Difference between revisions of "System Features Rings"

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This OXP adds some dust rings to a few planets in each galaxy. Whether those rings are traditional gas giant rings or debris rings from industry or long-past battles depends on your planet texture OXP.
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This OXP adds some dust rings to a few planets in each galaxy.  
[[File:SystemFeaturesRings2.jpg|right]]
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[[File:Gsagostinho.SystemFeatures.Rings.2.3-screenie1.jpg|700px|right]]
  
 
== Download ==
 
== Download ==
Download using the extension manager in the game, or using the following link: [http://wiki.alioth.net/img_auth.php/5/5d/Cim.gsagostinho.SystemFeatures.Rings.oxz System Features: Rings 2.3]. (Requires Oolite 1.80 or later)
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Download using the extension manager in the game, or using the following link: [http://wiki.alioth.net/img_auth.php/5/5d/Cim.gsagostinho.SystemFeatures.Rings.oxz System Features: Rings 2.4]. (Requires Oolite 1.80 or later)
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03/08/2017 - Version 2.4:
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* change to shader to fix a bug with certain ATI cards.
  
 
24/07/2017 - Version 2.3:
 
24/07/2017 - Version 2.3:
* code cleanup.
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* code refactoring.
 
* rings fade into blue when entering the atmosphere (such as when using PlanetFall).
 
* rings fade into blue when entering the atmosphere (such as when using PlanetFall).
  
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== Requirements ==
 
== Requirements ==
 
A shader-supporting graphics card is required, the more recent the better. Older shader-supporting cards may be too slow to render the rings at an adequate framerate.
 
A shader-supporting graphics card is required, the more recent the better. Older shader-supporting cards may be too slow to render the rings at an adequate framerate.
[[File:SystemFeaturesRings1.jpg|left]]
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==Images==
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<gallery>
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Image:Gsagostinho.SystemFeatures.Rings.2.3-screenie2.jpg|Rings now have different thickness
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Image:Gsagostinho.SystemFeatures.Rings.2.3-screenie3.jpg|As well as different number of main gaps (in this case, 2)
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Image:Gsagostinho.SystemFeatures.Rings.2.3-screenie4.jpg|As we get closer, their granular structure becomes visisble
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Image:Gsagostinho.SystemFeatures.Rings.2.3-screenie5.jpg|Close up detail
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</gallery>
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<br style='clear:both'>
 
<br style='clear:both'>
 
==Quick Facts==
 
==Quick Facts==
 
{{OXPLevel|0}}{{Infobox OXPb| title = System Features: Rings
 
{{OXPLevel|0}}{{Infobox OXPb| title = System Features: Rings
|version = 1.2
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|version = 2.3
|release = 2014-04-25
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|release = 2017-07-24
 
|license = CC-BY-SA 3.0
 
|license = CC-BY-SA 3.0
 
|features = Ring system
 
|features = Ring system
 
|category = Ambience OXPs
 
|category = Ambience OXPs
|author = [[User:cim|cim]]
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|author = [[User:cim|cim]], [[User:Gsagostinho|gsagostinho]]
 
|download = [[#Download|See Download]]
 
|download = [[#Download|See Download]]
|feedback = [http://aegidian.org/bb/viewtopic.php?f=4&t=12544 Bulletin Board thread]
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|feedback = [http://aegidian.org/bb/viewtopic.php?f=4&t=18921&p=257815 Bulletin Board thread]
 
}}
 
}}

Revision as of 09:12, 3 August 2017

This OXP adds some dust rings to a few planets in each galaxy.

Gsagostinho.SystemFeatures.Rings.2.3-screenie1.jpg

Download

Download using the extension manager in the game, or using the following link: System Features: Rings 2.4. (Requires Oolite 1.80 or later)

03/08/2017 - Version 2.4:

  • change to shader to fix a bug with certain ATI cards.

24/07/2017 - Version 2.3:

  • code refactoring.
  • rings fade into blue when entering the atmosphere (such as when using PlanetFall).

20/07/2017 - Version 2.2:

  • smaller ring bands and grains only visible at closer distance.
  • improved the issues with moire pattern, in particular at lower resolutions.

20/07/2017 - Version 2.1:

  • the large gaps in the rings are now randomized making each system more unique.
  • the colour gradient function is also randomized for more unique rings.
  • renamed the effect script.

19/07/2017 - Version 2.0:

  • rings now have different relative sizes to the planet.
  • they also have different radial length.
  • applied a slight yellow tint.
  • applied ambient light.
  • shadows are darker.
  • changed the spawning algorithm which, among other things, make the rings more common.
  • ring now uses a colour gradient instead of a texture (which is now only used to generate noise).

Version 1.2:

  • use 1.80 features, repackage.

Version 1.1:

  • improved ring texture and appearance contributed by ZygoUgo.

Version 1.0:

  • initial non-beta release.

Requirements

A shader-supporting graphics card is required, the more recent the better. Older shader-supporting cards may be too slow to render the rings at an adequate framerate.

Images



Quick Facts

Levelindicator0.png
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Version Released License Features Category Author(s) Feedback
2.3 2017-07-24 CC-BY-SA 3.0 Ring system Ambience OXPs cim, gsagostinho Bulletin Board thread