For stories about Oolite: see List of Oolite stories
Blame Robert Holdstock! Instead of a manual telling a new player how to play Classic Elite (load game, save game etc), he wrote a manual telling new pilots how to fly their new ship! You don't press keys on a keyboard, you press controls on an astrogation console! Brilliant! And it all grew from there.
In terms of immersion, Holdstock was spot on! The combination of his manual with his short novel (The Dark Wheel) helped create a world in the imagination which built on the brilliant game created by Bell & Braben and the overall effect left a lasting impression on so many people. And then led to Aegidian's creating Oolite, twenty years later.
This is the current state of play...
Elite Books which you can actually read
Books mentioned in Elite
- GC Orbit and System Space Code, (Federation Planet Bureau) (see the above Manual p22)
- PsychoHistory and Economic Theory in the GalFederation, Kroweki & Carr (2845) - analysis of government types and affect on trade (Manual p47)
- Jane's Galactic Ships and Remote Colonial Construction (5th edition, 3205, Trantor House) - the complete reference guide (Manual p52)
- Jane's Galactic Shipset OXP tweaks the vanilla game shipset to conform to this in terms of size, speed etc.
Oolite Books which you can read
- Cim's Ship's Manual - see Ship's Library OXP - brilliant, and adapts itself to whatever you are flying!
- Extracts from the Tre Clan - Addresses on Interplanetary Life: lectures on the nomadic life of a space-farer (also by Cim)
- Rough Guide to the Ooniverse - conceived and mostly written by Disembodied
- The Traders Almanach - Trading tips, collated by Zireael
Books mentioned in Oolite Wikipedia articles
- The Hermit Almanac
- An Overview Of The Laws Governing The Galactic Cooperative of Worlds.17th Ed., Galactic Cooperative of Worlds Central Publishing, 2083800
Magazines existing in Oolite
In a category of their own
In-game advice with a difference