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  • ...t to intercept and neutralise the incoming weapon before it can strike the ship and cause damage. ...gher planets. It is hull-mounted to allow a clear fire-path all around the ship, and needs no pylon space. The initially purchased launcher comes fitted wi
    15 KB (2,466 words) - 02:15, 29 February 2024
  • ...ost of these do not have a small variant, so you will find that your small ship defaults to the Vanilla game HUD! :* Warning signs for low altitude/energy/shields/high temperature - see Vimana HUD
    13 KB (1,866 words) - 02:53, 29 February 2024
  • ...lite)|Cargo Capacity]] <td>[[Fastest Ships (Oolite)|Max Speed]] <td>Energy Banks <td>Missile Slots <td>Possible Equipment <td>Roll/Pitch <td>Gun Mounts <td>Energy Recharge Rate <td>[[Expensive Ships (Oolite)|Base Cost]]
    23 KB (4,407 words) - 13:49, 22 January 2016
  • ...Appear <td>Revised Tech Levels <td>Ext Cargo Cap. <td>Max Speed <td>Energy Banks <td>Missile Slots <td>Possible Equipment <td>Roll/Pitch <td>Gun Mounts <td>Energy Recharge Rate
    22 KB (4,271 words) - 20:41, 23 January 2016
  • ....png|thumb|right|400px|F5 ''ship details'' screen showing extended list of ship equipment]] [[File:Ship Configuration F3 page (1).png|thumb|right|400px|F3 screen (top level - whit
    79 KB (12,888 words) - 04:24, 29 February 2024
  • energy = 0.5; ....91, and will hide the cost and install time values from showing on the F3 Ship Outfitting screen, leaving just the item name.
    184 KB (17,196 words) - 02:39, 29 February 2024
  • ...s used on a large scale for station repairs, and adapted them for standard ship usage. ...repair bots to control and repair any broken equipment that happens on the ship in-flight.
    11 KB (1,567 words) - 08:45, 18 March 2024
  • It forces your ship to flicker and be removed from radar scanners so people upon whom you fire ...lso a danger if it runs out in the midst of laser fire. (It is your energy banks which allow you to survive shield failure).
    3 KB (469 words) - 02:26, 29 February 2024
  • Your Elite rating depends on your score. Depending on the ship you destroy, you get between 3 (Orbit shuttle) and 150 (Thargoid, Wolf Mk I ...is determined by chasing them for a while. Units are vertical bars on your ship's speed indicator.
    8 KB (1,251 words) - 10:26, 11 April 2021
  • Energy usage is still multiplied: a 5x burst could empty your energy banks pretty fast - so use wisely! ...Lasers]] where there is an '''S''' or '''W''' mark in the lasers column of ship tables.
    8 KB (1,127 words) - 00:24, 10 April 2024
  • ...he same, with a full range of equipment options available and eight energy banks with efficient rechargers already included. Since its introduction, the Boa {{ship-OXP | Oolite_ships}}
    1 KB (150 words) - 02:19, 29 February 2024
  • ...e to improve it for later versions. If you are interested in an up-to-date ship of this kind we suggest installing Fer-de-Lance NG-2. ...r the more adventures pilots with not enough cargo for a daily trader this ship never sold well.
    8 KB (1,212 words) - 11:48, 8 June 2021
  • ...to live, to make money, impress women, explore the galaxy etc. etc. - This ship'' ! Energy banks
    20 KB (2,826 words) - 02:57, 29 February 2024
  • ...ve flashing contacts show up on sensors - active Thargons, with no control ship in sight (it was there, just lurking outside of sensor range). Inexplicably ...th me everywhere for exactly this eventuality. I slowed to a stop, let the ship catch up (taking a lot of damage as a result), and then hit injectors, ejec
    8 KB (1,401 words) - 02:49, 29 February 2024
  • ...n: left; white-space:normal; word-wrap: break-word;"|Buy upgrades for your ship excluding weapons ...t-align: left; white-space:normal; word-wrap: break-word;"|Addons for your ship for blowing up the baddies
    169 KB (24,764 words) - 08:35, 18 March 2024
  • ...rket the notorious [[Contractor_ZZ1|'Contractor']] uber-ship. Although the ship is not illegal, GalCop is well aware of the Shipyard's dubious ownership an ...s the basis for their Taxis, but this actually made a lot of sense, as the ship was the right size and shape, all the development work had already been don
    5 KB (714 words) - 04:43, 29 February 2024
  • ...allowing enhanced energy transfer rates to recharge the shields ''if'' the energy is available. ...ilian and Naval versions, requiring an [[Extra Energy Unit]] or a [[Naval Energy Unit]] and providing even higher recharge rates.
    4 KB (662 words) - 03:13, 29 February 2024
  • ...ds as an extra layer of protection, while NPCs haven't. They rely on their energy only. ...ed, adding a layer of protection against damage, just like with the player ship. This makes it harder to kill NPCs, therefore this OXP has a direct impact
    3 KB (525 words) - 16:27, 15 November 2021
  • ...kes at the same time the projectiles perfectly safe for storage on a space ship. ...an added safety measure the guns will shut down if there is only one full energy bank left.
    9 KB (1,387 words) - 03:39, 29 February 2024
  • .... And what is better than a Cobra Mark III for about the same price? Why a ship that looks just like the old rust bucket, but with modern upgrades to boost 3) Energy plant replaced with superior Xenion unit.
    4 KB (565 words) - 02:26, 29 February 2024

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