Specifically this OXP adds 6 new NPC ships:&lt;br /&gt;
:&lt;br /&gt;
[[Navy_Frigate|The Navy Frigate]],&lt;br /&gt;
[[Navy_Lander|Navy Landing Craft]],&lt;br /&gt;
[[Navy_Medical_Ship|Navy Medical Ship]],&lt;br /&gt;
[[Navy_Minesweeper|Navy MineSweeper]],&lt;br /&gt;
[[Navy_Transport|Navy Transport]],&lt;br /&gt;
[[Navy_Shuttle|Navy Shuttle]]&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
This OXP also adds 14 individual [[Navy_SecCom_Station|Sector Command Military Stations]] to each galaxy in orbit around their home planets.  At SecCom stations a player may check incoming news, buy victory bonds to support the Navy, or sign up for reserve duty.  All pilots with at least a competent rating are eligible for reserve missions.  Players may track their status on the interactive Reserve Leaderboard.&lt;br /&gt;
&lt;br /&gt;
This OXP adds Carrier Group Patrols, Navy Frigate Patrols, Emergency Medical Transports, and Navy Transport Convoys to the space lanes as well as increasing the action of interstellar space battles.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Finally, this OXP adds a one time Special Ops mission to Galaxy Six.  Players must be docked at a SecCom station and have flown at least 10 reserve sorties.  (A save file is included for mission testers)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
===Requires===&lt;br /&gt;
&lt;br /&gt;
This OXP requires the [[Behemoth|Behemoth OXP]] to function properly.&lt;br /&gt;
===Updates===&lt;br /&gt;
NOW FULLY OPTIMIZED!!&amp;lt;br&amp;gt;&lt;br /&gt;
All Update Notes can be found in the Readme included with OXP&lt;br /&gt;
===Download Link===&lt;br /&gt;
&lt;br /&gt;
[http://www.box.net/shared/4zhhi3t440 Download (Galactic Navy V4.0)]&lt;br /&gt;
&lt;br /&gt;
--------------------------------------------------------------------&lt;br /&gt;
[[Image:sc1.png|left|thumb|800px|A Navy SecCom Station.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:fg2.png|right|thumb|200px|A Navy Frigate.]]&lt;br /&gt;
[[Image:ms1.png|right|thumb|200px|A Navy Minesweeper.]]&lt;/div&gt;</summary>
		<author><name>Matt634</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.alioth.net/index.php?title=Galactic_Navy_OXP&amp;diff=9669</id>
		<title>Galactic Navy OXP</title>
		<link rel="alternate" type="text/html" href="https://wiki.alioth.net/index.php?title=Galactic_Navy_OXP&amp;diff=9669"/>
		<updated>2008-04-27T19:18:09Z</updated>

		<summary type="html">&lt;p&gt;Matt634: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| width=&amp;quot;100%&amp;quot; style=&amp;quot;padding: .5em 1em 1em; cellpadding: 0; cellspacing: 0; color: #000000; vertical-align: top; text-align: center;&amp;quot;&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|[[Image:navystar.png|100px]]&lt;br /&gt;
|[[Image:navystar.png|100px]]&lt;br /&gt;
|[[Image:navystar.png|100px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Overview===&lt;br /&gt;
[[Image:nt1.png|righ|thumb|200px|A Navy Transport.]]&lt;br /&gt;
[[Image:med1.png|right|thumb|200px|A Navy Medical Ship.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Galactic Navy OXP introduces a more visible [[Galactic_Navy|Galactic Navy]] presence to the Ooniverse.  Each galaxy now contains 14 individual Sector Commands with base systems and stations.  There are several new navy ships and navy patrols including  [[Navy_Carrier_Group|Navy Carrier Groups]], frigate patrols, and convoys.  Once docked at SecCom stations players have a variety of options to choose from including Navy Reserve missions.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Specifically this OXP adds 6 new NPC ships:&lt;br /&gt;
:&lt;br /&gt;
[[Navy_Frigate|The Navy Frigate]],&lt;br /&gt;
[[Navy_Lander|Navy Landing Craft]],&lt;br /&gt;
[[Navy_Medical_Ship|Navy Medical Ship]],&lt;br /&gt;
[[Navy_Minesweeper|Navy MineSweeper]],&lt;br /&gt;
[[Navy_Transport|Navy Transport]],&lt;br /&gt;
[[Navy_Shuttle|Navy Shuttle]]&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
This OXP also adds 14 individual [[Navy_SecCom_Station|Sector Command Military Stations]] to each galaxy in orbit around their home planets.  At SecCom stations a player may check incoming news, buy victory bonds to support the Navy, or sign up for reserve duty.  All pilots with at least a competent rating are eligible for reserve missions.  Players may track their status on the interactive Reserve Leaderboard.&lt;br /&gt;
&lt;br /&gt;
This OXP adds Carrier Group Patrols, Navy Frigate Patrols, Emergency Medical Transports, and Navy Transport Convoys to the space lanes as well as increasing the action of interstellar space battles.&lt;br /&gt;
&lt;br /&gt;
Finally, this OXP adds a one time Special Ops mission to Galaxy Six.  Players must be docked at a SecCom station and have flown at least 10 reserve sorties.  (A save file is included for mission testers)&lt;br /&gt;
&lt;br /&gt;
===Requires===&lt;br /&gt;
&lt;br /&gt;
This OXP requires the [[Behemoth|Behemoth OXP]] to function properly.&lt;br /&gt;
===Updates===&lt;br /&gt;
NOW FULLY OPTIMIZED!!&amp;lt;br&amp;gt;&lt;br /&gt;
All Update Notes can be found in the Readme included with OXP&lt;br /&gt;
===Download Link===&lt;br /&gt;
&lt;br /&gt;
[http://www.box.net/shared/4zhhi3t440 Download (Galactic Navy V4.0)]&lt;br /&gt;
&lt;br /&gt;
--------------------------------------------------------------------&lt;br /&gt;
[[Image:sc1.png|left|thumb|800px|A Navy SecCom Station.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:fg2.png|right|thumb|200px|A Navy Frigate.]]&lt;br /&gt;
[[Image:ms1.png|right|thumb|200px|A Navy Minesweeper.]]&lt;/div&gt;</summary>
		<author><name>Matt634</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.alioth.net/index.php?title=Galactic_Navy_OXP&amp;diff=9668</id>
		<title>Galactic Navy OXP</title>
		<link rel="alternate" type="text/html" href="https://wiki.alioth.net/index.php?title=Galactic_Navy_OXP&amp;diff=9668"/>
		<updated>2008-04-27T19:17:36Z</updated>

		<summary type="html">&lt;p&gt;Matt634: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| width=&amp;quot;100%&amp;quot; style=&amp;quot;padding: .5em 1em 1em; cellpadding: 0; cellspacing: 0; color: #000000; vertical-align: top; text-align: center;&amp;quot;&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|[[Image:navystar.png|100px]]&lt;br /&gt;
|[[Image:navystar.png|100px]]&lt;br /&gt;
|[[Image:navystar.png|100px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Overview===&lt;br /&gt;
[[Image:nt1.png|righ|thumb|200px|A Navy Transport.]]&lt;br /&gt;
[[Image:med1.png|right|thumb|200px|A Navy Medical Ship.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Galactic Navy OXP introduces a more visible [[Galactic_Navy|Galactic Navy]] presence to the Ooniverse.  Each galaxy now contains 14 individual Sector Commands with base systems and stations.  There are several new navy ships and navy patrols including  [[Navy_Carrier_Group|Navy Carrier Groups]], frigate patrols, and convoys.  Once docked at SecCom stations players have a variety of options to choose from including Navy Reserve missions.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Specifically this OXP adds 6 new NPC ships:&lt;br /&gt;
:&lt;br /&gt;
[[Navy_Frigate|The Navy Frigate]],&lt;br /&gt;
[[Navy_Lander|Navy Landing Craft]],&lt;br /&gt;
[[Navy_Medical_Ship|Navy Medical Ship]],&lt;br /&gt;
[[Navy_Minesweeper|Navy MineSweeper]],&lt;br /&gt;
[[Navy_Transport|Navy Transport]],&lt;br /&gt;
[[Navy_Shuttle|Navy Shuttle]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
This OXP also adds 14 individual [[Navy_SecCom_Station|Sector Command Military Stations]] to each galaxy in orbit around their home planets.  At SecCom stations a player may check incoming news, buy victory bonds to support the Navy, or sign up for reserve duty.  All pilots with at least a competent rating are eligible for reserve missions.  Players may track their status on the interactive Reserve Leaderboard.&lt;br /&gt;
&lt;br /&gt;
This OXP adds Carrier Group Patrols, Navy Frigate Patrols, Emergency Medical Transports, and Navy Transport Convoys to the space lanes as well as increasing the action of interstellar space battles.&lt;br /&gt;
&lt;br /&gt;
Finally, this OXP adds a one time Special Ops mission to Galaxy Six.  Players must be docked at a SecCom station and have flown at least 10 reserve sorties.  (A save file is included for mission testers)&lt;br /&gt;
&lt;br /&gt;
===Requires===&lt;br /&gt;
&lt;br /&gt;
This OXP requires the [[Behemoth|Behemoth OXP]] to function properly.&lt;br /&gt;
===Updates===&lt;br /&gt;
NOW FULLY OPTIMIZED!!&amp;lt;br&amp;gt;&lt;br /&gt;
All Update Notes can be found in the Readme included with OXP&lt;br /&gt;
===Download Link===&lt;br /&gt;
&lt;br /&gt;
[http://www.box.net/shared/4zhhi3t440 Download (Galactic Navy V4.0)]&lt;br /&gt;
&lt;br /&gt;
--------------------------------------------------------------------&lt;br /&gt;
[[Image:sc1.png|left|thumb|800px|A Navy SecCom Station.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:fg2.png|right|thumb|200px|A Navy Frigate.]]&lt;br /&gt;
[[Image:ms1.png|right|thumb|200px|A Navy Minesweeper.]]&lt;/div&gt;</summary>
		<author><name>Matt634</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.alioth.net/index.php?title=Galactic_Navy&amp;diff=9471</id>
		<title>Galactic Navy</title>
		<link rel="alternate" type="text/html" href="https://wiki.alioth.net/index.php?title=Galactic_Navy&amp;diff=9471"/>
		<updated>2008-03-30T20:17:07Z</updated>

		<summary type="html">&lt;p&gt;Matt634: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Galactic Navy is the military arm of the Galactic Co-operative of Worlds.  It is primarily focused on the war with the Thargoids.&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;padding: .5em 1em 1em; cellpadding: 0; cellspacing: 0; color: #000000; vertical-align: top; text-align: center;&amp;quot;&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|[[Image:navystar.png|100px]]&lt;br /&gt;
|[[Image:navystar.png|100px]]&lt;br /&gt;
|[[Image:navystar.png|100px]]&lt;br /&gt;
|}&lt;br /&gt;
==Organization==&lt;br /&gt;
Absolute command over the Galactic Navy is the responsibility of the office of the GalCop president. The president has one Naval attache, called the Navy Commander-in-Chief, who is usually a serving Admiral or Commodore.  Perhaps the most well known officer to serve as Commander-in-Chief was Admiral Matthews.  Widely credited as the father of the modern Galactic Navy, Admiral Matthews, through superior leadership and shear force of will, moved the Navy from a poorly funded, under-maned and under-armed force, to the major military power it is today.&lt;br /&gt;
&lt;br /&gt;
Other than this, the Galactic Navy has no centralised command structure, as this would not be beneficial in the sort of war being fought. Instead, overall control of the Navy resides with regional commanders, called Sector Commanders (SecComs). Each Galaxy contains 14 sectors with one commander assigned to each sector.  These SecComs are typically on the front lines of battle, situated on Mobile Command Ships. These are often either Anacondas or Behemoths, depending on the classification of the combat zone.  In times of relative peace the commander may be found at the [[Navy_SecCom_Station|Sector Command Station]] in orbit around the chosen &amp;quot;home planet&amp;quot; for that sector.  &lt;br /&gt;
&lt;br /&gt;
Within each sector, the SecCom usually commands a fleet of vessels, called a [[Navy_Carrier_Group|Carrier Group]], comprised of two types of officer.&lt;br /&gt;
&lt;br /&gt;
===Career Navy===&lt;br /&gt;
[[Image:Gcnavy_logo.gif|left]]&lt;br /&gt;
&lt;br /&gt;
The career navy are the full-time serving officers and men who comprise the central core of the Navy's fighting forces. They are graduates of one of the Naval Academies, and have dedicated their lives to the war against the Thargoids and to the defence of GalCop against any threat.  The greatest of these officers is undoubtedly Sector 7 Commander, Admiral Kurtz of the Sixth Galaxy.  Admiral Kurtz strategic brilliance is legendary.  His long list of military victories remains unblemished as he has never been defeated in battle.  It is often quoted, &amp;quot;Thargoids have no word for fear in their language... they use Kurtz instead.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The career navy is equipped with the latest technology and many of the ships and equipment have been designed specifically for Naval use.&lt;br /&gt;
&lt;br /&gt;
===Reserve Navy===&lt;br /&gt;
The reserves make up the majority of the Naval force, and are made up from the qualified pilots and combateers from the merchant and independent organisations that make up GalCop. Many are volunteers who have requested military service, although in some battlezones conscription is used to ensure that numbers are met. GalCop includes a contractual obligation for pilots who graduate from the Pilot Academy on Lave to be available for military service if called up. This obligation is rescinded if the pilot volunteers for a year of military service on the front lines.&lt;br /&gt;
Pilots interested in volunteering and receiving assignments may do so at any [[Navy_SecCom_Station|Sector Command Station]].  Reservists do not receive a base pay like career navy, but they are allowed to keep whatever bounties they collect during battle and can earn over 90,000 credits in bonuses for sorties flown.&lt;br /&gt;
&lt;br /&gt;
Naval reserve forces normally use thier own ships and equipment, although it is common for navy equipment to be 'loaned' to the officer during their tenure.&lt;br /&gt;
&lt;br /&gt;
Below are shown the old, full colour version of the reserve logo alongside the newer, bolder 'blue star' design. &lt;br /&gt;
:::::[[Image:Gn_reserve19_logo.gif]]   [[Image:Gn_reserve19_logo_new.gif]]&lt;br /&gt;
&lt;br /&gt;
===Squadrons===&lt;br /&gt;
Most of the naval force is divided into squadrons. There are currently 103 regular navy squadrons and 230+ reserve squadrons, split fairly evenly across the 8 galaxies. The most notable of these are the 114th Squadron and the 16th Reserve Squadron, who are currently top of the table in kills versus losses in battle.&lt;br /&gt;
&lt;br /&gt;
The reserve suqadrons in particular are fiercely proud of thier records in battle, and it has been known for many conscripts to remain in service due to the cameraderie and sense of accomplishment they have experienced whilst in the unit.&lt;br /&gt;
&lt;br /&gt;
==Technology==&lt;br /&gt;
'The Navy has all the good stuff'.&lt;br /&gt;
Rumours abound about all the cool top of the line super weapons the navy has.&lt;br /&gt;
If only a fraction of them were true, why then are they still fighting the [[Thargoids]]?&lt;br /&gt;
&lt;br /&gt;
This is a common question asked about the Navy, and is one that is difficult to find a solid answer to. Rumours of ion cannons, high-yield plasma weapons and even cloaking devices make the rounds on a regular basis. This much is known - the Navy is well enough equipped to hold its own against the superior numbers of the Thargoid race.&lt;br /&gt;
&lt;br /&gt;
===Ships===&lt;br /&gt;
The center piece of the Galactic Navy fleet is the [[Behemoth|Behemoth]] class carrier.  These massive ships form the heart of any [[Navy_Carrier_Group|Navy Carrier Group]] formation but are formidable enough to enter battle without support.  The wing of deadly Navy Vipers and Asps each Behemoth carries in its hanger make these sorts of independent engagements possible.  Most Behemoths are deployed on the front lines of battle with the Thargoids in interstellar space.  They can occasionally been seen traversing the space lanes, however, on patrol or returning from the front.&lt;br /&gt;
&lt;br /&gt;
The mainstay of naval fighter wings is the trusty  [[Navy_Viper|Navy Viper]].  Vipers are regularly deployed to deal with Thargon remote Craft and can hold their own against most enemies.  They are the standard fighter found on board Behemoth class carriers.  For more aggressive attack scenarios, the Navy employs the [[Navy_Asp|Navy Asp]] assault fighter. With a crew of two, these ships are fitted with a wealth of weaponry, including missiles, military lasers and Q-mines (although the latter are rarely used except on solo missions).  Its increased speed and stronger shields make it a more effective, albeit more expensive, alternative to the Viper.&lt;br /&gt;
&lt;br /&gt;
In addition to the Behemoths and their fighters, they Navy also employs a wide range of specialized support craft.  Principal among these are the deadly [[Navy_Frigate|Navy Frigates]].  Although designed to specifically to support Behemoth carriers, these capable ships can be found performing several roles including planetary patrol and picket duty.  Other essential fleet craft include [[Navy_Transport|Navy Transports]], [[Navy_Minesweeper|Minesweepers]], [[Navy_Medical_Ship|Medical Ships]], and [[Navy_Shuttle|Shuttles]].  These ships are rarely seen operating independently of a convoy, carrier group or sector command station.&lt;br /&gt;
&lt;br /&gt;
==Notable Locations==&lt;br /&gt;
Aside from [[Navy_SecCom_Station|SecCom Stations]], other naval bases of all types exists across all 8 galaxies and serve a variety of functions. The research and development complex on Ribilebi is the most commonly known of these bases, but many others exist, from training camps to weapons arsenals. &lt;br /&gt;
&lt;br /&gt;
Unconfirmed rumours place a watchstation in Biorle, where the Galacic Navy keep an eye on the Imperial home system of Achenar.&lt;br /&gt;
&lt;br /&gt;
The planet Uscela is also rumoured to contain a research base that is devoted to analysis of technologies coming out of the Imperial Shipyards in Facece.&lt;br /&gt;
&lt;br /&gt;
[[Category:Oolite]] [[Category:Fiction]]&lt;/div&gt;</summary>
		<author><name>Matt634</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.alioth.net/index.php?title=Galactic_Navy&amp;diff=9470</id>
		<title>Galactic Navy</title>
		<link rel="alternate" type="text/html" href="https://wiki.alioth.net/index.php?title=Galactic_Navy&amp;diff=9470"/>
		<updated>2008-03-30T20:15:14Z</updated>

		<summary type="html">&lt;p&gt;Matt634: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Galactic Navy is the military arm of the Galactic Co-operative of Worlds.  It is primarily focused on the war with the Thargoids.&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;padding: .5em 1em 1em; cellpadding: 0; cellspacing: 0; color: #000000; vertical-align: top; text-align: center;&amp;quot;&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|[[Image:navystar.png|100px]]&lt;br /&gt;
|[[Image:navystar.png|100px]]&lt;br /&gt;
|[[Image:navystar.png|100px]]&lt;br /&gt;
|}&lt;br /&gt;
==Organization==&lt;br /&gt;
Absolute command over the Galactic Navy is the responsibility of the office of the GalCop president. The president has one Naval attache, called the Navy Commander-in-Chief, who is usually a serving Admiral or Commodore.  Perhaps the most well known officer to serve as Commander-in-Chief was Admiral Matthews.  Widely credited as the father of the modern Galactic Navy, Admiral Matthews, through superior leadership and shear force of will, moved the Navy from a poorly funded, under-maned and under-armed force, to the major military power it is today.&lt;br /&gt;
&lt;br /&gt;
Other than this, the Galactic Navy has no centralised command structure, as this would not be beneficial in the sort of war being fought. Instead, overall control of the Navy resides with regional commanders, called Sector Commanders (SecComs). Each Galaxy contains 14 sectors with one commander assigned to each sector.  These SecComs are typically on the front lines of battle, situated on Mobile Command Ships. These are often either Anacondas or Behemoths, depending on the classification of the combat zone.  In times of relative peace the commander may be found at the [[Navy_SecCom_Station|Sector Command Station]] in orbit around the chosen &amp;quot;home planet&amp;quot; for that sector.  &lt;br /&gt;
&lt;br /&gt;
Within each sector, the SecCom usually commands a fleet of vessels, called a [[Navy_Carrier_Group|Carrier Group]], comprised of two types of officer.&lt;br /&gt;
&lt;br /&gt;
===Career Navy===&lt;br /&gt;
[[Image:Gcnavy_logo.gif|left]]&lt;br /&gt;
&lt;br /&gt;
The career navy are the full-time serving officers and men who comprise the central core of the Navy's fighting forces. They are graduates of one of the Naval Academies, and have dedicated their lives to the war against the Thargoids and to the defence of GalCop against any threat.  The greatest of these officers is undoubtedly Sector 7 Commander, Admiral Kurtz of the Sixth Galaxy.  Admiral Kurtz strategic brilliance is legendary.  His long list of military victories remains unblemished as he has never been defeated in battle.  It is often quoted, &amp;quot;Thargoids have no word for fear in their language... they use Kurtz instead.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The career navy is equipped with the latest technology and many of the ships and equipment have been designed specifically for Naval use.&lt;br /&gt;
&lt;br /&gt;
===Reserve Navy===&lt;br /&gt;
The reserves make up the majority of the Naval force, and are made up from the qualified pilots and combateers from the merchant and independent organisations that make up GalCop. Many are volunteers who have requested military service, although in some battlezones conscription is used to ensure that numbers are met. GalCop includes a contractual obligation for pilots who graduate from the Pilot Academy on Lave to be available for military service if called up. This obligation is rescinded if the pilot volunteers for a year of military service on the front lines.&lt;br /&gt;
Pilots interested in volunteering and receiving assignments may do so at any Sector Command Station.  Reservists do not receive a base pay like career navy, but they are allowed to keep whatever bounties they collect during battle and can earn over 90,000 credits in bonuses for sorties flown.&lt;br /&gt;
&lt;br /&gt;
Naval reserve forces normally use thier own ships and equipment, although it is common for navy equipment to be 'loaned' to the officer during their tenure.&lt;br /&gt;
&lt;br /&gt;
Below are shown the old, full colour version of the reserve logo alongside the newer, bolder 'blue star' design. &lt;br /&gt;
:::::[[Image:Gn_reserve19_logo.gif]]   [[Image:Gn_reserve19_logo_new.gif]]&lt;br /&gt;
&lt;br /&gt;
===Squadrons===&lt;br /&gt;
Most of the naval force is divided into squadrons. There are currently 103 regular navy squadrons and 230+ reserve squadrons, split fairly evenly across the 8 galaxies. The most notable of these are the 114th Squadron and the 16th Reserve Squadron, who are currently top of the table in kills versus losses in battle.&lt;br /&gt;
&lt;br /&gt;
The reserve suqadrons in particular are fiercely proud of thier records in battle, and it has been known for many conscripts to remain in service due to the cameraderie and sense of accomplishment they have experienced whilst in the unit.&lt;br /&gt;
&lt;br /&gt;
==Technology==&lt;br /&gt;
'The Navy has all the good stuff'.&lt;br /&gt;
Rumours abound about all the cool top of the line super weapons the navy has.&lt;br /&gt;
If only a fraction of them were true, why then are they still fighting the [[Thargoids]]?&lt;br /&gt;
&lt;br /&gt;
This is a common question asked about the Navy, and is one that is difficult to find a solid answer to. Rumours of ion cannons, high-yield plasma weapons and even cloaking devices make the rounds on a regular basis. This much is known - the Navy is well enough equipped to hold its own against the superior numbers of the Thargoid race.&lt;br /&gt;
&lt;br /&gt;
===Ships===&lt;br /&gt;
The center piece of the Galactic Navy fleet is the [[Behemoth|Behemoth]] class carrier.  These massive ships form the heart of any [[Navy_Carrier_Group|Navy Carrier Group]] formation but are formidable enough to enter battle without support.  The wing of deadly Navy Vipers and Asps each Behemoth carries in its hanger make these sorts of independent engagements possible.  Most Behemoths are deployed on the front lines of battle with the Thargoids in interstellar space.  They can occasionally been seen traversing the space lanes, however, on patrol or returning from the front.&lt;br /&gt;
&lt;br /&gt;
The mainstay of naval fighter wings is the trusty  [[Navy_Viper|Navy Viper]].  Vipers are regularly deployed to deal with Thargon remote Craft and can hold their own against most enemies.  They are the standard fighter found on board Behemoth class carriers.  For more aggressive attack scenarios, the Navy employs the [[Navy_Asp|Navy Asp]] assault fighter. With a crew of two, these ships are fitted with a wealth of weaponry, including missiles, military lasers and Q-mines (although the latter are rarely used except on solo missions).  Its increased speed and stronger shields make it a more effective, albeit more expensive, alternative to the Viper.&lt;br /&gt;
&lt;br /&gt;
In addition to the Behemoths and their fighters, they Navy also employs a wide range of specialized support craft.  Principal among these are the deadly [[Navy_Frigate|Navy Frigates]].  Although designed to specifically to support Behemoth carriers, these capable ships can be found performing several roles including planetary patrol and picket duty.  Other essential fleet craft include [[Navy_Transport|Navy Transports]], [[Navy_Minesweeper|Minesweepers]], [[Navy_Medical_Ship|Medical Ships]], and [[Navy_Shuttle|Shuttles]].  These ships are rarely seen operating independently of a convoy, carrier group or sector command station.&lt;br /&gt;
&lt;br /&gt;
==Notable Locations==&lt;br /&gt;
Aside from [[Navy_SecCom_Station|SecCom Stations]], other naval bases of all types exists across all 8 galaxies and serve a variety of functions. The research and development complex on Ribilebi is the most commonly known of these bases, but many others exist, from training camps to weapons arsenals. &lt;br /&gt;
&lt;br /&gt;
Unconfirmed rumours place a watchstation in Biorle, where the Galacic Navy keep an eye on the Imperial home system of Achenar.&lt;br /&gt;
&lt;br /&gt;
The planet Uscela is also rumoured to contain a research base that is devoted to analysis of technologies coming out of the Imperial Shipyards in Facece.&lt;br /&gt;
&lt;br /&gt;
[[Category:Oolite]] [[Category:Fiction]]&lt;/div&gt;</summary>
		<author><name>Matt634</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.alioth.net/index.php?title=OXP&amp;diff=9469</id>
		<title>OXP</title>
		<link rel="alternate" type="text/html" href="https://wiki.alioth.net/index.php?title=OXP&amp;diff=9469"/>
		<updated>2008-03-30T19:39:01Z</updated>

		<summary type="html">&lt;p&gt;Matt634: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== What are OXPs? ==&lt;br /&gt;
&lt;br /&gt;
[[Image:oolite-oxp-icon.png|128px|right|OXP icon]]&lt;br /&gt;
An '''OXP''' (Oolite eXpansion Pack) is an enhancement to the game [[Oolite]]. Typically, an OXP is downloaded as a ZIP file, which is expanded and placed in Oolite's AddOns folder. On the Mac the OXP is a shown as an application, which takes the form of the icon shown here. On Windows the OXP appears as a normal folder ending &amp;quot;.oxp&amp;quot;. An OXP could be a new game object (such as a ship, space station or a moon), a mission, or a combination of several elements. OXPs can use all of the facilities of Oolite, including some that are not used in the standard, unexpanded game. Whatever your OS, you need to move the OXP into Oolite's AddOns folder. Oolite will only read an OXP if you move the .oxp folder (or Application on the Mac) into Oolite's AddOns folder.&lt;br /&gt;
&lt;br /&gt;
== Downloading OXPs ==&lt;br /&gt;
&lt;br /&gt;
On this page you will find download links to all the OXPs. Most OXPs can also be found at [http://oosat.alioth.net The Oolite Satellite Resource Site] (Oosat2) or the older [http://capnhack.com/hosting/oolite/Oolite/OoSat.html Captain Hack OoSat Site] (Oosat1).&lt;br /&gt;
&lt;br /&gt;
Please note however that neither of these sites have been updated for a long time, nor will they be. All updating is now done on this page of the Wiki. You should use the link shown on this page to get the latest version of the OXP. For example, the versions of Assassins.oxp, Ionics.oxp, Thargoid Wars.oxp and Spyhunter.oxp on the Captain Hack site are old versions (and contain bugs). The links on this page will take you to the latest versions.&lt;br /&gt;
&lt;br /&gt;
The download will create a .ZIP file. Unzip it and a new folder will appear. Open this folder and you will see a folder ending .oxp and usually a README file. Move the folder ending .oxp into the Oolite AddOns folder. Next time you load up Oolite the new features added by the OXP will be added to the game. Do read the README file, as this will tell you what the OXP does. If you are updating an old version of an OXP on Oolite 1.69.1 onwards, hold down the SHIFT key whilst Oolite loads up for the first time after installing in order to ensure the cache is updated.&lt;br /&gt;
&lt;br /&gt;
Below you will see a table of all the OXPs set out in alphabetical order. The link in the first column will take you to a Wiki Page giving you information on the OXP and a download link. If no Wiki page is currently available for the OXP, the link will take you directly to a download link.&lt;br /&gt;
&lt;br /&gt;
The links in the next column will take you to Wiki Pages giving information on ships or stations added by the OXP. Many of the [[Oolite_Missions|Mission OXPs]] will contain lots of other ships, stations or weapons that are not listed here. The Wiki only gives information on the Ships listed in the galaxy wide &amp;quot;Jane's Spacecraft&amp;quot;. Many military, criminal and corporate powers do not make information on the craft they build or use available to the galactic public! Below the Main Table is a list of download links to all the OXPs broken down by category.&lt;br /&gt;
&lt;br /&gt;
== Table of all OXPs ==&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;border: 1px solid  #cfcfbf; background-color: #f0f0ff; padding: .5em 1em 1em; cellpadding: 0; cellspacing: 0; color: #000000; vertical-align: top; text-align: left;&amp;quot;&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! Information / Download !! Ships !! Stations !! Short Description&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [[Aegidian's_Specials|Aegidian's Specials]]&lt;br /&gt;
| [[Mussurana]]&lt;br /&gt;
[http://wiki.alioth.net/index.php/Asp_%28Oolite%29#Notable_features Asp Mk II Special]&lt;br /&gt;
|&lt;br /&gt;
|Ships. The powerful Mussurana and an improved Asp.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Aegidian's_X-Ships|Aegidian's X-Ships]]&lt;br /&gt;
| [[Python_ET_Special|Python ET Special]]&lt;br /&gt;
&lt;br /&gt;
[[Cobra_Mk.2_%28Oolite%29|Cobra Mk II]]&lt;br /&gt;
&lt;br /&gt;
[[Taipan]]&lt;br /&gt;
|&lt;br /&gt;
|Ships. An improved Python, the experimental Cobra Mk II and the fearsome Taipan.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [http://capnhack.com/hosting/oolite/Oolite/OXPs/E5Amigasoundpack01oxp.zip ''Amiga Replacement Sounds'']&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Sound Set, based on the sound set used in the Amiga version of the original Elite.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://capnhack.com/hosting/oolite/dropbox/Anarchies1dot0.zip ''Anarchies V 1.0 (new)'']&lt;br /&gt;
| [[Hacker_Viper|Hacker Viper]]&lt;br /&gt;
&lt;br /&gt;
[[Salvager_Phoenix|Salvager Phoenix]]&lt;br /&gt;
&lt;br /&gt;
[[Salvager_Tugger|Salvager Tugger]]&lt;br /&gt;
| [[Hacker_Outpost|Hacker Outpost]]&lt;br /&gt;
&lt;br /&gt;
[[Salvage_Gang|Salvage Gang]]&lt;br /&gt;
&lt;br /&gt;
[[Sentinel_Station|Sentinel Station]]&lt;br /&gt;
&lt;br /&gt;
[[Renegade_Station|Renegade Station]]&lt;br /&gt;
| Feature/Ships/Stations. Complete overhaul of Oolite's legal rating system. It gets harder to become clean again. But there are some new ways to achieve this as well: Hacker Outposts can be found in the higher tech [[Powers_and_Organisations#Anarchy_Worlds|Anarchy systems]], the criminals willing to clear a fugitive's legal record. For a price of course! Salvage Gangs are spread all over the Ooniverse, providing good equipment deals. Those in Anarchy systems offer a service similar to the Hacker Outposts as well. Sentinel Stations are placed in some of the worst Anarchies. But beware! Some of them have been overthrown by the pirates and are now Renegade Stations. Good news for the pirates among the players, because these are as close to a safe-haven for you as it gets! All of these also feature their own ships.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [http://oosat.alioth.net/files/aphidv2.oxp_.zip ''Aphid Escort Service'']&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Ships. Adds the stylish Aphid escort service.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://capnhack.com/hosting/oolite/Oolite/OXPs/att1.zip ''Armoured Transport Type 1'']&lt;br /&gt;
| [[Gaundlet_Armoured_Transport_Type1|Gaundlet Armoured Transport Type 1]]&lt;br /&gt;
&lt;br /&gt;
[[Gaundlet_Armoured_Escort_Viper|Gaundlet Armoured Escort Viper]]&lt;br /&gt;
|&lt;br /&gt;
|Ships. Convoys of well armed craft ferry gold and other valuables through the space lanes. Only a pirate with an Iron Ass would dream of attempting a robbery!&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [[The Assassins Guild OXP|Assassins Guild V1.3 (Updated)]]&lt;br /&gt;
| [[Deamon_Cruiser|Deamon Cruiser]]&lt;br /&gt;
&lt;br /&gt;
[[Mongoose]]&lt;br /&gt;
&lt;br /&gt;
[[Nemesis]]&lt;br /&gt;
&lt;br /&gt;
[[Scorpion_Frigate|Scorpion Frigate]]&lt;br /&gt;
|[[Navy Station]]&lt;br /&gt;
| [[Oolite_Missions#The_Assassins_Guild|Missions]] / Ships / Stations / Planets. 21 missions involving murder to order in Galaxy 7, available to experienced Commanders amoral enough to gain admittance to the sinister [[Powers_and_Organisations#The_Assassins_Guild|Assassins Guild]]. Updated from the versions on Oosat1 &amp;amp; Oosat2.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|[[Asteroid_Storm|Asteroid Storm V3.45 (new)]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Feature / [[Oolite_Missions#Asteroid_Storm|Mission]]. Adds lots of different types of Asteroids to the Universe. A [[Oolite_Missions#Asteroid_Storm|Mission]] is also included, well suited to a novice Commander. A well known station in Galaxy 1 comes under threat from a large asteroid strike. Updated from the version on Oosat2.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [http://capnhack.com/hosting/oolite/Oolite/OXPs/bandersnatch.zip ''Bandersnatch'']&lt;br /&gt;
|[[Bandersnatch]]&lt;br /&gt;
|&lt;br /&gt;
|Ships. Adds a pirate capital vessel armed with plasma turrets.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://www.box.net/public/z2ahfudnt3 ''Bank of the Black Monks'']&lt;br /&gt;
| [[Black_Monk_Gunship|Black Monk Gunship]]&lt;br /&gt;
| [[Black_Monk_Monastary|Black Monk Monastary]]&lt;br /&gt;
| Feature / [[Oolite_Missions#Bank_of_the_Black_Monks|Mission]]. Monks aboard well armed stations appear in advanced systems. Loans are offered, defaulters will be exterminated! Updated from the version on Oosat2.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [http://oosat.alioth.net/files/Behemoth.zip ''Behemoth'']&lt;br /&gt;
| [[Behemoth]]&lt;br /&gt;
|&lt;br /&gt;
|Ships. Adds a dockable Navy Cruiser. Updated from the version on Oosat1.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Behemoth_Spacewar|''Behemoth Spacewar'']]&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|Patch. Adds intelligenge to the Behemoth and brings a combat with thargoids&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [[Media:BoomslangWIP.zip|''Boomslang'']]&lt;br /&gt;
| [[Boomslang]]&lt;br /&gt;
|&lt;br /&gt;
|Ships. Adds a mid-range multi-role ship. Used by pirates and traders alike.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://oosat.alioth.net/files/seosu.zip ''Capisastra'']&lt;br /&gt;
| [[Capisastra_Defender|Capisastra Defender]]&lt;br /&gt;
&lt;br /&gt;
[[Capisastra_Hauler|Capisastra Hauler]]&lt;br /&gt;
&lt;br /&gt;
[[Capisastra_Warrior|Capisastra Warrior]]&lt;br /&gt;
|&lt;br /&gt;
|Ships. Capisatra pirates appear in Galaxy 4.  [[Capisastra_OXP|More Information]].&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [[Media:Cargo_wrecks_teaser_v1.3.1.zip|''Cargo &amp;amp; Wrecks V1.3.1 (Updated)'']]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Cargo. Adds lots of different types of cargo canisters.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://oosat.alioth.net/files/clearskies.oxp_.zip ''Clear Skies'']&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Utility. Reduces nebula effects. Handy if your system is finding it hard to run Oolite.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [http://oosat.alioth.net/files/ChoppedCobra.zip ''Cobra 3.5 (chopped Cobra)'']&lt;br /&gt;
| [[Cobra_3.5|Cobra Mk 3.5]]&lt;br /&gt;
|&lt;br /&gt;
|Ships. A slightly faster and tougher variation on the Classic Cobra Mk III, at the price of a reduced cargo bay.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://oosat.alioth.net/files/CobraClipper.zip ''Cobra Clipper SAR'']&lt;br /&gt;
| [[Cobra_Clipper_SAR|Cobra Clipper SAR]]&lt;br /&gt;
|&lt;br /&gt;
|Ships. A custom Cobra Mk III to rescue stranded Commanders.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [http://oosat.alioth.net/files/cobra3njx.zip ''Cobra Mk III Njx'']&lt;br /&gt;
| [[Cobra_III_NjX|Cobra III NjX]]&lt;br /&gt;
|&lt;br /&gt;
|Ships. A faster, tougher variation on the Classic Cobra Mk III.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://sancho.dk/oolite/commies.zip ''Commies'']&lt;br /&gt;
| [[Ray_Mk.I|Ray Mk I]]&lt;br /&gt;
&lt;br /&gt;
[[Giant_Ray|Giant Ray]]&lt;br /&gt;
&lt;br /&gt;
[[Astro_Mines|Mining Pods]]&lt;br /&gt;
&lt;br /&gt;
[[Astro_Mines|Scavenger Rays]]&lt;br /&gt;
&lt;br /&gt;
[[Sturgeon_Mk.I|Sturgeon Mk I]]&lt;br /&gt;
&lt;br /&gt;
[[Worker%27s_Commuter|Worker's Commuter]]&lt;br /&gt;
&lt;br /&gt;
| [[Astro_Mines|Astro Mines]]&lt;br /&gt;
&lt;br /&gt;
[[CZGF|Collective Zero-G Factory]]&lt;br /&gt;
&lt;br /&gt;
[[SLAPU|Solar Laboratory and Production Unit]]&lt;br /&gt;
|Ships / Stations. Commie systems have their own police forces, transports, stations and miners.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [http://capnhack.com/hosting/oolite/Oolite/pLists/hud.plist ''Compact HUD'']&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Alternative HUD.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://www.box.net/public/b2tic3tjsk#f4083657 ''Condor'']&lt;br /&gt;
| [[Condor]]&lt;br /&gt;
|&lt;br /&gt;
| Ships. A very powerful police and Navy Cruiser.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [http://oosat.alioth.net/files/CustomSounds.zip ''Custom Sounds'']&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Sound Set. The largest of the currently available sound sets, this pack replaces or adds over 40 sounds, featuring additional music and extensive use of a calm female computer voice to warn the Commander of alarming events.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://oosat.alioth.net/files/dwcobra3HiRes.zip ''Dark Wheel Cobra''] -&lt;br /&gt;
([http://oosat.alioth.net/files/dwcobra3.zip alternative lo-end version])&lt;br /&gt;
|[[DWCobra|Dark Wheel Cobra]]&lt;br /&gt;
|&lt;br /&gt;
|Ships. A custom Cobra Mk III model, as seen on the cover of the Elite Manual.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [[Media:Deposed_1.3.2.zip|''Deposed 1.3.2 (new)'']]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| [[Oolite_Missions#Deposed|Mission]]. A series of missions set in Galaxy 4 for an experienced Commander. This version is now mission offering compatible with other OXP's.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://oosat.alioth.net/files/Diso.zip ''Diso'']&lt;br /&gt;
|&lt;br /&gt;
|[[Navy Station]]&lt;br /&gt;
| Planets / Stations. Extra planets and stations are added to the Diso system in Galaxy 1.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| ''Dr HUD'' [http://sancho.dk/oolite/Dr_HUD_Cmk3.zip Cobra Mk III version], [http://sancho.dk/oolite/Dr_HUD.zip Custom version]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Alternative HUD.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://oosat.alioth.net/files/Dredger.zip ''Deep Space Dredger'']&lt;br /&gt;
| [[Sabre]]&lt;br /&gt;
| [[Deep_Space_Dredger|Deep Space Dredger]]&lt;br /&gt;
|Ships / Stations. Adds dockable Space Dredgers to the space lanes, defended by a squad of Saber fighters.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
|[http://www.fileden.com/files/2007/2/12/766318/OXPs/Dictators%20v1.2.zip ''Dictators'']&lt;br /&gt;
| [[Imperial_Censor|Imperial Censor]]&lt;br /&gt;
&lt;br /&gt;
[[Imperial_Freighter|Imperial Freighter]]&lt;br /&gt;
&lt;br /&gt;
[[Imperial_Lictor|Imperial Lictor]]&lt;br /&gt;
&lt;br /&gt;
[[Imperial_Quaestor|Imperial Quaestor]]&lt;br /&gt;
&lt;br /&gt;
[[Imperial_Tanker|Imperial Tanker]]&lt;br /&gt;
&lt;br /&gt;
[[Junta_Enforcer|Junta Enforcer]]&lt;br /&gt;
&lt;br /&gt;
[[Revolutionary_Guard|Revolutionary Guard]]&lt;br /&gt;
| [[Imperial_AstroFactory|Imperial AstroFactory]]&lt;br /&gt;
| Ships / Stations. Dictatorship systems gain their own police forces, supply craft and stations.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://capnhack.com/hosting/oolite/Oolite/OXPs/eagle2.zip ''Eagle Mk II'']&lt;br /&gt;
| [[Eagle_Mk_II|Eagle Mk II]]&lt;br /&gt;
|&lt;br /&gt;
| Ships. Adds the Eagle Long Range Fighter in several versions.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [http://oosat.alioth.net/files/ettBeaconLauncher.zip ''ETT Homing Beacon]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Equipment. Mark a position in space by deploying a pylon mounted beacon. &lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://www.arcadia-digital.net/steve/Oolite/Ships/Executive%20SpaceWays%20v2.2.zip ''Executive Spaceways'']&lt;br /&gt;
| [[Delta_Long-Range_Escort|Delta Long-Range Escort]]&lt;br /&gt;
&lt;br /&gt;
[[Gemini_Escort|Gemini Escort]]&lt;br /&gt;
&lt;br /&gt;
[[Starseeker_Personal_Shuttle|Starseeker Personal Shuttle]]&lt;br /&gt;
&lt;br /&gt;
[[Strelka_CruiseLiner|Strelka Cruise Liner]]&lt;br /&gt;
&lt;br /&gt;
[[Trident_Executive_Shuttle|Trident Executive Shuttle]]&lt;br /&gt;
|&lt;br /&gt;
| Ships. Adds the Executive SpaceWays fleet of ships. Commanders may consult the [[Executive_SpaceWays|Executive SpaceWays Sales Brochure]] for further details.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [http://oosat.alioth.net/files/External%20Views.zip ''External Views'']&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Utility. Adds better outside views to all the Classic Elite Ships. Warning: Do '''not''' use with Oolite 1.70 and above! From Oolite 1.70 onwards improved outside views have been added to the game itself, so you don't need this OXP anymore. Just throw it away.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://capnhack.com/hosting/oolite/Oolite/OXPs/farstar.oxp.zip ''Far Star'']&lt;br /&gt;
| [[Far_Star_Murderer|Far Star Murderer]]&lt;br /&gt;
|&lt;br /&gt;
| Ships. A mid-range fighter / trader, with a fair sized cargo bay.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://myfreefilehosting.com/f/5ce4b2b363_0.1MB ''Farsun v1.02'']&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Utility. Places suns further away from the planet than standard Oolite.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [http://capnhack.com/hosting/oolite/Oolite/OXPs/ferdelance_ng.oxp.zip ''Fer de Lance NG'']&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Ships. Adds a more powerful version of the Fer de Lance with several custom paint jobs.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; &lt;br /&gt;
| [http://oosat.alioth.net/files/ferdepai.oxp_.zip ''Ferdepai'']&lt;br /&gt;
| [[Ferdepai]]&lt;br /&gt;
|&lt;br /&gt;
| Ships. Adds a new fighter / trader to Galaxy 2.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [http://oosat.alioth.net/files/FighterHud.zip ''Fighter HUD'']&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Alternative HUD.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; &lt;br /&gt;
| [http://oosat.alioth.net/files/Firewasp.zip ''Firewasp'']&lt;br /&gt;
| [[Firewasp]]&lt;br /&gt;
|&lt;br /&gt;
| Ships. A fast interceptor.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| ''[[Freaky Thargoids OXP|Freaky Thargoids]]''&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| [[shaders in Oolite|Shader]] example, requires Oolite 1.69. With this OXP installed, Thargoids will use the new Shaders.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; &lt;br /&gt;
| [http://www.mediafire.com/?dnzltr0cit5 ''Free Trade Zone'']&lt;br /&gt;
|&lt;br /&gt;
| [[Free_Trade_Zone|Free Trade Zone]]&lt;br /&gt;
| Stations. Adds an independent trading post of dubious legality to Multi-Government systems.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [http://capnhack.com/hosting/oolite/Oolite/OXPs/fsr.zip ''Frog Space Rickshaw'']&lt;br /&gt;
| [[Frog_Space_Rickshaw|Frog Space Rickshaw]]&lt;br /&gt;
|&lt;br /&gt;
| Ships. Adds a chatty space taxi service to the safer systems.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;  &lt;br /&gt;
| [http://www.fileden.com/files/2007/2/12/766318/Fuel%20Tank%20v2.0.zip ''Fuel Tank'']&lt;br /&gt;
|[[Fuel Tank]]&lt;br /&gt;
|&lt;br /&gt;
| Equipment. Mounts in place of a missile, to top up 3 light years of fuel.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [[Galactic_Navy_OXP | Galactic Navy]]&lt;br /&gt;
| [[Navy_Frigate|Navy Frigate]]&lt;br /&gt;
&lt;br /&gt;
[[Navy_Medical_Ship|Navy Medical Ship]]&lt;br /&gt;
&lt;br /&gt;
[[Navy_Minesweeper|Navy Minesweeper]]&lt;br /&gt;
&lt;br /&gt;
[[Navy_Transport|Navy Transport]]&lt;br /&gt;
| [[Navy_SecCom_Station|Navy Sector Command Station]]&lt;br /&gt;
| Ships and Stations. A selection of ships and space stations that adds to the already formidible arsenal of the Galactic Navy. Allows commanders to join the Navy Reserves.  Requires the Behemoth OXP.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://www.box.net/shared/cu6c4gv35j ''Generation Ships'']&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Ships. The mythical Generation Ships appear from time to time.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [http://capnhack.com/hosting/oolite/Oolite/OXPs/globestations.zip ''Globe Station'']&lt;br /&gt;
|&lt;br /&gt;
| [[Globe_station|Globe Station]]&lt;br /&gt;
| Stations. A new type of station appears at advanced systems.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://capnhack.com/hosting/oolite/Oolite/OXPs/greekshipset1.zip ''Greek Ships'']&lt;br /&gt;
| [[Penelope_Class_Freighter|Penelope Class Freighter]]&lt;br /&gt;
&lt;br /&gt;
[[Telemachus_Class_Escort|Telemachus Class Escort]]&lt;br /&gt;
&lt;br /&gt;
[[Ulysses_Class_Interceptor|Ulysses Class Interceptor]]&lt;br /&gt;
|&lt;br /&gt;
|Ships. A large trade ship and escorts. Sometimes also used by pirates.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;  bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [http://capnhack.com/hosting/oolite/Oolite/OXPs/griffin2.oxp.zip ''Griffin Mk.II]&lt;br /&gt;
| [[Griffin_Two_%28Oolite%29|Griffin Two]]&lt;br /&gt;
|&lt;br /&gt;
|Ships. Adds the Griffin Mk II from Frontier.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://capnhack.com/hosting/oolite/Oolite/OXPs/GrittyCoriolis.oxp.zip ''Gritty Coriolis'']&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Stations. The Corolis Station gets a more detailed texture.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [[Media:halsis.zip|''Hal's Hot Sister'']]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Sound Set, featuring a female cockpit voice.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; &lt;br /&gt;
| [http://capnhack.com/hosting/oolite/Oolite/OXPs/boyracers.zip ''Hatchling Boyracers'']&lt;br /&gt;
| [[BoyRacer|Boy Racer]]&lt;br /&gt;
|&lt;br /&gt;
|Ships. The talkative (and often insulting) Boyracers appear in the more advanced systems.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [http://capnhack.com/hosting/oolite/Oolite/OXPs/Herald.zip ''Herald'']&lt;br /&gt;
| [[Herald_Military_Gunboat|Herald Military Gunboat]]&lt;br /&gt;
|&lt;br /&gt;
|Ships. A powerful police and Navy interceptor.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://capnhack.com/hosting/oolite/Oolite/OXPs/tugs.zip ''Hognose Tugships'']&lt;br /&gt;
| [[Hognose]]&lt;br /&gt;
|&lt;br /&gt;
|Ships. The chatty tug ships can be seen towing broken down ships.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
|[[HoOpy Casino]]&lt;br /&gt;
|&lt;br /&gt;
|[[HoOpy Casino]]&lt;br /&gt;
|Stations. HoOpy Casinos appear near the station in advanced systems. Commanders who chose to dock can win or lose credits in games of chance.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://myfreefilehosting.com/f/4875ecbe1c_4.88MB ''Hotrods v0.51'']&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Ships. Classic Elite Ships appear with custom paint jobs. Includes also a large number of custom and standard racing vehicles and a spacegang in tiger-getup that doesn't like the player. A rework, and a new name, for Custom Paints &amp;amp; Racers. Replaces  [http://capnhack.com/hosting/oolite/Oolite/OXPs/custpaint1.zip ''Custom Paint Jobs'']&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
|[[Hyperradio_js_OXP | Hyperradio v1.03]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|This device gives you the ability to listen to your own music. 2 different versions available. (Updated 27.03.2008)&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Icarus (Oolite)|Icarus]]&lt;br /&gt;
| [[Icarus (Oolite)|Icarus]]&lt;br /&gt;
|&lt;br /&gt;
|Ships. Adds the Icarus Light Trader from [[Seldar Shipyards]]. A small fighter / trader based on blueprints from the lost Solice system.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [http://capnhack.com/hosting/oolite/Oolite/OXPs/illicit_unlock.oxp.zip ''Illicit Unlock'']&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Utility. Allows the player to fly all the Classic Elite Ships.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Imperial_Courier_%28Oolite%29|Imperial Courier]]&lt;br /&gt;
| [[Imperial_Courier_%28Oolite%29|Imperial Courier]]&lt;br /&gt;
|&lt;br /&gt;
|Ships. The powerful Imperial Courier from Frontier, constructed by [[Seldar Shipyards]]. Updated from the version on Oosat1.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| ''[[Media:Ionics-1.2.1.oxp.zip|Ionics]]''&lt;br /&gt;
| [[Ionics_Funnelweb|Ionics Funnelweb]]&lt;br /&gt;
&lt;br /&gt;
[[Ionics_Huntsman|Ionics Huntsman]]&lt;br /&gt;
&lt;br /&gt;
[[Ionics_Redback|Ionics Redback]]&lt;br /&gt;
&lt;br /&gt;
[[Ionics_Whitetail|Ionics Whitetail]]&lt;br /&gt;
|&lt;br /&gt;
| [[Oolite_Missions#Ionics|Mission]]. A series of missions set in Galaxy 2 featuring the Ionics Company of Zaria. [[Ionics_OXP|More Information here.]] Updated from the version on Oosat1. Make sure you use this version, as the version on Oosat1 has a bug making one of the missions impossible to complete!&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://capnhack.com/hosting/oolite/Oolite/OXPs/ixianships.oxp.zip ''Ixian Omnibus'']&lt;br /&gt;
| [[Ixian_Battle_Cruiser|Ixian Battle Cruiser]]&lt;br /&gt;
&lt;br /&gt;
[[Ixian_Bezerka|Ixian Bezerka]]&lt;br /&gt;
&lt;br /&gt;
[[Ixian_Freighter_MK1|Ixian Freighter Mk I]]&lt;br /&gt;
&lt;br /&gt;
[[Ixian_Gunship|Ixian Gunship]]&lt;br /&gt;
&lt;br /&gt;
[[Ixian_No-Ship_Mark_I|Ixian No-Ship Mk I]]&lt;br /&gt;
|&lt;br /&gt;
|Ships. A set of ships from Dune. Used by pirates and traders alike.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [http://capnhack.com/hosting/oolite/Oolite/OXPs/jabberwocky.zip ''Jabberwocky'']&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Ships. Adds the powerful Jabberwocky fighter / trader.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| ''[[JavaScript test OXP|JavaScript test]]''&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| [[Scripting Oolite with JavaScript|JavaScript scripting]] example, requires Oolite 1.68.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
&lt;br /&gt;
| [http://capnhack.com/hosting/oolite/dropbox/kestrel_falcon1_70_1.zip ''Kestrel&amp;amp;Falcon v1.70.1'']&lt;br /&gt;
| [[Kestrel]]&lt;br /&gt;
[[Falcon_%28Oolite%29|Falcon]]&lt;br /&gt;
|&lt;br /&gt;
| Ships. Adds a powerful Star Wars style Falcon, used by pirates and traders alike, and an interceptor used by the Police and Navy. Both models are also available on the open market. Improved from the older Kestrel.oxp and Falcon.oxp models, still avaiable from the [http://www.box.net/public/b2tic3tjsk#1:4083657 ''Benulobiweed''] main dowload area.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://capnhack.com/hosting/oolite/Oolite/OXPs/kleptohud.oxp.zip ''Klepto-HUD'']&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Alternative HUD.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [http://sancho.dk/oolite/lane_legal.zip ''Lane Legal Racers'']&lt;br /&gt;
| [[Krait]]&lt;br /&gt;
&lt;br /&gt;
[[Mamba]]&lt;br /&gt;
&lt;br /&gt;
[[Sidewinder]]&lt;br /&gt;
|&lt;br /&gt;
|Ships. Adds NPC versions of ships from different [[Racers#Listing_of_sponsored_teams|racing teams]].&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://myfreefilehosting.com/f/a987875bf5_3.21MB ''Lave v1.70'']&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Planets. Gives the Lave System a make-over adding all the features described in The Dark Wheel novella included with the original Elite.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [[Media:Llama.zip|Llama]]&lt;br /&gt;
| [[Llama]]&lt;br /&gt;
|&lt;br /&gt;
|Ships. Adds the Llama fighter / trader. Updated from the version of Oosat1 to fix a small bug.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|[[Localhero_OXP|Localhero v1.03.11]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Mission. Adds a mission campaign in the first galaxies. (Updated 25.03.2008)&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [http://capnhack.com/hosting/oolite/Oolite/OXPs/longway.oxp.zip ''Long Way Around'']&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| [[Oolite_Missions#The_Longway_Mission|Mission]]. A transport mission well suited to the novice in Galaxy 1.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://oosat.alioth.net/files/Longshot.zip ''Longshot'']&lt;br /&gt;
| [[Longshot]]&lt;br /&gt;
|&lt;br /&gt;
|Ships. Adds the Longshot fighter / trader, regarded by many as a cheaper alternative to the Cobra Mk III.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [[Media:Lovecats_1.1.zip|''Lovecats 1.1 (new)'']]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| [[Oolite_Missions#Love_Cats|Mission]]. Love and betrayal amongst the feline races of Galaxy 4. A fast ship, fuel injectors, fuel scoops and a hard heart are advised before you tangle with these cats! Version 1.1 missionclash proof.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://capnhack.com/hosting/oolite/Oolite/OXPs/mPakRedux.zip ''M-Pack (rusties)'']&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Ships. Adds rusty versions of all the Classic Elite ships. Bargain basement prices, although these old bangers are in a poor condition compared to a brand new model. Engines may be worn out reducing maximum speeds and shield generators are frequently held together with duck-tape. When you try to trade one of these old rust buckets in at the shipyards, you may also find that the trade-in value is reduced. None the less, they are cheap and can still haul cargo between the stars.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [http://oosat.alioth.net/files/manta.oxp_.zip ''Manta'']&lt;br /&gt;
| [[Manta]]&lt;br /&gt;
|&lt;br /&gt;
|Ships. Adds the Manta light escort craft.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://oosat.alioth.net/files/marett_vol1.zip ''Marett Space Corporation'']&lt;br /&gt;
| [[Adder_Mk_II|Adder Mk II]]&lt;br /&gt;
&lt;br /&gt;
[[Mosquito_Trader|Mosquito Trader]]&lt;br /&gt;
&lt;br /&gt;
[[Mosquito_Sport|Mosquito Sport]]&lt;br /&gt;
|&lt;br /&gt;
|Ships. A collection of fighters and medium traders from Marett Space Corps.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [http://capnhack.com/hosting/oolite/Oolite/OXPs/megawalnutdash.oxp.zip ''Mega-Walnut Dashboard'']&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Alternative HUD.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://www.box.net/public/b2tic3tjsk#f4083657 ''Merlin'']&lt;br /&gt;
| [[Merlin_%28Oolite%29|Merlin]]&lt;br /&gt;
|&lt;br /&gt;
|Ships. An interceptor used by the Police and Navy, but also available on the open market.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [[Media:MildAudio.oxp.zip|''MildAudio'']]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Sound Set.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Military_Fiasco|Military]]&lt;br /&gt;
| [[Basilisk]]&lt;br /&gt;
&lt;br /&gt;
[[Hydra]]&lt;br /&gt;
&lt;br /&gt;
[[Leviathan]]&lt;br /&gt;
&lt;br /&gt;
[[Rattle_Cutter|Rattle Cutter]]&lt;br /&gt;
&lt;br /&gt;
[[Wolf_Mk.2_%28Oolite%29|Wolf Mk II Paragon]]&lt;br /&gt;
|&lt;br /&gt;
| [[Oolite_Missions#Military_Fiasco|Mission]]. A mission for the Navy available to a Commander with more than 1,000 kills. Also equips the Navy with powerful cruisers. Version 2.0 is updated version of the Military OXP over the version on Oosat2. Use this one, as the old version can clash with other Mission OXPs. You must also use the Updated version of [http://oosat.alioth.net/files/Murgh-Xships.zip ''Murgh's X-Ships''] to play this OXP.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [http://capnhack.com/hosting/oolite/Oolite/OXPs/gwxstations.oxp.zip ''Military Station'']&lt;br /&gt;
|&lt;br /&gt;
| [[Military_station|Military Station]]&lt;br /&gt;
|Stations. Well armed Military Stations appear in the more advanced systems.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://oosat.alioth.net/files/Stingray.zip ''Military Stingray'']&lt;br /&gt;
| [[Stingray_%28Oolite%29|Stingray]]&lt;br /&gt;
|&lt;br /&gt;
|Ships. Adds the Military Stingray to the GalCop Navy fleet. Second hand versions are sometimes available on the open market.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [http://oosat.alioth.net/files/MilHUDv2.zip ''Milspec HUD'']&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Alternative HUD.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://www.arcadia-digital.net/steve/Oolite/Oolite.html ''Missiles &amp;amp; Bombs'']&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Equipment. Adds the Cascade stand-off missile, Multiple-warhead anti-Thargoid missile, Frag Mine, Frag Missile, EMP Missile and short-range defence missile to the game. The new weapons are available to the player and NPCs alike.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [http://sancho.dk/oolite/missionaries.zip ''Missionaries'']&lt;br /&gt;
| [[Happy_Eye_Pulpit_Pod|Happy Eye Pulpit Pod]]&lt;br /&gt;
|&lt;br /&gt;
|Ships. Clerics of four faiths are added to the Universe, spamming Commanders with requests to worship their Gods.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://capnhack.com/hosting/oolite/Oolite/OXPs/monument.zip ''Monument'']&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Feature. A monument to famous Commanders can sometimes be seen near the Sun.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [http://capnhack.com/hosting/oolite/Oolite/OXPs/morrigan.zip ''Morrigan'']&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Ships. Adds a vast trade ship to the Universe.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://capnhack.com/hosting/oolite/Oolite/extra/oosounds2.zip ''Murgh's Replacement Sounds'']&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Sound Set.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [http://oosat.alioth.net/files/Murgh-Xships.zip ''Murgh's X-Ships'']&lt;br /&gt;
| [[Bandy-Bandy]]&lt;br /&gt;
&lt;br /&gt;
[[Chuckwalla]]&lt;br /&gt;
&lt;br /&gt;
[[Eel_Rapier|Eel Rapier]]&lt;br /&gt;
|&lt;br /&gt;
|Ships. A fast courier craft and two light escort ships are added. Updated from the version on Oosat1. You MUST use this version for the [[Military_Fiasco|Military Fiasco]] Mission to run properly!&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://www.box.net/public/b2tic3tjsk#f4083657 ''Navy Starships'']&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Ships. Arms the Navy with powerful cruisers including a docakable Star Trek style Starship.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [http://capnhack.com/hosting/oolite/Oolite/OXPs/newships.oxp.zip ''New Ships'']&lt;br /&gt;
| [[Hamadryad]]&lt;br /&gt;
&lt;br /&gt;
[[Josher]]&lt;br /&gt;
&lt;br /&gt;
[[Naga]]&lt;br /&gt;
&lt;br /&gt;
[[Ringhals]]&lt;br /&gt;
|&lt;br /&gt;
|Ships. Adds a variety of mining and trade ships seen in previous versions of Elite.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://capnhack.com/hosting/oolite/Oolite/OXPs/hud_ng.oxp.zip ''NG HUD'']&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Alternative HUD.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [http://capnhack.com/hosting/oolite/Oolite/OXPs/nuvipers.zip ''Nu Vipers'']&lt;br /&gt;
| [[GalCop_Viper_Mark_II|GalCop Viper Mark II]]&lt;br /&gt;
[[GalCop_Viper_Cruiser|GalCop Viper Cruiser]]&lt;br /&gt;
|&lt;br /&gt;
|Ships. Increases the types of Viper patrol ships appearing in the space lanes and defending Stations.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://wiki.alioth.net/images/3/33/Nuke.zip ''Nuclear Torpedo'']&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Equipment. Adds a powerful, but slow moving, missile.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [http://capnhack.com/hosting/oolite/Oolite/OXPs/oldships.zip ''Old Ships'']&lt;br /&gt;
| [[Bushmaster_Miner|Bushmaster Miner]]&lt;br /&gt;
&lt;br /&gt;
[[Cat_%28Oolite%29|Cat (Cougar)]]&lt;br /&gt;
&lt;br /&gt;
[[Chameleon_%28Oolite%29|Chameleon]]&lt;br /&gt;
&lt;br /&gt;
[[Ghavial_%28Oolite%29|Ghavial]]&lt;br /&gt;
&lt;br /&gt;
[[Iguana_%28Oolite%29|Iguana]]&lt;br /&gt;
&lt;br /&gt;
[[Monitor_%28Oolite%29|Monitor]]&lt;br /&gt;
&lt;br /&gt;
[[Ophidian_%28Oolite%29|Ophidian]]&lt;br /&gt;
&lt;br /&gt;
[[Salamander_%28Oolite%29|Salamander]]&lt;br /&gt;
|&lt;br /&gt;
|Ships. A collection of ships from ArcElite and Elite-A.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://sancho.dk/oolite/Oo-Haul.zip ''Oo-Haul'']&lt;br /&gt;
| [[L-Crate_Hauler|L-Crate Hauler]]&lt;br /&gt;
|&lt;br /&gt;
|[[Oolite_Missions#Oo-haul_Escort_Missions|Mission]]. Vast corporate bulk haulers can be seen in the space lanes. Commanders with a respectable Elite rating who chose to dock with a [[Pi-42]] base may also be offered missions to escort one of these haulers safely to its destination. You must also install the [http://sancho.dk/oolite/yaw.zip ''Your Ad Here!''] OXP for this OXP to work properly.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [http://www.box.net/public/8sclm59k58#main ''Orb'']&lt;br /&gt;
| [[Orb]]&lt;br /&gt;
|&lt;br /&gt;
|Ships. Adds a new alien race, which may (or may not) help GalCop in the battle against the Thargoids.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://sancho.dk/oolite/Ore_processor.zip ''Ore Processor'']&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| [[Ore_Processor|Equipment]]. When mounted to a ships fuel scoop systems extracts valuable materials from asteroid fragments. A must for any Commander working as a miner.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [http://oosat.alioth.net/files/outrider.zip ''Outrider'']&lt;br /&gt;
| [[Outrider_%28Oolite%29|Outrider]]&lt;br /&gt;
|&lt;br /&gt;
| Ships. A medium fighter produced by the [[Taranis Corporation HQ (Oolite)|Taranis Corporation]].&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://www.box.net/public/b2tic3tjsk#f4083657 ''Pallas'']&lt;br /&gt;
| [[Pallas]]&lt;br /&gt;
|&lt;br /&gt;
|Ships. A fast but lightly shielded fighter.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [http://oosat.alioth.net/files/Pelamis.zip ''Pelamis'']&lt;br /&gt;
| [[Pelamis]]&lt;br /&gt;
|&lt;br /&gt;
|Ships. Adds the Pelamis trade ship.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://oosat.alioth.net/files/Phoenix.zip ''Phoenix'']&lt;br /&gt;
| [[Phoenix]]&lt;br /&gt;
|&lt;br /&gt;
|Ships. A strange ship, built from salvaged parts from various Serpent Class ships.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [http://capnhack.com/hosting/oolite/Oolite/OXPs/pirate_coves.zip ''Pirate Coves'']&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| [[Oolite_Missions#Pirate_Coves|Mission]]. Some rock hermits in the more dangerous systems have been taken over by pirates. Traders coming too close are likely to be assaulted by scrambled pirates keen to relive them of their cargo.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; &lt;br /&gt;
| [http://capnhack.com/hosting/oolite/Oolite/OXPs/piratetraps.oxp.zip ''Pirate Traps'']&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Feature. To combat piracy GalCop sometimes deploys dummies of trade ships. Pirates who fire on them have their details transmitted to the police and face large fines.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [http://oosat.alioth.net/files/PTI.zip ''Pteradyne Technologies Ships''] - ([http://oosat.alioth.net/files/PTI_bugfix11.zip ''bug fix''])&lt;br /&gt;
| [[Excalibur]]&lt;br /&gt;
[[Paladin]]&lt;br /&gt;
|&lt;br /&gt;
|Ships. A powerful combat ship, the Excalibur is offered for sale on the open market. The Paladin is the even tougher Military version, although sometimes these ships fall into the wrong hands.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://capnhack.com/hosting/oolite/Oolite/OXPs/pcc.oxp.zip ''Python Class Cruiser]&lt;br /&gt;
| [[Python_Class_Cruiser|Python Class Cruiser]]&lt;br /&gt;
|&lt;br /&gt;
|Ships. A large powerful trade ship, which can also hold its own in battle.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| ''[[Media:Python_Class_Cruiser.oxp.zip|Python Class Cruiser version 2.6]]''&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| As above, but features [[shaders in Oolite|Shaders]]. Shaders require Oolite 1.69 or later.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://capnhack.com/hosting/oolite/Oolite/OXPs/racers.oxp.zip ''Racers'']&lt;br /&gt;
|[[Chicaneer Mk II]]&lt;br /&gt;
&lt;br /&gt;
[[Chicaneer Mk IV]]&lt;br /&gt;
&lt;br /&gt;
[[Dragster Mk I]]&lt;br /&gt;
&lt;br /&gt;
[[Dragster Mk II]]&lt;br /&gt;
|&lt;br /&gt;
|Ships. Adds dedicated racing ships to the Universe. Although very fast, these ships are pure racers with no cargo bays and light shields. The focus on pure speed make them ill-suited to combat or trading roles.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [http://oosat.alioth.net/files/RingPod.zip ''Racing Rings'']&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Feature. Adds Racing Rings to the Galaxy 1 systems of Lave and Zanoce. Fly through the rings in order and completing the race circuit will transmit the competitors time.&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|[[Random Hits OXP|Random Hits Version 1.1 (Updated)]]&lt;br /&gt;
|Classified.&lt;br /&gt;
|[[Space Bar|Space Bar]]&lt;br /&gt;
|[[Oolite_Missions#Random_Hits|Missions]] / Ships / Stations / Feature. Adds [[Space Bar|Seedy Space Bars]] to the space lanes of all Anarchy Systems. Commanders who chose to dock with one can view a Bulletin Board displaying details of the local Galaxies Most Wanted Criminals. Large bounties are paid for killing or capturing one of these offenders. Missions are procedurally generated using a database of over 30,000 words creating over one trillion different Bulletin Board Advertisements. Missions are therefore effectively never-ending. This OXP requires [http://developer.berlios.de/project/showfiles.php?group_id=3577&amp;amp;release_id=13778 Version 1.70 of Oolite] or higher.&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot; &lt;br /&gt;
|[[Realistic Shipyards|Realistic Shipyards V1.06]] &lt;br /&gt;
|All in-game ships modified in price &amp;amp; tech level availability.&lt;br /&gt;
&lt;br /&gt;
[[Constrictor_%28Oolite%29|Constrictor]]&lt;br /&gt;
&lt;br /&gt;
[[Thargoid_Warship_%28Oolite%29|Thargoid Warship (Stolen)]]&lt;br /&gt;
&lt;br /&gt;
[[Condor|Condor Flagship]]&lt;br /&gt;
&lt;br /&gt;
|All shipyards modified.&lt;br /&gt;
|Shipyards / Feature / Customisation / Ships and Ship Variants. Produces consistent ship prices &amp;amp; tech levels for ALL ships available in Oolite (strict and oxps). Offers diverse alternate beginnings for newbies due to better ship availability. Enhances game balance &amp;amp; strategic elements concerning ships. Contains a creative solution to the Uber-ship problem. Will work with the [http://developer.berlios.de/project/showfiles.php?group_id=3577&amp;amp;release_id=13778 Version 1.70 of Oolite] independent from the number and kind of ship oxps you have installed in your AddOns folder.&lt;br /&gt;
 &lt;br /&gt;
* The experimental Constrictor becomes available for Commanders with an Elite Rating of Dangerous (if the  [http://capnhack.com/hosting/oolite/Oolite/OXPs/illicit_unlock.oxp.zip ''Illicit Unlock''] oxp has also been put into your AddOns folder)&lt;br /&gt;
&lt;br /&gt;
* A stolen, reworked Thargoid Warship might (rarely) become available for Commanders with an Elite Rating of Deadly&lt;br /&gt;
&lt;br /&gt;
* The Galactic Navy will let only Commanders with an Elite Rating of ELITE lay hands on its ultra-powerful Condor Flagship&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://capnhack.com/hosting/oolite/Oolite/OXPs/RoC.oxp.zip ''Remorse of Conscience'']&lt;br /&gt;
| [[Remorse_Of_Conscience_v2|Remorse Of Conscience]]&lt;br /&gt;
|&lt;br /&gt;
|Ships. A trade ship with a large hold, that can hold its own in combat. A good upgrade from the Cobra Mk III.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://oosat.alioth.net/files/RenegadesV3.zip ''Renegade Pirates'']&lt;br /&gt;
|[[Piracy|Renegade Pirates]]&lt;br /&gt;
|&lt;br /&gt;
|Ships / Feature. Adds rare very well armed pirate versions of Classic Elite ships to the more lawless  systems. These pirates carry high bounties, but their multiple lasers and plasma cannons will make mince-meat of a young Jameson. Do not install this OXP until you have an Iron Ass! &lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://capnhack.com/hosting/oolite/Oolite/OXPs/RVandGS.zip ''Renegade Viper + Grass Snake]&lt;br /&gt;
|[[Renegade Viper]]&lt;br /&gt;
&lt;br /&gt;
[[Grass Snake]]&lt;br /&gt;
|&lt;br /&gt;
|Ships. Sometimes even GalCops are victims of crime, finding their Vipers stolen from the docking berth. The joy-rider gives the stolen Viper a new lick of paint and joins a pirate fleet. Large bounties are paid for ridding the space lanes of these thieves. The Grass Snake is a trade ship with a large hold, often used by pirates.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Media:Rock_Hermit_Locator1.2.zip|''Rock Hermit Locator 1.2'']]&lt;br /&gt;
|[[Rock Hermit Locator]]&lt;br /&gt;
|&lt;br /&gt;
|Equipment. The Rock Hermit Locator is a piece of equipment for your ship to locate Rock Hermits.. Usefull for miners and Traders.. You need to allready have bought the advanced space compas that works in tandem with the RTL (&amp;quot;Rock Hermit Locator&amp;quot;).&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [http://oosat.alioth.net/files/Saleza%20Aeronautics%20v2.0.zip ''Saleza Aeronautics'']&lt;br /&gt;
| [[Bellatrix_Cruiser|Bellatrix Cruiser]]&lt;br /&gt;
&lt;br /&gt;
[[Rigel_Bomber|Rigel Bomber]]&lt;br /&gt;
&lt;br /&gt;
[[Saiph_Interceptor|Saiph Interceptor]]&lt;br /&gt;
|&lt;br /&gt;
|Ships / Feature. High Tech Corporate States gain their own patrol craft. Some of these ships are also available on the open market.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://oosat.alioth.net/files/santa_v2.zip ''Santa''] - ([http://oosat.alioth.net/files/Santa.zip alternative lo-end version])&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Ships. Just for fun adds a (very rare) Santa Sledge to the space lanes escorted by plasma gun toting reindeer space bikers! &lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [[Media:BlackBaron1.70.zip|''Scourge of the Black Baron v1.70'']]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| [[Oolite_Missions#The_Scourge_of_the_Black_Baron|Mission]]. A sequel to the [http://capnhack.com/hosting/oolite/Oolite/OXPs/longway.oxp.zip ''Long Way Around''] mission, featuring combat and transport missions. Well suited to a relative novice in Galaxy 1.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://oosat.alioth.net/files/s-ships1.zip ''Selezen's S-Ships'']&lt;br /&gt;
| [[GalCop_SWAT_Viper|GalCop SWAT Viper]]&lt;br /&gt;
&lt;br /&gt;
[[Oresrian_Trader|Oresrian Trader]]&lt;br /&gt;
|&lt;br /&gt;
|Ships. In response to increasing piracy GalCop has introduced the SWAT Viper, a beefed up version of the standard Viper. Also adds the peaceful Oresrian Trader.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| ''[[Shady Cobra OXP|Shady Cobra]]''&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Ships. A [[shaders in Oolite|Shader]] example (requires Oolite 1.69 or later). Replaces the normal model for the Cobra Mk III with one featuring the new Shaders.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [http://oosat.alioth.net/files/All-Stars_0.zip ''Skrounk All-Stars Limited'']&lt;br /&gt;
| [[All_Stars_Large_Freighter|All Stars Large Freighter]]&lt;br /&gt;
&lt;br /&gt;
[[Seymour_Class_Sled|Seymour Class Sled]]&lt;br /&gt;
&lt;br /&gt;
[[Starbelly_Class_Sled|Starbelly Class Sled]]&lt;br /&gt;
&lt;br /&gt;
[[Starhawk|Star Hawk]]&lt;br /&gt;
&lt;br /&gt;
[[Starwolf_Mark_I|Starwolf Mk I]]&lt;br /&gt;
|&lt;br /&gt;
| Ships. A set of ships featuring a large trade ship and a variety of fighters and escorts.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [http://capnhack.com/hosting/oolite/Oolite/OXPs/snark.zip ''Snark'']&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Ships. The Snark is a powerful fighter / trader, often used by pirates and bounty hunters.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://oosat.alioth.net/files/Spearhead.zip ''Spearhead Interceptor Mk.I'']&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Ships. A pure fighter, fast and nippy but with a weak shield, no cargo bay and can be a twitchy bird to fly. Often used as an escort or part of a pirate fleet acting in a hit an run role.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [http://oosat.alioth.net/files/Spyhunter.zip ''Spy Hunter'']&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| [[Oolite_Missions#Spyhunter|Mission]]. A mission for the Galactic Navy available to a Commander with a rating of 'Dangerous' or above. Spys from the Empire sometimes infiltrate GalCop space. Commanders wishing to volunteer for hunting duties should visit the Navy base at Inines in Galaxy 1. &lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://oosat.alioth.net/files/StarWars.zip ''Star Wars Ships'']&lt;br /&gt;
| [[A-Wing]]&lt;br /&gt;
&lt;br /&gt;
[[B-Wing]]&lt;br /&gt;
&lt;br /&gt;
[[Lambdashuttle|Lambda Shuttle]]&lt;br /&gt;
&lt;br /&gt;
[[Tie-Fighter]]&lt;br /&gt;
&lt;br /&gt;
[[Tie-Interceptor]]&lt;br /&gt;
&lt;br /&gt;
[[X-Wing]]&lt;br /&gt;
&lt;br /&gt;
[[Y-Wing]]&lt;br /&gt;
|&lt;br /&gt;
|Ships. Adds a set of ships from the Star Wars Universe to Oolite. Tie Fighters are occasionally used by GalCop to support Viper patrols, but all ships are available on the open market and may be used by traders, pirates and bounty hunters alike.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| ''[http://www.schmucker-info.homepage.t-online.de/ Sung's Detailed Textures]''&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Replacement textures for all Classic Elite Ships. The Link will take you to the author's web-site where you can download them. &lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://sancho.dk/oolite/sunskimmers.zip ''Sunskimmers'']&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Feature. Normally in Oolite ships tend to stick to the space lanes and so are rarely encountered on the way to the Sun. This OXP adds ships to the sun / planet corridor increasing the chance of meeting other ships whilst sun-skimming. &lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [http://capnhack.com/hosting/oolite/Oolite/OXPs/supercobra.oxp.zip ''Supercobra'']&lt;br /&gt;
| [[SuperCobra]]&lt;br /&gt;
|&lt;br /&gt;
|Ships. The awesome Super Cobra. A beefed up version of the Cobra Mk III featuring larger engines, more cargo space and stronger shields.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://www.box.net/public/b2tic3tjsk#f4083657 ''Swift'']&lt;br /&gt;
| [[Swift]]&lt;br /&gt;
|&lt;br /&gt;
|Ships. As the name implies, a very fast ship often used by pirates or bounty hunters. Although fast, cargo space is limited and the shield is nominal.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [http://oosat.alioth.net/files/Taranis.zip ''Taranis Corporation HQ'']&lt;br /&gt;
|&lt;br /&gt;
| [[Taranis_Corporation_HQ_%28Oolite%29|Taranis Corporation HQ]]&lt;br /&gt;
| [[Oolite_Missions#Taranis|Mission]]. Adds the vast orbital [[Taranis_Corporation_HQ_%28Oolite%29|Taranis Corporation HQ]] to the Lerelace system in Galaxy 1. A mission is also available for law abiding Commanders with a rating of Competent or better.  You must also have the [http://oosat.alioth.net/files/outrider.zip ''Outrider''] OXP installed for this OXP to work properly.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://sancho.dk/oolite/Shield-tail.zip ''Teretrurus Mk.I'']&lt;br /&gt;
| [[Teretrurus Mk.I|Teretrurus MK.I]]&lt;br /&gt;
|&lt;br /&gt;
|Ships. A medium fighter / trader somewhat faster and tougher than the Cobra Mk III, but with a smaller cargo bay.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [http://oosat.alioth.net/files/Terrapin.zip ''Terrapin Trader'']&lt;br /&gt;
| [[Terrapin]]&lt;br /&gt;
|&lt;br /&gt;
|Ships. A medium fighter / trader. A good upgrade from the Cobra Mk III.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://oosat.alioth.net/files/Tescoura.zip ''Tesoura'']&lt;br /&gt;
| [[Tesoura]]&lt;br /&gt;
|&lt;br /&gt;
|Ships. A slow, but well shielded trade ship.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [http://oosat.alioth.net/files/Thargoid_CarrierV1.zip ''Thargoid Carrier'']&lt;br /&gt;
| [[Thargoid_Carrier|Thargoid Carrier]]&lt;br /&gt;
|&lt;br /&gt;
|Ships. Arms the Thargoids with a vast carrier capital vessel. Many OXPs increase the fire-power available to the GalCop Navy. If you chose to play with these OXPs installed, then you should really give the Bugs a chance and allow them access to this mighty craft!&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Thargoid_Wars|Thargoid Wars V4.2 (Updated)]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| [[Oolite_Missions#ThargoidWars|Mission]]. War with the Thargoids intensifies featuring new attack and defense missions. To avoid young Jamesons being out-gunned, the OXP missions will run in all Galaxies except Galaxy 1. Updated from the version on Oosat1. It is important that you use the updated version as the old version will clash with many other missions.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [[Media:Thorgorn Threat.zip|''Thargorn Threat v1.1 (updated)'']]&lt;br /&gt;
| [[Terroriser_Frigate|Terroriser Frigate]]&lt;br /&gt;
&lt;br /&gt;
[[Thargoid_Thargorn_Battleship|Thargoid Thargorn Battleship]]&lt;br /&gt;
&lt;br /&gt;
[[Thargoid_Thorgon_Cruiser|Thargoid Thorgon Cruiser]]&lt;br /&gt;
|&lt;br /&gt;
|Ships. Redresses the game imbalance caused by the number of OXPs arming the Navy with warships. These Thargoid carft are very powerful and re-establish the Thargoid's place as a threat to mankind. Best played with the Behemoth OXP installed, for epic space battles.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://oosat.alioth.net/files/tianve_v01.zip ''Tianve Pulsar'']&lt;br /&gt;
|&lt;br /&gt;
|[[Navy Station]]&lt;br /&gt;
|Planets / Stations. Adds a pulsar to the Galaxy 1 system of Tianve. A Station orbits the pulsar and fleets of pleasure liners can be seen taking tourists on flights around the pulsar.  &lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [http://oosat.alioth.net/files/Tiger.zip ''Tiger'']&lt;br /&gt;
| [[Tiger_Mark_I|Tiger Mark I]]&lt;br /&gt;
|&lt;br /&gt;
|Ships. A truly awesome (and very expensive) multi-role craft. &lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://oosat.alioth.net/files/TGY.zip ''Tionisla Orbital Graveyard]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Feature. Adds the graveyard to the Galaxy 1 system of Tionisla, as described in the Dark Wheel. Long dead Commanders are buried in their rusting ships amongst monuments, Stars of David, Crucifixes and other religious symbols. Security patrols will make short work of any Commander foolish enough to desecrate the tombs.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [http://capnhack.com/hosting/oolite/Oolite/OXPs/tori.zip ''Torus Station'']&lt;br /&gt;
|&lt;br /&gt;
| [[Torus_station|Torus Station]]&lt;br /&gt;
|Stations. Adds a vast 2001 style space station to very high tech level systems.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://oosat.alioth.net/files/Trans-Hab.zip ''Trans-Hab Station'']&lt;br /&gt;
|&lt;br /&gt;
| [[Transhab_station|Transhab Station]]&lt;br /&gt;
|Stations. Adds a large station with rotating arms to some medium tech level systems.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [http://myfreefilehosting.com/f/db88347d31_2.12MB ''Transports v2.44'']&lt;br /&gt;
| [[CoachWhip]]&lt;br /&gt;
&lt;br /&gt;
[[Coral]]&lt;br /&gt;
&lt;br /&gt;
[[Woma]]&lt;br /&gt;
|&lt;br /&gt;
|Ships. Adds more variety to the game. Passenger liners can be seen in the space lanes of the safer systems transporting paying customers to their destinations. Also features Moray Transporters and Large Woma fuel tankers to bring much needed supplies and fuel to space stations.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [[Trident_Down|Trident Down]]&lt;br /&gt;
| &lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
| [[Oolite_Missions#Trident_Down|Mission]]. A series of missions set in Galaxy 4 involving the investigation of a vicious attack on an Trident Shuttle operated by [[Executive_SpaceWays|Executive SpaceWays]].  &lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [[UPS_Courier|U.P.S. Courier]]&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
|[[Oolite_Missions#UPS_Courier_Company|Mission]] / Feature. The UPS Courier service will randomly offer Commanders the option of taking goods or documents from system to system. Some say experienced Couriers may also be offered combat missions.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://oosat.alioth.net/files/UrutaMK3.zip ''Urutu Mk.III'']&lt;br /&gt;
| [[Urutu_Mk.III|Urutu Mk III]]&lt;br /&gt;
|&lt;br /&gt;
|Ships. A medium fighter / trader from Elite-A.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [http://oosat.alioth.net/files/UrutaMK4.zip ''Urutu Mk.IV'']&lt;br /&gt;
| [[Urutu_Mk.IV|Urutu Mk IV]]&lt;br /&gt;
|&lt;br /&gt;
|Ships. A medium fighter / trader from Elite-A.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://www.purgatori.net/Isis_Interstellar.htm ''Vampire'']&lt;br /&gt;
| [http://www.purgatori.net/Isis_Interstellar.htm Vampire]&lt;br /&gt;
|&lt;br /&gt;
|Ships. Adds the Purgatori Vampire series of combat ships. A strong combat ship in numerous different versions and paint-jobs. A Military version is used by the police, but several civilian versions of the ship are also available on the open market. Clicking the download link will take you to the sales broacher, where you can inspect further particulars and download the OXP.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [[Velocity_OXP|Velocity]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|Ships. A fast fighter ship.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://capnhack.com/hosting/oolite/Oolite/OXPs/weeviloid2.zip ''Weeviloid'']&lt;br /&gt;
| [[Weeviloid_Hunter|Weeviloid Hunter]]&lt;br /&gt;
[[Weeviloid_Scoutship|Weeviloid Scoutship]]&lt;br /&gt;
|&lt;br /&gt;
|Ships. The scout-ship is a light trade ship. The hunter is a fearsome multi-gunned war ship. Little is known about the Weeviloids and many Commanders meeting them have found them hostile. &lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [http://capnhack.com/hosting/oolite/Oolite/extra/oosounds.zip ''Wiggy's Replacement Sounds]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Sound Set.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://capnhack.com/hosting/oolite/Oolite/OXPs/wolfmk2.zip ''Wolf Mk.II]&lt;br /&gt;
| [[Wolf_Mk.2_%28Oolite%29|Wolf Mk II]]&lt;br /&gt;
|&lt;br /&gt;
|Ships. Adds the powerful Wolf Mk II, as seen in Elite-A. &lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [http://wiki.alioth.net/images/0/06/Wolfs_variants.zip ''Wolfwood's Variants v1.5'']&lt;br /&gt;
| [[Asp_Mk.I|Asp Mk I]]&lt;br /&gt;
&lt;br /&gt;
[[Cobra_Courier|Cobra Courier]]&lt;br /&gt;
&lt;br /&gt;
[[Cobra_Rapier|Cobra Rapier]]&lt;br /&gt;
&lt;br /&gt;
[[Drake]]&lt;br /&gt;
&lt;br /&gt;
[[Drake_Mk_II|Drake Mk II]]&lt;br /&gt;
&lt;br /&gt;
[[Wolf Mk I]]&lt;br /&gt;
|&lt;br /&gt;
|Ships. A large selection of traders and fighters based on models seen in Classic versions of Elite. The ships strive to be on the same level with original ships and not too powerful in comparison to them. Tested on Oolite v1.70.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| [http://capnhack.com/hosting/oolite/Oolite/extra/oosounds3.zip ''Xaotik's Replacement Sounds'']&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| Sound Set.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [http://sancho.dk/oolite/yaw.zip ''Your Ad Here! v3.0''])&lt;br /&gt;
|&lt;br /&gt;
| [[Pi-42]]&lt;br /&gt;
&lt;br /&gt;
[[Tescoo_Oxpress|Tescoo Oxpress]]&lt;br /&gt;
|Feature. This OXP adds a lot of variety to the Universe. Witch-point and navigation beacons are replaced with giant bill boards displaying adverts. The updated Version 3.0 edition features 200 different adverts. The OXP also adds the Pi-42 and Tescoo Oxpress dockable bases to the space lanes of most systems with a large population.&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| [http://sancho.dk/oolite/ya_set_E.zip ''Your Ad Here! Set E''])&lt;br /&gt;
|&lt;br /&gt;
| [[Sainsboory's]]&lt;br /&gt;
&lt;br /&gt;
|Feature. Witch-point and navigation beacons are replaced with giant bill boards displaying adverts. This OXP adds an additional 50 ads. The OXP also adds the Sainsboory's dockable bases to the space lanes of most systems with a large population if [http://sancho.dk/oolite/yaw.zip ''Your Ad Here! v3.0''] is installed.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==All OXPs by Category==&lt;br /&gt;
&lt;br /&gt;
===Sound Sets===&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/OXPs/E5Amigasoundpack01oxp.zip ''Amiga Replament Sounds'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/CustomSounds.zip ''Custom Sounds'']&amp;lt;br&amp;gt;&lt;br /&gt;
[[Media:halsis.zip|Hal's Hot Sister]] (female cockpit voice)&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/extra/oosounds2.zip ''Murgh's Replacement Sounds'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/extra/oosounds.zip ''Wiggy's Replacement Sounds]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/extra/oosounds3.zip ''Xaotik's Replacement Sounds'']&amp;lt;br&amp;gt;&lt;br /&gt;
[[Media:MildAudio.oxp.zip|MildAudio]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Alternative HUDs===&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/pLists/hud.plist ''Compact HUD'']&amp;lt;br&amp;gt;&lt;br /&gt;
''Dr HUD'' [http://sancho.dk/oolite/Dr_HUD_Cmk3.zip Cobra Mk.III version], [http://sancho.dk/oolite/Dr_HUD.zip Custom version]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/OXPs/megawalnutdash.oxp.zip ''Mega-Walnut Dashboard'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/FighterHud.zip ''Fighter HUD'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/OXPs/kleptohud.oxp.zip ''Klepto-HUD'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/OXPs/hud_ng.oxp.zip ''NG HUD'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/MilHUDv2.zip ''Milspec HUD'']&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Dockable Objects===&lt;br /&gt;
[http://capnhack.com/hosting/oolite/dropbox/Anarchies1dot0.zip ''Anarchies V 1.0 (new)'']&amp;lt;br&amp;gt;&lt;br /&gt;
[[The Assassins Guild OXP|Assassins Guild V1.3]]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.box.net/public/z2ahfudnt3 ''Bank of the Black Monks'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/Dredger.zip ''Deep Space Dredger'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.mediafire.com/?dnzltr0cit5 ''Free Trade Zone'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/OXPs/globestations.zip ''Globe Station'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/OXPs/GrittyCoriolis.oxp.zip ''Gritty Coriolis'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/HoOpy.zip ''HoOpy Casino'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/OXPs/gwxstations.oxp.zip ''Military Station'']&amp;lt;br&amp;gt;&lt;br /&gt;
[[Random Hits OXP|Random Hits Version 1.1]]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/OXPs/tori.zip ''Torus Station'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/Trans-Hab.zip ''Trans-Hab Station'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/Taranis.zip ''Taranis Corporation HQ'']&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
More information on the Stations appearing in Oolite can be found [[Oolite Stations|here]].&lt;br /&gt;
&lt;br /&gt;
===Customisations by Government (or Shipyard)===&lt;br /&gt;
[http://capnhack.com/hosting/oolite/dropbox/Anarchies1dot0.zip ''Anarchies V 1.0 (new)'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://sancho.dk/oolite/commies.zip ''Commies'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.fileden.com/files/2007/2/12/766318/OXPs/Dictators%20v1.2.zip ''Dictators'']&amp;lt;br&amp;gt;&lt;br /&gt;
[[Random Hits OXP|Random Hits Version 1.1]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Media:Zzzz_Realistic_Shipyards.oxp_V1.06.zip‎|''Realistic Shipyards V1.06'']]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Other System Objects===&lt;br /&gt;
[http://oosat.alioth.net/files/Diso.zip ''Diso'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://myfreefilehosting.com/f/a987875bf5_3.21MB ''Lave v1.70'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/OXPs/pirate_coves.zip ''Pirate Coves'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/OXPs/piratetraps.oxp.zip ''Pirate Traps'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/tianve_v01.zip ''Tianve Pulsar'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/TGY.zip ''Tionisla Orbital Graveyard]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://sancho.dk/oolite/yaw.zip ''Your Ad Here! v3.0'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://sancho.dk/oolite/ya_set_E.zip ''Your Ad Here! Set E'']&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Missions===&lt;br /&gt;
[[The Assassins Guild OXP|Assassins Guild V1.3]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Asteroid_Storm|Asteroid Storm V3.44 (new)]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Media:Deposed_1.3.2.zip|''Deposed 1.3.2 (new)'']]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Media:Ionics-1.2.1.oxp.zip|''Ionics v.1.2.1'']]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Localhero OXP|Localhero v1.03.11]]&amp;amp;nbsp;&amp;amp;nbsp;(Updated 25.03.2008)&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/OXPs/longway.oxp.zip ''Long Way Around'']&amp;lt;br&amp;gt;&lt;br /&gt;
[[Media:Lovecats_1.1.zip|''Lovecats 1.1 (new)'']]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Military_Fiasco|Military Fiasco V2.2]]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://sancho.dk/oolite/Oo-Haul.zip ''Oo-Haul'']&amp;lt;br&amp;gt;&lt;br /&gt;
[[Random Hits OXP|Random Hits Version 1.1]]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/Taranis.zip ''Taranis Corporation HQ'']&amp;lt;br&amp;gt;&lt;br /&gt;
[[Thargoid_Wars|Thargoid Wars V4.2]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Trident_Down|Trident Down]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Media:BlackBaron1.70.zip| ''Scourge of the Black Baron v1.70'']]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/Spyhunter.zip ''Spy Hunter'']&amp;lt;br&amp;gt;&lt;br /&gt;
[[UPS_Courier|U.P.S. Courier]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
More information on the numerous Oolite Missions can be found [[Oolite Missions|here]].&lt;br /&gt;
&lt;br /&gt;
===Ship Systems===&lt;br /&gt;
[http://oosat.alioth.net/files/ettBeaconLauncher.zip ''ETT Homing Beacon]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/External%20Views.zip ''External Views'']&amp;lt;br&amp;gt;&lt;br /&gt;
[[Fuel Tank|Fuel Tank]]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.arcadia-digital.net/steve/Oolite/Oolite.html ''Missiles &amp;amp; Bombs'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://wiki.alioth.net/images/3/33/Nuke.zip ''Nuclear Torpedo'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://sancho.dk/oolite/Ore_processor.zip ''Ore Processor'']&amp;lt;br&amp;gt;&lt;br /&gt;
[[Media:Zzzz_Realistic_Shipyards.oxp_V1.06.zip‎|''Realistic Shipyards V1.06'']]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Media:Rock_Hermit_Locator1.2.zip|''Rock Hermit Locator 1.2'']]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Ships and Ship Variants===&lt;br /&gt;
[[Aegidian's_Specials|''Aegidian's Specials'']]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Aegidian's_X-Ships|''Aegidian's X-Ships'']]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/dropbox/Anarchies1dot0.zip ''Anarchies V 1.0 (new)'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/aphidv2.oxp_.zip ''Aphid Escort Service'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/OXPs/att1.zip ''Armoured Transport Type 1'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/OXPs/bandersnatch.zip ''Bandersnatch'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/Behemoth.zip ''Behemoth'']&amp;lt;br&amp;gt;&lt;br /&gt;
[[Media:BoomslangWIP.zip|''Boomslang'']]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/seosu.zip ''Capisastra'']&amp;lt;br&amp;gt;&lt;br /&gt;
[[Media:Cargo_wrecks_teaser_v1.3.1.zip|''Cargo &amp;amp; Wrecks V1.3.1'']]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/clearskies.oxp_.zip ''Clear Skies'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/ChoppedCobra.zip ''Cobra 3.5 (chopped Cobra)'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/CobraClipper.zip ''Cobra Clipper SAR'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/cobra3njx.zip ''Cobra Mk.III Njx'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.box.net/public/b2tic3tjsk#f4083657 ''Condor'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/OXPs/custpaint1.zip ''Custom Paint Jobs'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/dwcobra3HiRes.zip ''Dark Wheel Cobra''] - ([http://oosat.alioth.net/files/dwcobra3.zip alternative lo-end version])&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/OXPs/eagle2.zip ''Eagle Mk.II'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/ettBeaconLauncher.zip ''ETT Homing Beacon]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.arcadia-digital.net/steve/Oolite/Ships/Executive%20SpaceWays%20v2.2.zip ''Executive Spaceways'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/OXPs/farstar.oxp.zip ''Far Star'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/OXPs/ferdelance_ng.oxp.zip ''Fer de Lance NG'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/ferdepai.oxp_.zip ''Ferdepai'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/Firewasp.zip ''Firewasp'']&amp;lt;br&amp;gt;&lt;br /&gt;
''[[Freaky Thargoids OXP|Freaky Thargoids]]'' ([[shaders in Oolite|shader]] example, requires Oolite 1.69)&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/OXPs/fsr.zip ''Frog Space Rickshaw'']&amp;lt;br&amp;gt;&lt;br /&gt;
[[Galactic_Navy_OXP |''Galactic Navy'']]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.box.net/shared/cu6c4gv35j ''Generation Ships'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/OXPs/greekshipset1.zip ''Greek Ships'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/OXPs/griffin2.oxp.zip ''Griffin Mk.II]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/OXPs/boyracers.zip ''Hatchling Boyracers'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/OXPs/Herald.zip ''Herald'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/OXPs/tugs.zip ''Hognose Tugships'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://myfreefilehosting.com/f/4875ecbe1c_4.88MB ''Hotrods v0.51'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://wiki.alioth.net/index.php/Icarus_%28Oolite%29 ''Icarus'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/OXPs/illicit_unlock.oxp.zip ''Illicit Unlock'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/OXPs/impcourier.zip ''Imperial Courier'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/OXPs/ixianships.oxp.zip ''Ixian Omnubus'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/OXPs/jabberwocky.zip ''Jabberwocky'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/dropbox/kestrel_falcon1_70_1.zip ''Kestrel&amp;amp;Falcon v1.70.1'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://sancho.dk/oolite/lane_legal.zip ''Lane Legal Racers'']&amp;lt;br&amp;gt;&lt;br /&gt;
[[Media:Llama.zip|''Llama'']]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/Longshot.zip ''Longshot'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/OXPs/mPakRedux.zip ''M-Pack (rusties)'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/manta.oxp_.zip ''Manta'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/marett_vol1.zip ''Marett Space Corporation'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.box.net/public/b2tic3tjsk#f4083657 ''Merlin'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://sancho.dk/oolite/missionaries.zip ''Missionaries'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/OXPs/monument.zip ''Monument'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/OXPs/morrigan.zip ''Morrigan'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/Murgh-Xships.zip ''Murgh's X-Ships'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.box.net/public/b2tic3tjsk#f4083657 ''Navy Starships'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/OXPs/newships.oxp.zip ''New Ships'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/OXPs/nuvipers.zip ''Nu Vipers'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/OXPs/oldships.zip ''Old Ships'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.box.net/public/8sclm59k58#main ''Orb'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/outrider.zip ''Outrider'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.box.net/public/b2tic3tjsk#f4083657 ''Pallas'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/Pelamis.zip ''Pelamis'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/Phoenix.zip ''Phoenix'']&amp;lt;br&amp;gt;&lt;br /&gt;
''Planets''&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/PTI.zip ''Pteradyne Technologies Ships''] - ([http://oosat.alioth.net/files/PTI_bugfix11.zip ''bug fix''])&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/OXPs/pcc.oxp.zip ''Python Class Cruiser]&amp;lt;br&amp;gt;&lt;br /&gt;
''[[Media:Python Class Cruiser.oxp.zip|Python Class Cruiser version 2.6]]'' (Includes shaders which require Oolite 1.69 or later)&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/OXPs/racers.oxp.zip ''Racers'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/RingPod.zip ''Racing Rings'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/OXPs/RoC.oxp.zip ''Remorse of Conscience'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/RenegadesV3.zip ''Renegade Pirates''] (Wait until you have an Iron Ass before installing this OXP!)&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/OXPs/RVandGS.zip ''Renegade Viper + Grass Snake]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/Saleza%20Aeronautics%20v2.0.zip ''Saleza Aeronautics'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/santa_v2.zip ''Santa''] - ([http://oosat.alioth.net/files/Santa.zip alternative lo-end version])&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/s-ships1.zip ''Selezen's S-Ships'']&amp;lt;br&amp;gt;&lt;br /&gt;
''[[Shady Cobra OXP|Shady Cobra]]''&amp;lt;br&amp;gt;&lt;br /&gt;
[[Media:Zzzz_Realistic_Shipyards.oxp_V1.06.zip‎|''Realistic Shipyards V1.06'']]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/All-Stars_0.zip ''Skrounk All-Stars Limited'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/OXPs/snark.zip ''Snark'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/Spearhead.zip ''Spearhead Interceptor Mk.I'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/StarWars.zip ''Star Wars Ships'']&amp;lt;br&amp;gt;&lt;br /&gt;
''[http://www.schmucker-info.homepage.t-online.de/ Sung's Detailed Textures]''&amp;lt;br&amp;gt;&lt;br /&gt;
[http://sancho.dk/oolite/sunskimmers.zip ''Sunskimmers'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/OXPs/supercobra.oxp.zip ''Supercobra'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.box.net/public/b2tic3tjsk#f4083657 ''Swift'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://sancho.dk/oolite/Shield-tail.zip ''Teretrurus Mk.I'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/Terrapin.zip ''Terrapin Trader'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/Tescoura.zip ''Tesoura'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/Thargoid_CarrierV1.zip ''Thargoid Carrier'']&amp;lt;br&amp;gt;&lt;br /&gt;
[[Media:Thorgorn Threat.zip|''Thargorn Threat v1.1 (updated)'']]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/Tiger.zip ''Tiger'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://myfreefilehosting.com/f/db88347d31_2.12MB ''Transports v2.44'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/UrutaMK3.zip ''Urutu Mk.III'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://oosat.alioth.net/files/UrutaMK4.zip ''Urutu Mk.IV'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.purgatori.net/Isis_Interstellar.htm ''Vampire'']&amp;lt;br&amp;gt;&lt;br /&gt;
[[Velocity_OXP|''Velocity'']]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/OXPs/weeviloid2.zip ''Weeviloid'']&amp;lt;br&amp;gt;&lt;br /&gt;
[http://capnhack.com/hosting/oolite/Oolite/OXPs/wolfmk2.zip ''Wolf Mk.II]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://wiki.alioth.net/images/0/06/Wolfs_variants.zip ''Wolfwood's Variants v1.5'']&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
More information on the Ships appearing in Oolite can be found [[Oolite Ships|here]].&lt;br /&gt;
&lt;br /&gt;
=== Other objects and miscellaneous eyecandy ===&lt;br /&gt;
[[Asteroid_Storm|Asteroid Storm]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Media:Cargo_wrecks_teaser_v1.3.1.zip|''Cargo &amp;amp; Wrecks v1.3.1'']]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://myfreefilehosting.com/f/5ce4b2b363_0.1MB|''Farsun v1.02'']&amp;lt;br&amp;gt;&lt;br /&gt;
[[Hyperradio_js_OXP|''Hyperradio v1.00 and v1.03'']]&amp;amp;nbsp;&amp;amp;nbsp;(Updated 27.03.2008)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Installing an OXP ==&lt;br /&gt;
Unzip the OXP and place it in the folder named '''AddOns'''. Sometimes the zipped files contain several folders, make sure you only copy the folder -or file for Macintoshes- ending with '''.oxp''' into the AddOns folder. This folder is found in different locations, depending on the platform:&lt;br /&gt;
&lt;br /&gt;
=== Mac OS X ===&lt;br /&gt;
Found in the folder that contains the Oolite application. &lt;br /&gt;
&lt;br /&gt;
'''Troubleshooting:''' If you get an error saying &amp;quot;The item could not be moved because &amp;quot;AddOns&amp;quot; cannot be modified&amp;quot;, that can happen if you weren't the user that installed Oolite.&lt;br /&gt;
The solution is to put the OXP's of your choice in '''~/Library/Application&amp;amp;nbsp;Support/Oolite/AddOns/''' instead (you may need to create this folder). &lt;br /&gt;
The error could also be triggered because you’re running from the disk image, you’ll need to copy the game somewhere else. Having done so, if you still get the error, use the Get Info command on the AddOns folder, open the Ownership &amp;amp; Permissions pane and check that it says You Can: Read &amp;amp; Write.&lt;br /&gt;
&lt;br /&gt;
=== Linux ===&lt;br /&gt;
If the game was installed system-wide, it is in '''/usr/lib/Oolite/AddOns'''.  If it was installed just for the currently logged in user, it will be in the user's home directory, in '''$HOME/.local/lib/Oolite/AddOns''' except Debian systems.  Debian changes the folder locations to '''$HOME/.Oolite/Addons.''', '''$HOME/Library/Application&amp;amp;nbsp;Support/Oolite/AddOns/''' and '''/usr/lib/GNUstep/System/Applications/AddOns.'''  This, hopefully, solves many a Debian users dilemma of where to put the OXPs.&lt;br /&gt;
&lt;br /&gt;
=== Windows ===&lt;br /&gt;
If the installable package was used (post Jan 06) then the AddOns folder needs to be created in '''C:\Programs Files\Oolite'''. Note that this applies if the default installation location is used. If the install location is changed then use the path to the Oolite folder that correspnds to your installation. &lt;br /&gt;
If the GNUStep dedicated versions (pre-Jan 2006) is used, then the AddOns folder must be created in the oolite.app folder.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
After unzipping the file, make sure that it is ''the'' OXP folder that put into the AddOns directory - some zipped OXPs can contain a top level folder with a readMe file, and the actual OXP folder is a level further down. If this is the case, move the item with the '''.oxp''' extension into the AddOns folder.&lt;br /&gt;
&lt;br /&gt;
== Caveats ==&lt;br /&gt;
If you purchase a ship that is an OXP ship and save the game, you will only be able to load that commander as long as this OXP is installed in AddOns. If it's not, Oolite will give you an error instead of trying to load the commander.&lt;br /&gt;
&lt;br /&gt;
== Creating an OXP ==&lt;br /&gt;
It is intended to be easy to create expansion packs. With a few simple [[List_of_software|tools]], a player can make small or big changes, and customize the gaming experience.&lt;br /&gt;
&lt;br /&gt;
* [[OXP howto|How to make OXPs]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Oolite]]&lt;br /&gt;
[[Category:Oolite expansion packs]]&lt;br /&gt;
[[Category:Factual]]&lt;/div&gt;</summary>
		<author><name>Matt634</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.alioth.net/index.php?title=Navy_Carrier_Group&amp;diff=9468</id>
		<title>Navy Carrier Group</title>
		<link rel="alternate" type="text/html" href="https://wiki.alioth.net/index.php?title=Navy_Carrier_Group&amp;diff=9468"/>
		<updated>2008-03-30T19:36:25Z</updated>

		<summary type="html">&lt;p&gt;Matt634: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| width=&amp;quot;100%&amp;quot; style=&amp;quot;padding: .5em 1em 1em; cellpadding: 0; cellspacing: 0; color: #000000; vertical-align: top; text-align: center;&amp;quot;&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|[[Image:navystar.png|100px]]&lt;br /&gt;
|[[Image:navystar.png|100px]]&lt;br /&gt;
|[[Image:navystar.png|100px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Overview===&lt;br /&gt;
[[Image:cg1.png|right|thumb|400px|A Navy Carrier Group.]]&lt;br /&gt;
&lt;br /&gt;
The Carrier Group is the primary fleet configuration of the Galactic Navy.  It is a powerful, flexible force designed to answer any military threat from planetary uprising to Thargoid invasion.  The Carrier Group was designed and implemented by visionary Navy Commander-in-Chief Admiral Matthews.  Admiral Matthews is widely credited as the driving force that moved the Navy from a small, loosely organized arm of Galcop to the strong, efficient military power it is today.&lt;br /&gt;
&lt;br /&gt;
===Notable Features===&lt;br /&gt;
&lt;br /&gt;
The standard Carrier Group is comprised of fifteen ships.  The group is centered around one Behemoth class carrier.  Three [[Navy_Frigate|Navy Frigates]] provide fire support for the carrier and screen enemy ships.  Five [[Navy_Transport|Navy Transports]] carry necessary men and materials as well as a devastating brace of missiles.  Two [[Navy_Minesweeper|Navy Minesweepers]] constantly scan for Q-mines, and four [[Navy_Viper|Navy Vipers]] provide immediate interceptor response.  Together these ships operate as the Galactic Navy's premier battle fleet.&lt;br /&gt;
&lt;br /&gt;
===Download===&lt;br /&gt;
Navy Carrier Groups are a part of the Galactic Navy OXP available [http://wiki.alioth.net/index.php/Galactic_Navy_OXP here]&lt;br /&gt;
[[Image:cg4.png|center|thumb|1000px|A Navy Carrier Group.]]&lt;/div&gt;</summary>
		<author><name>Matt634</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.alioth.net/index.php?title=Navy_SecCom_Station&amp;diff=9467</id>
		<title>Navy SecCom Station</title>
		<link rel="alternate" type="text/html" href="https://wiki.alioth.net/index.php?title=Navy_SecCom_Station&amp;diff=9467"/>
		<updated>2008-03-30T19:35:17Z</updated>

		<summary type="html">&lt;p&gt;Matt634: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| width=&amp;quot;100%&amp;quot; style=&amp;quot;padding: .5em 1em 1em; cellpadding: 0; cellspacing: 0; color: #000000; vertical-align: top; text-align: center;&amp;quot;&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|[[Image:navystar.png|100px]]&lt;br /&gt;
|[[Image:navystar.png|100px]]&lt;br /&gt;
|[[Image:navystar.png|100px]]&lt;br /&gt;
|}&lt;br /&gt;
===Overview===&lt;br /&gt;
[[Image:sc2.png|right|thumb|400px|A Navy SecCom Station.]]&lt;br /&gt;
&lt;br /&gt;
The Galactic Navy is organized into regional Sector Commands governed by individual Sector Commanders or SecComs.  SecComs operate autonomously but are ultimately answerable to the Navy Commander-in-Chief.  Each Galaxy is divided into 14 Sectors, and each Sector has a home system within its command.  These home systems are highly militarized and are never based in anarchy or feudal systems.&lt;br /&gt;
&lt;br /&gt;
===Notable Features===&lt;br /&gt;
&lt;br /&gt;
Each Navy Sector Command has an independent station in orbit around the planet of its home system.  At least one [[Navy_Carrier_Group|Carrier Group]] is assigned to each Sector Command.  SecComs in particularly hostile regions may be assigned additional Carrier Groups as needed.  Traders and tourists are permitted to visit SecCom stations, but any offense will result in immediate destruction.  SecCom Stations appear as S on the Advanced Space Compass.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Once docked, SecCom Stations offer several unique options to visiting pilots.  All stations provide tech level 14 equipment and maintenance.  Additionally, commanders are encouraged to purchase Victory Bonds as a safe way to protect their credits and support the Galactic Navy.  Buy enough bonds and the Navy will reward patrons with free refueling and reduced prices.  Commanders may also check the latest fleet news for updates on the ongoing war with the Thargoids or join the fight by enlisting in the Navy Reserves.  Pilots returning from battlezones will find the Navy commodities market pays premium prices for alien items. &lt;br /&gt;
&lt;br /&gt;
===Locations===&lt;br /&gt;
{| width=&amp;quot;50%&amp;quot; style=&amp;quot;border: 1px solid  #cfcfbf; background-color: #f0f0ff; padding: .5em 1em 1em; cellpadding: 0; cellspacing: 0; color: #000000; vertical-align: top; text-align: center;&amp;quot;&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
|[[Galaxy_One_SecComs|Galaxy 1]] &lt;br /&gt;
|[[Galaxy_Five_SecComs|Galaxy 5]] &lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; &lt;br /&gt;
|[[Galaxy_Two_SecComs|Galaxy 2]]&lt;br /&gt;
|[[Galaxy_Six_SecComs|Galaxy 6]] &lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
|[[Galaxy_Three_SecComs|Galaxy 3]] &lt;br /&gt;
|[[Galaxy_Seven_SecComs|Galaxy 7]]&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; &lt;br /&gt;
|[[Galaxy_Four_SecComs|Galaxy 4]]   &lt;br /&gt;
|[[Galaxy_Eight_SecComs|Galaxy 8]] &lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Download===&lt;br /&gt;
Navy SecCom Stations are a part of the Galactic Navy OXP available [http://wiki.alioth.net/index.php/Galactic_Navy_OXP here]&lt;/div&gt;</summary>
		<author><name>Matt634</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.alioth.net/index.php?title=Navy_SecCom_Station&amp;diff=9466</id>
		<title>Navy SecCom Station</title>
		<link rel="alternate" type="text/html" href="https://wiki.alioth.net/index.php?title=Navy_SecCom_Station&amp;diff=9466"/>
		<updated>2008-03-30T19:35:05Z</updated>

		<summary type="html">&lt;p&gt;Matt634: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| width=&amp;quot;100%&amp;quot; style=&amp;quot;padding: .5em 1em 1em; cellpadding: 0; cellspacing: 0; color: #000000; vertical-align: top; text-align: center;&amp;quot;&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|[[Image:navystar.png|100px]]&lt;br /&gt;
|[[Image:navystar.png|100px]]&lt;br /&gt;
|[[Image:navystar.png|100px]]&lt;br /&gt;
|}&lt;br /&gt;
===Overview===&lt;br /&gt;
[[Image:sc2.png|right|thumb|400px|A Navy SecCom Station.]]&lt;br /&gt;
&lt;br /&gt;
The Galactic Navy is organized into regional Sector Commands governed by individual Sector Commanders or SecComs.  SecComs operate autonomously but are ultimately answerable to the Navy Commander-in-Chief.  Each Galaxy is divided into 14 Sectors, and each Sector has a home system within its command.  These home systems are highly militarized and are never based in anarchy or feudal systems.&lt;br /&gt;
&lt;br /&gt;
===Notable Features===&lt;br /&gt;
&lt;br /&gt;
Each Navy Sector Command has an independent station in orbit around the planet of its home system.  At least one [[Navy_Carrier_Group|Carrier Group]] is assigned to each Sector Command.  SecComs in particularly hostile regions may be assigned additional Carrier Groups as needed.  Traders and tourists are permitted to visit SecCom stations, but any offense will result in immediate destruction.  SecCom Stations appear as S on the Advanced Space Compass.&amp;lt;br&amp;gt;&lt;br /&gt;
Once docked, SecCom Stations offer several unique options to visiting pilots.  All stations provide tech level 14 equipment and maintenance.  Additionally, commanders are encouraged to purchase Victory Bonds as a safe way to protect their credits and support the Galactic Navy.  Buy enough bonds and the Navy will reward patrons with free refueling and reduced prices.  Commanders may also check the latest fleet news for updates on the ongoing war with the Thargoids or join the fight by enlisting in the Navy Reserves.  Pilots returning from battlezones will find the Navy commodities market pays premium prices for alien items. &lt;br /&gt;
&lt;br /&gt;
===Locations===&lt;br /&gt;
{| width=&amp;quot;50%&amp;quot; style=&amp;quot;border: 1px solid  #cfcfbf; background-color: #f0f0ff; padding: .5em 1em 1em; cellpadding: 0; cellspacing: 0; color: #000000; vertical-align: top; text-align: center;&amp;quot;&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
|[[Galaxy_One_SecComs|Galaxy 1]] &lt;br /&gt;
|[[Galaxy_Five_SecComs|Galaxy 5]] &lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; &lt;br /&gt;
|[[Galaxy_Two_SecComs|Galaxy 2]]&lt;br /&gt;
|[[Galaxy_Six_SecComs|Galaxy 6]] &lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
|[[Galaxy_Three_SecComs|Galaxy 3]] &lt;br /&gt;
|[[Galaxy_Seven_SecComs|Galaxy 7]]&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; &lt;br /&gt;
|[[Galaxy_Four_SecComs|Galaxy 4]]   &lt;br /&gt;
|[[Galaxy_Eight_SecComs|Galaxy 8]] &lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Download===&lt;br /&gt;
Navy SecCom Stations are a part of the Galactic Navy OXP available [http://wiki.alioth.net/index.php/Galactic_Navy_OXP here]&lt;/div&gt;</summary>
		<author><name>Matt634</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.alioth.net/index.php?title=Navy_SecCom_Station&amp;diff=9465</id>
		<title>Navy SecCom Station</title>
		<link rel="alternate" type="text/html" href="https://wiki.alioth.net/index.php?title=Navy_SecCom_Station&amp;diff=9465"/>
		<updated>2008-03-30T19:33:58Z</updated>

		<summary type="html">&lt;p&gt;Matt634: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| width=&amp;quot;100%&amp;quot; style=&amp;quot;padding: .5em 1em 1em; cellpadding: 0; cellspacing: 0; color: #000000; vertical-align: top; text-align: center;&amp;quot;&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|[[Image:navystar.png|100px]]&lt;br /&gt;
|[[Image:navystar.png|100px]]&lt;br /&gt;
|[[Image:navystar.png|100px]]&lt;br /&gt;
|}&lt;br /&gt;
===Overview===&lt;br /&gt;
[[Image:sc2.png|right|thumb|400px|A Navy SecCom Station.]]&lt;br /&gt;
&lt;br /&gt;
The Galactic Navy is organized into regional Sector Commands governed by individual Sector Commanders or SecComs.  SecComs operate autonomously but are ultimately answerable to the Navy Commander-in-Chief.  Each Galaxy is divided into 14 Sectors, and each Sector has a home system within its command.  These home systems are highly militarized and are never based in anarchy or feudal systems.&lt;br /&gt;
&lt;br /&gt;
===Notable Features===&lt;br /&gt;
&lt;br /&gt;
Each Navy Sector Command has an independent station in orbit around the planet of its home system.  At least one [[Navy_Carrier_Group|Carrier Group]] is assigned to each Sector Command.  SecComs in particularly hostile regions may be assigned additional Carrier Groups as needed.  Traders and tourists are permitted to visit SecCom stations, but any offense will result in immediate destruction.  SecCom Stations appear as S on the Advanced Space Compass.&amp;lt;br&amp;gt;Once docked, SecCom Stations offer several unique options to visiting pilots.  All stations provide tech level 14 equipment and maintenance.  Additionally, commanders are encouraged to purchase Victory Bonds as a safe way to protect their credits and support the Galactic Navy.  Buy enough bonds and the Navy will reward patrons with free refueling and reduced prices.  Commanders may also check the latest fleet news for updates on the ongoing war with the Thargoids or join the fight by enlisting in the Navy Reserves.  Pilots returning from battlezones will find the Navy commodities market pays premium prices for alien items. &lt;br /&gt;
&lt;br /&gt;
===Locations===&lt;br /&gt;
{| width=&amp;quot;50%&amp;quot; style=&amp;quot;border: 1px solid  #cfcfbf; background-color: #f0f0ff; padding: .5em 1em 1em; cellpadding: 0; cellspacing: 0; color: #000000; vertical-align: top; text-align: center;&amp;quot;&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
|[[Galaxy_One_SecComs|Galaxy 1]] &lt;br /&gt;
|[[Galaxy_Five_SecComs|Galaxy 5]] &lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; &lt;br /&gt;
|[[Galaxy_Two_SecComs|Galaxy 2]]&lt;br /&gt;
|[[Galaxy_Six_SecComs|Galaxy 6]] &lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
|[[Galaxy_Three_SecComs|Galaxy 3]] &lt;br /&gt;
|[[Galaxy_Seven_SecComs|Galaxy 7]]&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; &lt;br /&gt;
|[[Galaxy_Four_SecComs|Galaxy 4]]   &lt;br /&gt;
|[[Galaxy_Eight_SecComs|Galaxy 8]] &lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Download===&lt;br /&gt;
Navy SecCom Stations are a part of the Galactic Navy OXP available [http://wiki.alioth.net/index.php/Galactic_Navy_OXP here]&lt;/div&gt;</summary>
		<author><name>Matt634</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.alioth.net/index.php?title=Galactic_Navy_OXP&amp;diff=9385</id>
		<title>Galactic Navy OXP</title>
		<link rel="alternate" type="text/html" href="https://wiki.alioth.net/index.php?title=Galactic_Navy_OXP&amp;diff=9385"/>
		<updated>2008-03-15T16:34:49Z</updated>

		<summary type="html">&lt;p&gt;Matt634: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| width=&amp;quot;100%&amp;quot; style=&amp;quot;padding: .5em 1em 1em; cellpadding: 0; cellspacing: 0; color: #000000; vertical-align: top; text-align: center;&amp;quot;&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|[[Image:navystar.png|100px]]&lt;br /&gt;
|[[Image:navystar.png|100px]]&lt;br /&gt;
|[[Image:navystar.png|100px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Overview===&lt;br /&gt;
[[Image:nt1.png|righ|thumb|200px|A Navy Transport.]]&lt;br /&gt;
[[Image:med1.png|right|thumb|200px|A Navy Medical Ship.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Galactic Navy OXP introduces a more visible [[Galactic_Navy|Galactic Navy]] presence to the Ooniverse.  Each galaxy now contains 14 individual Sector Commands with base systems and stations.  There are several new navy ships and navy patrols including  [[Navy_Carrier_Group|Navy Carrier Groups]], frigate patrols, and convoys.  Once docked at SecCom stations players have a variety of options to choose from including Navy Reserve missions.&lt;br /&gt;
&lt;br /&gt;
Specifically this OXP adds 6 new NPC ships:&lt;br /&gt;
:&lt;br /&gt;
[[Navy_Frigate|The Navy Frigate]],&lt;br /&gt;
[[Navy_Lander|Navy Landing Craft]],&lt;br /&gt;
[[Navy_Medical_Ship|Navy Medical Ship]],&lt;br /&gt;
[[Navy_Minesweeper|Navy MineSweeper]],&lt;br /&gt;
[[Navy_Transport|Navy Transport]],&lt;br /&gt;
[[Navy_Shuttle|Navy Shuttle]]&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
This OXP also adds 14 individual [[Navy_SecCom_Station|Sector Command Military Stations]] to each galaxy in orbit around their home planets.  At SecCom stations a player may check incoming news, buy victory bonds to support the Navy, or sign up for reserve duty.  All pilots with at least a competent rating are eligible for reserve missions.  Players may track their status on the interactive Reserve Leaderboard.&lt;br /&gt;
&lt;br /&gt;
This OXP adds Carrier Group Patrols, Navy Frigate Patrols, Emergency Medical Transports, and Navy Transport Convoys to the space lanes as well as increasing the action of interstellar space battles.&lt;br /&gt;
&lt;br /&gt;
Finally, this OXP adds a one time Special Ops mission to Galaxy Six.  Players must be docked at a SecCom station and have flown at least 10 reserve sorties.  (A save file is included for mission testers)&lt;br /&gt;
&lt;br /&gt;
===Requires===&lt;br /&gt;
&lt;br /&gt;
This OXP requires the [[Behemoth|Behemoth OXP]] to function properly.&lt;br /&gt;
===Updates===&lt;br /&gt;
NOW FULLY OPTIMIZED!!&amp;lt;br&amp;gt;&lt;br /&gt;
All Update Notes can be found in the Readme included with OXP&lt;br /&gt;
===Download Link===&lt;br /&gt;
&lt;br /&gt;
[http://www.box.net/shared/4zhhi3t440 Download (Galactic Navy V4.0)]&lt;br /&gt;
&lt;br /&gt;
--------------------------------------------------------------------&lt;br /&gt;
[[Image:sc1.png|left|thumb|800px|A Navy SecCom Station.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:fg2.png|right|thumb|200px|A Navy Frigate.]]&lt;br /&gt;
[[Image:ms1.png|right|thumb|200px|A Navy Minesweeper.]]&lt;/div&gt;</summary>
		<author><name>Matt634</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.alioth.net/index.php?title=Galactic_Navy_OXP&amp;diff=8994</id>
		<title>Galactic Navy OXP</title>
		<link rel="alternate" type="text/html" href="https://wiki.alioth.net/index.php?title=Galactic_Navy_OXP&amp;diff=8994"/>
		<updated>2008-01-29T05:45:14Z</updated>

		<summary type="html">&lt;p&gt;Matt634: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| width=&amp;quot;100%&amp;quot; style=&amp;quot;padding: .5em 1em 1em; cellpadding: 0; cellspacing: 0; color: #000000; vertical-align: top; text-align: center;&amp;quot;&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|[[Image:navystar.png|100px]]&lt;br /&gt;
|[[Image:navystar.png|100px]]&lt;br /&gt;
|[[Image:navystar.png|100px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Overview===&lt;br /&gt;
[[Image:nt1.png|righ|thumb|200px|A Navy Transport.]]&lt;br /&gt;
[[Image:med1.png|right|thumb|200px|A Navy Medical Ship.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Galactic Navy OXP introduces a more visible [[Galactic_Navy|Galactic Navy]] presence to the Ooniverse.  Each galaxy now contains 14 individual Sector Commands with base systems and stations.  There are several new navy ships and navy patrols including  [[Navy_Carrier_Group|Navy Carrier Groups]], frigate patrols, and convoys.  Once docked at SecCom stations players have a variety of options to choose from including Navy Reserve missions.&lt;br /&gt;
&lt;br /&gt;
Specifically this OXP adds 6 new NPC ships:&lt;br /&gt;
:&lt;br /&gt;
[[Navy_Frigate|The Navy Frigate]],&lt;br /&gt;
[[Navy_Lander|Navy Landing Craft]],&lt;br /&gt;
[[Navy_Medical_Ship|Navy Medical Ship]],&lt;br /&gt;
[[Navy_Minesweeper|Navy MineSweeper]],&lt;br /&gt;
[[Navy_Transport|Navy Transport]],&lt;br /&gt;
[[Navy_Shuttle|Navy Shuttle]]&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
This OXP also adds 14 individual [[Navy_SecCom_Station|Sector Command Military Stations]] to each galaxy in orbit around their home planets.  At SecCom stations a player may check incoming news, buy victory bonds to support the Navy, or sign up for reserve duty.  All pilots with at least a competent rating are eligible for reserve missions.  Players may track their status on the interactive Reserve Leaderboard.&lt;br /&gt;
&lt;br /&gt;
This OXP adds Carrier Group Patrols, Navy Frigate Patrols, Emergency Medical Transports, and Navy Transport Convoys to the space lanes as well as increasing the action of interstellar space battles.&lt;br /&gt;
&lt;br /&gt;
Finally, this OXP adds a one time Special Ops mission to Galaxy Six.  Players must be docked at a SecCom station and have flown at least 10 reserve sorties.  (A save file is included for mission testers)&lt;br /&gt;
&lt;br /&gt;
===Requires===&lt;br /&gt;
&lt;br /&gt;
This OXP requires the [[Behemoth|Behemoth OXP]] to function properly.&amp;lt;br&amp;gt; The OXP [[http://wiki.alioth.net/images/f/fe/Thorgorn_Threat.zip Thargorn Threat]] is highly recommended.&lt;br /&gt;
&lt;br /&gt;
===Updates===&lt;br /&gt;
NOW FULLY OPTIMIZED!!&amp;lt;br&amp;gt;&lt;br /&gt;
All Update Notes can be found in the Readme included with OXP&lt;br /&gt;
===Download Link===&lt;br /&gt;
&lt;br /&gt;
[http://www.box.net/shared/idb8wb400k Download (Galactic Navy V3.0)]&lt;br /&gt;
&lt;br /&gt;
--------------------------------------------------------------------&lt;br /&gt;
[[Image:sc1.png|left|thumb|800px|A Navy SecCom Station.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:fg2.png|right|thumb|200px|A Navy Frigate.]]&lt;br /&gt;
[[Image:ms1.png|right|thumb|200px|A Navy Minesweeper.]]&lt;/div&gt;</summary>
		<author><name>Matt634</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.alioth.net/index.php?title=Galactic_Navy_OXP&amp;diff=8932</id>
		<title>Galactic Navy OXP</title>
		<link rel="alternate" type="text/html" href="https://wiki.alioth.net/index.php?title=Galactic_Navy_OXP&amp;diff=8932"/>
		<updated>2008-01-14T14:39:30Z</updated>

		<summary type="html">&lt;p&gt;Matt634: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| width=&amp;quot;100%&amp;quot; style=&amp;quot;padding: .5em 1em 1em; cellpadding: 0; cellspacing: 0; color: #000000; vertical-align: top; text-align: center;&amp;quot;&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|[[Image:navystar.png|100px]]&lt;br /&gt;
|[[Image:navystar.png|100px]]&lt;br /&gt;
|[[Image:navystar.png|100px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Overview===&lt;br /&gt;
[[Image:nt1.png|righ|thumb|200px|A Navy Transport.]]&lt;br /&gt;
[[Image:med1.png|right|thumb|200px|A Navy Medical Ship.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Galactic Navy OXP introduces a more visible [[Galactic_Navy|Galactic Navy]] presence to the Ooniverse.  Each galaxy now contains 14 individual Sector Commands with base systems and stations.  There are several new navy ships and navy patrols including  [[Navy_Carrier_Group|Navy Carrier Groups]], frigate patrols, and convoys.  Once docked at SecCom stations players have a variety of options to choose from including Navy Reserve missions.&lt;br /&gt;
&lt;br /&gt;
Specifically this OXP adds 6 new NPC ships:&lt;br /&gt;
:&lt;br /&gt;
[[Navy_Frigate|The Navy Frigate]],&lt;br /&gt;
[[Navy_Lander|Navy Landing Craft]],&lt;br /&gt;
[[Navy_Medical_Ship|Navy Medical Ship]],&lt;br /&gt;
[[Navy_Minesweeper|Navy MineSweeper]],&lt;br /&gt;
[[Navy_Transport|Navy Transport]],&lt;br /&gt;
[[Navy_Shuttle|Navy Shuttle]]&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
This OXP also adds 14 individual [[Navy_SecCom_Station|Sector Command Military Stations]] to each galaxy in orbit around their home planets.  At SecCom stations a player may check incoming news, buy victory bonds to support the Navy, or sign up for reserve duty.  All pilots with at least a competent rating are eligible for reserve missions.  Players may track their status on the interactive Reserve Leaderboard.&lt;br /&gt;
&lt;br /&gt;
This OXP adds Carrier Group Patrols, Navy Frigate Patrols, Emergency Medical Transports, and Navy Transport Convoys to the space lanes as well as increasing the action of interstellar space battles.&lt;br /&gt;
&lt;br /&gt;
Finally, this OXP adds a one time Special Ops mission to Galaxy Six.  Players must be docked at a SecCom station and have flown at least 10 reserve sorties.  (A save file is included for mission testers)&lt;br /&gt;
&lt;br /&gt;
===Requires===&lt;br /&gt;
&lt;br /&gt;
This OXP requires the [[Behemoth|Behemoth OXP]] to function properly.&amp;lt;br&amp;gt; The OXP [[http://wiki.alioth.net/images/f/fe/Thorgorn_Threat.zip Thargorn Threat]] is highly recommended.&lt;br /&gt;
&lt;br /&gt;
===Updates===&lt;br /&gt;
&lt;br /&gt;
All Update Notes can be found in the Readme included with OXP&lt;br /&gt;
===Download Link===&lt;br /&gt;
&lt;br /&gt;
[http://www.box.net/shared/9ko0uu3dws Download (Galactic Navy V2.5)]&lt;br /&gt;
&lt;br /&gt;
--------------------------------------------------------------------&lt;br /&gt;
[[Image:sc1.png|left|thumb|800px|A Navy SecCom Station.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:fg2.png|right|thumb|200px|A Navy Frigate.]]&lt;br /&gt;
[[Image:ms1.png|right|thumb|200px|A Navy Minesweeper.]]&lt;/div&gt;</summary>
		<author><name>Matt634</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.alioth.net/index.php?title=Galactic_Navy_OXP&amp;diff=8931</id>
		<title>Galactic Navy OXP</title>
		<link rel="alternate" type="text/html" href="https://wiki.alioth.net/index.php?title=Galactic_Navy_OXP&amp;diff=8931"/>
		<updated>2008-01-14T14:32:05Z</updated>

		<summary type="html">&lt;p&gt;Matt634: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| width=&amp;quot;100%&amp;quot; style=&amp;quot;padding: .5em 1em 1em; cellpadding: 0; cellspacing: 0; color: #000000; vertical-align: top; text-align: center;&amp;quot;&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|[[Image:navystar.png|100px]]&lt;br /&gt;
|[[Image:navystar.png|100px]]&lt;br /&gt;
|[[Image:navystar.png|100px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Overview===&lt;br /&gt;
[[Image:nt1.png|righ|thumb|200px|A Navy Transport.]]&lt;br /&gt;
[[Image:med1.png|right|thumb|200px|A Navy Medical Ship.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Galactic Navy OXP introduces a more visible [[Galactic_Navy|Galactic Navy]] presence to the Ooniverse.  Each galaxy now contains 14 individual Sector Commands with base systems and stations.  There are several new navy ships and navy patrols including  [[Navy_Carrier_Group|Navy Carrier Groups]], frigate patrols, and convoys.  Once docked at SecCom stations players have a variety of options to choose from including Navy Reserve missions.&lt;br /&gt;
&lt;br /&gt;
Specifically this OXP adds 6 new NPC ships:&lt;br /&gt;
:&lt;br /&gt;
[[Navy_Frigate|The Navy Frigate]],&lt;br /&gt;
[[Navy_Lander|Navy Landing Craft]],&lt;br /&gt;
[[Navy_Medical_Ship|Navy Medical Ship]],&lt;br /&gt;
[[Navy_Minesweeper|Navy MineSweeper]],&lt;br /&gt;
[[Navy_Transport|Navy Transport]],&lt;br /&gt;
[[Navy_Shuttle|Navy Shuttle]]&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
This OXP also adds 14 individual [[Navy_SecCom_Station|Sector Command Military Stations]] to each galaxy in orbit around their home planets.  At SecCom stations a player may check incoming news, buy victory bonds to support the Navy, or sign up for reserve duty.  All pilots with at least a competent rating are eligible for reserve missions.  Players may track their status on the interactive Reserve Leaderboard.&lt;br /&gt;
&lt;br /&gt;
This OXP adds Carrier Group Patrols, Navy Frigate Patrols, Emergency Medical Transports, and Navy Transport Convoys to the space lanes as well as increasing the action of interstellar space battles.&lt;br /&gt;
&lt;br /&gt;
Finally, this OXP adds a one time Special Ops mission to Galaxy Six.  Players must be docked at a SecCom station and have flown at least 10 reserve sorties.  (A save file is included for mission testers)&lt;br /&gt;
&lt;br /&gt;
===Requires===&lt;br /&gt;
&lt;br /&gt;
This OXP requires the [[Behemoth|Behemoth OXP]] to function properly.&amp;lt;br&amp;gt; The OXP [[http://wiki.alioth.net/images/f/fe/Thorgorn_Threat.zip Thargorn Threat]] is highly recommended.&lt;br /&gt;
&lt;br /&gt;
===Updates===&lt;br /&gt;
&lt;br /&gt;
All Update Notes can be found in the Readme included with OXP&lt;br /&gt;
===Download Link===&lt;br /&gt;
&lt;br /&gt;
[http://www.box.net/shared/5rh33gr4ss Download (Galactic Navy V2.5)]&lt;br /&gt;
&lt;br /&gt;
--------------------------------------------------------------------&lt;br /&gt;
[[Image:sc1.png|left|thumb|800px|A Navy SecCom Station.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:fg2.png|right|thumb|200px|A Navy Frigate.]]&lt;br /&gt;
[[Image:ms1.png|right|thumb|200px|A Navy Minesweeper.]]&lt;/div&gt;</summary>
		<author><name>Matt634</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.alioth.net/index.php?title=Galactic_Navy_OXP&amp;diff=8925</id>
		<title>Galactic Navy OXP</title>
		<link rel="alternate" type="text/html" href="https://wiki.alioth.net/index.php?title=Galactic_Navy_OXP&amp;diff=8925"/>
		<updated>2008-01-10T21:12:23Z</updated>

		<summary type="html">&lt;p&gt;Matt634: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| width=&amp;quot;100%&amp;quot; style=&amp;quot;padding: .5em 1em 1em; cellpadding: 0; cellspacing: 0; color: #000000; vertical-align: top; text-align: center;&amp;quot;&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|[[Image:navystar.png|100px]]&lt;br /&gt;
|[[Image:navystar.png|100px]]&lt;br /&gt;
|[[Image:navystar.png|100px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Overview===&lt;br /&gt;
[[Image:nt1.png|righ|thumb|200px|A Navy Transport.]]&lt;br /&gt;
[[Image:med1.png|right|thumb|200px|A Navy Medical Ship.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Galactic Navy OXP introduces a more visible [[Galactic_Navy|Galactic Navy]] presence to the Ooniverse.  Each galaxy now contains 14 individual Sector Commands with base systems and stations.  There are several new navy ships and navy patrols including  [[Navy_Carrier_Group|Navy Carrier Groups]], frigate patrols, and convoys.  Once docked at SecCom stations players have a variety of options to choose from including Navy Reserve missions.&lt;br /&gt;
&lt;br /&gt;
Specifically this OXP adds 6 new NPC ships:&lt;br /&gt;
:&lt;br /&gt;
[[Navy_Frigate|The Navy Frigate]],&lt;br /&gt;
[[Navy_Lander|Navy Landing Craft]],&lt;br /&gt;
[[Navy_Medical_Ship|Navy Medical Ship]],&lt;br /&gt;
[[Navy_Minesweeper|Navy MineSweeper]],&lt;br /&gt;
[[Navy_Transport|Navy Transport]],&lt;br /&gt;
[[Navy_Shuttle|Navy Shuttle]]&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
This OXP also adds 14 individual [[Navy_SecCom_Station|Sector Command Military Stations]] to each galaxy in orbit around their home planets.  At SecCom stations a player may check incoming news, buy victory bonds to support the Navy, or sign up for reserve duty.  All pilots with at least a competent rating are eligible for reserve missions.  Players may track their status on the interactive Reserve Leaderboard.&lt;br /&gt;
&lt;br /&gt;
This OXP adds Carrier Group Patrols, Navy Frigate Patrols, Emergency Medical Transports, and Navy Transport Convoys to the space lanes as well as increasing the action of interstellar space battles.&lt;br /&gt;
&lt;br /&gt;
Finally, this OXP adds a one time Special Ops mission to Galaxy Six.  Players must be docked at a SecCom station and have flown at least 10 reserve sorties.  (A save file is included for mission testers)&lt;br /&gt;
&lt;br /&gt;
===Requires===&lt;br /&gt;
&lt;br /&gt;
This OXP requires the [[Behemoth|Behemoth OXP]] to function properly.&amp;lt;br&amp;gt; The OXP [[http://wiki.alioth.net/images/f/fe/Thorgorn_Threat.zip Thargorn Threat]] is highly recommended.&lt;br /&gt;
&lt;br /&gt;
===Updates===&lt;br /&gt;
&lt;br /&gt;
All Update Notes can be found in the Readme included with OXP&lt;br /&gt;
===Download Link===&lt;br /&gt;
&lt;br /&gt;
[http://www.box.net/shared/n3ys2ulk4o Download (Galactic Navy V2.5)]&lt;br /&gt;
&lt;br /&gt;
--------------------------------------------------------------------&lt;br /&gt;
[[Image:sc1.png|left|thumb|800px|A Navy SecCom Station.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:fg2.png|right|thumb|200px|A Navy Frigate.]]&lt;br /&gt;
[[Image:ms1.png|right|thumb|200px|A Navy Minesweeper.]]&lt;/div&gt;</summary>
		<author><name>Matt634</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.alioth.net/index.php?title=Galactic_Navy_OXP&amp;diff=8924</id>
		<title>Galactic Navy OXP</title>
		<link rel="alternate" type="text/html" href="https://wiki.alioth.net/index.php?title=Galactic_Navy_OXP&amp;diff=8924"/>
		<updated>2008-01-10T20:25:26Z</updated>

		<summary type="html">&lt;p&gt;Matt634: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| width=&amp;quot;100%&amp;quot; style=&amp;quot;padding: .5em 1em 1em; cellpadding: 0; cellspacing: 0; color: #000000; vertical-align: top; text-align: center;&amp;quot;&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|[[Image:navystar.png|100px]]&lt;br /&gt;
|[[Image:navystar.png|100px]]&lt;br /&gt;
|[[Image:navystar.png|100px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Overview===&lt;br /&gt;
[[Image:nt1.png|righ|thumb|200px|A Navy Transport.]]&lt;br /&gt;
[[Image:med1.png|right|thumb|200px|A Navy Medical Ship.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Galactic Navy OXP introduces a more visible [[Galactic_Navy|Galactic Navy]] presence to the Ooniverse.  Each galaxy now contains 14 individual Sector Commands with base systems and stations.  There are several new navy ships and navy patrols including  [[Navy_Carrier_Group|Navy Carrier Groups]], frigate patrols, and convoys.  Once docked at SecCom stations players have a variety of options to choose from including Navy Reserve missions.&lt;br /&gt;
&lt;br /&gt;
Specifically this OXP adds 6 new NPC ships:&lt;br /&gt;
:&lt;br /&gt;
[[Navy_Frigate|The Navy Frigate]],&lt;br /&gt;
[[Navy_Lander|Navy Landing Craft]],&lt;br /&gt;
[[Navy_Medical_Ship|Navy Medical Ship]],&lt;br /&gt;
[[Navy_Minesweeper|Navy MineSweeper]],&lt;br /&gt;
[[Navy_Transport|Navy Transport]],&lt;br /&gt;
[[Navy_Shuttle|Navy Shuttle]]&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
This OXP also adds 14 individual [[Navy_SecCom_Station|Sector Command Military Stations]] to each galaxy in orbit around their home planets.  At SecCom stations a player may check incoming news, buy victory bonds to support the Navy, or sign up for reserve duty.  All pilots with at least a competent rating are eligible for reserve missions.  Players may track their status on the interactive Reserve Leaderboard.&lt;br /&gt;
&lt;br /&gt;
This OXP adds Carrier Group Patrols, Navy Frigate Patrols, Emergency Medical Transports, and Navy Transport Convoys to the space lanes as well as increasing the action of interstellar space battles.&lt;br /&gt;
&lt;br /&gt;
Finally, this OXP adds a one time Special Ops mission to Galaxy Six.  Players must be docked at a SecCom station and have flown at least 10 reserve sorties.  (A save file is included for mission testers)&lt;br /&gt;
&lt;br /&gt;
===Requires===&lt;br /&gt;
&lt;br /&gt;
This OXP requires the [[Behemoth|Behemoth OXP]] to function properly.&amp;lt;br&amp;gt; The OXP [[http://wiki.alioth.net/images/f/fe/Thorgorn_Threat.zip Thargorn Threat]] is highly recommended.&lt;br /&gt;
&lt;br /&gt;
===Updates===&lt;br /&gt;
&lt;br /&gt;
All Update Notes can be found in the Readme included with OXP&lt;br /&gt;
===Download Link===&lt;br /&gt;
&lt;br /&gt;
[http://www.box.net/shared/k2qs1ns4kk Download (Galactic Navy V2.5)]&lt;br /&gt;
&lt;br /&gt;
--------------------------------------------------------------------&lt;br /&gt;
[[Image:sc1.png|left|thumb|800px|A Navy SecCom Station.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:fg2.png|right|thumb|200px|A Navy Frigate.]]&lt;br /&gt;
[[Image:ms1.png|right|thumb|200px|A Navy Minesweeper.]]&lt;/div&gt;</summary>
		<author><name>Matt634</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.alioth.net/index.php?title=Galaxy_Three_SecComs&amp;diff=8923</id>
		<title>Galaxy Three SecComs</title>
		<link rel="alternate" type="text/html" href="https://wiki.alioth.net/index.php?title=Galaxy_Three_SecComs&amp;diff=8923"/>
		<updated>2008-01-10T20:18:48Z</updated>

		<summary type="html">&lt;p&gt;Matt634: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:SecComChart-Galaxy-002.png|center|thumb|1000px|SecCom Chart of Galaxy Three]]&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;border: 1px solid  #cfcfbf; background-color: #f0f0ff; padding: .5em 1em 1em; cellpadding: 0; cellspacing: 0; color: #000000; vertical-align: top; text-align: center;&amp;quot;&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
! Sector Number !! Planet Name !! Planet Number !! &lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| Sector Command 1&lt;br /&gt;
| Teceinre&lt;br /&gt;
| 2, 31&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|Sector Command 2&lt;br /&gt;
| Edxeri&lt;br /&gt;
|2, 165&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| Sector Command 3&lt;br /&gt;
| Maceceve&lt;br /&gt;
|2, 245&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|Sector Command 4&lt;br /&gt;
|Leentima&lt;br /&gt;
|2, 84&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| Sector Command 5&lt;br /&gt;
| Birera&lt;br /&gt;
| 2, 36&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Sector Command 6&lt;br /&gt;
| Rimaedxe&lt;br /&gt;
|2, 21&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| Sector Command 7&lt;br /&gt;
| Rigebi&lt;br /&gt;
| 2, 26&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Sector Command 8&lt;br /&gt;
| Inbiti&lt;br /&gt;
|2, 139&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| Sector Command 9&lt;br /&gt;
| Tizabea&lt;br /&gt;
| 2, 251&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Sector Command 10&lt;br /&gt;
| Rainle&lt;br /&gt;
|2, 205&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| Sector Command 11&lt;br /&gt;
| Rilalela&lt;br /&gt;
| 2, 223&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Sector Command 12&lt;br /&gt;
| Dianed&lt;br /&gt;
|2, 204&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
| Sector Command 13&lt;br /&gt;
| Bezaed&lt;br /&gt;
| 2, 17&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| Sector Command 14&lt;br /&gt;
| Lebied &lt;br /&gt;
|2, 247&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Matt634</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.alioth.net/index.php?title=Navy_Minesweeper&amp;diff=8922</id>
		<title>Navy Minesweeper</title>
		<link rel="alternate" type="text/html" href="https://wiki.alioth.net/index.php?title=Navy_Minesweeper&amp;diff=8922"/>
		<updated>2008-01-10T20:10:57Z</updated>

		<summary type="html">&lt;p&gt;Matt634: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| width=&amp;quot;100%&amp;quot; style=&amp;quot;padding: .5em 1em 1em; cellpadding: 0; cellspacing: 0; color: #000000; vertical-align: top; text-align: center;&amp;quot;&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|[[Image:navystar.png|100px]]&lt;br /&gt;
|[[Image:navystar.png|100px]]&lt;br /&gt;
|[[Image:navystar.png|100px]]&lt;br /&gt;
|}&lt;br /&gt;
==Overview==&lt;br /&gt;
{{Infobox ShipStats Oolite| title=Navy MineSweeper&lt;br /&gt;
|image = [[Image:ms1.png|250px]]&lt;br /&gt;
|dimensions = 135 x 73 x 24&lt;br /&gt;
|capacity = N/A&lt;br /&gt;
|capacityext = N/A&lt;br /&gt;
|missileslots = 0&lt;br /&gt;
|gunmounts = N/A&lt;br /&gt;
|maxspeed = 0.32 LM&lt;br /&gt;
|maneuverability = Roll: 3.0&amp;lt;br /&amp;gt;Pitch: 1.8&lt;br /&gt;
|energybanks = N/A&lt;br /&gt;
|energyrecharge = 6&lt;br /&gt;
|milshields = Yes&lt;br /&gt;
|shieldboost =Yes&lt;br /&gt;
|hyperspace = Yes&lt;br /&gt;
|isoxp = OXP&lt;br /&gt;
|isplayer = No&lt;br /&gt;
|baseprice = Not for sale&lt;br /&gt;
}}&lt;br /&gt;
The Navy Minesweeper serves a crucial function in the Galactic Navy.  They prevent a single Q-mine from destroying an entire fleet.  Adapted from the Viper Cruiser, these minesweepers can be found protecting every carrier group and Sec Com Station throughout the eight galaxies.&lt;br /&gt;
&lt;br /&gt;
==Notable Features==&lt;br /&gt;
&lt;br /&gt;
Navy Minesweepers carry a devastating array offensive weaponry.  Their sole mission, however, is Q-mine defense.  Each ship mounts a large, rotating sensor array used to detect and disarm any Q-mine within range.  While not 100% reliable in operation, they provide the best security currently available against the insidious  Q-mine threat.&lt;br /&gt;
&lt;br /&gt;
==Download==&lt;br /&gt;
The Navy MineSweeper is part of the Galactic Navy OXP available [http://wiki.alioth.net/index.php/Galactic_Navy_OXP here]&lt;/div&gt;</summary>
		<author><name>Matt634</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.alioth.net/index.php?title=Navy_Lander&amp;diff=8921</id>
		<title>Navy Lander</title>
		<link rel="alternate" type="text/html" href="https://wiki.alioth.net/index.php?title=Navy_Lander&amp;diff=8921"/>
		<updated>2008-01-10T20:09:29Z</updated>

		<summary type="html">&lt;p&gt;Matt634: New page: {| width=&amp;quot;100%&amp;quot; style=&amp;quot;padding: .5em 1em 1em; cellpadding: 0; cellspacing: 0; color: #000000; vertical-align: top; text-align: center;&amp;quot; |-valign=&amp;quot;top&amp;quot;  |-valign=&amp;quot;top&amp;quot; |[[Image:navystar.png...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| width=&amp;quot;100%&amp;quot; style=&amp;quot;padding: .5em 1em 1em; cellpadding: 0; cellspacing: 0; color: #000000; vertical-align: top; text-align: center;&amp;quot;&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|[[Image:navystar.png|100px]]&lt;br /&gt;
|[[Image:navystar.png|100px]]&lt;br /&gt;
|[[Image:navystar.png|100px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Infobox ShipStats Oolite| title=Navy Landing Craft&lt;br /&gt;
|image = [[Image:nlc.png|250px]]&lt;br /&gt;
|dimensions = 35 x 30 x 10&lt;br /&gt;
|capacity =  A Platoon of Marines&lt;br /&gt;
|capacityext = N/A&lt;br /&gt;
|missileslots = 0&lt;br /&gt;
|gunmounts = N/A&lt;br /&gt;
|maxspeed = 0.100 LM&lt;br /&gt;
|maneuverability = Roll: 2.0&amp;lt;br /&amp;gt;Pitch: 1.0&lt;br /&gt;
|energybanks = &amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;CLASSIFIED&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
|energyrecharge = 3&lt;br /&gt;
|milshields = No&lt;br /&gt;
|shieldboost = No&lt;br /&gt;
|hyperspace = No&lt;br /&gt;
|isoxp = OXP&lt;br /&gt;
|isplayer = No&lt;br /&gt;
|baseprice = Not for sale&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
&lt;br /&gt;
A transport capable of landing marines into hostile environments.&lt;br /&gt;
&lt;br /&gt;
==Notable Features==&lt;br /&gt;
&lt;br /&gt;
==Download==&lt;br /&gt;
The Navy Landing Craft is part of the Galactic Navy OXP available [http://wiki.alioth.net/index.php/Galactic_Navy_OXP here]&lt;/div&gt;</summary>
		<author><name>Matt634</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.alioth.net/index.php?title=Galactic_Navy_OXP&amp;diff=8920</id>
		<title>Galactic Navy OXP</title>
		<link rel="alternate" type="text/html" href="https://wiki.alioth.net/index.php?title=Galactic_Navy_OXP&amp;diff=8920"/>
		<updated>2008-01-10T20:02:17Z</updated>

		<summary type="html">&lt;p&gt;Matt634: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| width=&amp;quot;100%&amp;quot; style=&amp;quot;padding: .5em 1em 1em; cellpadding: 0; cellspacing: 0; color: #000000; vertical-align: top; text-align: center;&amp;quot;&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|[[Image:navystar.png|100px]]&lt;br /&gt;
|[[Image:navystar.png|100px]]&lt;br /&gt;
|[[Image:navystar.png|100px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Overview===&lt;br /&gt;
[[Image:nt1.png|righ|thumb|200px|A Navy Transport.]]&lt;br /&gt;
[[Image:med1.png|right|thumb|200px|A Navy Medical Ship.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Galactic Navy OXP introduces a more visible [[Galactic_Navy|Galactic Navy]] presence to the Ooniverse.  Each galaxy now contains 14 individual Sector Commands with base systems and stations.  There are several new navy ships and navy patrols including  [[Navy_Carrier_Group|Navy Carrier Groups]], frigate patrols, and convoys.  Once docked at SecCom stations players have a variety of options to choose from including Navy Reserve missions.&lt;br /&gt;
&lt;br /&gt;
Specifically this OXP adds 6 new NPC ships:&lt;br /&gt;
:&lt;br /&gt;
[[Navy_Frigate|The Navy Frigate]],&lt;br /&gt;
[[Navy_Lander|Navy Landing Craft]],&lt;br /&gt;
[[Navy_Medical_Ship|Navy Medical Ship]],&lt;br /&gt;
[[Navy_Minesweeper|Navy MineSweeper]],&lt;br /&gt;
[[Navy_Transport|Navy Transport]],&lt;br /&gt;
[[Navy_Shuttle|Navy Shuttle]]&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
This OXP also adds 14 individual [[Navy_SecCom_Station|Sector Command Military Stations]] to each galaxy in orbit around their home planets.  At SecCom stations a player may check incoming news, buy victory bonds to support the Navy, or sign up for reserve duty.  All pilots with at least a competent rating are eligible for reserve missions.  Players may track their status on the interactive Reserve Leaderboard.&lt;br /&gt;
&lt;br /&gt;
This OXP adds Carrier Group Patrols, Navy Frigate Patrols, Emergency Medical Transports, and Navy Transport Convoys to the space lanes as well as increasing the action of interstellar space battles.&lt;br /&gt;
&lt;br /&gt;
Finally, this OXP adds a one time Special Ops mission to Galaxy Six.  Players must be docked at a SecCom station and have flown at least 10 reserve sorties.  (A save file is included for mission testers)&lt;br /&gt;
&lt;br /&gt;
===Requires===&lt;br /&gt;
&lt;br /&gt;
This OXP requires the [[Behemoth|Behemoth OXP]] to function properly.&amp;lt;br&amp;gt; The OXP [[http://wiki.alioth.net/images/f/fe/Thorgorn_Threat.zip Thargorn Threat]] is highly recommended.&lt;br /&gt;
&lt;br /&gt;
===Updates===&lt;br /&gt;
&lt;br /&gt;
All Update Notes can be found in the Readme included with OXP&lt;br /&gt;
===Download Link===&lt;br /&gt;
&lt;br /&gt;
[http://www.box.net/shared/hd32bww740 Download (Galactic Navy V2.5)]&lt;br /&gt;
&lt;br /&gt;
--------------------------------------------------------------------&lt;br /&gt;
[[Image:sc1.png|left|thumb|800px|A Navy SecCom Station.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:fg2.png|right|thumb|200px|A Navy Frigate.]]&lt;br /&gt;
[[Image:ms1.png|right|thumb|200px|A Navy Minesweeper.]]&lt;/div&gt;</summary>
		<author><name>Matt634</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.alioth.net/index.php?title=Galactic_Navy_OXP&amp;diff=8919</id>
		<title>Galactic Navy OXP</title>
		<link rel="alternate" type="text/html" href="https://wiki.alioth.net/index.php?title=Galactic_Navy_OXP&amp;diff=8919"/>
		<updated>2008-01-10T20:01:48Z</updated>

		<summary type="html">&lt;p&gt;Matt634: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| width=&amp;quot;100%&amp;quot; style=&amp;quot;padding: .5em 1em 1em; cellpadding: 0; cellspacing: 0; color: #000000; vertical-align: top; text-align: center;&amp;quot;&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|[[Image:navystar.png|100px]]&lt;br /&gt;
|[[Image:navystar.png|100px]]&lt;br /&gt;
|[[Image:navystar.png|100px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Overview===&lt;br /&gt;
[[Image:nt1.png|righ|thumb|200px|A Navy Transport.]]&lt;br /&gt;
[[Image:med1.png|right|thumb|200px|A Navy Medical Ship.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Galactic Navy OXP introduces a more visible [[Galactic_Navy|Galactic Navy]] presence to the Ooniverse.  Each galaxy now contains 14 individual Sector Commands with base systems and stations.  There are several new navy ships and navy patrols including  [[Navy_Carrier_Group|Navy Carrier Groups]], frigate patrols, and convoys.  Once docked at SecCom stations players have a variety of options to choose from including Navy Reserve missions.&lt;br /&gt;
&lt;br /&gt;
Specifically this OXP adds 6 new NPC ships:&lt;br /&gt;
:&lt;br /&gt;
[[Navy_Frigate|The Navy Frigate]],&lt;br /&gt;
[[Navy_Lander|Navy Landing Craft]],&lt;br /&gt;
[[Navy_Medical_Ship|Navy Medical Ship]],&lt;br /&gt;
[[Navy_Minesweeper|Navy MineSweeper]],&lt;br /&gt;
[[Navy_Transport|Navy Transport]],&lt;br /&gt;
[[Navy_Shuttle|Navy Shuttle]]&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
This OXP also adds 14 individual [[Navy_SecCom_Station|Sector Command Military Stations]] to each galaxy in orbit around their home planets.  At SecCom stations a player may check incoming news, buy victory bonds to support the Navy, or sign up for reserve duty.  All pilots with at least a competent rating are eligible for reserve missions.  Players may track their status on the interactive Reserve Leaderboard.&lt;br /&gt;
&lt;br /&gt;
This OXP adds Carrier Group Patrols, Navy Frigate Patrols, Emergency Medical Transports, and Navy Transport Convoys to the space lanes as well as increasing the action of interstellar space battles.&lt;br /&gt;
&lt;br /&gt;
Finally, this OXP adds a one time Special Ops mission to Galaxy Six.  Players must be docked at a SecCom station and have flown at least 10 reserve sorties.  (A save file is included for mission testers)&lt;br /&gt;
&lt;br /&gt;
===Requires===&lt;br /&gt;
&lt;br /&gt;
This OXP requires the [[Behemoth|Behemoth OXP]] to function properly.&amp;lt;br&amp;gt; The OXP [[http://wiki.alioth.net/images/f/fe/Thorgorn_Threat.zip Thargorn Threat]] is highly recommended.&lt;br /&gt;
&lt;br /&gt;
===Updates===&lt;br /&gt;
&lt;br /&gt;
All Update Notes can be found in the Readme included with OXP&lt;br /&gt;
===Download Link===&lt;br /&gt;
&lt;br /&gt;
[http://www.box.net/shared/hd32bww740 Download (Galactic Navy V2.5)]&lt;br /&gt;
&lt;br /&gt;
--------------------------------------------------------------------&lt;br /&gt;
[[Image:sc1.png|left|thumb|800px|A Navy SecCom Station.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:fg2.png|right|thumb|200px|A Navy Frigate.]]&lt;br /&gt;
[[Image:ms1.png|right|thumb|200px|A Navy Minesweeper.]]&lt;/div&gt;</summary>
		<author><name>Matt634</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.alioth.net/index.php?title=Galactic_Navy_OXP&amp;diff=8918</id>
		<title>Galactic Navy OXP</title>
		<link rel="alternate" type="text/html" href="https://wiki.alioth.net/index.php?title=Galactic_Navy_OXP&amp;diff=8918"/>
		<updated>2008-01-10T20:01:05Z</updated>

		<summary type="html">&lt;p&gt;Matt634: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| width=&amp;quot;100%&amp;quot; style=&amp;quot;padding: .5em 1em 1em; cellpadding: 0; cellspacing: 0; color: #000000; vertical-align: top; text-align: center;&amp;quot;&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|[[Image:navystar.png|100px]]&lt;br /&gt;
|[[Image:navystar.png|100px]]&lt;br /&gt;
|[[Image:navystar.png|100px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Overview===&lt;br /&gt;
[[Image:nt1.png|righ|thumb|200px|A Navy Transport.]]&lt;br /&gt;
[[Image:med1.png|right|thumb|200px|A Navy Medical Ship.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Galactic Navy OXP introduces a more visible [[Galactic_Navy|Galactic Navy]] presence to the Ooniverse.  Each galaxy now contains 14 individual Sector Commands with base systems and stations.  There are several new navy ships and navy patrols including  [[Navy_Carrier_Group|Navy Carrier Groups]], frigate patrols, and convoys.  Once docked at SecCom stations players have a variety of options to choose from including Navy Reserve missions.&lt;br /&gt;
&lt;br /&gt;
Specifically this OXP adds 6 new NPC ships:&lt;br /&gt;
:&lt;br /&gt;
[[Navy_Frigate|The Navy Frigate]],&lt;br /&gt;
[[Navy_Lander|Navy Landing Craft]],&lt;br /&gt;
[[Navy_Medical_Ship|Navy Medical Ship]],&lt;br /&gt;
[[Navy_Minesweeper|Navy MineSweeper]],&lt;br /&gt;
[[Navy_Transport|Navy Transport]],&lt;br /&gt;
[[Navy_Shuttle|Navy Shuttle]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
This OXP also adds 14 individual [[Navy_SecCom_Station|Sector Command Military Stations]] to each galaxy in orbit around their home planets.  At SecCom stations a player may check incoming news, buy victory bonds to support the Navy, or sign up for reserve duty.  All pilots with at least a competent rating are eligible for reserve missions.  Players may track their status on the interactive Reserve Leaderboard.&lt;br /&gt;
&lt;br /&gt;
This OXP adds Carrier Group Patrols, Navy Frigate Patrols, Emergency Medical Transports, and Navy Transport Convoys to the space lanes as well as increasing the action of interstellar space battles.&lt;br /&gt;
&lt;br /&gt;
Finally, this OXP adds a one time Special Ops mission to Galaxy Six.  Players must be docked at a SecCom station and have flown at least 10 reserve sorties.  (A save file is included for mission testers)&lt;br /&gt;
&lt;br /&gt;
===Requires===&lt;br /&gt;
&lt;br /&gt;
This OXP requires the [[Behemoth|Behemoth OXP]] to function properly.&amp;lt;br&amp;gt; The OXP [[http://wiki.alioth.net/images/f/fe/Thorgorn_Threat.zip Thargorn Threat]] is highly recommended.&lt;br /&gt;
&lt;br /&gt;
===Updates===&lt;br /&gt;
&lt;br /&gt;
All Update Notes can be found in the Readme included with OXP&lt;br /&gt;
===Download Link===&lt;br /&gt;
&lt;br /&gt;
[http://www.box.net/shared/hd32bww740 Download (Galactic Navy V2.5)]&lt;br /&gt;
&lt;br /&gt;
--------------------------------------------------------------------&lt;br /&gt;
[[Image:sc1.png|left|thumb|800px|A Navy SecCom Station.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:fg2.png|right|thumb|200px|A Navy Frigate.]]&lt;br /&gt;
[[Image:ms1.png|right|thumb|200px|A Navy Minesweeper.]]&lt;/div&gt;</summary>
		<author><name>Matt634</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.alioth.net/index.php?title=Galactic_Navy_OXP&amp;diff=8917</id>
		<title>Galactic Navy OXP</title>
		<link rel="alternate" type="text/html" href="https://wiki.alioth.net/index.php?title=Galactic_Navy_OXP&amp;diff=8917"/>
		<updated>2008-01-10T19:57:23Z</updated>

		<summary type="html">&lt;p&gt;Matt634: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| width=&amp;quot;100%&amp;quot; style=&amp;quot;padding: .5em 1em 1em; cellpadding: 0; cellspacing: 0; color: #000000; vertical-align: top; text-align: center;&amp;quot;&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|[[Image:navystar.png|100px]]&lt;br /&gt;
|[[Image:navystar.png|100px]]&lt;br /&gt;
|[[Image:navystar.png|100px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Overview===&lt;br /&gt;
[[Image:nt1.png|righ|thumb|200px|A Navy Transport.]]&lt;br /&gt;
[[Image:med1.png|right|thumb|200px|A Navy Medical Ship.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Galactic Navy OXP introduces a more visible [[Galactic_Navy|Galactic Navy]] presence to the Ooniverse.  Each galaxy now contains 14 individual Sector Commands with base systems and stations.  There are several new navy ships and navy patrols including  [[Navy_Carrier_Group|Navy Carrier Groups]], frigate patrols, and convoys.  Once docked at SecCom stations players have a variety of options to choose from including Navy Reserve missions.&lt;br /&gt;
&lt;br /&gt;
Specifically this OXP adds 6 new NPC ships:&lt;br /&gt;
:&lt;br /&gt;
[[Navy_Frigate|The Navy Frigate]],&lt;br /&gt;
[[Navy_Lander|Navy Landing Craft]],&lt;br /&gt;
[[Navy_Medical_Ship|Navy Medical Ship]],&lt;br /&gt;
[[Navy_Minesweeper|Navy MineSweeper]],&lt;br /&gt;
[[Navy_Transport|Navy Transport]],&lt;br /&gt;
[[Navy_Shuttle|Navy Shuttle]]&lt;br /&gt;
&lt;br /&gt;
This OXP also adds 14 individual Sector Command Military Stations to each galaxy in orbit around their home planets.  At SecCom stations a player may check incoming news, buy victory bonds to support the Navy, or sign up for reserve duty.  All pilots with at least a competent rating are eligible for reserve missions.  Players may track their status on the interactive Reserve Leaderboard.&lt;br /&gt;
&lt;br /&gt;
This OXP adds Carrier Group Patrols, Navy Frigate Patrols, Emergency Medical Transports, and Navy Transport Convoys to the space lanes as well as increasing the action of interstellar space battles.&lt;br /&gt;
&lt;br /&gt;
Finally, this OXP adds a one time Special Ops mission to Galaxy Six.  Players must be docked at a SecCom station and have flown at least 10 reserve sorties.  (A save file is included for mission testers)&lt;br /&gt;
&lt;br /&gt;
===Requires===&lt;br /&gt;
&lt;br /&gt;
This OXP requires the [[Behemoth|Behemoth OXP]] to function properly.&amp;lt;br&amp;gt; The OXP [[http://wiki.alioth.net/images/f/fe/Thorgorn_Threat.zip Thargorn Threat]] is highly recommended.&lt;br /&gt;
&lt;br /&gt;
===Updates===&lt;br /&gt;
&lt;br /&gt;
All Update Notes can be found in the Readme included with OXP&lt;br /&gt;
===Download Link===&lt;br /&gt;
&lt;br /&gt;
[http://wiki.alioth.net/images/4/4d/Galactic_Navy_V2.0.zip Download (Galactic Navy V2.5)]&lt;br /&gt;
&lt;br /&gt;
--------------------------------------------------------------------&lt;br /&gt;
[[Image:sc1.png|left|thumb|800px|A Navy SecCom Station.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:fg2.png|right|thumb|200px|A Navy Frigate.]]&lt;br /&gt;
[[Image:ms1.png|right|thumb|200px|A Navy Minesweeper.]]&lt;/div&gt;</summary>
		<author><name>Matt634</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.alioth.net/index.php?title=Galactic_Navy_OXP&amp;diff=8916</id>
		<title>Galactic Navy OXP</title>
		<link rel="alternate" type="text/html" href="https://wiki.alioth.net/index.php?title=Galactic_Navy_OXP&amp;diff=8916"/>
		<updated>2008-01-10T19:55:43Z</updated>

		<summary type="html">&lt;p&gt;Matt634: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| width=&amp;quot;100%&amp;quot; style=&amp;quot;padding: .5em 1em 1em; cellpadding: 0; cellspacing: 0; color: #000000; vertical-align: top; text-align: center;&amp;quot;&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|[[Image:navystar.png|100px]]&lt;br /&gt;
|[[Image:navystar.png|100px]]&lt;br /&gt;
|[[Image:navystar.png|100px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Overview===&lt;br /&gt;
[[Image:nt1.png|righ|thumb|200px|A Navy Transport.]]&lt;br /&gt;
[[Image:med1.png|right|thumb|200px|A Navy Medical Ship.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Galactic Navy OXP introduces a more visible [[Galactic_Navy|Galactic Navy]] presence to the Ooniverse.  Each galaxy now contains 14 individual Sector Commands with base systems and stations.  There are several new navy ships and navy patrols including  [[Navy_Carrier_Group|Navy Carrier Groups]], frigate patrols, and convoys.&lt;br /&gt;
&lt;br /&gt;
Specifically this OXP adds 6 new NPC ships:&lt;br /&gt;
:&lt;br /&gt;
[[Navy_Frigate|The Navy Frigate]],&lt;br /&gt;
[[Navy_Lander|Navy Landing Craft]],&lt;br /&gt;
[[Navy_Medical_Ship|Navy Medical Ship]],&lt;br /&gt;
[[Navy_Minesweeper|Navy MineSweeper]],&lt;br /&gt;
[[Navy_Transport|Navy Transport]],&lt;br /&gt;
[[Navy_Shuttle|Navy Shuttle]]&lt;br /&gt;
&lt;br /&gt;
This OXP also adds 14 individual Sector Command Military Stations to each galaxy in orbit around their home planets.  At SecCom stations a player may check incoming news, buy victory bonds to support the Navy, or sign up for reserve duty.  All pilots with at least a competent rating are eligible for reserve missions.  Players may track their status on the interactive Reserve Leaderboard.&lt;br /&gt;
&lt;br /&gt;
This OXP adds Carrier Group Patrols, Navy Frigate Patrols, Emergency Medical Transports, and Navy Transport Convoys to the space lanes as well as increasing the action of interstellar space battles.&lt;br /&gt;
&lt;br /&gt;
Finally, this OXP adds a one time Special Ops mission to Galaxy Six.  Players must be docked at a SecCom station and have flown at least 10 reserve sorties.  (A save file is included for mission testers)&lt;br /&gt;
&lt;br /&gt;
===Requires===&lt;br /&gt;
&lt;br /&gt;
This OXP requires the [[Behemoth|Behemoth OXP]] to function properly.&amp;lt;br&amp;gt; The OXP [[http://wiki.alioth.net/images/f/fe/Thorgorn_Threat.zip Thargorn Threat]] is highly recommended.&lt;br /&gt;
&lt;br /&gt;
===Updates===&lt;br /&gt;
&lt;br /&gt;
All Update Notes can be found in the Readme included with OXP&lt;br /&gt;
===Download Link===&lt;br /&gt;
&lt;br /&gt;
[http://wiki.alioth.net/images/4/4d/Galactic_Navy_V2.0.zip Download (Galactic Navy V2.5)]&lt;br /&gt;
&lt;br /&gt;
--------------------------------------------------------------------&lt;br /&gt;
[[Image:sc1.png|left|thumb|800px|A Navy SecCom Station.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:fg2.png|right|thumb|200px|A Navy Frigate.]]&lt;br /&gt;
[[Image:ms1.png|right|thumb|200px|A Navy Minesweeper.]]&lt;/div&gt;</summary>
		<author><name>Matt634</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.alioth.net/index.php?title=Galactic_Navy_OXP&amp;diff=8915</id>
		<title>Galactic Navy OXP</title>
		<link rel="alternate" type="text/html" href="https://wiki.alioth.net/index.php?title=Galactic_Navy_OXP&amp;diff=8915"/>
		<updated>2008-01-10T19:54:26Z</updated>

		<summary type="html">&lt;p&gt;Matt634: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| width=&amp;quot;100%&amp;quot; style=&amp;quot;padding: .5em 1em 1em; cellpadding: 0; cellspacing: 0; color: #000000; vertical-align: top; text-align: center;&amp;quot;&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|[[Image:navystar.png|100px]]&lt;br /&gt;
|[[Image:navystar.png|100px]]&lt;br /&gt;
|[[Image:navystar.png|100px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Overview===&lt;br /&gt;
[[Image:nt1.png|righ|thumb|200px|A Navy Transport.]]&lt;br /&gt;
[[Image:med1.png|right|thumb|200px|A Navy Medical Ship.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Galactic Navy OXP introduces a more visible [[Galactic_Navy|Galactic Navy]] presence to the Ooniverse.  Each galaxy now contains 14 individual Sector Commands with base systems and stations.  There are several new navy ships and navy patrols including  [[Navy_Carrier_Group|Navy Carrier Groups]], frigate patrols, and convoys.&lt;br /&gt;
&lt;br /&gt;
Specifically this OXP adds 6 new NPC ships:&lt;br /&gt;
:&lt;br /&gt;
[[Navy_Frigate|The Navy Frigate]],&lt;br /&gt;
[[Navy_Lander|Navy Landing Craft]],&lt;br /&gt;
[[Navy_Medical_Ship|Navy Medical Ship]],&lt;br /&gt;
[[Navy_Minesweeper|Navy MineSweeper]],&lt;br /&gt;
[[Navy_Transport|Navy Transport]],&lt;br /&gt;
[[Navy_Shuttle|Navy Shuttle]]&lt;br /&gt;
&lt;br /&gt;
This OXP also adds 14 individual Sector Command Military Stations to each galaxy in orbit around their home planets.  At SecCom stations a player may check incoming news, buy victory bonds to support the Navy, or sign up for reserve duty.  All pilots with at least a competent rating are eligible for reserve missions.  Players may track their status on the interactive Reserve Leaderboard.&lt;br /&gt;
&lt;br /&gt;
This OXP adds Carrier Group Patrols, Navy Frigate Patrols, Emergency Medical Transports, and Navy Transport Convoys to the space lanes as well as increasing the action of interstellar space battles.&lt;br /&gt;
&lt;br /&gt;
Finally, this OXP adds a one time Special Ops mission to Galaxy Six.  Players must be docked at a SecCom station and have flown at least 10 reserve sorties.  (A save file is included for mission testers)&lt;br /&gt;
&lt;br /&gt;
===Requires===&lt;br /&gt;
&lt;br /&gt;
This OXP requires the [[Behemoth|Behemoth OXP]] to function properly.&amp;lt;br&amp;gt; The OXP [[http://wiki.alioth.net/images/f/fe/Thorgorn_Threat.zip Thargorn Threat]] is highly recommended.&lt;br /&gt;
&lt;br /&gt;
===Updates===&lt;br /&gt;
&lt;br /&gt;
All Update Notes can be found in the Readme included with OXP&lt;br /&gt;
===Download Link===&lt;br /&gt;
&lt;br /&gt;
[http://wiki.alioth.net/images/4/4d/Galactic_Navy_V2.0.zip Download (Galactic Navy V2.5)]&lt;br /&gt;
&lt;br /&gt;
--------------------------------------------------------------------&lt;br /&gt;
[[Image:sc1.png|left|thumb|800px|A Navy SecCom Station.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:fg2.png|right|thumb|200px|A Navy Frigate.]]&lt;br /&gt;
[[Image:ms1.png|right|thumb|200px|A Navy Minesweeper.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:ns1.png|left|thumb|200px|A Navy Shuttle.]]&lt;br /&gt;
[[Image:nlc.png|left|thumb|200px|A Navy Landing Craft.]]&lt;/div&gt;</summary>
		<author><name>Matt634</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.alioth.net/index.php?title=Galactic_Navy_OXP&amp;diff=8914</id>
		<title>Galactic Navy OXP</title>
		<link rel="alternate" type="text/html" href="https://wiki.alioth.net/index.php?title=Galactic_Navy_OXP&amp;diff=8914"/>
		<updated>2008-01-10T19:53:21Z</updated>

		<summary type="html">&lt;p&gt;Matt634: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| width=&amp;quot;100%&amp;quot; style=&amp;quot;padding: .5em 1em 1em; cellpadding: 0; cellspacing: 0; color: #000000; vertical-align: top; text-align: center;&amp;quot;&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|[[Image:navystar.png|100px]]&lt;br /&gt;
|[[Image:navystar.png|100px]]&lt;br /&gt;
|[[Image:navystar.png|100px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Overview===&lt;br /&gt;
[[Image:nt1.png|righ|thumb|200px|A Navy Transport.]]&lt;br /&gt;
[[Image:med1.png|right|thumb|200px|A Navy Medical Ship.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Galactic Navy OXP introduces a more visible [[Galactic_Navy|Galactic Navy]] presence to the Ooniverse.  Each galaxy now contains 14 individual Sector Commands with base systems and stations.  There are several new navy ships and navy patrols including  [[Navy_Carrier_Group|Navy Carrier Groups]], frigate patrols, and convoys.&lt;br /&gt;
&lt;br /&gt;
Specifically this OXP adds 6 new NPC ships:&lt;br /&gt;
:&lt;br /&gt;
[[Navy_Frigate|The Navy Frigate]],&lt;br /&gt;
[[Navy_Lander|Navy Landing Craft]],&lt;br /&gt;
[[Navy_Medical_Ship|Navy Medical Ship]],&lt;br /&gt;
[[Navy_Minesweeper|Navy MineSweeper]],&lt;br /&gt;
[[Navy_Transport|Navy Transport]],&lt;br /&gt;
[[Navy_Shuttle|Navy Shuttle]]&lt;br /&gt;
&lt;br /&gt;
This OXP also adds 14 individual Sector Command Military Stations to each galaxy in orbit around their home planets.  At SecCom stations a player may check incoming news, buy victory bonds to support the Navy, or sign up for reserve duty.  All pilots with at least a competent rating are eligible for reserve missions.  Players may track their status on the interactive Reserve Leaderboard.&lt;br /&gt;
&lt;br /&gt;
This OXP adds Carrier Group Patrols, Navy Frigate Patrols, Emergency Medical Transports, and Navy Transport Convoys to the space lanes as well as increasing the action of interstellar space battles.&lt;br /&gt;
&lt;br /&gt;
Finally, this OXP adds a one time Special Ops mission to Galaxy Six.  Players must be docked at a SecCom station and have flown at least 10 reserve sorties.  (A save file is included for mission testers)&lt;br /&gt;
&lt;br /&gt;
===Requires===&lt;br /&gt;
&lt;br /&gt;
This OXP requires the [[Behemoth|Behemoth OXP]] to function properly.&amp;lt;br&amp;gt; The OXP [[http://wiki.alioth.net/images/f/fe/Thorgorn_Threat.zip Thargorn Threat]] is highly recommended.&lt;br /&gt;
&lt;br /&gt;
===Updates===&lt;br /&gt;
&lt;br /&gt;
All Update Notes can be found in the Readme included with OXP&lt;br /&gt;
===Download Link===&lt;br /&gt;
&lt;br /&gt;
[http://wiki.alioth.net/images/4/4d/Galactic_Navy_V2.0.zip Download (Galactic Navy V2.5)]&lt;br /&gt;
&lt;br /&gt;
--------------------------------------------------------------------&lt;br /&gt;
[[Image:fg2.png|right|thumb|200px|A Navy Frigate.]]&lt;br /&gt;
[[Image:ms1.png|right|thumb|200px|A Navy Minesweeper.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:sc1.png|left|thumb|800px|A Navy SecCom Station.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:ns1.png|left|thumb|200px|A Navy Shuttle.]]&lt;br /&gt;
[[Image:nlc.png|left|thumb|200px|A Navy Landing Craft.]]&lt;/div&gt;</summary>
		<author><name>Matt634</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.alioth.net/index.php?title=Galactic_Navy_OXP&amp;diff=8913</id>
		<title>Galactic Navy OXP</title>
		<link rel="alternate" type="text/html" href="https://wiki.alioth.net/index.php?title=Galactic_Navy_OXP&amp;diff=8913"/>
		<updated>2008-01-10T19:51:21Z</updated>

		<summary type="html">&lt;p&gt;Matt634: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| width=&amp;quot;100%&amp;quot; style=&amp;quot;padding: .5em 1em 1em; cellpadding: 0; cellspacing: 0; color: #000000; vertical-align: top; text-align: center;&amp;quot;&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|[[Image:navystar.png|100px]]&lt;br /&gt;
|[[Image:navystar.png|100px]]&lt;br /&gt;
|[[Image:navystar.png|100px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Overview===&lt;br /&gt;
[[Image:nt1.png|righ|thumb|200px|A Navy Transport.]]&lt;br /&gt;
[[Image:med1.png|right|thumb|200px|A Navy Medical Ship.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Galactic Navy OXP introduces a more visible [[Galactic_Navy|Galactic Navy]] presence to the Ooniverse.  Each galaxy now contains 14 individual Sector Commands with base systems and stations.  There are several new navy ships and navy patrols including  [[Navy_Carrier_Group|Navy Carrier Groups]], frigate patrols, and convoys.&lt;br /&gt;
&lt;br /&gt;
Specifically this OXP adds 6 new NPC ships:&lt;br /&gt;
:&lt;br /&gt;
[[Navy_Frigate|The Navy Frigate]],&lt;br /&gt;
[[Navy_Lander|Navy Landing Craft]],&lt;br /&gt;
[[Navy_Medical_Ship|Navy Medical Ship]],&lt;br /&gt;
[[Navy_Minesweeper|Navy MineSweeper]],&lt;br /&gt;
[[Navy_Transport|Navy Transport]],&lt;br /&gt;
[[Navy_Shuttle|Navy Shuttle]]&lt;br /&gt;
&lt;br /&gt;
This OXP also adds 14 individual Sector Command Military Stations to each galaxy in orbit around their home planets.  At SecCom stations a player may check incoming news, buy victory bonds to support the Navy, or sign up for reserve duty.  All pilots with at least a competent rating are eligible for reserve missions.  Players may track their status on the interactive Reserve Leaderboard.&lt;br /&gt;
&lt;br /&gt;
This OXP adds Carrier Group Patrols, Navy Frigate Patrols, Emergency Medical Transports, and Navy Transport Convoys to the space lanes as well as increasing the action of interstellar space battles.&lt;br /&gt;
&lt;br /&gt;
Finally, this OXP adds a one time Special Ops mission to Galaxy Six.  Players must be docked at a SecCom station and have flown at least 10 reserve sorties.  (A save file is included for mission testers)&lt;br /&gt;
&lt;br /&gt;
===Requires===&lt;br /&gt;
&lt;br /&gt;
This OXP requires the [[Behemoth|Behemoth OXP]] to function properly.&amp;lt;br&amp;gt; The OXP [[http://wiki.alioth.net/images/f/fe/Thorgorn_Threat.zip Thargorn Threat]] is highly recommended.&lt;br /&gt;
&lt;br /&gt;
===Updates===&lt;br /&gt;
[[Image:fg2.png|right|thumb|200px|A Navy Frigate.]]&lt;br /&gt;
&lt;br /&gt;
All Update Notes can be found in the Readme included with OXP&lt;br /&gt;
===Download Link===&lt;br /&gt;
&lt;br /&gt;
[http://wiki.alioth.net/images/4/4d/Galactic_Navy_V2.0.zip Download (Galactic Navy V2.5)]&lt;br /&gt;
&lt;br /&gt;
--------------------------------------------------------------------&lt;br /&gt;
[[Image:sc1.png|left|thumb|800px|A Navy SecCom Station.]]&lt;br /&gt;
[[Image:ms1.png|left|thumb|200px|A Navy Minesweeper.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:ns1.png|right|thumb|200px|A Navy Shuttle.]]&lt;br /&gt;
[[Image:nlc.png|right|thumb|200px|A Navy Landing Craft.]]&lt;/div&gt;</summary>
		<author><name>Matt634</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.alioth.net/index.php?title=Galactic_Navy_OXP&amp;diff=8912</id>
		<title>Galactic Navy OXP</title>
		<link rel="alternate" type="text/html" href="https://wiki.alioth.net/index.php?title=Galactic_Navy_OXP&amp;diff=8912"/>
		<updated>2008-01-10T19:50:18Z</updated>

		<summary type="html">&lt;p&gt;Matt634: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| width=&amp;quot;100%&amp;quot; style=&amp;quot;padding: .5em 1em 1em; cellpadding: 0; cellspacing: 0; color: #000000; vertical-align: top; text-align: center;&amp;quot;&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|[[Image:navystar.png|100px]]&lt;br /&gt;
|[[Image:navystar.png|100px]]&lt;br /&gt;
|[[Image:navystar.png|100px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Overview===&lt;br /&gt;
[[Image:nt1.png|righ|thumb|200px|A Navy Transport.]]&lt;br /&gt;
[[Image:fg2.png|right|thumb|200px|A Navy Frigate.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Galactic Navy OXP introduces a more visible [[Galactic_Navy|Galactic Navy]] presence to the Ooniverse.  Each galaxy now contains 14 individual Sector Commands with base systems and stations.  There are several new navy ships and navy patrols including  [[Navy_Carrier_Group|Navy Carrier Groups]], frigate patrols, and convoys.&lt;br /&gt;
&lt;br /&gt;
Specifically this OXP adds 6 new NPC ships:&lt;br /&gt;
:&lt;br /&gt;
[[Navy_Frigate|The Navy Frigate]],&lt;br /&gt;
[[Navy_Lander|Navy Landing Craft]],&lt;br /&gt;
[[Navy_Medical_Ship|Navy Medical Ship]],&lt;br /&gt;
[[Navy_Minesweeper|Navy MineSweeper]],&lt;br /&gt;
[[Navy_Transport|Navy Transport]],&lt;br /&gt;
[[Navy_Shuttle|Navy Shuttle]]&lt;br /&gt;
&lt;br /&gt;
This OXP also adds 14 individual Sector Command Military Stations to each galaxy in orbit around their home planets.  At SecCom stations a player may check incoming news, buy victory bonds to support the Navy, or sign up for reserve duty.  All pilots with at least a competent rating are eligible for reserve missions.  Players may track their status on the interactive Reserve Leaderboard.&lt;br /&gt;
&lt;br /&gt;
This OXP adds Carrier Group Patrols, Navy Frigate Patrols, Emergency Medical Transports, and Navy Transport Convoys to the space lanes as well as increasing the action of interstellar space battles.&lt;br /&gt;
&lt;br /&gt;
Finally, this OXP adds a one time Special Ops mission to Galaxy Six.  Players must be docked at a SecCom station and have flown at least 10 reserve sorties.  (A save file is included for mission testers)&lt;br /&gt;
&lt;br /&gt;
===Requires===&lt;br /&gt;
&lt;br /&gt;
This OXP requires the [[Behemoth|Behemoth OXP]] to function properly.&amp;lt;br&amp;gt; The OXP [[http://wiki.alioth.net/images/f/fe/Thorgorn_Threat.zip Thargorn Threat]] is highly recommended.&lt;br /&gt;
&lt;br /&gt;
===Updates===&lt;br /&gt;
[[Image:med1.png|right|thumb|200px|A Navy Medical Ship.]]&lt;br /&gt;
&lt;br /&gt;
All Update Notes can be found in the Readme included with OXP&lt;br /&gt;
===Download Link===&lt;br /&gt;
&lt;br /&gt;
[http://wiki.alioth.net/images/4/4d/Galactic_Navy_V2.0.zip Download (Galactic Navy V2.5)]&lt;br /&gt;
&lt;br /&gt;
--------------------------------------------------------------------&lt;br /&gt;
[[Image:sc1.png|left|thumb|800px|A Navy SecCom Station.]]&lt;br /&gt;
[[Image:ms1.png|left|thumb|200px|A Navy Minesweeper.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:ns1.png|right|thumb|200px|A Navy Shuttle.]]&lt;br /&gt;
[[Image:nlc.png|right|thumb|200px|A Navy Landing Craft.]]&lt;/div&gt;</summary>
		<author><name>Matt634</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.alioth.net/index.php?title=Galactic_Navy_OXP&amp;diff=8911</id>
		<title>Galactic Navy OXP</title>
		<link rel="alternate" type="text/html" href="https://wiki.alioth.net/index.php?title=Galactic_Navy_OXP&amp;diff=8911"/>
		<updated>2008-01-10T19:49:31Z</updated>

		<summary type="html">&lt;p&gt;Matt634: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| width=&amp;quot;100%&amp;quot; style=&amp;quot;padding: .5em 1em 1em; cellpadding: 0; cellspacing: 0; color: #000000; vertical-align: top; text-align: center;&amp;quot;&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|[[Image:navystar.png|100px]]&lt;br /&gt;
|[[Image:navystar.png|100px]]&lt;br /&gt;
|[[Image:navystar.png|100px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Overview===&lt;br /&gt;
[[Image:nt1.png|righ|thumb|200px|A Navy Transport.]]&lt;br /&gt;
[[Image:fg2.png|right|thumb|200px|A Navy Frigate.]]&lt;br /&gt;
[[Image:ms1.png|right|thumb|200px|A Navy Minesweeper.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Galactic Navy OXP introduces a more visible [[Galactic_Navy|Galactic Navy]] presence to the Ooniverse.  Each galaxy now contains 14 individual Sector Commands with base systems and stations.  There are several new navy ships and navy patrols including  [[Navy_Carrier_Group|Navy Carrier Groups]], frigate patrols, and convoys.&lt;br /&gt;
&lt;br /&gt;
Specifically this OXP adds 6 new NPC ships:&lt;br /&gt;
:&lt;br /&gt;
[[Navy_Frigate|The Navy Frigate]],&lt;br /&gt;
[[Navy_Lander|Navy Landing Craft]],&lt;br /&gt;
[[Navy_Medical_Ship|Navy Medical Ship]],&lt;br /&gt;
[[Navy_Minesweeper|Navy MineSweeper]],&lt;br /&gt;
[[Navy_Transport|Navy Transport]],&lt;br /&gt;
[[Navy_Shuttle|Navy Shuttle]]&lt;br /&gt;
&lt;br /&gt;
This OXP also adds 14 individual Sector Command Military Stations to each galaxy in orbit around their home planets.  At SecCom stations a player may check incoming news, buy victory bonds to support the Navy, or sign up for reserve duty.  All pilots with at least a competent rating are eligible for reserve missions.  Players may track their status on the interactive Reserve Leaderboard.&lt;br /&gt;
&lt;br /&gt;
This OXP adds Carrier Group Patrols, Navy Frigate Patrols, Emergency Medical Transports, and Navy Transport Convoys to the space lanes as well as increasing the action of interstellar space battles.&lt;br /&gt;
&lt;br /&gt;
Finally, this OXP adds a one time Special Ops mission to Galaxy Six.  Players must be docked at a SecCom station and have flown at least 10 reserve sorties.  (A save file is included for mission testers)&lt;br /&gt;
&lt;br /&gt;
===Requires===&lt;br /&gt;
&lt;br /&gt;
This OXP requires the [[Behemoth|Behemoth OXP]] to function properly.&amp;lt;br&amp;gt; The OXP [[http://wiki.alioth.net/images/f/fe/Thorgorn_Threat.zip Thargorn Threat]] is highly recommended.&lt;br /&gt;
&lt;br /&gt;
===Updates===&lt;br /&gt;
[[Image:med1.png|right|thumb|200px|A Navy Medical Ship.]]&lt;br /&gt;
&lt;br /&gt;
All Update Notes can be found in the Readme included with OXP&lt;br /&gt;
===Download Link===&lt;br /&gt;
&lt;br /&gt;
[http://wiki.alioth.net/images/4/4d/Galactic_Navy_V2.0.zip Download (Galactic Navy V2.5)]&lt;br /&gt;
&lt;br /&gt;
--------------------------------------------------------------------&lt;br /&gt;
[[Image:sc1.png|left|thumb|800px|A Navy SecCom Station.]]&lt;br /&gt;
[[Image:ns1.png|right|thumb|200px|A Navy Shuttle.]]&lt;br /&gt;
[[Image:nlc.png|right|thumb|200px|A Navy Landing Craft.]]&lt;/div&gt;</summary>
		<author><name>Matt634</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.alioth.net/index.php?title=Galactic_Navy_OXP&amp;diff=8910</id>
		<title>Galactic Navy OXP</title>
		<link rel="alternate" type="text/html" href="https://wiki.alioth.net/index.php?title=Galactic_Navy_OXP&amp;diff=8910"/>
		<updated>2008-01-10T19:47:59Z</updated>

		<summary type="html">&lt;p&gt;Matt634: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| width=&amp;quot;100%&amp;quot; style=&amp;quot;padding: .5em 1em 1em; cellpadding: 0; cellspacing: 0; color: #000000; vertical-align: top; text-align: center;&amp;quot;&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|[[Image:navystar.png|100px]]&lt;br /&gt;
|[[Image:navystar.png|100px]]&lt;br /&gt;
|[[Image:navystar.png|100px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Overview===&lt;br /&gt;
[[Image:nt1.png|righ|thumb|200px|A Navy Transport.]]&lt;br /&gt;
[[Image:fg2.png|right|thumb|200px|A Navy Frigate.]]&lt;br /&gt;
[[Image:ms1.png|right|thumb|200px|A Navy Minesweeper.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Galactic Navy OXP introduces a more visible [[Galactic_Navy|Galactic Navy]] presence to the Ooniverse.  Each galaxy now contains 14 individual Sector Commands with base systems and stations.  There are several new navy ships and navy patrols including  [[Navy_Carrier_Group|Navy Carrier Groups]], frigate patrols, and convoys.&lt;br /&gt;
&lt;br /&gt;
Specifically this OXP adds 6 new NPC ships:&lt;br /&gt;
:&lt;br /&gt;
[[Navy_Frigate|The Navy Frigate]],&lt;br /&gt;
[[Navy_Lander|Navy Landing Craft]],&lt;br /&gt;
[[Navy_Medical_Ship|Navy Medical Ship]],&lt;br /&gt;
[[Navy_Minesweeper|Navy MineSweeper]],&lt;br /&gt;
[[Navy_Transport|Navy Transport]],&lt;br /&gt;
[[Navy_Shuttle|Navy Shuttle]]&lt;br /&gt;
&lt;br /&gt;
This OXP also adds 14 individual Sector Command Military Stations to each galaxy in orbit around their home planets.  At SecCom stations a player may check incoming news, buy victory bonds to support the Navy, or sign up for reserve duty.  All pilots with at least a competent rating are eligible for reserve missions.  Players may track their status on the interactive Reserve Leaderboard.&lt;br /&gt;
&lt;br /&gt;
This OXP adds Carrier Group Patrols, Navy Frigate Patrols, Emergency Medical Transports, and Navy Transport Convoys to the space lanes as well as increasing the action of interstellar space battles.&lt;br /&gt;
&lt;br /&gt;
Finally, this OXP adds a one time Special Ops mission to Galaxy Six.  Players must be docked at a SecCom station and have flown at least 10 reserve sorties.  (A save file is included for mission testers)&lt;br /&gt;
&lt;br /&gt;
===Requires===&lt;br /&gt;
&lt;br /&gt;
This OXP requires the [[Behemoth|Behemoth OXP]] to function properly.&amp;lt;br&amp;gt; The OXP [[http://wiki.alioth.net/images/f/fe/Thorgorn_Threat.zip Thargorn Threat]] is highly recommended.&lt;br /&gt;
&lt;br /&gt;
===Updates===&lt;br /&gt;
[[Image:med1.png|right|thumb|200px|A Navy Medical Ship.]]&lt;br /&gt;
&lt;br /&gt;
All Update Notes can be found in the Readme included with OXP&lt;br /&gt;
===Download Link===&lt;br /&gt;
&lt;br /&gt;
[http://wiki.alioth.net/images/4/4d/Galactic_Navy_V2.0.zip Download (Galactic Navy V2.5)]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
--------------------------------------------------------------------&lt;br /&gt;
&lt;br /&gt;
[[Image:sc1.png|left|thumb|800px|A Navy SecCom Station.]]&lt;br /&gt;
[[Image:ns1.png|right|thumb|200px|A Navy Shuttle.]]&lt;br /&gt;
[[Image:nlc.png|right|thumb|200px|A Navy Landing Craft.]]&lt;/div&gt;</summary>
		<author><name>Matt634</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.alioth.net/index.php?title=Galactic_Navy_OXP&amp;diff=8909</id>
		<title>Galactic Navy OXP</title>
		<link rel="alternate" type="text/html" href="https://wiki.alioth.net/index.php?title=Galactic_Navy_OXP&amp;diff=8909"/>
		<updated>2008-01-10T19:46:43Z</updated>

		<summary type="html">&lt;p&gt;Matt634: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| width=&amp;quot;100%&amp;quot; style=&amp;quot;padding: .5em 1em 1em; cellpadding: 0; cellspacing: 0; color: #000000; vertical-align: top; text-align: center;&amp;quot;&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|[[Image:navystar.png|100px]]&lt;br /&gt;
|[[Image:navystar.png|100px]]&lt;br /&gt;
|[[Image:navystar.png|100px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Overview===&lt;br /&gt;
[[Image:nt1.png|righ|thumb|200px|A Navy Transport.]]&lt;br /&gt;
[[Image:fg2.png|right|thumb|200px|A Navy Frigate.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Galactic Navy OXP introduces a more visible [[Galactic_Navy|Galactic Navy]] presence to the Ooniverse.  Each galaxy now contains 14 individual Sector Commands with base systems and stations.  There are several new navy ships and navy patrols including  [[Navy_Carrier_Group|Navy Carrier Groups]], frigate patrols, and convoys.&lt;br /&gt;
&lt;br /&gt;
Specifically this OXP adds 6 new NPC ships:&lt;br /&gt;
:&lt;br /&gt;
[[Navy_Frigate|The Navy Frigate]],&lt;br /&gt;
[[Navy_Lander|Navy Landing Craft]],&lt;br /&gt;
[[Navy_Medical_Ship|Navy Medical Ship]],&lt;br /&gt;
[[Navy_Minesweeper|Navy MineSweeper]],&lt;br /&gt;
[[Navy_Transport|Navy Transport]],&lt;br /&gt;
[[Navy_Shuttle|Navy Shuttle]]&lt;br /&gt;
&lt;br /&gt;
This OXP also adds 14 individual Sector Command Military Stations to each galaxy in orbit around their home planets.  At SecCom stations a player may check incoming news, buy victory bonds to support the Navy, or sign up for reserve duty.  All pilots with at least a competent rating are eligible for reserve missions.  Players may track their status on the interactive Reserve Leaderboard.&lt;br /&gt;
&lt;br /&gt;
This OXP adds Carrier Group Patrols, Navy Frigate Patrols, Emergency Medical Transports, and Navy Transport Convoys to the space lanes as well as increasing the action of interstellar space battles.&lt;br /&gt;
&lt;br /&gt;
Finally, this OXP adds a one time Special Ops mission to Galaxy Six.  Players must be docked at a SecCom station and have flown at least 10 reserve sorties.  (A save file is included for mission testers)&lt;br /&gt;
&lt;br /&gt;
===Requires===&lt;br /&gt;
[[Image:ms1.png|right|thumb|200px|A Navy Minesweeper.]]&lt;br /&gt;
&lt;br /&gt;
This OXP requires the [[Behemoth|Behemoth OXP]] to function properly.&amp;lt;br&amp;gt; The OXP [[http://wiki.alioth.net/images/f/fe/Thorgorn_Threat.zip Thargorn Threat]] is highly recommended.&lt;br /&gt;
&lt;br /&gt;
===Updates===&lt;br /&gt;
[[Image:med1.png|right|thumb|200px|A Navy Medical Ship.]]&lt;br /&gt;
&lt;br /&gt;
All Update Notes can be found in the Readme included with OXP&lt;br /&gt;
===Download Link===&lt;br /&gt;
&lt;br /&gt;
[http://wiki.alioth.net/images/4/4d/Galactic_Navy_V2.0.zip Download (Galactic Navy V2.5)]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
--------------------------------------------------------------------&lt;br /&gt;
&lt;br /&gt;
[[Image:sc1.png|left|thumb|800px|A Navy SecCom Station.]]&lt;br /&gt;
[[Image:ns1.png|right|thumb|200px|A Navy Shuttle.]]&lt;br /&gt;
[[Image:nlc.png|right|thumb|200px|A Navy Landing Craft.]]&lt;/div&gt;</summary>
		<author><name>Matt634</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.alioth.net/index.php?title=Galactic_Navy_OXP&amp;diff=8908</id>
		<title>Galactic Navy OXP</title>
		<link rel="alternate" type="text/html" href="https://wiki.alioth.net/index.php?title=Galactic_Navy_OXP&amp;diff=8908"/>
		<updated>2008-01-10T19:44:59Z</updated>

		<summary type="html">&lt;p&gt;Matt634: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| width=&amp;quot;100%&amp;quot; style=&amp;quot;padding: .5em 1em 1em; cellpadding: 0; cellspacing: 0; color: #000000; vertical-align: top; text-align: center;&amp;quot;&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|[[Image:navystar.png|100px]]&lt;br /&gt;
|[[Image:navystar.png|100px]]&lt;br /&gt;
|[[Image:navystar.png|100px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Overview===&lt;br /&gt;
[[Image:nt1.png|righ|thumb|200px|A Navy Transport.]]&lt;br /&gt;
[[Image:fg2.png|right|thumb|200px|A Navy Frigate.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Galactic Navy OXP introduces a more visible [[Galactic_Navy|Galactic Navy]] presence to the Ooniverse.  Each galaxy now contains 14 individual Sector Commands with base systems and stations.  There are several new navy ships and navy patrols including  [[Navy_Carrier_Group|Navy Carrier Groups]], frigate patrols, and convoys.&lt;br /&gt;
&lt;br /&gt;
Specifically this OXP adds 6 new NPC ships:&lt;br /&gt;
:&lt;br /&gt;
[[Navy_Frigate|The Navy Frigate]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Navy_Lander|Navy Landing Craft]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Navy_Medical_Ship|Navy Medical Ship]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Navy_Minesweeper|Navy MineSweeper]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Navy_Transport|Navy Transport]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Navy_Shuttle|Navy Shuttle]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This OXP also adds 14 individual Sector Command Military Stations to each galaxy in orbit around their home planets.  At SecCom stations a player may check incoming news, buy victory bonds to support the Navy, or sign up for reserve duty.  All pilots with at least a competent rating are eligible for reserve missions.  Players may track their status on the interactive Reserve Leaderboard.&lt;br /&gt;
&lt;br /&gt;
This OXP adds Carrier Group Patrols, Navy Frigate Patrols, Emergency Medical Transports, and Navy Transport Convoys to the space lanes as well as increasing the action of interstellar space battles.&lt;br /&gt;
&lt;br /&gt;
Finally, this OXP adds a one time Special Ops mission to Galaxy Six.  Players must be docked at a SecCom station and have flown at least 10 reserve sorties.  (A save file is included for mission testers)&lt;br /&gt;
&lt;br /&gt;
===Requires===&lt;br /&gt;
[[Image:ms1.png|right|thumb|200px|A Navy Minesweeper.]]&lt;br /&gt;
&lt;br /&gt;
This OXP requires the [[Behemoth|Behemoth OXP]] to function properly.&amp;lt;br&amp;gt; The OXP [[http://wiki.alioth.net/images/f/fe/Thorgorn_Threat.zip Thargorn Threat]] is highly recommended.&lt;br /&gt;
&lt;br /&gt;
===Updates===&lt;br /&gt;
[[Image:med1.png|right|thumb|200px|A Navy Medical Ship.]]&lt;br /&gt;
&lt;br /&gt;
All Update Notes can be found in the Readme included with OXP&lt;br /&gt;
===Download Link===&lt;br /&gt;
&lt;br /&gt;
[http://wiki.alioth.net/images/4/4d/Galactic_Navy_V2.0.zip Download (Galactic Navy V2.5)]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
--------------------------------------------------------------------&lt;br /&gt;
&lt;br /&gt;
[[Image:sc1.png|left|thumb|800px|A Navy SecCom Station.]]&lt;br /&gt;
[[Image:ns1.png|right|thumb|200px|A Navy Shuttle.]]&lt;br /&gt;
[[Image:nlc.png|right|thumb|200px|A Navy Landing Craft.]]&lt;/div&gt;</summary>
		<author><name>Matt634</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.alioth.net/index.php?title=Galactic_Navy_OXP&amp;diff=8907</id>
		<title>Galactic Navy OXP</title>
		<link rel="alternate" type="text/html" href="https://wiki.alioth.net/index.php?title=Galactic_Navy_OXP&amp;diff=8907"/>
		<updated>2008-01-10T19:42:48Z</updated>

		<summary type="html">&lt;p&gt;Matt634: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| width=&amp;quot;100%&amp;quot; style=&amp;quot;padding: .5em 1em 1em; cellpadding: 0; cellspacing: 0; color: #000000; vertical-align: top; text-align: center;&amp;quot;&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|[[Image:navystar.png|100px]]&lt;br /&gt;
|[[Image:navystar.png|100px]]&lt;br /&gt;
|[[Image:navystar.png|100px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Overview===&lt;br /&gt;
[[Image:nt1.png|righ|thumb|200px|A Navy Transport.]]&lt;br /&gt;
[[Image:fg2.png|right|thumb|200px|A Navy Frigate.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Galactic Navy OXP introduces a more visible [[Galactic_Navy|Galactic Navy]] presence to the Ooniverse.  Each galaxy now contains 14 individual Sector Commands with base systems and stations.  There are several new navy ships and navy patrols including  [[Navy_Carrier_Group|Navy Carrier Groups]], frigate patrols, and convoys.&lt;br /&gt;
&lt;br /&gt;
Specifically this OXP adds 6 new NPC ships:&lt;br /&gt;
:&lt;br /&gt;
[[Navy_Frigate|The Navy Frigate]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Navy_Lander|Navy Landing Craft]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Navy_Medical_Ship|Navy Medical Ship]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Navy_Minesweeper|Navy MineSweeper]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Navy_Transport|Navy Transport]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Navy_Shuttle|Navy Shuttle]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This OXP also adds 14 individual Sector Command Military Stations to each galaxy in orbit around their home planets.  At SecCom stations a player may check incoming news, buy victory bonds to support the Navy, or sign up for reserve duty.  All pilots with at least a competent rating are eligible for reserve missions.  Players may track their status on the interactive Reserve Leaderboard.&lt;br /&gt;
&lt;br /&gt;
This OXP adds Carrier Group Patrols, Navy Frigate Patrols, Emergency Medical Transports, and Navy Transport Convoys to the space lanes as well as increasing the action of interstellar space battles.&lt;br /&gt;
&lt;br /&gt;
Finally, this OXP adds a one time Special Ops mission to Galaxy Six.  Players must be docked at a SecCom station and have flown at least 10 reserve sorties.  (A save file is included for mission testers)&lt;br /&gt;
&lt;br /&gt;
===Requires===&lt;br /&gt;
This OXP requires the [[Behemoth|Behemoth OXP]] to function properly.&amp;lt;br&amp;gt; The OXP [[http://wiki.alioth.net/images/f/fe/Thorgorn_Threat.zip Thargorn Threat]] is highly recommended.&lt;br /&gt;
&lt;br /&gt;
===Updates===&lt;br /&gt;
[[Image:ms1.png|right|thumb|200px|A Navy Minesweeper.]]&lt;br /&gt;
[[Image:med1.png|right|thumb|200px|A Navy Medical Ship.]]&lt;br /&gt;
&lt;br /&gt;
All Update Notes can be found in the Readme included with OXP&lt;br /&gt;
===Download Link===&lt;br /&gt;
&lt;br /&gt;
[http://wiki.alioth.net/images/4/4d/Galactic_Navy_V2.0.zip Download (Galactic Navy V2.0)]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
--------------------------------------------------------------------&lt;br /&gt;
&lt;br /&gt;
[[Image:sc1.png|left|thumb|800px|A Navy SecCom Station.]]&lt;br /&gt;
[[Image:ns1.png|right|thumb|200px|A Navy Shuttle.]]&lt;br /&gt;
[[Image:nlc.png|right|thumb|200px|A Navy Landing Craft.]]&lt;/div&gt;</summary>
		<author><name>Matt634</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.alioth.net/index.php?title=Galactic_Navy_OXP&amp;diff=8906</id>
		<title>Galactic Navy OXP</title>
		<link rel="alternate" type="text/html" href="https://wiki.alioth.net/index.php?title=Galactic_Navy_OXP&amp;diff=8906"/>
		<updated>2008-01-10T19:41:18Z</updated>

		<summary type="html">&lt;p&gt;Matt634: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| width=&amp;quot;100%&amp;quot; style=&amp;quot;padding: .5em 1em 1em; cellpadding: 0; cellspacing: 0; color: #000000; vertical-align: top; text-align: center;&amp;quot;&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|[[Image:navystar.png|100px]]&lt;br /&gt;
|[[Image:navystar.png|100px]]&lt;br /&gt;
|[[Image:navystar.png|100px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Overview===&lt;br /&gt;
[[Image:nt1.png|righ|thumb|200px|A Navy Transport.]]&lt;br /&gt;
&lt;br /&gt;
The Galactic Navy OXP introduces a more visible [[Galactic_Navy|Galactic Navy]] presence to the Ooniverse.  Each galaxy now contains 14 individual Sector Commands with base systems and stations.  There are several new navy ships and navy patrols including  [[Navy_Carrier_Group|Navy Carrier Groups]], frigate patrols, and convoys.&lt;br /&gt;
&lt;br /&gt;
Specifically this OXP adds 6 new NPC ships:&lt;br /&gt;
:&lt;br /&gt;
[[Navy_Frigate|The Navy Frigate]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Navy_Lander|Navy Landing Craft]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Navy_Medical_Ship|Navy Medical Ship]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Navy_Minesweeper|Navy MineSweeper]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Navy_Transport|Navy Transport]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Navy_Shuttle|Navy Shuttle]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This OXP also adds 14 individual Sector Command Military Stations to each galaxy in orbit around their home planets.  At SecCom stations a player may check incoming news, buy victory bonds to support the Navy, or sign up for reserve duty.  All pilots with at least a competent rating are eligible for reserve missions.  Players may track their status on the interactive Reserve Leaderboard.&lt;br /&gt;
&lt;br /&gt;
This OXP adds Carrier Group Patrols, Navy Frigate Patrols, Emergency Medical Transports, and Navy Transport Convoys to the space lanes as well as increasing the action of interstellar space battles.&lt;br /&gt;
&lt;br /&gt;
Finally, this OXP adds a one time Special Ops mission to Galaxy Six.  Players must be docked at a SecCom station and have flown at least 10 reserve sorties.  (A save file is included for mission testers)&lt;br /&gt;
&lt;br /&gt;
===Requires===&lt;br /&gt;
[[Image:fg2.png|right|thumb|200px|A Navy Frigate.]]&lt;br /&gt;
This OXP requires the [[Behemoth|Behemoth OXP]] to function properly.&amp;lt;br&amp;gt; The OXP [[http://wiki.alioth.net/images/f/fe/Thorgorn_Threat.zip Thargorn Threat]] is highly recommended.&lt;br /&gt;
&lt;br /&gt;
===Updates===&lt;br /&gt;
[[Image:ms1.png|right|thumb|200px|A Navy Minesweeper.]]&lt;br /&gt;
[[Image:med1.png|right|thumb|200px|A Navy Medical Ship.]]&lt;br /&gt;
&lt;br /&gt;
2.5 is the latest Version.&lt;br /&gt;
&lt;br /&gt;
All Update Notes can be found in the Readme included with OXP&lt;br /&gt;
===Download Link===&lt;br /&gt;
&lt;br /&gt;
[http://wiki.alioth.net/images/4/4d/Galactic_Navy_V2.0.zip Download (Galactic Navy V2.0)]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
--------------------------------------------------------------------&lt;br /&gt;
&lt;br /&gt;
[[Image:sc1.png|left|thumb|800px|A Navy SecCom Station.]]&lt;br /&gt;
[[Image:ns1.png|right|thumb|200px|A Navy Shuttle.]]&lt;br /&gt;
[[Image:nlc.png|right|thumb|200px|A Navy Landing Craft.]]&lt;/div&gt;</summary>
		<author><name>Matt634</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.alioth.net/index.php?title=Galactic_Navy_OXP&amp;diff=8905</id>
		<title>Galactic Navy OXP</title>
		<link rel="alternate" type="text/html" href="https://wiki.alioth.net/index.php?title=Galactic_Navy_OXP&amp;diff=8905"/>
		<updated>2008-01-10T19:34:32Z</updated>

		<summary type="html">&lt;p&gt;Matt634: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| width=&amp;quot;100%&amp;quot; style=&amp;quot;padding: .5em 1em 1em; cellpadding: 0; cellspacing: 0; color: #000000; vertical-align: top; text-align: center;&amp;quot;&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|[[Image:navystar.png|100px]]&lt;br /&gt;
|[[Image:navystar.png|100px]]&lt;br /&gt;
|[[Image:navystar.png|100px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Overview===&lt;br /&gt;
[[Image:nt1.png|righ|thumb|200px|A Navy Transport.]]&lt;br /&gt;
&lt;br /&gt;
The Galactic Navy OXP introduces a more visible [[Galactic_Navy|Galactic Navy]] presence to the Ooniverse.  Each galaxy now contains 14 individual Sector Commands with base systems and stations.  There are several new navy ships and navy patrols including  [[Navy_Carrier_Group|Navy Carrier Groups]], frigate patrols, and convoys.&lt;br /&gt;
&lt;br /&gt;
Specifically this OXP adds 6 new NPC ships:&lt;br /&gt;
:&lt;br /&gt;
[[Navy_Frigate|The Navy Frigate]],&lt;br /&gt;
[[Navy_Lander|Navy Landing Craft]],&lt;br /&gt;
[[Navy_Medical_Ship|Navy Medical Ship]],&lt;br /&gt;
[[Navy_Minesweeper|Navy MineSweeper]],&lt;br /&gt;
[[Navy_Transport|Navy Transport]], and&lt;br /&gt;
[[Navy_Shuttle|Navy Shuttle]].&lt;br /&gt;
&lt;br /&gt;
This OXP also adds 14 individual Sector Command Military Stations to each galaxy in orbit around their home planets.  At SecCom stations a player may check incoming news, buy victory bonds to support the Navy, or sign up for reserve duty.  All pilots with at least a competent rating are eligible for reserve missions.  Players may track their status on the interactive Reserve Leaderboard.&lt;br /&gt;
&lt;br /&gt;
This OXP adds Carrier Group Patrols, Navy Frigate Patrols, Emergency Medical Transports, and Navy Transport Convoys to the space lanes as well as increasing the action of interstellar space battles.&lt;br /&gt;
&lt;br /&gt;
Finally, this OXP adds a one time Special Ops mission to Galaxy Six.  Players must be docked at a SecCom station and have flown at least 10 reserve sorties.  (A save file is included for mission testers)&lt;br /&gt;
&lt;br /&gt;
===Requires===&lt;br /&gt;
[[Image:fg2.png|right|thumb|200px|A Navy Frigate.]]&lt;br /&gt;
This OXP requires the [[Behemoth|Behemoth OXP]] to function properly. The OXP [[http://wiki.alioth.net/images/f/fe/Thorgorn_Threat.zip Thargorn Threat]] is highly recommended.&lt;br /&gt;
&lt;br /&gt;
===Updates===&lt;br /&gt;
[[Image:ms1.png|right|thumb|200px|A Navy Minesweeper.]]&lt;br /&gt;
[[Image:med1.png|right|thumb|200px|A Navy Medical Ship.]]&lt;br /&gt;
&lt;br /&gt;
2.5 is the latest Version.&lt;br /&gt;
&lt;br /&gt;
All Update Notes can be found in the Readme included with OXP&lt;br /&gt;
===Download Link===&lt;br /&gt;
&lt;br /&gt;
[http://wiki.alioth.net/images/4/4d/Galactic_Navy_V2.0.zip Download (Galactic Navy V2.0)]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
--------------------------------------------------------------------&lt;br /&gt;
&lt;br /&gt;
[[Image:sc1.png|left|thumb|800px|A Navy SecCom Station.]]&lt;br /&gt;
[[Image:ns1.png|right|thumb|200px|A Navy Shuttle.]]&lt;br /&gt;
[[Image:nlc.png|right|thumb|200px|A Navy Landing Craft.]]&lt;/div&gt;</summary>
		<author><name>Matt634</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.alioth.net/index.php?title=File:Nlc.png&amp;diff=8904</id>
		<title>File:Nlc.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.alioth.net/index.php?title=File:Nlc.png&amp;diff=8904"/>
		<updated>2008-01-10T19:30:28Z</updated>

		<summary type="html">&lt;p&gt;Matt634: Navy Landing Craft Picture&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Navy Landing Craft Picture&lt;/div&gt;</summary>
		<author><name>Matt634</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.alioth.net/index.php?title=Navy_SecCom_Station&amp;diff=8778</id>
		<title>Navy SecCom Station</title>
		<link rel="alternate" type="text/html" href="https://wiki.alioth.net/index.php?title=Navy_SecCom_Station&amp;diff=8778"/>
		<updated>2007-12-19T01:12:37Z</updated>

		<summary type="html">&lt;p&gt;Matt634: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| width=&amp;quot;100%&amp;quot; style=&amp;quot;padding: .5em 1em 1em; cellpadding: 0; cellspacing: 0; color: #000000; vertical-align: top; text-align: center;&amp;quot;&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|[[Image:navystar.png|100px]]&lt;br /&gt;
|[[Image:navystar.png|100px]]&lt;br /&gt;
|[[Image:navystar.png|100px]]&lt;br /&gt;
|}&lt;br /&gt;
===Overview===&lt;br /&gt;
[[Image:sc2.png|right|thumb|400px|A Navy SecCom Station.]]&lt;br /&gt;
&lt;br /&gt;
The Galactic Navy is organized into regional Sector Commands governed by individual Sector Commanders or SecComs.  SecComs operate autonomously but are ultimately answerable to the Navy Commander-in-Chief.  Each Galaxy is divided into 14 Sectors, and each Sector has a home system within its command.  These home systems are highly militarized and are never based in anarchy or feudal systems.&lt;br /&gt;
&lt;br /&gt;
===Notable Features===&lt;br /&gt;
&lt;br /&gt;
Each Navy Sector Command has an independent station in orbit around the planet of its home system.  At least one [[Navy_Carrier_Group|Carrier Group]] is assigned to each Sector Command.  SecComs in particularly hostile regions may be assigned additional Carrier Groups as needed.  Traders and tourists are permitted to visit SecCom stations, but any offense will result in immediate destruction.  SecCom Stations appear as S on the Advanced Space Compass.&lt;br /&gt;
&lt;br /&gt;
===Locations===&lt;br /&gt;
{| width=&amp;quot;50%&amp;quot; style=&amp;quot;border: 1px solid  #cfcfbf; background-color: #f0f0ff; padding: .5em 1em 1em; cellpadding: 0; cellspacing: 0; color: #000000; vertical-align: top; text-align: center;&amp;quot;&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
|[[Galaxy_One_SecComs|Galaxy 1]] &lt;br /&gt;
|[[Galaxy_Five_SecComs|Galaxy 5]] &lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; &lt;br /&gt;
|[[Galaxy_Two_SecComs|Galaxy 2]]&lt;br /&gt;
|[[Galaxy_Six_SecComs|Galaxy 6]] &lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; bgcolor=&amp;quot;#e7e7ff&amp;quot;&lt;br /&gt;
|[[Galaxy_Three_SecComs|Galaxy 3]] &lt;br /&gt;
|[[Galaxy_Seven_SecComs|Galaxy 7]]&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot; &lt;br /&gt;
|[[Galaxy_Four_SecComs|Galaxy 4]]   &lt;br /&gt;
|[[Galaxy_Eight_SecComs|Galaxy 8]] &lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Download===&lt;br /&gt;
Navy SecCom Stations are a part of the Galactic Navy OXP available [http://wiki.alioth.net/index.php/Galactic_Navy_OXP here]&lt;/div&gt;</summary>
		<author><name>Matt634</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.alioth.net/index.php?title=Galactic_Navy_OXP&amp;diff=8756</id>
		<title>Galactic Navy OXP</title>
		<link rel="alternate" type="text/html" href="https://wiki.alioth.net/index.php?title=Galactic_Navy_OXP&amp;diff=8756"/>
		<updated>2007-12-13T17:55:07Z</updated>

		<summary type="html">&lt;p&gt;Matt634: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| width=&amp;quot;100%&amp;quot; style=&amp;quot;padding: .5em 1em 1em; cellpadding: 0; cellspacing: 0; color: #000000; vertical-align: top; text-align: center;&amp;quot;&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|[[Image:navystar.png|100px]]&lt;br /&gt;
|[[Image:navystar.png|100px]]&lt;br /&gt;
|[[Image:navystar.png|100px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Overview===&lt;br /&gt;
[[Image:nt1.png|righ|thumb|200px|A Navy Transport.]]&lt;br /&gt;
&lt;br /&gt;
The Galactic Navy OXP introduces a more visible [[Galactic_Navy|Galactic Navy]] presence to the Ooniverse.  Each galaxy now contains 14 individual Sector Commands with base systems and stations.  There are several new navy ships and navy patrols including  [[Navy_Carrier_Group|Navy Carrier Groups]], frigate patrols, and convoys.&lt;br /&gt;
&lt;br /&gt;
Specifically this OXP adds 6 new NPC ships:&lt;br /&gt;
:&lt;br /&gt;
[[Navy_Frigate|The Navy Frigate]],&lt;br /&gt;
[[Navy_Frigate|Rogue Frigate]],&lt;br /&gt;
[[Navy_Medical_Ship|Navy Medical Ship]],&lt;br /&gt;
[[Navy_Minesweeper|Navy MineSweeper]],&lt;br /&gt;
[[Navy_Transport|Navy Transport]], and&lt;br /&gt;
[[Navy_Shuttle|Navy Shuttle]].&lt;br /&gt;
&lt;br /&gt;
It also adds Fourteen [[Navy_SecCom_Station|Navy SecCom Stations]] in each Galaxy orbiting their home planets in highly militarized systems.&lt;br /&gt;
&lt;br /&gt;
===Requires===&lt;br /&gt;
[[Image:fg2.png|right|thumb|200px|A Navy Frigate.]]&lt;br /&gt;
This OXP requires the [[Behemoth|Behemoth OXP]] to function properly. The OXP [[http://wiki.alioth.net/images/f/fe/Thorgorn_Threat.zip Thargorn Threat]] is highly recommended.&lt;br /&gt;
&lt;br /&gt;
===Updates===&lt;br /&gt;
[[Image:ms1.png|right|thumb|200px|A Navy Minesweeper.]]&lt;br /&gt;
[[Image:med1.png|right|thumb|200px|A Navy Medical Ship.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Version 2.0&amp;lt;br&amp;gt;&lt;br /&gt;
-SecComs are now interactive with options to:&amp;lt;br&amp;gt;&lt;br /&gt;
-Check the latest Navy News&amp;lt;br&amp;gt;&lt;br /&gt;
-Buy Victory Bonds to support the war (benefits to patrons)&amp;lt;br&amp;gt;&lt;br /&gt;
-And coming soon... signup for Reserve Navy Missions&amp;lt;br&amp;gt;&lt;br /&gt;
-Improved SecCom AI (now random shuttle launches)&amp;lt;br&amp;gt;&lt;br /&gt;
-Improved MineSweeper AI (now respond to aggressors)&amp;lt;br&amp;gt;&lt;br /&gt;
-Increased Thargoid vs Frigate ratio in interstellar space 3 to 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Relocated another SecCom in galaxy 3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Version 1.6&amp;lt;br&amp;gt;&lt;br /&gt;
-Added AI to Medical Ships allowing them to recover Escape-Capsules&amp;lt;br&amp;gt;&lt;br /&gt;
-Added Missile capability to Frigates&amp;lt;br&amp;gt;&lt;br /&gt;
-Fixed a few typos and errors&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Version 1.5 &amp;lt;br&amp;gt;&lt;br /&gt;
-Added new NPC Navy Shuttle &amp;lt;br&amp;gt;&lt;br /&gt;
-Added Abandon Ship AI to Behemoths causing Shuttle launches before they explode &amp;lt;br&amp;gt;&lt;br /&gt;
-Added all 16 Named Behemoths to OXP instead of Generic Behemoth &amp;lt;br&amp;gt;&lt;br /&gt;
-Relocated 3 SecComs in Galaxy 3 &amp;lt;br&amp;gt;&lt;br /&gt;
-SecCom's now have more variation of ships in Orbit &amp;lt;br&amp;gt;&lt;br /&gt;
-Improved SecCom AI and Hails &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Version 1.2&amp;lt;br&amp;gt;&lt;br /&gt;
- Corrected Script to keep Navy Patrols and Convoys from appearing in Interstellar Space &amp;lt;br&amp;gt;&lt;br /&gt;
- Added Script action to place Navy Frigates in Interstellar Space&amp;lt;br&amp;gt;&lt;br /&gt;
- Script adds 2 extra Thargoids for every 1 Frigate in Interstellar Space&amp;lt;br&amp;gt;&lt;br /&gt;
- Updated Frigate AI for Interstellar operation&amp;lt;br&amp;gt;&lt;br /&gt;
- SecCom Stations now rotate &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Download Link===&lt;br /&gt;
&lt;br /&gt;
[http://wiki.alioth.net/images/4/4d/Galactic_Navy_V2.0.zip Download (Galactic Navy V2.0)]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
--------------------------------------------------------------------&lt;br /&gt;
&lt;br /&gt;
[[Image:sc1.png|left|thumb|800px|A Navy SecCom Station.]]&lt;br /&gt;
[[Image:ns1.png|right|thumb|200px|A Navy Shuttle.]]&lt;/div&gt;</summary>
		<author><name>Matt634</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.alioth.net/index.php?title=Galactic_Navy_OXP&amp;diff=8755</id>
		<title>Galactic Navy OXP</title>
		<link rel="alternate" type="text/html" href="https://wiki.alioth.net/index.php?title=Galactic_Navy_OXP&amp;diff=8755"/>
		<updated>2007-12-13T17:54:40Z</updated>

		<summary type="html">&lt;p&gt;Matt634: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| width=&amp;quot;100%&amp;quot; style=&amp;quot;padding: .5em 1em 1em; cellpadding: 0; cellspacing: 0; color: #000000; vertical-align: top; text-align: center;&amp;quot;&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|[[Image:navystar.png|100px]]&lt;br /&gt;
|[[Image:navystar.png|100px]]&lt;br /&gt;
|[[Image:navystar.png|100px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Overview===&lt;br /&gt;
[[Image:nt1.png|righ|thumb|200px|A Navy Transport.]]&lt;br /&gt;
&lt;br /&gt;
The Galactic Navy OXP introduces a more visible [[Galactic_Navy|Galactic Navy]] presence to the Ooniverse.  Each galaxy now contains 14 individual Sector Commands with base systems and stations.  There are several new navy ships and navy patrols including  [[Navy_Carrier_Group|Navy Carrier Groups]], frigate patrols, and convoys.&lt;br /&gt;
&lt;br /&gt;
Specifically this OXP adds 6 new NPC ships:&lt;br /&gt;
:&lt;br /&gt;
[[Navy_Frigate|The Navy Frigate]],&lt;br /&gt;
[[Navy_Frigate|Rogue Frigate]],&lt;br /&gt;
[[Navy_Medical_Ship|Navy Medical Ship]],&lt;br /&gt;
[[Navy_Minesweeper|Navy MineSweeper]],&lt;br /&gt;
[[Navy_Transport|Navy Transport]], and&lt;br /&gt;
[[Navy_Shuttle|Navy Shuttle]].&lt;br /&gt;
&lt;br /&gt;
It also adds Fourteen [[Navy_SecCom_Station|Navy SecCom Stations]] in each Galaxy orbiting their home planets in highly militarized systems.&lt;br /&gt;
&lt;br /&gt;
===Requires===&lt;br /&gt;
[[Image:fg2.png|right|thumb|200px|A Navy Frigate.]]&lt;br /&gt;
This OXP requires the [[Behemoth|Behemoth OXP]] to function properly. The OXP [[http://wiki.alioth.net/images/f/fe/Thorgorn_Threat.zip Thargorn Threat]] is highly recommended.&lt;br /&gt;
&lt;br /&gt;
===Updates===&lt;br /&gt;
[[Image:ms1.png|right|thumb|200px|A Navy Minesweeper.]]&lt;br /&gt;
[[Image:med1.png|right|thumb|200px|A Navy Medical Ship.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Version 2.0&lt;br /&gt;
-SecComs are now interactive with options to:&amp;lt;br&amp;gt;&lt;br /&gt;
-Check the latest Navy News&amp;lt;br&amp;gt;&lt;br /&gt;
-Buy Victory Bonds to support the war (benefits to patrons)&amp;lt;br&amp;gt;&lt;br /&gt;
-And coming soon... signup for Reserve Navy Missions&amp;lt;br&amp;gt;&lt;br /&gt;
-Improved SecCom AI (now random shuttle launches)&amp;lt;br&amp;gt;&lt;br /&gt;
-Improved MineSweeper AI (now respond to aggressors)&amp;lt;br&amp;gt;&lt;br /&gt;
-Increased Thargoid vs Frigate ratio in interstellar space 3 to 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Relocated another SecCom in galaxy 3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Version 1.6&amp;lt;br&amp;gt;&lt;br /&gt;
-Added AI to Medical Ships allowing them to recover Escape-Capsules&amp;lt;br&amp;gt;&lt;br /&gt;
-Added Missile capability to Frigates&amp;lt;br&amp;gt;&lt;br /&gt;
-Fixed a few typos and errors&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Version 1.5 &amp;lt;br&amp;gt;&lt;br /&gt;
-Added new NPC Navy Shuttle &amp;lt;br&amp;gt;&lt;br /&gt;
-Added Abandon Ship AI to Behemoths causing Shuttle launches before they explode &amp;lt;br&amp;gt;&lt;br /&gt;
-Added all 16 Named Behemoths to OXP instead of Generic Behemoth &amp;lt;br&amp;gt;&lt;br /&gt;
-Relocated 3 SecComs in Galaxy 3 &amp;lt;br&amp;gt;&lt;br /&gt;
-SecCom's now have more variation of ships in Orbit &amp;lt;br&amp;gt;&lt;br /&gt;
-Improved SecCom AI and Hails &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Version 1.2&amp;lt;br&amp;gt;&lt;br /&gt;
- Corrected Script to keep Navy Patrols and Convoys from appearing in Interstellar Space &amp;lt;br&amp;gt;&lt;br /&gt;
- Added Script action to place Navy Frigates in Interstellar Space&amp;lt;br&amp;gt;&lt;br /&gt;
- Script adds 2 extra Thargoids for every 1 Frigate in Interstellar Space&amp;lt;br&amp;gt;&lt;br /&gt;
- Updated Frigate AI for Interstellar operation&amp;lt;br&amp;gt;&lt;br /&gt;
- SecCom Stations now rotate &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Download Link===&lt;br /&gt;
&lt;br /&gt;
[http://wiki.alioth.net/images/4/4d/Galactic_Navy_V2.0.zip Download (Galactic Navy V2.0)]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
--------------------------------------------------------------------&lt;br /&gt;
&lt;br /&gt;
[[Image:sc1.png|left|thumb|800px|A Navy SecCom Station.]]&lt;br /&gt;
[[Image:ns1.png|right|thumb|200px|A Navy Shuttle.]]&lt;/div&gt;</summary>
		<author><name>Matt634</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.alioth.net/index.php?title=Galactic_Navy_OXP&amp;diff=8754</id>
		<title>Galactic Navy OXP</title>
		<link rel="alternate" type="text/html" href="https://wiki.alioth.net/index.php?title=Galactic_Navy_OXP&amp;diff=8754"/>
		<updated>2007-12-13T17:53:35Z</updated>

		<summary type="html">&lt;p&gt;Matt634: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| width=&amp;quot;100%&amp;quot; style=&amp;quot;padding: .5em 1em 1em; cellpadding: 0; cellspacing: 0; color: #000000; vertical-align: top; text-align: center;&amp;quot;&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|[[Image:navystar.png|100px]]&lt;br /&gt;
|[[Image:navystar.png|100px]]&lt;br /&gt;
|[[Image:navystar.png|100px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Overview===&lt;br /&gt;
[[Image:nt1.png|righ|thumb|200px|A Navy Transport.]]&lt;br /&gt;
&lt;br /&gt;
The Galactic Navy OXP introduces a more visible [[Galactic_Navy|Galactic Navy]] presence to the Ooniverse.  Each galaxy now contains 14 individual Sector Commands with base systems and stations.  There are several new navy ships and navy patrols including  [[Navy_Carrier_Group|Navy Carrier Groups]], frigate patrols, and convoys.&lt;br /&gt;
&lt;br /&gt;
Specifically this OXP adds 6 new NPC ships:&lt;br /&gt;
:&lt;br /&gt;
[[Navy_Frigate|The Navy Frigate]],&lt;br /&gt;
[[Navy_Frigate|Rogue Frigate]],&lt;br /&gt;
[[Navy_Medical_Ship|Navy Medical Ship]],&lt;br /&gt;
[[Navy_Minesweeper|Navy MineSweeper]],&lt;br /&gt;
[[Navy_Transport|Navy Transport]], and&lt;br /&gt;
[[Navy_Shuttle|Navy Shuttle]].&lt;br /&gt;
&lt;br /&gt;
It also adds Fourteen [[Navy_SecCom_Station|Navy SecCom Stations]] in each Galaxy orbiting their home planets in highly militarized systems.&lt;br /&gt;
&lt;br /&gt;
===Requires===&lt;br /&gt;
[[Image:fg2.png|right|thumb|200px|A Navy Frigate.]]&lt;br /&gt;
This OXP requires the [[Behemoth|Behemoth OXP]] to function properly. The OXP [[http://wiki.alioth.net/images/f/fe/Thorgorn_Threat.zip|Thorgorn Threat]] is highly recommended.&lt;br /&gt;
&lt;br /&gt;
===Updates===&lt;br /&gt;
[[Image:ms1.png|right|thumb|200px|A Navy Minesweeper.]]&lt;br /&gt;
[[Image:med1.png|right|thumb|200px|A Navy Medical Ship.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Version 2.0&lt;br /&gt;
-SecComs are now interactive with options to:&amp;lt;br&amp;gt;&lt;br /&gt;
-Check the latest Navy News&amp;lt;br&amp;gt;&lt;br /&gt;
-Buy Victory Bonds to support the war (benefits to patrons)&amp;lt;br&amp;gt;&lt;br /&gt;
-And coming soon... signup for Reserve Navy Missions&amp;lt;br&amp;gt;&lt;br /&gt;
-Improved SecCom AI (now random shuttle launches)&amp;lt;br&amp;gt;&lt;br /&gt;
-Improved MineSweeper AI (now respond to aggressors)&amp;lt;br&amp;gt;&lt;br /&gt;
-Increased Thargoid vs Frigate ratio in interstellar space 3 to 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Relocated another SecCom in galaxy 3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Version 1.6&amp;lt;br&amp;gt;&lt;br /&gt;
-Added AI to Medical Ships allowing them to recover Escape-Capsules&amp;lt;br&amp;gt;&lt;br /&gt;
-Added Missile capability to Frigates&amp;lt;br&amp;gt;&lt;br /&gt;
-Fixed a few typos and errors&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Version 1.5 &amp;lt;br&amp;gt;&lt;br /&gt;
-Added new NPC Navy Shuttle &amp;lt;br&amp;gt;&lt;br /&gt;
-Added Abandon Ship AI to Behemoths causing Shuttle launches before they explode &amp;lt;br&amp;gt;&lt;br /&gt;
-Added all 16 Named Behemoths to OXP instead of Generic Behemoth &amp;lt;br&amp;gt;&lt;br /&gt;
-Relocated 3 SecComs in Galaxy 3 &amp;lt;br&amp;gt;&lt;br /&gt;
-SecCom's now have more variation of ships in Orbit &amp;lt;br&amp;gt;&lt;br /&gt;
-Improved SecCom AI and Hails &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Version 1.2&amp;lt;br&amp;gt;&lt;br /&gt;
- Corrected Script to keep Navy Patrols and Convoys from appearing in Interstellar Space &amp;lt;br&amp;gt;&lt;br /&gt;
- Added Script action to place Navy Frigates in Interstellar Space&amp;lt;br&amp;gt;&lt;br /&gt;
- Script adds 2 extra Thargoids for every 1 Frigate in Interstellar Space&amp;lt;br&amp;gt;&lt;br /&gt;
- Updated Frigate AI for Interstellar operation&amp;lt;br&amp;gt;&lt;br /&gt;
- SecCom Stations now rotate &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Download Link===&lt;br /&gt;
&lt;br /&gt;
[http://wiki.alioth.net/images/4/4d/Galactic_Navy_V2.0.zip Download (Galactic Navy V2.0)]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
--------------------------------------------------------------------&lt;br /&gt;
&lt;br /&gt;
[[Image:sc1.png|left|thumb|800px|A Navy SecCom Station.]]&lt;br /&gt;
[[Image:ns1.png|right|thumb|200px|A Navy Shuttle.]]&lt;/div&gt;</summary>
		<author><name>Matt634</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.alioth.net/index.php?title=Galactic_Navy_OXP&amp;diff=8753</id>
		<title>Galactic Navy OXP</title>
		<link rel="alternate" type="text/html" href="https://wiki.alioth.net/index.php?title=Galactic_Navy_OXP&amp;diff=8753"/>
		<updated>2007-12-13T17:51:52Z</updated>

		<summary type="html">&lt;p&gt;Matt634: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| width=&amp;quot;100%&amp;quot; style=&amp;quot;padding: .5em 1em 1em; cellpadding: 0; cellspacing: 0; color: #000000; vertical-align: top; text-align: center;&amp;quot;&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|[[Image:navystar.png|100px]]&lt;br /&gt;
|[[Image:navystar.png|100px]]&lt;br /&gt;
|[[Image:navystar.png|100px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Overview===&lt;br /&gt;
[[Image:nt1.png|righ|thumb|200px|A Navy Transport.]]&lt;br /&gt;
&lt;br /&gt;
The Galactic Navy OXP introduces a more visible [[Galactic_Navy|Galactic Navy]] presence to the Ooniverse.  Each galaxy now contains 14 individual Sector Commands with base systems and stations.  There are several new navy ships and navy patrols including  [[Navy_Carrier_Group|Navy Carrier Groups]], frigate patrols, and convoys.&lt;br /&gt;
&lt;br /&gt;
Specifically this OXP adds 6 new NPC ships:&lt;br /&gt;
:&lt;br /&gt;
[[Navy_Frigate|The Navy Frigate]],&lt;br /&gt;
[[Navy_Frigate|Rogue Frigate]],&lt;br /&gt;
[[Navy_Medical_Ship|Navy Medical Ship]],&lt;br /&gt;
[[Navy_Minesweeper|Navy MineSweeper]],&lt;br /&gt;
[[Navy_Transport|Navy Transport]], and&lt;br /&gt;
[[Navy_Shuttle|Navy Shuttle]].&lt;br /&gt;
&lt;br /&gt;
It also adds Fourteen [[Navy_SecCom_Station|Navy SecCom Stations]] in each Galaxy orbiting their home planets in highly militarized systems.&lt;br /&gt;
&lt;br /&gt;
===Requires===&lt;br /&gt;
[[Image:fg2.png|right|thumb|200px|A Navy Frigate.]]&lt;br /&gt;
This OXP requires the [[Behemoth|Behemoth OXP]] to function properly. The OXP [[Thargorn_Threat|Thargorn Threat]] is highly recommended.&lt;br /&gt;
&lt;br /&gt;
===Updates===&lt;br /&gt;
[[Image:ms1.png|right|thumb|200px|A Navy Minesweeper.]]&lt;br /&gt;
[[Image:med1.png|right|thumb|200px|A Navy Medical Ship.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Version 2.0&lt;br /&gt;
-SecComs are now interactive with options to:&amp;lt;br&amp;gt;&lt;br /&gt;
-Check the latest Navy News&amp;lt;br&amp;gt;&lt;br /&gt;
-Buy Victory Bonds to support the war (benefits to patrons)&amp;lt;br&amp;gt;&lt;br /&gt;
-And coming soon... signup for Reserve Navy Missions&amp;lt;br&amp;gt;&lt;br /&gt;
-Improved SecCom AI (now random shuttle launches)&amp;lt;br&amp;gt;&lt;br /&gt;
-Improved MineSweeper AI (now respond to aggressors)&amp;lt;br&amp;gt;&lt;br /&gt;
-Increased Thargoid vs Frigate ratio in interstellar space 3 to 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Relocated another SecCom in galaxy 3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Version 1.6&amp;lt;br&amp;gt;&lt;br /&gt;
-Added AI to Medical Ships allowing them to recover Escape-Capsules&amp;lt;br&amp;gt;&lt;br /&gt;
-Added Missile capability to Frigates&amp;lt;br&amp;gt;&lt;br /&gt;
-Fixed a few typos and errors&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Version 1.5 &amp;lt;br&amp;gt;&lt;br /&gt;
-Added new NPC Navy Shuttle &amp;lt;br&amp;gt;&lt;br /&gt;
-Added Abandon Ship AI to Behemoths causing Shuttle launches before they explode &amp;lt;br&amp;gt;&lt;br /&gt;
-Added all 16 Named Behemoths to OXP instead of Generic Behemoth &amp;lt;br&amp;gt;&lt;br /&gt;
-Relocated 3 SecComs in Galaxy 3 &amp;lt;br&amp;gt;&lt;br /&gt;
-SecCom's now have more variation of ships in Orbit &amp;lt;br&amp;gt;&lt;br /&gt;
-Improved SecCom AI and Hails &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Version 1.2&amp;lt;br&amp;gt;&lt;br /&gt;
- Corrected Script to keep Navy Patrols and Convoys from appearing in Interstellar Space &amp;lt;br&amp;gt;&lt;br /&gt;
- Added Script action to place Navy Frigates in Interstellar Space&amp;lt;br&amp;gt;&lt;br /&gt;
- Script adds 2 extra Thargoids for every 1 Frigate in Interstellar Space&amp;lt;br&amp;gt;&lt;br /&gt;
- Updated Frigate AI for Interstellar operation&amp;lt;br&amp;gt;&lt;br /&gt;
- SecCom Stations now rotate &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Download Link===&lt;br /&gt;
&lt;br /&gt;
[http://wiki.alioth.net/images/4/4d/Galactic_Navy_V2.0.zip Download (Galactic Navy V2.0)]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
--------------------------------------------------------------------&lt;br /&gt;
&lt;br /&gt;
[[Image:sc1.png|left|thumb|800px|A Navy SecCom Station.]]&lt;br /&gt;
[[Image:ns1.png|right|thumb|200px|A Navy Shuttle.]]&lt;/div&gt;</summary>
		<author><name>Matt634</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.alioth.net/index.php?title=Galactic_Navy_OXP&amp;diff=8752</id>
		<title>Galactic Navy OXP</title>
		<link rel="alternate" type="text/html" href="https://wiki.alioth.net/index.php?title=Galactic_Navy_OXP&amp;diff=8752"/>
		<updated>2007-12-13T17:51:06Z</updated>

		<summary type="html">&lt;p&gt;Matt634: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| width=&amp;quot;100%&amp;quot; style=&amp;quot;padding: .5em 1em 1em; cellpadding: 0; cellspacing: 0; color: #000000; vertical-align: top; text-align: center;&amp;quot;&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|[[Image:navystar.png|100px]]&lt;br /&gt;
|[[Image:navystar.png|100px]]&lt;br /&gt;
|[[Image:navystar.png|100px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Overview===&lt;br /&gt;
[[Image:nt1.png|righ|thumb|200px|A Navy Transport.]]&lt;br /&gt;
&lt;br /&gt;
The Galactic Navy OXP introduces a more visible [[Galactic_Navy|Galactic Navy]] presence to the Ooniverse.  Each galaxy now contains 14 individual Sector Commands with base systems and stations.  There are several new navy ships and navy patrols including  [[Navy_Carrier_Group|Navy Carrier Groups]], frigate patrols, and convoys.&lt;br /&gt;
&lt;br /&gt;
Specifically this OXP adds 6 new NPC ships:&lt;br /&gt;
:&lt;br /&gt;
[[Navy_Frigate|The Navy Frigate]],&lt;br /&gt;
[[Navy_Frigate|Rogue Frigate]],&lt;br /&gt;
[[Navy_Medical_Ship|Navy Medical Ship]],&lt;br /&gt;
[[Navy_Minesweeper|Navy MineSweeper]],&lt;br /&gt;
[[Navy_Transport|Navy Transport]], and&lt;br /&gt;
[[Navy_Shuttle|Navy Shuttle]].&lt;br /&gt;
&lt;br /&gt;
It also adds Fourteen [[Navy_SecCom_Station|Navy SecCom Stations]] in each Galaxy orbiting their home planets in highly militarized systems.&lt;br /&gt;
&lt;br /&gt;
===Requires===&lt;br /&gt;
[[Image:fg2.png|right|thumb|200px|A Navy Frigate.]]&lt;br /&gt;
This OXP requires the [[Behemoth|Behemoth OXP]] to function properly. The OXP [[Thargorn_Threat|Thargorn Threat]] is highly recommended.&lt;br /&gt;
&lt;br /&gt;
===Updates===&lt;br /&gt;
[[Image:ms1.png|right|thumb|200px|A Navy Minesweeper.]]&lt;br /&gt;
&lt;br /&gt;
Version 2.0&lt;br /&gt;
-SecComs are now interactive with options to:&amp;lt;br&amp;gt;&lt;br /&gt;
-Check the latest Navy News&amp;lt;br&amp;gt;&lt;br /&gt;
-Buy Victory Bonds to support the war (benefits to patrons)&amp;lt;br&amp;gt;&lt;br /&gt;
-And coming soon... signup for Reserve Navy Missions&amp;lt;br&amp;gt;&lt;br /&gt;
-Improved SecCom AI (now random shuttle launches)&amp;lt;br&amp;gt;&lt;br /&gt;
-Improved MineSweeper AI (now respond to aggressors)&amp;lt;br&amp;gt;&lt;br /&gt;
-Increased Thargoid vs Frigate ratio in interstellar space 3 to 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Relocated another SecCom in galaxy 3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Version 1.6&amp;lt;br&amp;gt;&lt;br /&gt;
-Added AI to Medical Ships allowing them to recover Escape-Capsules&amp;lt;br&amp;gt;&lt;br /&gt;
-Added Missile capability to Frigates&amp;lt;br&amp;gt;&lt;br /&gt;
-Fixed a few typos and errors&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Version 1.5 &amp;lt;br&amp;gt;&lt;br /&gt;
-Added new NPC Navy Shuttle &amp;lt;br&amp;gt;&lt;br /&gt;
-Added Abandon Ship AI to Behemoths causing Shuttle launches before they explode &amp;lt;br&amp;gt;&lt;br /&gt;
-Added all 16 Named Behemoths to OXP instead of Generic Behemoth &amp;lt;br&amp;gt;&lt;br /&gt;
-Relocated 3 SecComs in Galaxy 3 &amp;lt;br&amp;gt;&lt;br /&gt;
-SecCom's now have more variation of ships in Orbit &amp;lt;br&amp;gt;&lt;br /&gt;
-Improved SecCom AI and Hails &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Version 1.2&amp;lt;br&amp;gt;&lt;br /&gt;
- Corrected Script to keep Navy Patrols and Convoys from appearing in Interstellar Space &amp;lt;br&amp;gt;&lt;br /&gt;
- Added Script action to place Navy Frigates in Interstellar Space&amp;lt;br&amp;gt;&lt;br /&gt;
- Script adds 2 extra Thargoids for every 1 Frigate in Interstellar Space&amp;lt;br&amp;gt;&lt;br /&gt;
- Updated Frigate AI for Interstellar operation&amp;lt;br&amp;gt;&lt;br /&gt;
- SecCom Stations now rotate &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Download Link===&lt;br /&gt;
&lt;br /&gt;
[http://wiki.alioth.net/images/4/4d/Galactic_Navy_V2.0.zip Download (Galactic Navy V2.0)]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
--------------------------------------------------------------------&lt;br /&gt;
&lt;br /&gt;
[[Image:sc1.png|left|thumb|800px|A Navy SecCom Station.]]&lt;br /&gt;
[[Image:med1.png|right|thumb|200px|A Navy Medical Ship.]]&lt;br /&gt;
[[Image:ns1.png|right|thumb|200px|A Navy Shuttle.]]&lt;/div&gt;</summary>
		<author><name>Matt634</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.alioth.net/index.php?title=Galactic_Navy_OXP&amp;diff=8751</id>
		<title>Galactic Navy OXP</title>
		<link rel="alternate" type="text/html" href="https://wiki.alioth.net/index.php?title=Galactic_Navy_OXP&amp;diff=8751"/>
		<updated>2007-12-13T17:47:08Z</updated>

		<summary type="html">&lt;p&gt;Matt634: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| width=&amp;quot;100%&amp;quot; style=&amp;quot;padding: .5em 1em 1em; cellpadding: 0; cellspacing: 0; color: #000000; vertical-align: top; text-align: center;&amp;quot;&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|[[Image:navystar.png|100px]]&lt;br /&gt;
|[[Image:navystar.png|100px]]&lt;br /&gt;
|[[Image:navystar.png|100px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Overview===&lt;br /&gt;
[[Image:nt1.png|righ|thumb|200px|A Navy Transport.]]&lt;br /&gt;
&lt;br /&gt;
The Galactic Navy OXP introduces a more visible [[Galactic_Navy|Galactic Navy]] presence to the Ooniverse.  Each galaxy now contains 14 individual Sector Commands with base systems and stations.  There are several new navy ships and navy patrols including  [[Navy_Carrier_Group|Navy Carrier Groups]], frigate patrols, and convoys.&lt;br /&gt;
&lt;br /&gt;
Specifically this OXP adds 6 new NPC ships:&lt;br /&gt;
:&lt;br /&gt;
[[Navy_Frigate|The Navy Frigate]],&lt;br /&gt;
[[Navy_Frigate|Rogue Frigate]],&lt;br /&gt;
[[Navy_Medical_Ship|Navy Medical Ship]],&lt;br /&gt;
[[Navy_Minesweeper|Navy MineSweeper]],&lt;br /&gt;
[[Navy_Transport|Navy Transport]], and&lt;br /&gt;
[[Navy_Shuttle|Navy Shuttle]].&lt;br /&gt;
&lt;br /&gt;
It also adds Fourteen [[Navy_SecCom_Station|Navy SecCom Stations]] in each Galaxy orbiting their home planets in highly militarized systems.&lt;br /&gt;
&lt;br /&gt;
===Requires===&lt;br /&gt;
[[Image:fg2.png|right|thumb|200px|A Navy Frigate.]]&lt;br /&gt;
This OXP requires the [[Behemoth|Behemoth OXP]] to function properly.&lt;br /&gt;
&lt;br /&gt;
===Updates===&lt;br /&gt;
[[Image:ms1.png|right|thumb|200px|A Navy Minesweeper.]]&lt;br /&gt;
&lt;br /&gt;
Version 2.0&lt;br /&gt;
-SecComs are now interactive with options to:&amp;lt;br&amp;gt;&lt;br /&gt;
-Check the latest Navy News&amp;lt;br&amp;gt;&lt;br /&gt;
-Buy Victory Bonds to support the war (benefits to patrons)&amp;lt;br&amp;gt;&lt;br /&gt;
-And coming soon... signup for Reserve Navy Missions&amp;lt;br&amp;gt;&lt;br /&gt;
-Also&amp;lt;br&amp;gt;&lt;br /&gt;
-Improved SecCom AI (now random shuttle launches)&amp;lt;br&amp;gt;&lt;br /&gt;
-Improved MineSweeper AI (now respond to aggressors)&amp;lt;br&amp;gt;&lt;br /&gt;
-Increased Thargoid vs Frigate ratio in interstellar space 3 to 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Relocated another SecCom in galaxy 3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Version 1.6&amp;lt;br&amp;gt;&lt;br /&gt;
-Added AI to Medical Ships allowing them to recover Escape-Capsules&amp;lt;br&amp;gt;&lt;br /&gt;
-Added Missile capability to Frigates&amp;lt;br&amp;gt;&lt;br /&gt;
-Fixed a few typos and errors&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Version 1.5 &amp;lt;br&amp;gt;&lt;br /&gt;
-Added new NPC Navy Shuttle &amp;lt;br&amp;gt;&lt;br /&gt;
-Added Abandon Ship AI to Behemoths causing Shuttle launches before they explode &amp;lt;br&amp;gt;&lt;br /&gt;
-Added all 16 Named Behemoths to OXP instead of Generic Behemoth &amp;lt;br&amp;gt;&lt;br /&gt;
-Relocated 3 SecComs in Galaxy 3 &amp;lt;br&amp;gt;&lt;br /&gt;
-SecCom's now have more variation of ships in Orbit &amp;lt;br&amp;gt;&lt;br /&gt;
-Improved SecCom AI and Hails &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Version 1.2&amp;lt;br&amp;gt;&lt;br /&gt;
- Corrected Script to keep Navy Patrols and Convoys from appearing in Interstellar Space &amp;lt;br&amp;gt;&lt;br /&gt;
- Added Script action to place Navy Frigates in Interstellar Space&amp;lt;br&amp;gt;&lt;br /&gt;
- Script adds 2 extra Thargoids for every 1 Frigate in Interstellar Space&amp;lt;br&amp;gt;&lt;br /&gt;
- Updated Frigate AI for Interstellar operation&amp;lt;br&amp;gt;&lt;br /&gt;
- SecCom Stations now rotate &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Download Link===&lt;br /&gt;
&lt;br /&gt;
[http://wiki.alioth.net/images/4/4d/Galactic_Navy_V2.0.zip Download (Galactic Navy V2.0)]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
--------------------------------------------------------------------&lt;br /&gt;
&lt;br /&gt;
[[Image:sc1.png|left|thumb|800px|A Navy SecCom Station.]]&lt;br /&gt;
[[Image:med1.png|right|thumb|200px|A Navy Medical Ship.]]&lt;br /&gt;
[[Image:ns1.png|right|thumb|200px|A Navy Shuttle.]]&lt;/div&gt;</summary>
		<author><name>Matt634</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.alioth.net/index.php?title=Galactic_Navy_OXP&amp;diff=8750</id>
		<title>Galactic Navy OXP</title>
		<link rel="alternate" type="text/html" href="https://wiki.alioth.net/index.php?title=Galactic_Navy_OXP&amp;diff=8750"/>
		<updated>2007-12-13T17:46:00Z</updated>

		<summary type="html">&lt;p&gt;Matt634: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| width=&amp;quot;100%&amp;quot; style=&amp;quot;padding: .5em 1em 1em; cellpadding: 0; cellspacing: 0; color: #000000; vertical-align: top; text-align: center;&amp;quot;&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|[[Image:navystar.png|100px]]&lt;br /&gt;
|[[Image:navystar.png|100px]]&lt;br /&gt;
|[[Image:navystar.png|100px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Overview===&lt;br /&gt;
[[Image:nt1.png|righ|thumb|200px|A Navy Transport.]]&lt;br /&gt;
&lt;br /&gt;
The Galactic Navy OXP introduces a more visible [[Galactic_Navy|Galactic Navy]] presence to the Ooniverse.  Each galaxy now contains 14 individual Sector Commands with base systems and stations.  There are several new navy ships and navy patrols including  [[Navy_Carrier_Group|Navy Carrier Groups]], frigate patrols, and convoys.&lt;br /&gt;
&lt;br /&gt;
Specifically this OXP adds 6 new NPC ships:&lt;br /&gt;
:&lt;br /&gt;
[[Navy_Frigate|The Navy Frigate]],&lt;br /&gt;
[[Navy_Frigate|Rogue Frigate]],&lt;br /&gt;
[[Navy_Medical_Ship|Navy Medical Ship]],&lt;br /&gt;
[[Navy_Minesweeper|Navy MineSweeper]],&lt;br /&gt;
[[Navy_Transport|Navy Transport]], and&lt;br /&gt;
[[Navy_Shuttle|Navy Shuttle]].&lt;br /&gt;
&lt;br /&gt;
It also adds Fourteen [[Navy_SecCom_Station|Navy SecCom Stations]] in each Galaxy orbiting their home planets in highly militarized systems.&lt;br /&gt;
&lt;br /&gt;
===Requires===&lt;br /&gt;
[[Image:fg2.png|right|thumb|200px|A Navy Frigate.]]&lt;br /&gt;
This OXP requires the [[Behemoth|Behemoth OXP]] to function properly.&lt;br /&gt;
&lt;br /&gt;
===Updates===&lt;br /&gt;
[[Image:ms1.png|right|thumb|200px|A Navy Minesweeper.]]&lt;br /&gt;
&lt;br /&gt;
Version 2.0&lt;br /&gt;
-SecComs are now interactive with options to:&lt;br /&gt;
-Check the latest Navy News&lt;br /&gt;
-Buy Victory Bonds to support the war (benefits to patrons)&lt;br /&gt;
-And coming soon... signup for Reserve Navy Missions&lt;br /&gt;
-Also&lt;br /&gt;
-Improved SecCom AI (now random shuttle launches)&lt;br /&gt;
-Improved MineSweeper AI (now respond to aggressors)&lt;br /&gt;
-Increased Thargoid vs Frigate ratio in interstellar space 3 to 1&lt;br /&gt;
-Relocated another SecCom in galaxy 3&lt;br /&gt;
&lt;br /&gt;
Version 1.6&amp;lt;br&amp;gt;&lt;br /&gt;
-Added AI to Medical Ships allowing them to recover Escape-Capsules&amp;lt;br&amp;gt;&lt;br /&gt;
-Added Missile capability to Frigates&amp;lt;br&amp;gt;&lt;br /&gt;
-Fixed a few typos and errors&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Version 1.5 &amp;lt;br&amp;gt;&lt;br /&gt;
-Added new NPC Navy Shuttle &amp;lt;br&amp;gt;&lt;br /&gt;
-Added Abandon Ship AI to Behemoths causing Shuttle launches before they explode &amp;lt;br&amp;gt;&lt;br /&gt;
-Added all 16 Named Behemoths to OXP instead of Generic Behemoth &amp;lt;br&amp;gt;&lt;br /&gt;
-Relocated 3 SecComs in Galaxy 3 &amp;lt;br&amp;gt;&lt;br /&gt;
-SecCom's now have more variation of ships in Orbit &amp;lt;br&amp;gt;&lt;br /&gt;
-Improved SecCom AI and Hails &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Version 1.2&amp;lt;br&amp;gt;&lt;br /&gt;
- Corrected Script to keep Navy Patrols and Convoys from appearing in Interstellar Space &amp;lt;br&amp;gt;&lt;br /&gt;
- Added Script action to place Navy Frigates in Interstellar Space&amp;lt;br&amp;gt;&lt;br /&gt;
- Script adds 2 extra Thargoids for every 1 Frigate in Interstellar Space&amp;lt;br&amp;gt;&lt;br /&gt;
- Updated Frigate AI for Interstellar operation&amp;lt;br&amp;gt;&lt;br /&gt;
- SecCom Stations now rotate &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Download Link===&lt;br /&gt;
&lt;br /&gt;
[http://wiki.alioth.net/images/4/4d/Galactic_Navy_V2.0.zip Download (Galactic Navy V1.6)]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
--------------------------------------------------------------------&lt;br /&gt;
&lt;br /&gt;
[[Image:sc1.png|left|thumb|800px|A Navy SecCom Station.]]&lt;br /&gt;
[[Image:med1.png|right|thumb|200px|A Navy Medical Ship.]]&lt;br /&gt;
[[Image:ns1.png|right|thumb|200px|A Navy Shuttle.]]&lt;/div&gt;</summary>
		<author><name>Matt634</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.alioth.net/index.php?title=File:Galactic_Navy_V2.0.zip&amp;diff=8749</id>
		<title>File:Galactic Navy V2.0.zip</title>
		<link rel="alternate" type="text/html" href="https://wiki.alioth.net/index.php?title=File:Galactic_Navy_V2.0.zip&amp;diff=8749"/>
		<updated>2007-12-13T17:44:22Z</updated>

		<summary type="html">&lt;p&gt;Matt634: &lt;/p&gt;
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		<author><name>Matt634</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.alioth.net/index.php?title=Navy_Frigate&amp;diff=8622</id>
		<title>Navy Frigate</title>
		<link rel="alternate" type="text/html" href="https://wiki.alioth.net/index.php?title=Navy_Frigate&amp;diff=8622"/>
		<updated>2007-12-02T20:39:02Z</updated>

		<summary type="html">&lt;p&gt;Matt634: &lt;/p&gt;
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&lt;div&gt;{| width=&amp;quot;100%&amp;quot; style=&amp;quot;padding: .5em 1em 1em; cellpadding: 0; cellspacing: 0; color: #000000; vertical-align: top; text-align: center;&amp;quot;&lt;br /&gt;
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|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|[[Image:navystar.png|100px]]&lt;br /&gt;
|[[Image:navystar.png|100px]]&lt;br /&gt;
|[[Image:navystar.png|100px]]&lt;br /&gt;
|}&lt;br /&gt;
==Overview==&lt;br /&gt;
{{Infobox ShipStats Oolite| title=Navy Frigate&lt;br /&gt;
|image = [[Image:fg2.png|250px]]&lt;br /&gt;
|dimensions = 390 x 195 x 60&lt;br /&gt;
|capacity = N/A&lt;br /&gt;
|capacityext = N/A&lt;br /&gt;
|missileslots = 8&lt;br /&gt;
|gunmounts = 20 Plasma Turrets&lt;br /&gt;
|maxspeed = 0.32 LM&lt;br /&gt;
|maneuverability = Roll: 0.8&amp;lt;br /&amp;gt;Pitch: 0.5&lt;br /&gt;
|energybanks = &amp;lt;b&amp;gt;&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;CLASSIFIED&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
|energyrecharge = Good (4)&lt;br /&gt;
|milshields = Yes&lt;br /&gt;
|shieldboost =Yes&lt;br /&gt;
|hyperspace = Yes&lt;br /&gt;
|isoxp = OXP&lt;br /&gt;
|isplayer = No&lt;br /&gt;
|baseprice = Not for sale&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Originally designed by the [[Taranis Corporation HQ (Oolite)|Taranis Corporation]] of Galaxy One as the ultimate progression of their popular [[Outrider (Oolite)|Outrider]], the Frigate is a multipurpose, medium-class capital ship serving in the Galactic Navy.  Envisioned by Admiral Matthews' forward-thinking and sweeping reforms to the Galactic Navy, it was primarily designed to support the Behemoth as a fighter screen in the Navy's formidable carrier group.  The Frigate proved quite capable in early engagements and was quickly moved into additional planet patrol and picket duties.  The Galactic Navy now has exclusive production rights of the Frigate, but several ships have been captured or salvaged by various rogue forces.  Although Admiral Matthews cannot be drawn to comment on this subversion of the fleet's newest assets, it is assured that the situation will not be allowed to continue for too long before action is taken.&lt;br /&gt;
&lt;br /&gt;
==Notable Features==&lt;br /&gt;
&lt;br /&gt;
The Frigate is essentially a mobile weapons platform.  Each ship bristles with twenty turrets and can unleash a devastating fusillade in any direction.  An enemy fighter caught in a Frigate's broadside is quickly vaporized in a wave of plasma -  larger ships seldom fair any better.  Additionally, it sports internal storage for 8 [[Faulcon de Lacy]] [[ECM_Hardened_Missile|HMX5]] ECM-hardened missiles.  The Frigate is not invulnerable, however.  It has no long range lasers or internal hanger bay and relies on fighter escorts for protection.&lt;br /&gt;
&lt;br /&gt;
==Download==&lt;br /&gt;
The Navy Frigate is part of the Galactic Navy OXP available [http://wiki.alioth.net/index.php/Galactic_Navy_OXP here]&lt;/div&gt;</summary>
		<author><name>Matt634</name></author>
		
	</entry>
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