Difference between revisions of "Fuel Scoops"

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[[Image:Oolite-scoop.png|right|290px|thumb|space flotsam ingested in the green highlight quadrant]]
 
== Overview ==
 
== Overview ==
Fuelscoops are considered an essential for Deep Space, and dangerous zone trading. They have a standardised design, and a standard fitment. They use powerfull electro-magnetic fields to guide the solar wind into their ReQax convertors, they may also be used to pick up small miscellaneous space debris.  
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Fuel Scoops, alternately known as Cargo Scoops, are considered an essential for deep space, and danger zone trading, Having a standardised design, and a standard fitment. They use powerful electro-magnetic fields to guide the solar wind into their ReQax convertors to fill the Witch-Space fuel condensors, and may also may be used to pick up small space debris.  
  
 
== Use ==
 
== Use ==
 
*'''Scooping fuel 'skimming''''
 
*'''Scooping fuel 'skimming''''
To scoop fuel from a star's corona. First make sure to have [[Witch fuel injectors|Witchdrive Fuel Injectors]] or be prepared to hyperspace out. Secondly make sure the sun is not too hot (this will take some practice). Head for the star. Fly at top speed as you'll want to get out again as soon as possible. Close to the sun, your cabin temperature will start to rise, once it reaches the top of the gauge, the lifesupport systems will fail and you will die a horrible, agonising death. That aside, once your scoops auto-initialise, level out your flight to just above the coronal'horizon'.When your tank is full, get out by hyperspacing or using fuelinjectors directly AWAY from the sun. Be sure to get expert advice from a veteran copilot as far too many young [[Jameson]]s die a fiery death.  
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To scoop fuel from a star's corona, ship of moderate speed should be sure to have installed [[Witch fuel injectors|Witchdrive Fuel Injectors]] or else be prepared to quickly hyperspace out. Secondly, to make sure the sun is not too hot (this will take some practice) so scooping isn't a certain death. Approach the star. Fly at top speed as you'll want to exit again as soon as possible. Close to the sun, the cabin temperature will start to rise, and continue until it reaches the top of the gauge, at which point life support systems will fail and you will die an agonising death. Leaving that aside, once your scoops auto-initialise, level out just above the coronal 'horizon'. When the tank is full, exit by hyperjumping or engage the fuel injectors to go directly away from the sun, ''inter-space jumping'' at first possible moment. Be sure to get expert advice from a veteran copilot as far too many young [[Jameson]]s die a fiery death.  
  
 
*'''Scooping debris 'feeding''''
 
*'''Scooping debris 'feeding''''
Once fuelscoops are installed you can scoop up an object (such as a cargo cannister) by keeping it in the lower part of the viewscreen while flying right up to it. Some vessels have off-centre viewer possitions and require some additional practice. Almost all pirate vessels are fitted with these so that they can blast their prey apart and sift among the wreckage, rather than attempt to dock with a hostile craft.
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With fuel scoops installed you may scoop up an object (cargo cannisters, minerals, life pods) by framing the target in the lower part of the viewscreen, while flying right up to it. Some vessels with off-centre viewer positions could require additional practice. Nearly all pirate vessels have these fitted, so they can blast their prey apart and sift among the wreckage, rather than to attempt docking with a hostile craft.
  
 
== Availability ==
 
== Availability ==
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== Links ==
 
== Links ==
Back to: [[Oolite_Equipment]]
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Back to: [[Oolite Equipment]]
 
[[Category:Oolite]]
 
[[Category:Oolite]]

Revision as of 23:37, 22 January 2006

space flotsam ingested in the green highlight quadrant

Overview

Fuel Scoops, alternately known as Cargo Scoops, are considered an essential for deep space, and danger zone trading, Having a standardised design, and a standard fitment. They use powerful electro-magnetic fields to guide the solar wind into their ReQax convertors to fill the Witch-Space fuel condensors, and may also may be used to pick up small space debris.

Use

  • Scooping fuel 'skimming'

To scoop fuel from a star's corona, ship of moderate speed should be sure to have installed Witchdrive Fuel Injectors or else be prepared to quickly hyperspace out. Secondly, to make sure the sun is not too hot (this will take some practice) so scooping isn't a certain death. Approach the star. Fly at top speed as you'll want to exit again as soon as possible. Close to the sun, the cabin temperature will start to rise, and continue until it reaches the top of the gauge, at which point life support systems will fail and you will die an agonising death. Leaving that aside, once your scoops auto-initialise, level out just above the coronal 'horizon'. When the tank is full, exit by hyperjumping or engage the fuel injectors to go directly away from the sun, inter-space jumping at first possible moment. Be sure to get expert advice from a veteran copilot as far too many young Jamesons die a fiery death.

  • Scooping debris 'feeding'

With fuel scoops installed you may scoop up an object (cargo cannisters, minerals, life pods) by framing the target in the lower part of the viewscreen, while flying right up to it. Some vessels with off-centre viewer positions could require additional practice. Nearly all pirate vessels have these fitted, so they can blast their prey apart and sift among the wreckage, rather than to attempt docking with a hostile craft.

Availability

Price: 525.0 Cr.
Techlevel: 5

Links

Back to: Oolite Equipment