Sector2/Abege

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Revision as of 20:42, 15 January 2011 by Treczoks (talk | contribs) (Galactic Navy)
Logo64 Communism.png Abege Logo64 MainlyIndustrial.png
Logo TL7.png
GalCat ID: 2:221
Location: 160,35 in the medium one o'clock direction of GalSector 2
Government: Communism
Economy: Mainly Industrial
Technology Level: 7
Population: 3.2 Billion
(Bony Felines)
Productivity: 14336 MCr
Planet Radius: 6816km
Location of Abege in Sector 2
Sector2Overview.png
MicroCircle.png
The world Abege is most well known for its vast dense forests.
Old Galactic Catalogue Entry for 2:221 (Abege)

Witchspace Routes

There are 9 direct Witchspace Routes from/to Abege:

Destination Distance Gov. Eco. TL Pop. Prod
Inzaquma 5.2 LY 1Logo64 Feudal.png 6Logo64 AverageAgricultural.png 04Logo TL4s.png 2.0 Bln. 0032003200 MCr
Tezaeded 4.8 LY 7Logo64 CorporateState.png 0Logo64 RichIndustrial.png 15Logo TL15s.png 6.4 Bln. 05632056320 MCr
Onatbeza 3.6 LY 7Logo64 CorporateState.png 0Logo64 RichIndustrial.png 14Logo TL14s.png 6.0 Bln. 05280052800 MCr
Tiriusri 6.0 LY 1Logo64 Feudal.png 6Logo64 AverageAgricultural.png 05Logo TL5s.png 2.4 Bln. 0038403840 MCr
Orarra 6.4 LY 6Logo64 Democracy.png 1Logo64 AverageIndustrial.png 10Logo TL10s.png 4.4 Bln. 03168031680 MCr
Cezaa 4.8 LY 0Logo64 Anarchy.png 3Logo64 MainlyIndustrial.png 06Logo TL6s.png 2.4 Bln. 0053765376 MCr
Zageuser 0.8 LY 4Logo64 Communism.png 6Logo64 AverageAgricultural.png 04Logo TL4s.png 2.3 Bln. 0058885888 MCr
Soaleed 6.0 LY 3Logo64 Dictatorship.png 6Logo64 AverageAgricultural.png 05Logo TL5s.png 2.6 Bln. 0058245824 MCr
Esgebi 3.2 LY 2Logo64 MultiGovernment.png 1Logo64 AverageIndustrial.png 08Logo TL8s.png 3.2 Bln. 01382413824 MCr

Trade

Item Price Quantity Avail-
ability
Annotations
Min Avg Max Min Avg Max
Food 5.2 5.4 5.6 12 12.5 13 100.0%
Textiles 6.8 7.3 8.0 13 14.5 16 100.0%
Radioactives 22.4 23.7 25.2 11 14.5 18 100.0%
Slaves 10.0 16.2 22.4 0 8.5 16 50.0%
Liquor/Wines 27.2 30.1 33.2 10 17.5 25 100.0%
Luxuries 88.0 88.6 89.2 30 31.5 33 100.0%
Narcotics 26.4 50.3 74.4 0 21.0 41 37.5%
Computers 78.4 79.0 79.6 14 15.5 17 100.0%
Machinery 54.0 55.3 56.8 22 25.5 29 100.0%
Alloys 32.4 38.5 44.8 14 29.5 45 100.0%
Firearms 65.2 66.6 68.0 0 0.0 0 0.0%
Furs 59.6 72.2 84.8 0 27.5 54 84.3%
Minerals 11.6 12.2 12.8 56 57.5 59 100.0%
Gold 37.6 39.0 40.4 5 8.5 12 100.0%
Platinum 66.0 72.1 78.4 0 19.0 63 96.8%
Gem-Stones 16.8 19.8 22.8 0 6.5 12 75.0%
Alien Items 39.2 40.6 42.0 0 0.0 0 0.0%
Average prices are based on long-term established averages (the so-called arithmetic mean). The average quantity is based only on quantity values greater zero. Availability gives a percentage whether a good is available in this system. Please note that these are statistical data. GalCop regulations expressively forbids the broadcasting of actual prices beyond the current system.

OXPs

Famous Planets 2.5

Abege is currently entering an ice age. The enormous icecaps are advancing to the equator. Scientists believe that the event was triggered by changes in the orbit of the planet itself several thousand years ago. The planet is covered by dense forests but these forests are crushed at the edge under the advancing glaciers. Abex Mono is the main base and is, so far, out of direct danger. The leading edge of the main glaciers are over four kilometres high and are a truely awesome spectacle from the ground. The jungle cats of Abege have adapted very quickly by growing thicker fur skin, but moves are afoot to evacuate them as the planet is expected to be completely ice bound by the year 3250. (Famous Planets OXP)

Galactic Navy

Sector2 Navy Sector Command 11 SmallNavySectorMap.png

The Abege system falls under the responsibility of the Navy Command Station 11 in Ceinerxe, three hops away. The shortest witchspace path to ComSec Station 11 in Ceinerxe is Abege -(5.2LY)-> Inzaquma -(4.4LY)-> Gerebied -(5.2LY)-> Ceinerxe. (Galactic Navy OXP)

Fiction

Routes and Regions

Spaceway L2

This trade route passes through this system, coming from Zageuser and going to Esgebi. See Spaceway L2 for details.

The Traders Almanach

If the limiting factor is the size of the cargo bay, you've got to get the best gain per unit, so buy memory chips or luxuries and move them to Inzaquma, Tiriusri, Zageuser, or Soaleed. To move Abegese Etcearon-fleeces to Tezaeded or Onatbeza is somewhere inbetween. What's more, your ship should have more than a normal pulse laser if you want to trade in Inzaquma and Tiriusri.
(Excerpt from: The Traders Almanach entry for 2:221)