Oolite Missions Old

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Revision as of 21:51, 12 February 2007 by LittleBear (talk | contribs)

Mission Index

Native

  • Cloaking Device
  • Constrictor Hunt
  • Nova
  • Thargoid Plans
  • Trumbles

OXP

+++WARNING!: Due to a catastrophic meltdown of Oosat Two, many of the missions linked to from here were lost. I have linked many of the missing missions back to Oosat One. This means that some (if not all) will be earlier versions of those once available on Oosat Two. Should the authors of the OXP's (or anyone with unedited versions) upload them to Oosat Two point One, let me know and I'll change the link. Captain Hesperus+++

  • Deposed - A series of linked missions in Galaxy 4.
  • Ionics - A series of missions in Galaxy 2.
  • Pirate Coves - Turns half of the incidental Rock Hermits into pirate bases.
  • Spyhunter - A mission for the Galactic Navy, to hunt down a rival galactic agency spy.
(NOTE: Version 1 contains a bug, the link now points to the updated version on Oosat2. Use this one rather than the old one!)
  • ThargoidWars - War with the Thargoids intensifies again, with new attack missions.
  • Love Cats - Love and betrayal amongst the vicious furry feline races of Galaxy 4.
  • Asteroid Storm - Defend the Station from a vast Asteroid strike in Galaxy 1.

(Links lead to Oosat2 download nodes)


Mission Requirements

Native

Cloaking Device

  • Takes place in Galaxy 5.

Constrictor Hunt

  • Must have 256 kills.
  • Must be in Galaxy 1 or 2.

Nova

  • Must have Galactic Hyperdrive.
  • Musit be in Galaxy 4.

Thargoid Plans

  • Must have 1281 kills.
  • Must be in Galaxy 3.

Trumbles

  • Initiated at a 6553.5 Cr. purse.


OXP

Deposed

  • Must have 1700 kills.
  • Must be in Galaxy 4, begins when docked.

Ionics

  • Must be at Zaria, Galaxy 2.

Military Fiasco

  • Must have 1000 kills.
  • Must be lawful.

Pirate Coves

  • Instantly initiated. It turns 50% of Rock Hermits into pirate bases. They look just like Hermits (they're reported by your identification system as such) and there is no way to tell the difference until the base launches a group of pirate ships to attack you.

Spyhunter

  • Must have 512 kills.
  • Must be at Inines, Galaxy 1.

ThargoidWars

  • Must not be in Galaxy 1.
  • Begins when docked.

The Longway Mission

  • Begins at Biarge, Galaxy 1.

The Scourge of the Black Baron

  • Must have at least 151 kills
  • Begins at Teesdi, Galaxy 1.

Taranis

Mission 1:

  • Must be competent (have at least 128 kills).
  • Must be clean.
  • Must be at Taranis Corporation HQ, Lerelace, Galaxy 1.

The Assassins Guild

  • Must be docked anywhere in Galaxy 7.
  • Must have more than 200 kills before the Guild will approach you.
  • Must remain in Galaxy 7 to be offered further missions.
  • Further Missions also depend on your Elite and Guild Ratings.

Love Cats

  • Begins when docked in Galaxy 4.
  • Must have completed both the Nova and Constrictor Missions.

Asteroid Storm

  • Must be rated at least Above Average (64+ kills).
  • Begins when docked at Leesti Station in Galaxy 1.

Bank of the Black Monks

  • Begins when docked at any Black Monk Monastary.
  • These stations only appear in Systems with a Tech Level of 10+.

Certain SPOILER facts


Trumbles

Hint: Trumbles are best served hot.