Sector7/Arveaa

From Elite Wiki
Logo64 CorporateState.png Arveaa Logo64 MainlyAgricultural.png
Logo TL10.png
GalCat ID: 7:245
Location: 206,28 of GalSector 7
Government: Corporate State
Economy: Mainly Agricultural
Technology Level: 10
Population: 4.8 Billion
(Human Colonists)
Productivity: 25344 MCr
Planet Radius: 5582km
Location of Arveaa in Sector 7
Sector7Overview.png
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The world Arveaa is reasonably fabled for its exciting sit coms and its inhabitants' ancient loathing of discos.
Old Galactic Catalogue Entry for 7:245 (Arveaa)

Witchspace Routes

There are 5 direct Witchspace Routes from/to Arveaa:

Destination Distance Gov. Eco. TL Pop. Prod
Veesqu 4.4 LY 7Logo64 CorporateState.png 1Logo64 AverageIndustrial.png 12Logo TL12s.png 5.3 Bln. 04197641976 MCr
Quzabibi 5.6 LY 0Logo64 Anarchy.png 2Logo64 PoorIndustrial.png 09Logo TL9s.png 3.5 Bln. 0089608960 MCr
Arceores 2.8 LY 7Logo64 CorporateState.png 1Logo64 AverageIndustrial.png 12Logo TL12s.png 5.3 Bln. 04197641976 MCr
Iserxeer 2.4 LY 3Logo64 Dictatorship.png 7Logo64 PoorAgricultural.png 03Logo TL3s.png 1.9 Bln. 0031923192 MCr
Oredveus 4.4 LY 2Logo64 MultiGovernment.png 3Logo64 MainlyIndustrial.png 09Logo TL9s.png 3.8 Bln. 01276812768 MCr

Trade

Item Price Quantity Avail-
ability
Annotations
Min Avg Max Min Avg Max
Food 4.4 4.5 4.8 14 14.5 15 100.0%
Textiles 6.4 6.9 7.6 14 15.5 17 100.0%
Radioactives 21.2 22.5 24.0 14 17.5 21 100.0%
Slaves 8.0 14.2 20.4 0 11.0 21 65.6%
Liquor/Wines 25.2 28.1 31.2 15 22.5 30 100.0%
Luxuries 91.2 91.8 92.4 22 23.5 25 100.0%
Narcotics 38.0 62.0 86.0 0 8.0 12 12.5%
Computers 84.0 84.6 85.2 0 2.0 3 75.0%
Machinery 56.4 57.7 59.2 16 19.5 23 100.0%
Alloys 32.8 39.0 45.2 13 28.5 44 100.0%
Firearms 70.4 71.8 73.2 0 0.0 0 0.0%
Furs 56.0 68.6 81.2 0 32.0 63 98.4%
Minerals 11.2 11.7 12.4 57 58.5 60 100.0%
Gold 37.2 38.6 40.0 6 9.5 13 100.0%
Platinum 65.2 71.4 77.6 0 17.0 63 96.8%
Gem-Stones 16.4 19.4 22.4 0 7.0 13 81.2%
Alien Items 45.2 46.6 48.0 0 0.0 0 0.0%
Average prices are based on long-term established averages (the so-called arithmetic mean). The average quantity is based only on quantity values greater zero. Availability gives a percentage whether a good is available in this system. Please note that these are statistical data. GalCop regulations expressively forbids the broadcasting of actual prices beyond the current system.

OXPs

Fiction