Difference between revisions of "Ionics OXP"

From Elite Wiki
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===Version 1.3===
 
===Version 1.3===
  
# Make a custom primary station that doesn't launch cops
+
:* <s>New texture for the Huntsman</s>
# Set Link Base commodities
+
:* Make a custom primary station that doesn't launch cops
# Add pictures to mission screens
+
:* Set Link Base commodities
# Make some sort of weapons platform for use in the battle (fire plasma, missiles, etc.)
+
:* Add pictures to mission screens
# Make new ships launch from stations instead of spawning in space
+
:* Make some sort of weapons platform for use in the battle (fire plasma, missiles, etc.)
# Improve spacelane in Zaria etc.
+
:* Make new ships launch from stations instead of spawning in space
# Add casinos to Cevera
+
:* Improve spacelane in Zaria etc.
# Improve Funnelweb (ballturrets, docking bay, etc.)
+
:* Add casinos to Cevera
# Improve the Link Base (cladding, turrets, lights, etc.)
+
:* Improve Funnelweb (ballturrets, docking bay, etc.)
 +
:* Improve the Link Base (cladding, turrets, lights, etc.)
  
 
===Version 2.0===
 
===Version 2.0===
  
# Calculate kills by player
+
:* Calculate kills by player
# Setup ranking system for The Link and award medals
+
:* Setup ranking system for The Link and award medals
# Add Link HQ at Bebege
+
:* Add Link HQ at Bebege
# Write random mini-missions in sector
+
:* Write random mini-missions in sector
# Assassinate dictator mission
+
:* Assassinate dictator mission
# War in Legeara
+
:* War in Legeara
  
  
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== Download ==
 
== Download ==
  
[http://capnhack.com/hosting/oolite/Oolite/OXPs/ionics-1.1.oxp.zip Ionics OXP 1.1]
+
Can be downloaded from [http://oosat.alioth.net/node/44 Oosat2]
  
 
[[Category:Oolite]]
 
[[Category:Oolite]]

Revision as of 11:39, 27 March 2006

The Ionics OXP aims to enhance the northeast corner of Galaxy 2 with a number of interlocking missions revolving around a rich storyline. The OXP also contains 3 new ships available to the player:

The organisations featured in the OXP are:


Contributing

If you are interested in helping out with the OXP, you can contact the author via this articles talk page or on the Ionics thread at Oolite Bulletins.


Roadmap

Version 1.3

  • New texture for the Huntsman
  • Make a custom primary station that doesn't launch cops
  • Set Link Base commodities
  • Add pictures to mission screens
  • Make some sort of weapons platform for use in the battle (fire plasma, missiles, etc.)
  • Make new ships launch from stations instead of spawning in space
  • Improve spacelane in Zaria etc.
  • Add casinos to Cevera
  • Improve Funnelweb (ballturrets, docking bay, etc.)
  • Improve the Link Base (cladding, turrets, lights, etc.)

Version 2.0

  • Calculate kills by player
  • Setup ranking system for The Link and award medals
  • Add Link HQ at Bebege
  • Write random mini-missions in sector
  • Assassinate dictator mission
  • War in Legeara


Changelog

Version 1.2

  • Fixed ships to suit external view
  • Change planets government & productivity after war
  • 'When the war is over' scripting
  • Fix 'congrats' message coming from Funnelweb
  • Restrict amount of pirates and traders in Ramaza during war
  • Move the Link base and the battle away from the primary station
  • Make the Whitetail bigger (doubled the size)

Version 1.1

  • Write a readme file
  • Restrict purchase of Ionics ships to galaxy 1
  • Restrict spawning of Ionics ships to galaxy 1


Download

Can be downloaded from Oosat2