Difference between revisions of "User:Phoenix"

From Elite Wiki
(More OXP Info)
(More OXP and projects info, turned into sections.)
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*'''This page is a work-in-progress.''' Check back soon for updates, or add it to your watchlist.
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*'''This page is a work-in-progress.''' Check back soon for updates, or add it to your watchlist. Content is subject to change without notice at any time. All content is released into the public domain. Feel free to use it anywhere for anything, but please mention me as the source for the content, and dropping me a line that you have done so is very much appreciated.  
  
  
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== About Me ==
 
== About Me ==
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Greetings, one and all. I am a young teenage male human living in the United States near Washington, DC. I like reading (Science Fiction), writing (Science Fiction), drawing (Science Fiction), Macs, and eating healthy food. I don't like junk food, profanity, or Windoze PeeCees (and software developers who only write for them).
 
Greetings, one and all. I am a young teenage male human living in the United States near Washington, DC. I like reading (Science Fiction), writing (Science Fiction), drawing (Science Fiction), Macs, and eating healthy food. I don't like junk food, profanity, or Windoze PeeCees (and software developers who only write for them).
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== Current Projects ==
 
== Current Projects ==
  
Right now, I am working on my userpage, which I hope to finish very soon. Once that is complete, I will work on adding stats data to the many, many ship articles that are missing it. I also have plans for several OXPs, including ship OXPs featuring the ships of PHOENIX, (the company, when it's in capital letters) which, at least at first, will be variants of native and (with permission) OXP ships, several novel missiles and defensive systems (including a shield missile), several stations related to PHOENIX, and some missions.  
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Right now, I am working on my userpage, which I hope to finish very soon. Once that is complete, I will work on adding stats data to the many, many ship articles that are missing it, as well as copying over Read Me information, and/or giving a basic assessment of the ship's capabilities and suggested role, but not going into detail, especially not about its background (eg. The Eagle Mk. II is a a fast, maneuverable fighter with a low price, but it has poor shields, low cargo capacity, and limited upgrade capacity. A light fighter, suggested for use as a beginning bounty hunter or combat vessel, but performs poorly in most other roles. Use the extra cash from selling your Cobra to equip it with a full loadout of combat equipment, especially shield boosters, if you want to survive more than a few pirate attacks.) This is sort of like a third party review of the ship, and will only be added if the page has no other information, and there is none in the Read Me file or in the forums; or, if there is content on the page other than stats, if the creator of the ship approves it.
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== Upcoming OXPs ==
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I also have plans for several OXPs, including ship OXPs featuring the ships of PHOENIX, (the company, when it's in capital letters) which, at least at first, will be variants of native and (with permission) OXP ships, several novel missiles and defensive systems (including a shield missile), several stations related to PHOENIX, and some missions. I will add a more comprehensive list of the OXPs I plan to release soonest soon, after I get some ''real'' work done.
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==Future Plans
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I eventually plan to release PHOENIX versions of the various ship OXPs out there, using an updated version of the Realistic Shipyards price computation formula. Similar to RS, (and, I presume, OSE) I plan on using, as a base, the ship price computation formula and tech level ranges, etc, with some minor tweaking, Unlike RS, it will have the most new and updated versions of each ship OXP, and there will be an adjustment for the ship's prestige/luxury/design/resale value/age, etc.
 
I eventually plan to release PHOENIX versions of the various ship OXPs out there, using an updated version of the Realistic Shipyards price computation formula. Similar to RS, (and, I presume, OSE) I plan on using, as a base, the ship price computation formula and tech level ranges, etc, with some minor tweaking, Unlike RS, it will have the most new and updated versions of each ship OXP, and there will be an adjustment for the ship's prestige/luxury/design/resale value/age, etc.

Revision as of 01:25, 22 February 2010

GREETINGS! IMPORTANT NOTICES:


  • This page is a work-in-progress. Check back soon for updates, or add it to your watchlist. Content is subject to change without notice at any time. All content is released into the public domain. Feel free to use it anywhere for anything, but please mention me as the source for the content, and dropping me a line that you have done so is very much appreciated.


  • Please sign my Guest Book if you have looked at this page (which you obviously have, since you are reading this). You are welcome to leave comments, suggestions, or anything else you want in the Comments/Suggestions Section.


Thank You.


Live long and prosper, and may the Great Bird of the Galaxy bless your planet! —THE PHOENIX {Talk to me!} 01:20, 21 February 2010 (UTC)


About Me

Greetings, one and all. I am a young teenage male human living in the United States near Washington, DC. I like reading (Science Fiction), writing (Science Fiction), drawing (Science Fiction), Macs, and eating healthy food. I don't like junk food, profanity, or Windoze PeeCees (and software developers who only write for them).


Current Projects

Right now, I am working on my userpage, which I hope to finish very soon. Once that is complete, I will work on adding stats data to the many, many ship articles that are missing it, as well as copying over Read Me information, and/or giving a basic assessment of the ship's capabilities and suggested role, but not going into detail, especially not about its background (eg. The Eagle Mk. II is a a fast, maneuverable fighter with a low price, but it has poor shields, low cargo capacity, and limited upgrade capacity. A light fighter, suggested for use as a beginning bounty hunter or combat vessel, but performs poorly in most other roles. Use the extra cash from selling your Cobra to equip it with a full loadout of combat equipment, especially shield boosters, if you want to survive more than a few pirate attacks.) This is sort of like a third party review of the ship, and will only be added if the page has no other information, and there is none in the Read Me file or in the forums; or, if there is content on the page other than stats, if the creator of the ship approves it.


Upcoming OXPs

I also have plans for several OXPs, including ship OXPs featuring the ships of PHOENIX, (the company, when it's in capital letters) which, at least at first, will be variants of native and (with permission) OXP ships, several novel missiles and defensive systems (including a shield missile), several stations related to PHOENIX, and some missions. I will add a more comprehensive list of the OXPs I plan to release soonest soon, after I get some real work done.


==Future Plans


I eventually plan to release PHOENIX versions of the various ship OXPs out there, using an updated version of the Realistic Shipyards price computation formula. Similar to RS, (and, I presume, OSE) I plan on using, as a base, the ship price computation formula and tech level ranges, etc, with some minor tweaking, Unlike RS, it will have the most new and updated versions of each ship OXP, and there will be an adjustment for the ship's prestige/luxury/design/resale value/age, etc.