Difference between revisions of "Sector1/Aleusqu"

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=== Galactic Navy ===
 
=== Galactic Navy ===
[[Image:Sector1 Navy Sector Command 12 SmallNavySectorMap.png|right]]Aleusqu is home to the [[Sector1/Navy Command Station 12|Navy Command Station 12]]. It controls the medium three o'clock region of the Galaxy Sector 1. ([[Galactic Navy OXP]])
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{{GalacticNavySecComSign|Name=Aleusqu|Sector=1|NavySector=12}}
[[Category:Galactic Navy]]
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{{GalacticNavySecComMap|Name=Aleusqu|Sector=1|NavySector=12}}
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Aleusqu is home to the [[Sector1/Navy Command Station 12|Navy Command Station 12]]. It controls the medium three o'clock region of the Galaxy Sector 1. ([[Galactic Navy OXP]]) [[Category:Galactic Navy|Aleusqu]]
 
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== Fiction ==
 
== Fiction ==
 
=== The Traders Almanach ===
 
=== The Traders Almanach ===
When cash matters more than cargo capacity, I give you this advice: Best choice in Aleusqu is to haul either antique Aleusquan hunting crossbows or microprocessors to Inus, Isveve, Zaerla, or Xeesenri. They give you about 37 to 47%, at least in Inus. Third choice, but still ok, is nutri-pills to Erlage.
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{{QuoteText|Text=When cash matters more than cargo capacity, I give you this advice: Best would be to buy microprocessors or excavators and ship them to Inus, Isveve, Zaerla, or Xeesenri. They give you about 33 to 43%, at least in Inus. To haul nutri-pills to Erlage is somewhere inbetween. And in case your ship is not an iron ass, you'd better avoid Isveve, Zaerla, and Xeesenri.|Source=(Excerpt from: [[The Traders Almanach]] entry for 1:220)}}
<div style="text-align:right;font-style:italic">Excerpt from: [[The Traders Almanach]] entry for 1:220</div>
 
 
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Latest revision as of 18:32, 24 January 2011

Logo64 Democracy.png Aleusqu Logo64 PoorIndustrial.png
Logo TL12.png
GalCat ID: 1:220
Location: 215,122 in the medium three o'clock direction of GalSector 1
Government: Democracy
Economy: Poor Industrial
Technology Level: 12
Population: 5.3 Billion
(Green Furry Rodents)
Productivity: 33920 MCr
Planet Radius: 6871km
Location of Aleusqu in Sector 1
Sector1Overview.png
MicroCircle.png
This world is reasonably notable for its great volcanoes but ravaged by vicious vicious shrews.
Old Galactic Catalogue Entry for 1:220 (Aleusqu)

Witchspace Routes

There are 8 direct Witchspace Routes from/to Aleusqu:

Destination Distance Gov. Eco. TL Pop. Prod
Diusreza 4.8 LY 1Logo64 Feudal.png 2Logo64 PoorIndustrial.png 07Logo TL7s.png 2.8 Bln. 0089608960 MCr
Inus 5.6 LY 3Logo64 Dictatorship.png 7Logo64 PoorAgricultural.png 03Logo TL3s.png 1.9 Bln. 0031923192 MCr
Isveve 6.8 LY 0Logo64 Anarchy.png 7Logo64 PoorAgricultural.png 04Logo TL4s.png 2.0 Bln. 0019201920 MCr
Erlage 4.0 LY 5Logo64 Confederacy.png 0Logo64 RichIndustrial.png 11Logo TL11s.png 4.6 Bln. 03312033120 MCr
Atrienxe 5.2 LY 3Logo64 Dictatorship.png 3Logo64 MainlyIndustrial.png 09Logo TL9s.png 3.9 Bln. 01528815288 MCr
Zaerla 4.8 LY 1Logo64 Feudal.png 7Logo64 PoorAgricultural.png 05Logo TL5s.png 2.5 Bln. 0030003000 MCr
Xeesenri 6.0 LY 0Logo64 Anarchy.png 7Logo64 PoorAgricultural.png 03Logo TL3s.png 1.6 Bln. 0015361536 MCr
Biisorte 1.2 LY 1Logo64 Feudal.png 3Logo64 MainlyIndustrial.png 07Logo TL7s.png 2.9 Bln. 0081208120 MCr

Trade

Item Price Quantity Avail-
ability
Annotations
Min Avg Max Min Avg Max
Food 6.0 6.2 6.4 10 10.5 11 100.0%
Textiles 7.2 7.8 8.4 12 13.5 15 100.0%
Radioactives 23.6 25.0 26.4 8 11.5 15 100.0%
Slaves 12.0 18.2 24.4 0 6.0 11 34.3%
Liquor/Wines 29.2 32.1 35.2 5 12.5 20 100.0%
Luxuries 84.8 85.3 86.0 38 39.5 41 100.0%
Narcotics 14.8 38.8 62.8 0 30.8 62 56.2%
Computers 72.8 73.4 74.0 28 29.5 31 100.0%
Machinery 51.6 53.0 54.4 28 31.5 35 100.0%
Alloys 32.0 38.1 44.4 15 30.5 46 100.0%
Firearms 60.0 61.3 62.8 3 6.5 10 100.0% antique Aleusquan hunting crossbows
Furs 63.2 75.8 88.4 0 23.0 45 70.3%
Minerals 12.0 12.6 13.2 55 56.5 58 100.0%
Gold 38.0 39.3 40.8 4 7.5 11 100.0%
Platinum 66.8 73.0 79.2 0 21.1 63 96.8%
Gem-Stones 17.2 20.1 23.2 0 6.0 11 68.7%
Alien Items 33.2 34.6 36.0 0 0.0 0 0.0%
Average prices are based on long-term established averages (the so-called arithmetic mean). The average quantity is based only on quantity values greater zero. Availability gives a percentage whether a good is available in this system. Please note that these are statistical data. GalCop regulations expressively forbids the broadcasting of actual prices beyond the current system.

OXPs

Galactic Navy

Navystar.png
SecCom 1/12
Aleusqu
Sector1 Navy Sector Command 12 SmallNavySectorMap.png

Aleusqu is home to the Navy Command Station 12. It controls the medium three o'clock region of the Galaxy Sector 1. (Galactic Navy OXP)

Fiction

The Traders Almanach

When cash matters more than cargo capacity, I give you this advice: Best would be to buy microprocessors or excavators and ship them to Inus, Isveve, Zaerla, or Xeesenri. They give you about 33 to 43%, at least in Inus. To haul nutri-pills to Erlage is somewhere inbetween. And in case your ship is not an iron ass, you'd better avoid Isveve, Zaerla, and Xeesenri.
(Excerpt from: The Traders Almanach entry for 1:220)