Sector2/Quriti

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Logo64 Communism.png Quriti Logo64 MainlyAgricultural.png
Logo TL9.png
GalCat ID: 2:173
Location: 191,68 in the medium two o'clock direction of GalSector 2
Government: Communism
Economy: Mainly Agricultural
Technology Level: 9
Population: 4.1 Billion
(Human Colonials)
Productivity: 15744 MCr
Planet Radius: 5567km
Location of Quriti in Sector 2
Sector2Overview.png
MicroCircle.png
The planet Quriti is most well known for its great parking meters.
Old Galactic Catalogue Entry for 2:173 (Quriti)

Witchspace Routes

There are 9 direct Witchspace Routes from/to Quriti:

Destination Distance Gov. Eco. TL Pop. Prod
Edater 4.0 LY 5Logo64 Confederacy.png 3Logo64 MainlyIndustrial.png 10Logo TL10s.png 4.5 Bln. 02268022680 MCr
Ororre 6.4 LY 2Logo64 MultiGovernment.png 5Logo64 RichAgricultural.png 06Logo TL6s.png 2.8 Bln. 0067206720 MCr
Ceinerxe 5.6 LY 3Logo64 Dictatorship.png 0Logo64 RichIndustrial.png 12Logo TL12s.png 4.8 Bln. 02688026880 MCr
Letibema 4.8 LY 7Logo64 CorporateState.png 3Logo64 MainlyIndustrial.png 11Logo TL11s.png 5.1 Bln. 03141631416 MCr
Dicela 3.6 LY 0Logo64 Anarchy.png 6Logo64 AverageAgricultural.png 03Logo TL3s.png 1.5 Bln. 0019201920 MCr
Xeraqu 2.4 LY 2Logo64 MultiGovernment.png 5Logo64 RichAgricultural.png 04Logo TL4s.png 2.0 Bln. 0048004800 MCr
Cebior 6.4 LY 5Logo64 Confederacy.png 3Logo64 MainlyIndustrial.png 10Logo TL10s.png 4.5 Bln. 02268022680 MCr
Cevera 4.8 LY 5Logo64 Confederacy.png 0Logo64 RichIndustrial.png 11Logo TL11s.png 4.6 Bln. 03312033120 MCr
Inxexeat 5.2 LY 3Logo64 Dictatorship.png 2Logo64 PoorIndustrial.png 10Logo TL10s.png 4.2 Bln. 01881618816 MCr

Trade

Item Price Quantity Avail-
ability
Annotations
Min Avg Max Min Avg Max
Food 4.4 4.5 4.8 14 14.5 15 100.0%
Textiles 6.4 6.9 7.6 14 15.5 17 100.0%
Radioactives 21.2 22.5 24.0 14 17.5 21 100.0%
Slaves 8.0 14.2 20.4 0 11.0 21 65.6%
Liquor/Wines 25.2 28.1 31.2 15 22.5 30 100.0%
Luxuries 91.2 91.8 92.4 22 23.5 25 100.0%
Narcotics 38.0 62.0 86.0 0 8.0 12 12.5%
Computers 84.0 84.6 85.2 0 2.0 3 75.0%
Machinery 56.4 57.7 59.2 16 19.5 23 100.0%
Alloys 32.8 39.0 45.2 13 28.5 44 100.0%
Firearms 70.4 71.8 73.2 0 0.0 0 0.0%
Furs 56.0 68.6 81.2 0 32.0 63 98.4%
Minerals 11.2 11.7 12.4 57 58.5 60 100.0%
Gold 37.2 38.6 40.0 6 9.5 13 100.0%
Platinum 65.2 71.4 77.6 0 17.0 63 96.8%
Gem-Stones 16.4 19.4 22.4 0 7.0 13 81.2%
Alien Items 45.2 46.6 48.0 0 0.0 0 0.0%
Average prices are based on long-term established averages (the so-called arithmetic mean). The average quantity is based only on quantity values greater zero. Availability gives a percentage whether a good is available in this system. Please note that these are statistical data. GalCop regulations expressively forbids the broadcasting of actual prices beyond the current system.

OXPs

Galactic Navy

Sector2 Navy Sector Command 11 SmallNavySectorMap.png
The Quriti system falls under the responsibility of the Navy Command Station 11 in Ceinerxe, which is in the direct neighbourhood, only 5.6 LY away.(Galactic Navy OXP)

Fiction

The Traders Almanach

Once you've got more Credits to spend, the best would be to buy furs or barrels with Quritian gin and move them to Ceinerxe or Cevera. To haul memory chips to Dicela is somewhere inbetween. For bounty and glory try Dicela, where pirates have been reported.
(Excerpt from: The Traders Almanach entry for 2:173)