Difference between revisions of "BGS"

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[[Image:Bgs-i_intro.jpg|216px|thumb|right|Intro screen featuring Griffs astounding [[Griff Industries|Griff's Normalmapped Ships]] and CaptKevs [[Fighter HUD (Oolite)|Fighter HUD]]]]
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[[Image:IconBGS.png|100px|right]]
[[Image:Bgs hyper effect.jpg|216px|thumb|right|Jump sequence (v1.9).]]
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[[Image:BGS_Intro.jpg|216px|thumb|right|Intro screen]]
[[Image:BGS_docking.jpg|216px|thumb|right|Docking effect (v1.9).]]
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[[Image:BGS_Jump.jpg|216px|thumb|right|Jump sequence]]
<!--[[Image:BGS_XMapping.jpg|216px|thumb|right|LongRangeChart mapping (v1.9, requires [[Snoopers]]).]]-->
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[[Image:BGS_Launch.jpg|216px|thumb|right|Docking sequence]]
 
== Overview ==
 
== Overview ==
Backgroundset (or short BGS) ships nearly 130 sounds, images for all standard GUI-Screens and visual effects for docking/launching and hyperjumping. It enhances the overall look and feel of the game and is expandable and highly configurable.
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Backgroundset (or short BGS) ships more than 130 sounds, images for all standard GUI-Screens and visual effects for docking/launching and hyperjumping. It enhances the overall look and feel of the game and is expandable and configurable.
  
 
Oolite will never be the same. It feels like a whole new game.
 
Oolite will never be the same. It feels like a whole new game.
 
  
 
== Features ==
 
== Features ==
 
* FX engine sounds for player ships.
 
* FX engine sounds for player ships.
* Radio chatter when in the aegis of the main station.
+
* Radio chatter when in the aegis of the main station or flagged secondary stations.
 
* FX when docked on standard GUI screens.
 
* FX when docked on standard GUI screens.
 
* All natively supported sounds by Oolite.
 
* All natively supported sounds by Oolite.
 
* Background images for all standard GUI screens.
 
* Background images for all standard GUI screens.
 
* Timed countdowns.
 
* Timed countdowns.
* Visual effect for docking/launching, jumps and exits.
+
* Visual effect for docking/launching, jumps and exits (only if shader support available).
* OXPs can define own engine sounds, countdowns, chatter.
+
* OXPs can define own engine sounds, countdowns, chatter and docking sequence textures.
 
* Configurable through [[Library]].
 
* Configurable through [[Library]].
 
* Joystick throttle jitter handling.
 
* Joystick throttle jitter handling.
 +
 +
== ID ==
 +
identifier = "oolite.oxp.Svengali.BGS";
  
  
 
== Requirements ==
 
== Requirements ==
* Latest version needs Oolite v1.84.
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* Latest version needs Oolite v1.88.
* [[Library|Library 1.0]].
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* [[Library|Library 1.7.1]].
 
 
  
 
== Download ==
 
== Download ==
* [https://app.box.com/s/yxk2zpye947j75blcvwl9je2gou6xvvf BGS.oxz] (oxz, 7.5 MB)
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* [https://app.box.com/s/h5chftgrm11awww7tvqsofzvz7f7rhz4 BGS2.5.1.oxz] (oxz, 9.4 MB)
  
* [[BGS_Doc|Documentation]] for OXP-developers and players.
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* [[BGS2_Doc|Documentation]] for OXP-developers.
  
 
<!--
 
<!--
 
====Optional Downloads====
 
====Optional Downloads====
Alternative Soundset:
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Alternative Soundset for older BGS versions:
 
* [http://www.box.com/shared/0gbs8ylljz BGS-Soundset_Pagroove2.3.zip] (6.4MB).
 
* [http://www.box.com/shared/0gbs8ylljz BGS-Soundset_Pagroove2.3.zip] (6.4MB).
 
* Download in OXZ format [[Media:BGS-Soundset_Pagroove_2.3.oxz|here]] for Oolite 1.79 or later (downloaded {{#downloads:BGS-Soundset_Pagroove_2.3.oxz}} times).
 
* Download in OXZ format [[Media:BGS-Soundset_Pagroove_2.3.oxz|here]] for Oolite 1.79 or later (downloaded {{#downloads:BGS-Soundset_Pagroove_2.3.oxz}} times).
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==Quick Facts==
 
==Quick Facts==
 
{{OXPLevel}}{{IconOXP
 
{{OXPLevel}}{{IconOXP
|ooVersion = "1.84"
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|ooVersion = "1.88"
 
|oxpCPU = "Medium"
 
|oxpCPU = "Medium"
 
|oxpMEM = "High"
 
|oxpMEM = "High"
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|oxpIsParent = true
 
|oxpIsParent = true
 
|oxpIsChild = true
 
|oxpIsChild = true
|oxpIsAPI = true
 
 
|oxpIsDocumented = true
 
|oxpIsDocumented = true
 
|oxpIsConfigurable = true
 
|oxpIsConfigurable = true
 
}}
 
}}
 
{{Infobox OXPb| title = BGS
 
{{Infobox OXPb| title = BGS
|version = 2.0
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|version = 2.5.1
|release = 2016-09-19
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|release = 2018-11-20
 
|license = CC-by-nc-sa-4.0,<br>parts CC-by or PD
 
|license = CC-by-nc-sa-4.0,<br>parts CC-by or PD
|features = Images, Sounds & Music
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|features = Effects, Images, Sounds
 
|category = Ambience OXPs
 
|category = Ambience OXPs
 
|author = Pagroove, PhantorGorth,<br>Thargoid, Tricky & Svengali
 
|author = Pagroove, PhantorGorth,<br>Thargoid, Tricky & Svengali
 
|feedback = [http://aegidian.org/bb/viewtopic.php?f=4&t=8250 BB-Link]
 
|feedback = [http://aegidian.org/bb/viewtopic.php?f=4&t=8250 BB-Link]
 
}}
 
}}

Revision as of 21:34, 20 November 2018

IconBGS.png
Intro screen
Jump sequence
Docking sequence

Overview

Backgroundset (or short BGS) ships more than 130 sounds, images for all standard GUI-Screens and visual effects for docking/launching and hyperjumping. It enhances the overall look and feel of the game and is expandable and configurable.

Oolite will never be the same. It feels like a whole new game.

Features

  • FX engine sounds for player ships.
  • Radio chatter when in the aegis of the main station or flagged secondary stations.
  • FX when docked on standard GUI screens.
  • All natively supported sounds by Oolite.
  • Background images for all standard GUI screens.
  • Timed countdowns.
  • Visual effect for docking/launching, jumps and exits (only if shader support available).
  • OXPs can define own engine sounds, countdowns, chatter and docking sequence textures.
  • Configurable through Library.
  • Joystick throttle jitter handling.

ID

identifier = "oolite.oxp.Svengali.BGS";


Requirements

Download


Quick Facts

Levelindicator0.png
0-{{{2}}}

Minimum Oolite versionCPU usage mediumMemory usage highGPU usage highisParentisChildisDocumentedisConfigurable

Version Released License Features Category Author(s) Feedback
2.5.1 2018-11-20 CC-by-nc-sa-4.0,
parts CC-by or PD
Effects, Images, Sounds Ambience OXPs Pagroove, PhantorGorth,
Thargoid, Tricky & Svengali
BB-Link