Difference between revisions of "Imperial Courier (Oolite)"

From Elite Wiki
(Version History)
m
(One intermediate revision by the same user not shown)
Line 30: Line 30:
 
== Version History ==
 
== Version History ==
 
*2.0 Original version from 14 June 2007<br>
 
*2.0 Original version from 14 June 2007<br>
*2.1 Fixed one texture that did not load on a Mac, since Oolite 1.76
+
*2.1 Fixed one texture that did not load on a Mac, since Oolite 1.77
  
 
== Credits ==
 
== Credits ==
Line 37: Line 37:
 
Weapon positions and External View debugging: Commander McLane
 
Weapon positions and External View debugging: Commander McLane
  
Thanks go to many other members of the forum for scripting help and tweaking advice during this development. If anyone else wants credited by name, drop a line to me through the [http://aegidian.org/bb Oolite Forums].
+
Thanks go to many other members of the forum for scripting help and tweaking advice during this development. If anyone else wants credited by name, drop a line to me through the [http://aegidian.org/bb/viewtopic.php?f=4&t=3484 Oolite Forums].
  
 
{{ship-OXP}}
 
{{ship-OXP}}

Revision as of 11:23, 17 August 2014

Imperial Courier
Imperial Courier (Oolite).png
Size (W×H×L) 160m×45m×100m
Cargo capacity 100 TC
Cargo bay extension N/A
Maximum speed 0.35 LM
Manoeuvrability Roll: 2.0
Pitch: 1.0
Energy banks 8
Energy recharge rate

Excellent (4.5)

Gun mounts Fore, Aft,
Starboard, Port
Missile slots 4
Shield boosters available Yes
Military shields available No
Hyperspace capable Yes
OXP or standard OXP
Available to player Yes
Base price 752,000 Cr

Overview

The Imperial Courier is a military vessel found in the service of the Achenar Empire. For more information check out the entry on Seldar Shipyards.

OXP Download

The NEW Imperial Courier OXP can be downloaded Impcourier2.1.zip. Updated 17 August 2014

The OXP contains a customised version created by Seldar Shipyards (playable) and the original Imperial Navy version (non-player).

Version History

  • 2.0 Original version from 14 June 2007
  • 2.1 Fixed one texture that did not load on a Mac, since Oolite 1.77

Credits

Concept, 3D model, scripting et al: Selezen

Weapon positions and External View debugging: Commander McLane

Thanks go to many other members of the forum for scripting help and tweaking advice during this development. If anyone else wants credited by name, drop a line to me through the Oolite Forums.