Difference between revisions of "Sector1/Anle"

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{{PricelistEconomy0|LiquorWinesNote=Anleian evil brandy|FirearmsNote=antique Anlese hunting crossbows}}
 
{{PricelistEconomy0|LiquorWinesNote=Anleian evil brandy|FirearmsNote=antique Anlese hunting crossbows}}
 
== OXPs ==
 
== OXPs ==
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=== Galactic Navy ===
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[[Image:Sector1 Navy Sector Command 13 SmallNavySectorMap.png|right]]This system falls under the responsibility of the [[Sector1/Navy Command Station 13|Navy Command Station 13]] in [[Sector1/Inines|Inines]]. ([[Galactic Navy OXP]])
 
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== Fiction ==
 
== Fiction ==
 
=== Routes and Regions ===
 
=== Routes and Regions ===
 
==== The Pulsar Worlds ====
 
==== The Pulsar Worlds ====
[[Image:Sector1 The Pulsar Worlds SmallRegionMap.png|right|The Pulsar Worlds]]Anle is member of [[Sector1/The Pulsar Worlds (Region)|The Pulsar Worlds]].
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[[Image:Sector1 The Pulsar Worlds SmallRegionMap.png|right|The Pulsar Worlds]]Anle is a member of [[Sector1/The Pulsar Worlds (Region)|The Pulsar Worlds]]. [[Category:Sector1/The Pulsar Worlds|Anle]]
[[Category:Sector1/The Pulsar Worlds]]
 
 
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=== The Traders Almanach ===
 
=== The Traders Almanach ===
My trading tip for small money: Best choice in Anle is to move either antique Anlese hunting crossbows or memory chips to Teanrebi. The trip to Teanrebi is best, indeed, and earns you 65 to 75%, so I was told in a bar in Ceedra. As another thought, you can also haul those crossbows to Alaza, although they give you not as many credits there. There are credits to earn, if you know what to sell where.
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{{QuoteText|Text=If every Credit counts, try this: You can't make a mistake with buying memory chips here. You've got the choice to move them to Teanrebi, which give you about 58 to 66% in Teanrebi, with Alaza being the second choice in destinations and Beraanxe, Celabile, or Edreor last. There are credits to earn, if you know what to sell where. The locals do not, I repeat ''not'', appreciate thargoid jokes.|Source=(Excerpt from: [[The Traders Almanach]] entry for 1:218)}}
<div style="text-align:right;font-style:italic">Excerpt from: [[The Traders Almanach]] entry for 1:218</div>
 
 
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Revision as of 18:19, 21 January 2011

Logo64 Confederacy.png Anle Logo64 RichIndustrial.png
Logo TL11.png
GalCat ID: 1:218
Location: 228,0 in the one o'clock corner of GalSector 1
Government: Confederacy
Economy: Rich Industrial
Technology Level: 11
Population: 4.6 Billion
(Black Fat Insects)
Productivity: 33120 MCr
Planet Radius: 5860km
Location of Anle in Sector 1
Sector1Overview.png
MicroCircle.png
The world Anle is notable for its great tropical forests and Anleian evil brandy.
Old Galactic Catalogue Entry for 1:218 (Anle)

Witchspace Routes

There are 9 direct Witchspace Routes from/to Anle:

Destination Distance Gov. Eco. TL Pop. Prod
Zaatxe 3.2 LY 7Logo64 CorporateState.png 0Logo64 RichIndustrial.png 12Logo TL12s.png 5.2 Bln. 04576045760 MCr
Teanrebi 5.6 LY 7Logo64 CorporateState.png 7Logo64 PoorAgricultural.png 07Logo TL7s.png 3.9 Bln. 01029610296 MCr
Malama 6.8 LY 3Logo64 Dictatorship.png 0Logo64 RichIndustrial.png 12Logo TL12s.png 4.8 Bln. 02688026880 MCr
Alaza 2.0 LY 6Logo64 Democracy.png 6Logo64 AverageAgricultural.png 08Logo TL8s.png 4.1 Bln. 01312013120 MCr
Beraanxe 6.8 LY 2Logo64 MultiGovernment.png 4Logo64 MainlyAgricultural.png 05Logo TL5s.png 2.3 Bln. 0066246624 MCr
Celabile 2.8 LY 7Logo64 CorporateState.png 4Logo64 MainlyAgricultural.png 11Logo TL11s.png 5.2 Bln. 02745627456 MCr
Inines 5.2 LY 4Logo64 Communism.png 0Logo64 RichIndustrial.png 13Logo TL13s.png 5.3 Bln. 03392033920 MCr
Edreor 5.2 LY 7Logo64 CorporateState.png 4Logo64 MainlyAgricultural.png 09Logo TL9s.png 4.4 Bln. 02323223232 MCr
Tianve 0.4 LY 6Logo64 Democracy.png 0Logo64 RichIndustrial.png 14Logo TL14s.png 5.9 Bln. 04720047200 MCr

Trade

Item Price Quantity Avail-
ability
Annotations
Min Avg Max Min Avg Max
Food 7.6 7.7 8.0 6 6.5 7 100.0%
Textiles 8.0 8.6 9.2 10 11.5 13 100.0%
Radioactives 26.0 27.4 28.8 2 5.5 9 100.0%
Slaves 16.0 22.1 28.4 0 1.0 1 3.1%
Liquor/Wines 33.2 36.1 39.2 0 5.5 10 62.5% Anleian evil brandy
Luxuries 78.4 79.0 79.6 54 55.5 57 100.0%
Narcotics 1.2 34.8 100.4 0 32.0 56 87.5%
Computers 61.6 62.1 62.8 56 57.5 59 100.0%
Machinery 46.8 48.2 49.6 40 43.5 47 100.0%
Alloys 31.2 37.4 43.6 17 32.5 48 100.0%
Firearms 49.6 51.0 52.4 29 32.5 36 100.0% antique Anlese hunting crossbows
Furs 70.4 83.0 95.6 0 14.0 27 42.1%
Minerals 12.8 13.3 14.0 53 54.5 56 100.0%
Gold 38.8 40.2 41.6 2 5.5 9 100.0%
Platinum 68.4 74.5 80.8 0 25.2 63 96.8%
Gem-Stones 18.0 21.0 24.0 0 5.0 9 56.2%
Alien Items 21.2 22.5 24.0 0 0.0 0 0.0%
Average prices are based on long-term established averages (the so-called arithmetic mean). The average quantity is based only on quantity values greater zero. Availability gives a percentage whether a good is available in this system. Please note that these are statistical data. GalCop regulations expressively forbids the broadcasting of actual prices beyond the current system.

OXPs

Galactic Navy

Sector1 Navy Sector Command 13 SmallNavySectorMap.png

This system falls under the responsibility of the Navy Command Station 13 in Inines. (Galactic Navy OXP)

Fiction

Routes and Regions

The Pulsar Worlds

The Pulsar Worlds

Anle is a member of The Pulsar Worlds.

The Traders Almanach

If every Credit counts, try this: You can't make a mistake with buying memory chips here. You've got the choice to move them to Teanrebi, which give you about 58 to 66% in Teanrebi, with Alaza being the second choice in destinations and Beraanxe, Celabile, or Edreor last. There are credits to earn, if you know what to sell where. The locals do not, I repeat not, appreciate thargoid jokes.
(Excerpt from: The Traders Almanach entry for 1:218)