Sector1/Digebiti

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Revision as of 19:00, 19 October 2009 by Treczoks (talk | contribs) (The Traders Almanach)
Logo64 Feudal.png Digebiti Logo64 PoorIndustrial.png
Logo TL8.png
GalCat ID: 1:96
Location: 117,192 in the medium six o'clock direction of GalSector 1
Government: Feudal
Economy: Poor Industrial
Technology Level: 8
Population: 3.2 Billion
(Human Colonials)
Productivity: 10240 MCr
Planet Radius: 6261km
Location of Digebiti in Sector 1
Sector1Overview.png
MicroCircle.png
Digebiti is cursed by killer mountain Seoids.
Old Galactic Catalogue Entry for 1:96 (Digebiti)

Witchspace Routes

There are 4 direct Witchspace Routes from/to Digebiti:

Destination Distance Gov. Eco. TL Pop. Prod
Geerra 5.6 LY 6Logo64 Democracy.png 6Logo64 AverageAgricultural.png 05Logo TL5s.png 2.9 Bln. 0092809280 MCr
Inonri 6.0 LY 4Logo64 Communism.png 1Logo64 AverageIndustrial.png 11Logo TL11s.png 4.6 Bln. 02649626496 MCr
Anxebiza 5.2 LY 7Logo64 CorporateState.png 5Logo64 RichAgricultural.png 07Logo TL7s.png 3.7 Bln. 01628016280 MCr
Rateedar 6.0 LY 2Logo64 MultiGovernment.png 1Logo64 AverageIndustrial.png 10Logo TL10s.png 4.0 Bln. 01728017280 MCr

Trade

Item Price Quantity Avail-
ability
Annotations
Min Avg Max Min Avg Max
Food 6.0 6.2 6.4 10 10.5 11 100.0%
Textiles 7.2 7.8 8.4 12 13.5 15 100.0%
Radioactives 23.6 25.0 26.4 8 11.5 15 100.0%
Slaves 12.0 18.2 24.4 0 6.0 11 34.3%
Liquor/Wines 29.2 32.1 35.2 5 12.5 20 100.0%
Luxuries 84.8 85.3 86.0 38 39.5 41 100.0%
Narcotics 14.8 38.8 62.8 0 30.8 62 56.2%
Computers 72.8 73.4 74.0 28 29.5 31 100.0%
Machinery 51.6 53.0 54.4 28 31.5 35 100.0%
Alloys 32.0 38.1 44.4 15 30.5 46 100.0%
Firearms 60.0 61.3 62.8 3 6.5 10 100.0% Digebitian duel pistols
Furs 63.2 75.8 88.4 0 23.0 45 70.3%
Minerals 12.0 12.6 13.2 55 56.5 58 100.0%
Gold 38.0 39.3 40.8 4 7.5 11 100.0%
Platinum 66.8 73.0 79.2 0 21.1 63 96.8%
Gem-Stones 17.2 20.1 23.2 0 6.0 11 68.7%
Alien Items 33.2 34.6 36.0 0 0.0 0 0.0%
Average prices are based on long-term established averages (the so-called arithmetic mean). The average quantity is based only on quantity values greater zero. Availability gives a percentage whether a good is available in this system. Please note that these are statistical data. GalCop regulations expressively forbids the broadcasting of actual prices beyond the current system.

OXPs

Fiction

The Traders Almanach

If you can spend some cash, try this: Best choice in Digebiti is to move either memory chips or caskets with Digebitian duel pistols to Geerra. I once sold 25 tons of the memory chips in Geerra, and reaped a profit of 560 Credits. As another thought, you can also haul the memory chips to Anxebiza, although they give you not as many credits there.

Excerpt from: The Traders Almanach entry for 1:96