Sector3/Raarcege

From Elite Wiki
Logo64 MultiGovernment.png Raarcege Logo64 AverageAgricultural.png
Logo TL5.png
GalCat ID: 3:71
Location: 230,110 of GalSector 3
Government: Multi-Government
Economy: Average Agricultural
Technology Level: 5
Population: 2.5 Billion
(Slimy Rodents)
Productivity: 4800 MCr
Planet Radius: 4070km
Location of Raarcege in Sector 3
Sector3Overview.png
MicroCircle.png
This world is reasonably notable for its weird tropical forests but scourged by deadly civil war.
Old Galactic Catalogue Entry for 3:71 (Raarcege)

Witchspace Routes

There are 5 direct Witchspace Routes from/to Raarcege:

Destination Distance Gov. Eco. TL Pop. Prod
Soaniner 0.8 LY 3Logo64 Dictatorship.png 3Logo64 MainlyIndustrial.png 07Logo TL7s.png 3.1 Bln. 01215212152 MCr
Bionus 2 LY 4Logo64 Communism.png 7Logo64 PoorAgricultural.png 05Logo TL5s.png 2.8 Bln. 0053765376 MCr
Oratzaa 6.0 LY 5Logo64 Confederacy.png 6Logo64 AverageAgricultural.png 06Logo TL6s.png 3.2 Bln. 0092169216 MCr
Cequaa 4.0 LY 2Logo64 MultiGovernment.png 4Logo64 MainlyAgricultural.png 08Logo TL8s.png 3.5 Bln. 01008010080 MCr
Inrieran 0.4 LY 3Logo64 Dictatorship.png 5Logo64 RichAgricultural.png 06Logo TL6s.png 2.9 Bln. 0081208120 MCr

Trade

Item Price Quantity Avail-
ability
Annotations
Min Avg Max Min Avg Max
Food 2.8 3.0 3.2 18 18.5 19 100.0%
Textiles 5.6 6.1 6.8 16 17.5 19 100.0%
Radioactives 18.8 20.2 21.6 20 23.5 27 100.0%
Slaves 4.0 10.2 16.4 0 16.0 31 96.8%
Liquor/Wines 21.2 24.1 27.2 25 32.5 40 100.0%
Luxuries 97.6 98.1 98.8 6 7.5 9 100.0%
Narcotics 0.4 65.9 99.6 0 42.0 58 31.2%
Computers 95.2 95.8 96.4 0 0.0 0 0.0%
Machinery 61.2 62.6 64.0 4 7.5 11 100.0%
Alloys 33.6 39.8 46.0 11 26.5 42 100.0%
Firearms 80.8 82.1 83.6 0 0.0 0 0.0%
Furs 48.8 61.4 74.0 0 32.0 63 98.4%
Minerals 10.4 11.0 11.6 59 60.5 62 100.0%
Gold 36.4 37.7 39.2 8 11.5 15 100.0%
Platinum 63.6 69.8 76.0 3 18.5 34 100.0%
Gem-Stones 15.6 18.6 21.6 0 8.0 15 93.7%
Alien Items 57.2 58.6 60.0 0 0.0 0 0.0%
Average prices are based on long-term established averages (the so-called arithmetic mean). The average quantity is based only on quantity values greater zero. Availability gives a percentage whether a good is available in this system. Please note that these are statistical data. GalCop regulations expressively forbids the broadcasting of actual prices beyond the current system.

OXPs

Fiction