User:Norby

From Elite Wiki
Revision as of 13:19, 7 September 2013 by Norby (talk | contribs) (Alternative customer in SellAll OXP)

First played Elite on Commodore +4 in 1987. This was the best game in my eyes at that time.

Found Oolite in jan 2013 and enjoy not only the game but OXP programming also as a hobby which can give me the feeling of the freedom. I hope the result will entertain my sons and you also. :)


My OXPs

Equipment

  • Detectors - show your energy on the HUD and more target informations.
  • Telescope - extended targeting and scanning features, auto steering, sniper ring and more.
  • Towbar - make money from derelict ships.

Mechanics

  • ShipVersion - all ship get version numbers, NPCs get extra equipments scaled with the version.

Misc

  • HudRequests - tech demo to make dynamic HUDs, requests for core improvements and a mini-game to earn highscores.
  • LogEvents - write messages into Logs/Latest.log using all event handlers to help debugging OXPs and review battles.
  • SellAll OXP - sell all cargo with one keypress and can sell to an alternative cutomer if the market is full.

Ship

  • RocketMiner - can dock without rolling if well centered due to the barrel form (requested by my little son).

Contributed

Future

Some OXP placed into the betatest folder before released. Can suffer serious changes, use for test play only.

  • HardShips - all ship get 6 side armour, Hard ships get Hard Armour, new defensive equipments and Drones.
  • RocketShips - 8 new ship, can fly faster for some cost, get secondary autofire weapons and malfunctions. ;)
  • ShipGallery - browse all installed ships in-game (need the new Ship.keys() method arriving in Oolite v1.79).