Difference between revisions of "Sector5/Anleis"

From Elite Wiki
(2 intermediate revisions by the same user not shown)
Line 1: Line 1:
{{System|Name=Anleis|Sector=5|System=0|XPos=32|YPos=165|Location=|Government=0|Economy=7|Techlevel=3|Population=1.4|Inhabitants=Human Colonists|Productivity=2240|PlanetRadius=5664|MapX=32|MapY=82}}
+
{{System|Name=Anleis|Sector=5|System=0|XPos=32|YPos=165|Location=|Government=0|Economy=7|Techlevel=1|Population=1.4|Inhabitants=Human Colonists|Productivity=768|PlanetRadius=5664|MapX=32|MapY=82}}
 
<!-- Copy and edit the following box for a smaller "System Box" for fictions or OXPs
 
<!-- Copy and edit the following box for a smaller "System Box" for fictions or OXPs
{{SmallSystem|Name=Anleis|Sector=5|System=0|XPos=32|YPos=165|Location=|Government=0|Economy=7|Techlevel=3|Population=1.4|Inhabitants=Human Colonists|Productivity=2240|PlanetRadius=5664}}
+
{{SmallSystem|Name=Anleis|Sector=5|System=0|XPos=32|YPos=165|Location=|Government=0|Economy=7|Techlevel=1|Population=1.4|Inhabitants=Human Colonists|Productivity=768|PlanetRadius=5664}}
 
End of the small system box -->
 
End of the small system box -->
 
{{GalacticCatalogueEntry|Name=Anleis|Sector=5|System=0|Description=This planet is mildly fabled for its inhabitants' eccentric love for tourists but plagued by lethal disease.}}
 
{{GalacticCatalogueEntry|Name=Anleis|Sector=5|System=0|Description=This planet is mildly fabled for its inhabitants' eccentric love for tourists but plagued by lethal disease.}}
Line 7: Line 7:
 
There are 15 direct Witchspace Routes from/to Anleis:
 
There are 15 direct Witchspace Routes from/to Anleis:
 
{{WitchspaceHeader}}
 
{{WitchspaceHeader}}
{{WitchspaceEntry|Name=Esmain|Sector=5|System=5|Distance=6.4|Government=0|Economy=3|Techlevel=10|Population=3.8|Productivity=10944|Routes=}}
+
{{WitchspaceEntry|Name=Esmain|Sector=5|System=5|Distance=6.4|Government=0|Economy=3|Techlevel=8|Population=3.8|Productivity=7168|Routes=}}
{{WitchspaceEntry|Name=Raleor|Sector=5|System=50|Distance=1.2|Government=6|Economy=2|Techlevel=11|Population=4.9|Productivity=31360|Routes=}}
+
{{WitchspaceEntry|Name=Raleor|Sector=5|System=50|Distance=0.8|Government=6|Economy=2|Techlevel=11|Population=4.9|Productivity=31360|Routes=}}
 
{{WitchspaceEntry|Name=Issodien|Sector=5|System=57|Distance=3.2|Government=7|Economy=1|Techlevel=11|Population=4.9|Productivity=38808|Routes=}}
 
{{WitchspaceEntry|Name=Issodien|Sector=5|System=57|Distance=3.2|Government=7|Economy=1|Techlevel=11|Population=4.9|Productivity=38808|Routes=}}
 
{{WitchspaceEntry|Name=Edxexe|Sector=5|System=64|Distance=6.4|Government=0|Economy=3|Techlevel=8|Population=3.2|Productivity=7168|Routes=}}
 
{{WitchspaceEntry|Name=Edxexe|Sector=5|System=64|Distance=6.4|Government=0|Economy=3|Techlevel=8|Population=3.2|Productivity=7168|Routes=}}
Line 15: Line 15:
 
{{WitchspaceEntry|Name=Divees|Sector=5|System=171|Distance=6.8|Government=5|Economy=2|Techlevel=10|Population=4.4|Productivity=25344|Routes=}}
 
{{WitchspaceEntry|Name=Divees|Sector=5|System=171|Distance=6.8|Government=5|Economy=2|Techlevel=10|Population=4.4|Productivity=25344|Routes=}}
 
{{WitchspaceEntry|Name=Bedixe|Sector=5|System=174|Distance=2.8|Government=1|Economy=7|Techlevel=3|Population=1.7|Productivity=2040|Routes=}}
 
{{WitchspaceEntry|Name=Bedixe|Sector=5|System=174|Distance=2.8|Government=1|Economy=7|Techlevel=3|Population=1.7|Productivity=2040|Routes=}}
{{WitchspaceEntry|Name=Cemaaran|Sector=5|System=177|Distance=5.2|Government=1|Economy=6|Techlevel=6|Population=2.6|Productivity=6240|Routes=}}
+
{{WitchspaceEntry|Name=Cemaaran|Sector=5|System=177|Distance=5.2|Government=1|Economy=6|Techlevel=4|Population=2.6|Productivity=3200|Routes=}}
 
{{WitchspaceEntry|Name=Tiqu|Sector=5|System=202|Distance=3.2|Government=4|Economy=5|Techlevel=7|Population=3.4|Productivity=10880|Routes=}}
 
{{WitchspaceEntry|Name=Tiqu|Sector=5|System=202|Distance=3.2|Government=4|Economy=5|Techlevel=7|Population=3.4|Productivity=10880|Routes=}}
 
{{WitchspaceEntry|Name=Arzaquar|Sector=5|System=209|Distance=6.0|Government=1|Economy=7|Techlevel=5|Population=2.5|Productivity=3000|Routes=}}
 
{{WitchspaceEntry|Name=Arzaquar|Sector=5|System=209|Distance=6.0|Government=1|Economy=7|Techlevel=5|Population=2.5|Productivity=3000|Routes=}}
{{WitchspaceEntry|Name=Onrequus|Sector=5|System=241|Distance=4.8|Government=1|Economy=3|Techlevel=8|Population=3.1|Productivity=11160|Routes=}}
+
{{WitchspaceEntry|Name=Onrequus|Sector=5|System=241|Distance=4.8|Government=1|Economy=3|Techlevel=6|Population=3.1|Productivity=7000|Routes=}}
 
{{WitchspaceEntry|Name=Latile|Sector=5|System=243|Distance=5.2|Government=3|Economy=6|Techlevel=7|Population=3.4|Productivity=7616|Routes=}}
 
{{WitchspaceEntry|Name=Latile|Sector=5|System=243|Distance=5.2|Government=3|Economy=6|Techlevel=7|Population=3.4|Productivity=7616|Routes=}}
 
{{WitchspaceEntry|Name=Tezabi|Sector=5|System=247|Distance=6.8|Government=2|Economy=2|Techlevel=8|Population=3.3|Productivity=12672|Routes=}}
 
{{WitchspaceEntry|Name=Tezabi|Sector=5|System=247|Distance=6.8|Government=2|Economy=2|Techlevel=8|Population=3.3|Productivity=12672|Routes=}}

Revision as of 09:14, 7 December 2017

Logo64 Anarchy.png Anleis Logo64 PoorAgricultural.png
Logo TL1.png
GalCat ID: 5:0
Location: 32,165 of GalSector 5
Government: Anarchy
Economy: Poor Agricultural
Technology Level: 1
Population: 1.4 Billion
(Human Colonists)
Productivity: 768 MCr
Planet Radius: 5664km
Location of Anleis in Sector 5
Sector5Overview.png
MicroCircle.png
This planet is mildly fabled for its inhabitants' eccentric love for tourists but plagued by lethal disease.
Old Galactic Catalogue Entry for 5:0 (Anleis)

Witchspace Routes

There are 15 direct Witchspace Routes from/to Anleis:

Destination Distance Gov. Eco. TL Pop. Prod
Esmain 6.4 LY 0Logo64 Anarchy.png 3Logo64 MainlyIndustrial.png 08Logo TL8s.png 3.8 Bln. 0071687168 MCr
Raleor 0.8 LY 6Logo64 Democracy.png 2Logo64 PoorIndustrial.png 11Logo TL11s.png 4.9 Bln. 03136031360 MCr
Issodien 3.2 LY 7Logo64 CorporateState.png 1Logo64 AverageIndustrial.png 11Logo TL11s.png 4.9 Bln. 03880838808 MCr
Edxexe 6.4 LY 0Logo64 Anarchy.png 3Logo64 MainlyIndustrial.png 08Logo TL8s.png 3.2 Bln. 0071687168 MCr
Ororbe 4.0 LY 6Logo64 Democracy.png 1Logo64 AverageIndustrial.png 13Logo TL13s.png 5.6 Bln. 04032040320 MCr
Soteri 5.2 LY 3Logo64 Dictatorship.png 3Logo64 MainlyIndustrial.png 08Logo TL8s.png 3.5 Bln. 01372013720 MCr
Divees 6.8 LY 5Logo64 Confederacy.png 2Logo64 PoorIndustrial.png 10Logo TL10s.png 4.4 Bln. 02534425344 MCr
Bedixe 2.8 LY 1Logo64 Feudal.png 7Logo64 PoorAgricultural.png 03Logo TL3s.png 1.7 Bln. 0020402040 MCr
Cemaaran 5.2 LY 1Logo64 Feudal.png 6Logo64 AverageAgricultural.png 04Logo TL4s.png 2.6 Bln. 0032003200 MCr
Tiqu 3.2 LY 4Logo64 Communism.png 5Logo64 RichAgricultural.png 07Logo TL7s.png 3.4 Bln. 01088010880 MCr
Arzaquar 6.0 LY 1Logo64 Feudal.png 7Logo64 PoorAgricultural.png 05Logo TL5s.png 2.5 Bln. 0030003000 MCr
Onrequus 4.8 LY 1Logo64 Feudal.png 3Logo64 MainlyIndustrial.png 06Logo TL6s.png 3.1 Bln. 0070007000 MCr
Latile 5.2 LY 3Logo64 Dictatorship.png 6Logo64 AverageAgricultural.png 07Logo TL7s.png 3.4 Bln. 0076167616 MCr
Tezabi 6.8 LY 2Logo64 MultiGovernment.png 2Logo64 PoorIndustrial.png 08Logo TL8s.png 3.3 Bln. 01267212672 MCr
Zaxeed 6.0 LY 2Logo64 MultiGovernment.png 4Logo64 MainlyAgricultural.png 06Logo TL6s.png 2.7 Bln. 0077767776 MCr

Trade

Item Price Quantity Avail-
ability
Annotations
Min Avg Max Min Avg Max
Food 2.0 2.1 2.4 20 20.5 21 100.0%
Textiles 5.2 5.8 6.4 17 18.5 20 100.0%
Radioactives 17.6 19.0 20.4 23 26.5 30 100.0%
Slaves 2.0 8.2 14.4 5 20.5 36 100.0%
Liquor/Wines 19.2 22.1 25.2 30 37.5 45 100.0%
Luxuries 100.8 101.3 102.0 0 1.0 1 25.0%
Narcotics 2.4 58.4 101.6 0 36.1 61 56.2%
Computers 100.8 101.3 102.0 0 0.0 0 0.0%
Machinery 63.6 65.0 66.4 0 3.0 5 62.5%
Alloys 34.0 40.1 46.4 10 25.5 41 100.0%
Firearms 86.0 87.3 88.8 0 0.0 0 0.0%
Furs 45.2 57.8 70.4 0 32.0 63 98.4%
Minerals 10.0 10.6 11.2 60 61.5 63 100.0%
Gold 36.0 37.3 38.8 9 12.5 16 100.0%
Platinum 62.8 69.0 75.2 5 20.5 36 100.0%
Gem-Stones 15.2 18.1 21.2 1 8.5 16 100.0%
Alien Items 63.2 64.6 66.0 0 0.0 0 0.0%
Average prices are based on long-term established averages (the so-called arithmetic mean). The average quantity is based only on quantity values greater zero. Availability gives a percentage whether a good is available in this system. Please note that these are statistical data. GalCop regulations expressively forbids the broadcasting of actual prices beyond the current system.

OXPs

Fiction