Difference between revisions of "Freaky Thargoids OXP"

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The OXP replaces the [[Thargoid Warship (Oolite)|Thargoid warship]] and [[Thargoid Robot Fighter (Oolite)|Thargoid robot fighter]] with versions that emit pulsing, coloured light. This is effected by means of a fragment shader which uses a second texture specifying the colour of light and (as its alpha channel) the phase of the light animation, which is driven by a timer provided to fragment shaders by Oolite.
 
The OXP replaces the [[Thargoid Warship (Oolite)|Thargoid warship]] and [[Thargoid Robot Fighter (Oolite)|Thargoid robot fighter]] with versions that emit pulsing, coloured light. This is effected by means of a fragment shader which uses a second texture specifying the colour of light and (as its alpha channel) the phase of the light animation, which is driven by a timer provided to fragment shaders by Oolite.
  
[[Category:Oolite]] [[Category:Ship OXPs]] [[Category:Demo OXPs]]
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[[Category:Ship OXPs]] [[Category:Demo OXPs]]

Revision as of 22:20, 3 April 2007

Freaky Thargoids is an OXP designed to demonstrate shaders in Oolite. It may be downloaded here.

The OXP replaces the Thargoid warship and Thargoid robot fighter with versions that emit pulsing, coloured light. This is effected by means of a fragment shader which uses a second texture specifying the colour of light and (as its alpha channel) the phase of the light animation, which is driven by a timer provided to fragment shaders by Oolite.