Sector3/Cequaa

From Elite Wiki
Logo64 MultiGovernment.png Cequaa Logo64 MainlyAgricultural.png
Logo TL8.png
GalCat ID: 3:167
Location: 239,100 of GalSector 3
Government: Multi-Government
Economy: Mainly Agricultural
Technology Level: 8
Population: 3.5 Billion
(Fierce Yellow Bony Birds)
Productivity: 10080 MCr
Planet Radius: 4335km
Location of Cequaa in Sector 3
Sector3Overview.png
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The planet Cequaa is mildly well known for its exotic night life.
Old Galactic Catalogue Entry for 3:167 (Cequaa)

Witchspace Routes

There are 6 direct Witchspace Routes from/to Cequaa:

Destination Distance Gov. Eco. TL Pop. Prod
Soaniner 2.8 LY 3Logo64 Dictatorship.png 3Logo64 MainlyIndustrial.png 07Logo TL7s.png 3.1 Bln. 01215212152 MCr
Raarcege 4.0 LY 2Logo64 MultiGovernment.png 6Logo64 AverageAgricultural.png 05Logo TL5s.png 2.5 Bln. 0048004800 MCr
Dicemari 3.6 LY 5Logo64 Confederacy.png 7Logo64 PoorAgricultural.png 04Logo TL4s.png 2.5 Bln. 0054005400 MCr
Bionus 6.0 LY 4Logo64 Communism.png 7Logo64 PoorAgricultural.png 05Logo TL5s.png 2.8 Bln. 0053765376 MCr
Inrieran 4.0 LY 3Logo64 Dictatorship.png 5Logo64 RichAgricultural.png 06Logo TL6s.png 2.9 Bln. 0081208120 MCr
Riordi 6.8 LY 5Logo64 Confederacy.png 5Logo64 RichAgricultural.png 07Logo TL7s.png 3.5 Bln. 01260012600 MCr


Trade

Item Price Quantity Avail-
ability
Annotations
Min Avg Max Min Avg Max
Food 4.4 4.5 4.8 14 14.5 15 100.0%
Textiles 6.4 6.9 7.6 14 15.5 17 100.0%
Radioactives 21.2 22.5 24.0 14 17.5 21 100.0%
Slaves 8.0 14.2 20.4 0 11.0 21 65.6%
Liquor/Wines 25.2 28.1 31.2 15 22.5 30 100.0%
Luxuries 91.2 91.8 92.4 22 23.5 25 100.0%
Narcotics 38.0 62.0 86.0 0 8.0 12 12.5%
Computers 84.0 84.6 85.2 0 2.0 3 75.0%
Machinery 56.4 57.7 59.2 16 19.5 23 100.0%
Alloys 32.8 39.0 45.2 13 28.5 44 100.0%
Firearms 70.4 71.8 73.2 0 0.0 0 0.0%
Furs 56.0 68.6 81.2 0 32.0 63 98.4%
Minerals 11.2 11.7 12.4 57 58.5 60 100.0%
Gold 37.2 38.6 40.0 6 9.5 13 100.0%
Platinum 65.2 71.4 77.6 0 17.0 63 96.8%
Gem-Stones 16.4 19.4 22.4 0 7.0 13 81.2%
Alien Items 45.2 46.6 48.0 0 0.0 0 0.0%
Average prices are based on long-term established averages (the so-called arithmetic mean). The average quantity is based only on quantity values greater zero. Availability gives a percentage whether a good is available in this system. Please note that these are statistical data. GalCop regulations expressively forbids the broadcasting of actual prices beyond the current system.

OXPs

Fiction