Difference between revisions of "Talk:OXP howto AI"

From Elite Wiki
Line 1: Line 1:
list of lacking method descriptions..
+
running list of most lacking method descriptions..
 +
 
 +
*performLanding
 +
*setDestinationToDockingAbort
 +
*setPlanetPatrolCoordinates
 +
*setDestinationWithinTarget
 +
*patrolReportIn
 
*addFuel  
 
*addFuel  
*recallDockingInstructions
 
 
*setDestinationToDockingAbort
 
*setDestinationToDockingAbort
*markTargetForFines
+
--[[User:Murgh|Murgh]] 20:11, 26 January 2006 (UTC)
*patrolReportIn
+
 
*messageMother
+
 
*groupAttackTarget
 
*commsMessage
 
*wormholeEntireGroup
 
*setDestinationWithinTarget
 
*setAITo
 
*findNearestPlanet
 
*setDestinationFromCoordinates
 
*setTargetToFoundTarget
 
*setSpeedFactorTo <-> setSpeedTo
 
*setDestinationToCurrentLocation
 
[[User: Murgh| Murgh]]
 
  
 
OK updated and added various entries.
 
OK updated and added various entries.
Line 33: Line 27:
  
 
--[[User:Aegidian|Aegidian]] 11:22, 22 January 2006 (UTC)
 
--[[User:Aegidian|Aegidian]] 11:22, 22 January 2006 (UTC)
 +
  
 
Hmm.. I did refer somewhere to '''AIreference.htm''' residing in the oolite folder, that file contains a reasonably coherent explanation on AI-states and messages.
 
Hmm.. I did refer somewhere to '''AIreference.htm''' residing in the oolite folder, that file contains a reasonably coherent explanation on AI-states and messages.
Line 47: Line 42:
 
[[User:Arexack|Arexack]]1600 monday
 
[[User:Arexack|Arexack]]1600 monday
 
--[[User:Arexack|Arexack]] 15:07, 23 January 2006 (UTC)
 
--[[User:Arexack|Arexack]] 15:07, 23 January 2006 (UTC)
 +
  
 
: I like it. it's better this way with the hypertext index than replacing them with * rows, I think. [[User: Murgh| Murgh]]
 
: I like it. it's better this way with the hypertext index than replacing them with * rows, I think. [[User: Murgh| Murgh]]

Revision as of 21:11, 26 January 2006

running list of most lacking method descriptions..

  • performLanding
  • setDestinationToDockingAbort
  • setPlanetPatrolCoordinates
  • setDestinationWithinTarget
  • patrolReportIn
  • addFuel
  • setDestinationToDockingAbort

--Murgh 20:11, 26 January 2006 (UTC)


OK updated and added various entries. Arexack

Giles's thoughts

Needs an introduction explaining what a state-machine is and how Oolite uses them in its AI.

Also how AI receive messages (in the form of strings) and processes messages about every five seconds (depending on the pauseAI set), except when asked to react to a certain message.

A simple state machine should be given as an example and then shown as a property list.


Note that I'm likely to expand the use of AI in Oolite:- ship pilots will also have AI which will receive copies of messages sent to the ship's AI, but pilots AI's will perform a more 'strategic' role.

--Aegidian 11:22, 22 January 2006 (UTC)


Hmm.. I did refer somewhere to AIreference.htm residing in the oolite folder, that file contains a reasonably coherent explanation on AI-states and messages.

'AddFuel #' ... is it not 'awardFuel #'? Arexack Mo1:52AM 23jan06

Arexack's meddling

I just reorganised the entries into functional groups.

Should we keep this list format (for linking purposes) or replace the === with * for better overview?

Arexack1600 monday --Arexack 15:07, 23 January 2006 (UTC)


I like it. it's better this way with the hypertext index than replacing them with * rows, I think. Murgh