Difference between revisions of "Modifying a Texture"

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(Modifying a Texture)
(Location of files)
Line 5: Line 5:
  
 
   $PROGDIR/
 
   $PROGDIR/
    Oolite.app/
+
    Oolite.app/
      Resources/
+
        Resources/
        Textures/  ''<-- Textures for standard ships live here.''
+
            Textures/  ''<-- Textures for standard ships live here.''
    Addons/
+
    Addons/
      ShipX/
+
        ShipX/
        Textures/  ''<-- Textures for ShipX live here.''
+
            Textures/  ''<-- Textures for ShipX live here.''
      ShipY/
+
        ShipY/
        Textures/  ''<-- Textures for ShipY live here.''
+
            Textures/  ''<-- Textures for ShipY live here.''
  
 
Ship textures usually carry an obvious name ''e.g.'' ShipX_body.png.
 
Ship textures usually carry an obvious name ''e.g.'' ShipX_body.png.

Revision as of 05:41, 18 November 2009

Textures or skins are 2D graphics that are wrapped around 3D objects by the game.

Location of files

The textures are stored as .png files in the /Textures folder. Which /Textures folder depends on whether the object is part of the standard game or part of an add-on.

 $PROGDIR/
    Oolite.app/
        Resources/
            Textures/  <-- Textures for standard ships live here.
    Addons/
        ShipX/
            Textures/  <-- Textures for ShipX live here.
        ShipY/
            Textures/  <-- Textures for ShipY live here.

Ship textures usually carry an obvious name e.g. ShipX_body.png. But not always. To confirm which textures are loaded for ShipX open the file shipdata.plist in a text editor.

 $PROGDIR/AddOns/ShipX/shipdata.plist
 <key>ShipX</key>
   <dict>
    ...
    < >
    ...
   </dict>