Sector6/Ertear

From Elite Wiki
Logo64 Anarchy.png Ertear Logo64 AverageAgricultural.png
Logo TL3.png
GalCat ID: 6:190
Location: 125,78 of GalSector 6
Government: Anarchy
Economy: Average Agricultural
Technology Level: 3
Population: 1.5 Billion
(Human Colonists)
Productivity: 1920 MCr
Planet Radius: 2941km
Location of Ertear in Sector 6
Sector6Overview.png
MicroCircle.png
This world is very notable for its inhabitants' weird silliness and Ertearian Le water.
Old Galactic Catalogue Entry for 6:190 (Ertear)

Witchspace Routes

There are 6 direct Witchspace Routes from/to Ertear:

Destination Distance Gov. Eco. TL Pop. Prod
Erbebeti 5.6 LY 6Logo64 Democracy.png 3Logo64 MainlyIndustrial.png 11Logo TL11s.png 5.0 Bln. 02800028000 MCr
Qubiisis 0.4 LY 6Logo64 Democracy.png 6Logo64 AverageAgricultural.png 05Logo TL5s.png 2.9 Bln. 0092809280 MCr
Erzainle 4.0 LY 4Logo64 Communism.png 3Logo64 MainlyIndustrial.png 07Logo TL7s.png 3.2 Bln. 01433614336 MCr
Onteer 6.4 LY 2Logo64 MultiGovernment.png 1Logo64 AverageIndustrial.png 11Logo TL11s.png 4.4 Bln. 01900819008 MCr
Bireor 3.2 LY 4Logo64 Communism.png 3Logo64 MainlyIndustrial.png 07Logo TL7s.png 3.2 Bln. 01433614336 MCr
Anares 6 LY 5Logo64 Confederacy.png 3Logo64 MainlyIndustrial.png 08Logo TL8s.png 3.7 Bln. 01864818648 MCr

Trade

Item Price Quantity Avail-
ability
Annotations
Min Avg Max Min Avg Max
Food 2.8 3.0 3.2 18 18.5 19 100.0%
Textiles 5.6 6.1 6.8 16 17.5 19 100.0%
Radioactives 18.8 20.2 21.6 20 23.5 27 100.0%
Slaves 4.0 10.2 16.4 0 16.0 31 96.8%
Liquor/Wines 21.2 24.1 27.2 25 32.5 40 100.0%
Luxuries 97.6 98.1 98.8 6 7.5 9 100.0%
Narcotics 0.4 65.9 99.6 0 42.0 58 31.2%
Computers 95.2 95.8 96.4 0 0.0 0 0.0%
Machinery 61.2 62.6 64.0 4 7.5 11 100.0%
Alloys 33.6 39.8 46.0 11 26.5 42 100.0%
Firearms 80.8 82.1 83.6 0 0.0 0 0.0%
Furs 48.8 61.4 74.0 0 32.0 63 98.4%
Minerals 10.4 11.0 11.6 59 60.5 62 100.0%
Gold 36.4 37.7 39.2 8 11.5 15 100.0%
Platinum 63.6 69.8 76.0 3 18.5 34 100.0%
Gem-Stones 15.6 18.6 21.6 0 8.0 15 93.7%
Alien Items 57.2 58.6 60.0 0 0.0 0 0.0%
Average prices are based on long-term established averages (the so-called arithmetic mean). The average quantity is based only on quantity values greater zero. Availability gives a percentage whether a good is available in this system. Please note that these are statistical data. GalCop regulations expressively forbids the broadcasting of actual prices beyond the current system.

OXPs

Fiction