https://wiki.alioth.net/api.php?action=feedcontributions&user=DrBeeb&feedformat=atomElite Wiki - User contributions [en]2024-03-29T14:25:57ZUser contributionsMediaWiki 1.31.12https://wiki.alioth.net/index.php?title=Classic_Elite_ships_wireframe&diff=57386Classic Elite ships wireframe2018-06-10T04:56:38Z<p>DrBeeb: </p>
<hr />
<div>In Classic Elite the ship geometries are limited to convex hulls to aid in rendering the wire-frame graphics as quickly as possible with hidden line removal. Each vertex is usually associated with 4 faces, each edge joining 2 vertices is associated with 2 faces. <br />
<br />
The maximum number of faces is 14+1, as is the case for the asteroid model. Counting from zero, Face 15 is reserved to indicate a vertex is always visible regardless of the objection's orientation, or more than 4 faces meet at that vertex. Otherwise at least 1 face associated with that vertex must be visible (its normal has a component pointing at the player) for that vertex to be considered further. <br />
<br />
The (time consuming) 3D projection calculations for a visible vertex (associated with a visible face) are performed if the vertex is close enough to the player.<br />
<br />
A line joining two vertices is only rendered if either of the two faces associated with it are visible, and the edge is close enough to be visible. The ship's data file design most ensure that any required vertices are already visible and have been projected.<br />
<br />
== Ship data file format ==<br />
<br />
An initial header of 20 bytes is followed by the vertex data, in groups of 6 bytes, then the edge data in groups of 4 bytes, and finally the face normal data in groups of 4 bytes.<br />
<br />
{| class="wikitable"<br />
! style="text-align:left;"| Byte (in Hex)<br />
! Ship header information (example ship)<br />
|-<br />
<br />
|03 <br />
|hi nibble is cargo type if scooped (0 is not scoopable). lo nibble is max pieces of debris if destroyed. <br />
|-<br />
<br />
|E9 <br />
|lo byte of ship area for target hit decision<br />
|-<br />
<br />
|07<br />
|hi byte of ship area for target hit decision<br />
|-<br />
<br />
|86 <br />
|lo byte of offset to edge data.<br />
|-<br />
<br />
|F2 <br />
|lo byte of offset to face data.<br />
|-<br />
<br />
|5D <br />
|maximum size of heap reserved for processed line plotting data (1+4*max visible edges)<br />
|-<br />
<br />
|00 <br />
|vertex id for laser gun (*4), used for firing laser lines <br />
|-<br />
<br />
|1A <br />
|number of vertices(*4 + 6), used for explosion dust origin(s)<br />
|-<br />
<br />
|72<br />
|number of vertices*6, used for vertex loop counter<br />
|-<br />
<br />
|1B <br />
|number of edges<br />
|-<br />
<br />
|2C <br />
|lo byte of bounty (in units of 0.1 Cr) if awarded<br />
|-<br />
<br />
|01<br />
|hi byte of bounty (in units of 0.1 Cr) if awarded<br />
|-<br />
<br />
|28<br />
|number of faces*4, used for face loop counter<br />
|-<br />
<br />
|1E <br />
|distance away when wireframe rendering replaced by large dot<br />
|-<br />
<br />
|A0 <br />
|Maximum ship energy<br />
|-<br />
<br />
|1E <br />
|Maximum ship speed<br />
|-<br />
<br />
|00<br />
|hi byte of offset to edge data.<br />
|-<br />
<br />
|00 <br />
|hi byte of offset to face data.<br />
|-<br />
<br />
|01<br />
|Scale factor for ship size when calculating whether face normal is visible<br />
|-<br />
<br />
|22<br />
|Laser firepower*8 plus maximum number (7) of missiles.<br />
|}<br />
<br />
Each vertex has 6 bytes of data. Bytes X,Y,Z are the magnitudes of the 3D coordinate. The signs for each component are stored in bits 7,6,5 of Byte S. The lower 5 bits are a visibility distance, with a maximum value of 31 ensuring the vertex is processed for all distances until the ship is plotted as a large dot.<br />
The 4 faces associated with each vertex are stored in the 4 nibbles of Bytes F1 and F2.<br />
{| class="wikitable"<br />
! style="text-align:left;"| Byte X<br />
!| Byte Y <br />
!| Byte Z <br />
!| Byte S <br />
!| Byte F1 <br />
!| Byte F2<br />
|-<br />
<br />
|00<br />
|0E<br />
|6C<br />
|5F<br />
|01<br />
|59<br />
|-<br />
<br />
|28<br />
|0E<br />
|04<br />
|FF<br />
|12<br />
|99<br />
|-<br />
<br />
|...<br />
|||||||<br />
|}<br />
<br />
Each edge has 4 bytes of data. The visibility distance is stored in Byte V, with a maximum value of 31.<br />
The 2 faces associated with each edge are stored in the 2 nibbles of Byte F.<br />
Byte N1 contains the vertex id (*4) for one end of the line, Byte N2 the other end.<br />
<br />
{| class="wikitable"<br />
! style="text-align:left;"| Byte V<br />
!| Byte F<br />
!| Byte N1 <br />
!| Byte N2 <br />
|-<br />
<br />
|1F<br />
|19<br />
|00<br />
|04<br />
|-<br />
<br />
|1F<br />
|29<br />
|04<br />
|08<br />
|-<br />
<br />
|...<br />
|||||<br />
|}<br />
<br />
Each face has 4 bytes of data. <br />
The signs for each normal component are stored in bits 7,6,5 of Byte S. The lower 5 bits are a visibility distance, with a maximum value of 31 ensuring the face is processed for all distances until the ship is plotted as a large dot. The magnitudes of the normal's 3 components are stored in Bytes X,Y,Z.<br />
<br />
{| class="wikitable"<br />
! style="text-align:left;"| Byte S<br />
!| Byte X<br />
!| Byte Y <br />
!| Byte Z <br />
|-<br />
<br />
|1C<br />
|00<br />
|18<br />
|06<br />
|-<br />
<br />
|9F<br />
|22<br />
|00<br />
|0C<br />
|-<br />
<br />
|...<br />
|||||<br />
|}<br />
<br />
Source code for the BBC tape and TUBE versions of BBC Elite can be found at [http://www.iancgbell.clara.net/elite/text/index.htm Ian Bell's] web site and were used to disassemble and interpret the Disk version described here.<br />
<br />
[[Category:Classic]]</div>DrBeebhttps://wiki.alioth.net/index.php?title=Classic_Elite_ships_wireframe&diff=57385Classic Elite ships wireframe2018-06-10T04:51:55Z<p>DrBeeb: </p>
<hr />
<div>In Classic Elite the ship geometries are limited to convex hulls to aid in rendering the wire-frame graphics as quickly as possible with hidden line removal. Each vertex is usually associated with 4 faces, each edge joining 2 vertices is associated with 2 faces. <br />
<br />
The maximum number of faces is 14+1, as is the case for the asteroid model. Counting from zero, Face 15 is reserved to indicate a vertex is always visible regardless of the objection's orientation, or more than 4 faces meet at that vertex. Otherwise at least 1 face associated with that vertex must be visible (its normal has a component pointing at the player) for that vertex to be considered further. <br />
<br />
The (time consuming) 3D projection calculations for a visible vertex (associated with a visible face) are performed if the vertex is close enough to the player.<br />
<br />
A line joining two vertices is only rendered if either of the two faces associated with it are visible, and the edge is close enough to be visible. The ship's data file design most ensure that any required vertices are already visible and have been projected.<br />
<br />
== Ship data file format ==<br />
<br />
An initial header of 20 bytes is followed by the vertex data, in groups of 6 bytes, then the edge data in groups of 4 bytes, and finally the face normal data in groups of 4 bytes.<br />
<br />
{| class="wikitable"<br />
! style="text-align:left;"| Byte (in Hex)<br />
! Ship header information (example ship)<br />
|-<br />
<br />
|03 <br />
|hi nibble is cargo type if scooped (0 is not scoopable). lo nibble is max pieces of debris if destroyed. <br />
|-<br />
<br />
|E9 <br />
|lo byte of ship area for target hit decision<br />
|-<br />
<br />
|07<br />
|hi byte of ship area for target hit decision<br />
|-<br />
<br />
|86 <br />
|lo byte of offset to edge data.<br />
|-<br />
<br />
|F2 <br />
|lo byte of offset to face data.<br />
|-<br />
<br />
|5D <br />
|maximum size of heap reserved for processed line plotting data (1+4*max visible edges)<br />
|-<br />
<br />
|00 <br />
|vertex id for laser gun (*4), used for firing laser lines <br />
|-<br />
<br />
|1A <br />
|number of vertices(*4 + 6), used for explosion dust origin(s)<br />
|-<br />
<br />
|72<br />
|number of vertices*6, used for vertex loop counter<br />
|-<br />
<br />
|1B <br />
|number of edges<br />
|-<br />
<br />
|2C <br />
|lo byte of bounty (in units of 0.1 Cr) if awarded<br />
|-<br />
<br />
|01<br />
|hi byte of bounty (in units of 0.1 Cr) if awarded<br />
|-<br />
<br />
|28<br />
|number of faces*4, used for face loop counter<br />
|-<br />
<br />
|1E <br />
|distance away when wireframe rendering replaced by large dot<br />
|-<br />
<br />
|A0 <br />
|Maximum ship energy<br />
|-<br />
<br />
|1E <br />
|Maximum ship speed<br />
|-<br />
<br />
|00<br />
|hi byte of offset to edge data.<br />
|-<br />
<br />
|00 <br />
|hi byte of offset to face data.<br />
|-<br />
<br />
|01<br />
|Scale factor for ship size when calculating whether face normal is visible<br />
|-<br />
<br />
|22<br />
|Laser firepower*8 plus maximum number (7) of missiles.<br />
|}<br />
<br />
Each vertex has 6 bytes of data. Bytes X,Y,Z are the magnitudes of the 3D coordinate. The signs for each component are stored in bits 7,6,5 of Byte S. The lower 5 bits are a visibility distance, with a maximum value of 31 ensuring the vertex is processed for all distances until the ship is plotted as a large dot.<br />
The 4 faces associated with each vertex are stored in the 4 nibbles of Bytes F1 and F2.<br />
{| class="wikitable"<br />
! style="text-align:left;"| Byte X<br />
!| Byte Y <br />
!| Byte Z <br />
!| Byte S <br />
!| Byte F1 <br />
!| Byte F2<br />
|-<br />
<br />
|00<br />
|0E<br />
|6C<br />
|5F<br />
|01<br />
|59<br />
|-<br />
<br />
|28<br />
|0E<br />
|04<br />
|FF<br />
|12<br />
|99<br />
|-<br />
<br />
|...<br />
|||||||<br />
|}<br />
<br />
Each edge has 4 bytes of data. The visibility distance is stored in Byte V, with a maximum value of 31.<br />
The 2 faces associated with each edge are stored in the 2 nibbles of Bytes F.<br />
Byte N1 contains the vertex id (*4) for one end of the edge, Byte N2 the other end.<br />
<br />
{| class="wikitable"<br />
! style="text-align:left;"| Byte V<br />
!| Byte F<br />
!| Byte N1 <br />
!| Byte N2 <br />
|-<br />
<br />
|1F<br />
|19<br />
|00<br />
|04<br />
|-<br />
<br />
|1F<br />
|29<br />
|04<br />
|08<br />
|-<br />
<br />
|...<br />
|||||<br />
|}<br />
<br />
Each face has 4 bytes of data. <br />
The signs for each normal component are stored in bits 7,6,5 of Byte S. The lower 5 bits are a visibility distance, with a maximum value of 31 ensuring the face is processed for all distances until the ship is plotted as a large dot. The magnitudes of the normal's 3 components are stored in Bytes X,Y,Z.<br />
<br />
{| class="wikitable"<br />
! style="text-align:left;"| Byte S<br />
!| Byte X<br />
!| Byte Y <br />
!| Byte Z <br />
|-<br />
<br />
|1C<br />
|00<br />
|18<br />
|06<br />
|-<br />
<br />
|9F<br />
|22<br />
|00<br />
|0C<br />
|-<br />
<br />
|...<br />
|||||<br />
|}<br />
<br />
Source code for the BBC tape and TUBE versions of BBC Elite can be found at [http://www.iancgbell.clara.net/elite/text/index.htm Ian Bell's] web site and were used to disassemble and interpret the Disk version described here.<br />
<br />
[[Category:Classic]]</div>DrBeebhttps://wiki.alioth.net/index.php?title=Classic_Elite_ships_wireframe&diff=57384Classic Elite ships wireframe2018-06-10T04:26:52Z<p>DrBeeb: </p>
<hr />
<div>In Classic Elite the ship geometries are limited to convex hulls to aid in rendering the wire-frame graphics as quickly as possible with hidden line removal. Each vertex is usually associated with 4 faces, each edge joining 2 vertices is associated with 2 faces. <br />
<br />
The maximum number of faces is 14, as is the case for the asteroid model. Face 15 is reserved to indicate a vertex is always visible regardless of the objection's orientation, or more than 4 faces meet at that vertex. Otherwise at least 1 face associated with that vertex must be visible (its normal has a component pointing at the player) for that vertex to be considered further. <br />
<br />
The (time consuming) 3D projection calculations for a visible vertex (associated with a visible face) are performed if the vertex is close enough to the player.<br />
<br />
A line joining two vertices is only rendered if either of the two faces associated with it are visible, and the edge is close enough to be visible. The ship's data file design most ensure that any required vertices are already visible and have been projected.<br />
<br />
== Ship data file format ==<br />
<br />
An initial header of 20 bytes is followed by the vertex data, in groups of 6 bytes, then the edge data in groups of 4 bytes, and finally the face normal data in groups of 4 bytes.<br />
<br />
{| class="wikitable"<br />
! style="text-align:left;"| Byte (in Hex)<br />
! Ship header information (example ship)<br />
|-<br />
<br />
|03 <br />
|hi nibble is cargo type if scooped (0 is not scoopable). lo nibble is max pieces of debris if destroyed. <br />
|-<br />
<br />
|E9 <br />
|lo byte of ship area for target hit decision<br />
|-<br />
<br />
|07<br />
|hi byte of ship area for target hit decision<br />
|-<br />
<br />
|86 <br />
|lo byte of offset to edge data.<br />
|-<br />
<br />
|F2 <br />
|lo byte of offset to face data.<br />
|-<br />
<br />
|5D <br />
|maximum size of heap reserved for processed line plotting data (1+4*max visible edges)<br />
|-<br />
<br />
|00 <br />
|vertex id for laser gun (*4), used for firing laser lines <br />
|-<br />
<br />
|1A <br />
|number of vertices(*4 + 6), used for explosion dust origin(s)<br />
|-<br />
<br />
|72<br />
|number of vertices*6, used for vertex loop counter<br />
|-<br />
<br />
|1B <br />
|number of edges<br />
|-<br />
<br />
|2C <br />
|lo byte of bounty (in units of 0.1 Cr) if awarded<br />
|-<br />
<br />
|01<br />
|hi byte of bounty (in units of 0.1 Cr) if awarded<br />
|-<br />
<br />
|28<br />
|number of faces*4, used for face loop counter<br />
|-<br />
<br />
|1E <br />
|distance away when wireframe rendering replaced by large dot<br />
|-<br />
<br />
|A0 <br />
|Maximum ship energy<br />
|-<br />
<br />
|1E <br />
|Maximum ship speed<br />
|-<br />
<br />
|00<br />
|hi byte of offset to edge data.<br />
|-<br />
<br />
|00 <br />
|hi byte of offset to face data.<br />
|-<br />
<br />
|01<br />
|Scale factor for ship size when calculating whether face normal is visible<br />
|-<br />
<br />
|22<br />
|Laser firepower*8 plus maximum number (7) of missiles.<br />
|}<br />
<br />
Each vertex has 6 bytes of data. Bytes X,Y,Z are the magnitudes of the 3D coordinate. The signs for each component are stored in bits 7,6,5 of Byte S. The lower 5 bits are a visibility distance, with a maximum value of 31 ensuring the vertex is processed for all distances until the ship is plotted as a large dot.<br />
The 4 faces associated with each vertex are stored in the 4 nibbles of Bytes F1 and F2.<br />
{| class="wikitable"<br />
! style="text-align:left;"| Byte X<br />
!| Byte Y <br />
!| Byte Z <br />
!| Byte S <br />
!| Byte F1 <br />
!| Byte F2<br />
|-<br />
<br />
|00<br />
|0E<br />
|6C<br />
|5F<br />
|01<br />
|59<br />
|-<br />
<br />
|28<br />
|0E<br />
|04<br />
|FF<br />
|12<br />
|99<br />
|-<br />
<br />
|...<br />
|||||||<br />
|}<br />
<br />
Each edge has 4 bytes of data. The visibility distance is stored in Byte V, with a maximum value of 31.<br />
The 2 faces associated with each edge are stored in the 2 nibbles of Bytes F.<br />
Byte N1 contains the vertex id (*4) for one end of the edge, Byte N2 the other end.<br />
<br />
{| class="wikitable"<br />
! style="text-align:left;"| Byte V<br />
!| Byte F<br />
!| Byte N1 <br />
!| Byte N2 <br />
|-<br />
<br />
|1F<br />
|19<br />
|00<br />
|04<br />
|-<br />
<br />
|1F<br />
|29<br />
|04<br />
|08<br />
|-<br />
<br />
|...<br />
|||||<br />
|}<br />
<br />
Each face has 4 bytes of data. <br />
The signs for each normal component are stored in bits 7,6,5 of Byte S. The lower 5 bits are a visibility distance, with a maximum value of 31 ensuring the face is processed for all distances until the ship is plotted as a large dot. The magnitudes of the normal's 3 components are stored in Bytes X,Y,Z.<br />
<br />
{| class="wikitable"<br />
! style="text-align:left;"| Byte S<br />
!| Byte X<br />
!| Byte Y <br />
!| Byte Z <br />
|-<br />
<br />
|1C<br />
|00<br />
|18<br />
|06<br />
|-<br />
<br />
|9F<br />
|22<br />
|00<br />
|0C<br />
|-<br />
<br />
|...<br />
|||||<br />
|}<br />
<br />
Source code for the BBC tape and TUBE versions of BBC Elite can be found at [http://www.iancgbell.clara.net/elite/text/index.htm Ian Bell's] web site and were used to disassemble and interpret the Disk version described here.<br />
<br />
[[Category:Classic]]</div>DrBeebhttps://wiki.alioth.net/index.php?title=Classic_Elite_ships_wireframe&diff=57383Classic Elite ships wireframe2018-06-10T04:20:27Z<p>DrBeeb: </p>
<hr />
<div>In Classic Elite the ship geometries are limited to convex hulls to aid in rendering the wire-frame graphics as quickly as possible with hidden line removal. Each vertex is usually associated with 4 faces, each edge joining 2 vertices is associated with 2 faces. <br />
<br />
The maximum number of faces is 14, as is the case for the asteroid model. Face 15 is reserved to indicate a vertex is always visible regardless of the objection's orientation, or more than 4 faces meet at that vertex. Otherwise at least 1 face associated with that vertex must be visible (its normal has a component pointing at the player) for that vertex to be considered further. <br />
<br />
The (time consuming) 3D projection calculations for a visible vertex (associated with a visible face) are performed if the vertex is close enough to the player.<br />
<br />
An edge is only rendered if either of the two faces associated with it are visible, and the edge is close enough to be visible.<br />
<br />
== Ship data file format ==<br />
<br />
An initial header of 20 bytes is followed by the vertex data, in groups of 6 bytes, then the edge data in groups of 4 bytes, and finally the face normal data in groups of 4 bytes.<br />
<br />
{| class="wikitable"<br />
! style="text-align:left;"| Byte (in Hex)<br />
! Ship header information (example ship)<br />
|-<br />
<br />
|03 <br />
|hi nibble is cargo type if scooped (0 is not scoopable). lo nibble is max pieces of debris if destroyed. <br />
|-<br />
<br />
|E9 <br />
|lo byte of ship area for target hit decision<br />
|-<br />
<br />
|07<br />
|hi byte of ship area for target hit decision<br />
|-<br />
<br />
|86 <br />
|lo byte of offset to edge data.<br />
|-<br />
<br />
|F2 <br />
|lo byte of offset to face data.<br />
|-<br />
<br />
|5D <br />
|maximum size of heap reserved for processed line plotting data (1+4*max visible edges)<br />
|-<br />
<br />
|00 <br />
|vertex id for laser gun (*4), used for firing laser lines <br />
|-<br />
<br />
|1A <br />
|number of vertices(*4 + 6), used for explosion dust origin(s)<br />
|-<br />
<br />
|72<br />
|number of vertices*6, used for vertex loop counter<br />
|-<br />
<br />
|1B <br />
|number of edges<br />
|-<br />
<br />
|2C <br />
|lo byte of bounty (in units of 0.1 Cr) if awarded<br />
|-<br />
<br />
|01<br />
|hi byte of bounty (in units of 0.1 Cr) if awarded<br />
|-<br />
<br />
|28<br />
|number of faces*4, used for face loop counter<br />
|-<br />
<br />
|1E <br />
|distance away when wireframe rendering replaced by large dot<br />
|-<br />
<br />
|A0 <br />
|Maximum ship energy<br />
|-<br />
<br />
|1E <br />
|Maximum ship speed<br />
|-<br />
<br />
|00<br />
|hi byte of offset to edge data.<br />
|-<br />
<br />
|00 <br />
|hi byte of offset to face data.<br />
|-<br />
<br />
|01<br />
|Scale factor for ship size when calculating whether face normal is visible<br />
|-<br />
<br />
|22<br />
|Laser firepower*8 plus maximum number (7) of missiles.<br />
|}<br />
<br />
Each vertex has 6 bytes of data. Bytes X,Y,Z are the magnitudes of the 3D coordinate. The signs for each component are stored in bits 7,6,5 of Byte S. The lower 5 bits are a visibility distance, with a maximum value of 31 ensuring the vertex is processed for all distances until the ship is plotted as a large dot.<br />
The 4 faces associated with each vertex are stored in the 4 nibbles of Bytes F1 and F2.<br />
{| class="wikitable"<br />
! style="text-align:left;"| Byte X<br />
!| Byte Y <br />
!| Byte Z <br />
!| Byte S <br />
!| Byte F1 <br />
!| Byte F2<br />
|-<br />
<br />
|00<br />
|0E<br />
|6C<br />
|5F<br />
|01<br />
|59<br />
|-<br />
<br />
|28<br />
|0E<br />
|04<br />
|FF<br />
|12<br />
|99<br />
|-<br />
<br />
|...<br />
|||||||<br />
|}<br />
<br />
Each edge has 4 bytes of data. The visibility distance is stored in Byte V, with a maximum value of 31.<br />
The 2 faces associated with each edge are stored in the 2 nibbles of Bytes F.<br />
Byte N1 contains the vertex id (*4) for one end of the edge, Byte N2 the other end.<br />
<br />
{| class="wikitable"<br />
! style="text-align:left;"| Byte V<br />
!| Byte F<br />
!| Byte N1 <br />
!| Byte N2 <br />
|-<br />
<br />
|1F<br />
|19<br />
|00<br />
|04<br />
|-<br />
<br />
|1F<br />
|29<br />
|04<br />
|08<br />
|-<br />
<br />
|...<br />
|||||<br />
|}<br />
<br />
Each face has 4 bytes of data. <br />
The signs for each normal component are stored in bits 7,6,5 of Byte S. The lower 5 bits are a visibility distance, with a maximum value of 31 ensuring the face is processed for all distances until the ship is plotted as a large dot. The magnitudes of the normal's 3 components are stored in Bytes X,Y,Z.<br />
<br />
{| class="wikitable"<br />
! style="text-align:left;"| Byte S<br />
!| Byte X<br />
!| Byte Y <br />
!| Byte Z <br />
|-<br />
<br />
|1C<br />
|00<br />
|18<br />
|06<br />
|-<br />
<br />
|9F<br />
|22<br />
|00<br />
|0C<br />
|-<br />
<br />
|...<br />
|||||<br />
|}<br />
<br />
Source code for the BBC tape and TUBE versions of BBC Elite can be found at [http://www.iancgbell.clara.net/elite/text/index.htm Ian Bell's] web site and were used to disassemble and interpret the Disk version described here.<br />
<br />
[[Category:Classic]]</div>DrBeebhttps://wiki.alioth.net/index.php?title=Classic_Elite_ships_wireframe&diff=57382Classic Elite ships wireframe2018-06-10T04:11:19Z<p>DrBeeb: </p>
<hr />
<div>In Classic Elite the ship geometries are limited to convex hulls to aid in rendering the wire-frame graphics as quickly as possible with hidden line removal. Each vertex is usually associated with 4 faces, each edge joining 2 vertices is associated with 2 faces. The maximum number of faces is 14, as is the case for the asteroid model. <br />
Face 15 is reserved to indicate a vertex is always visible regardless of the objection's orientation, e.g. more than 4 faces meet at that vertex. The (time consuming) 3D projection calculations for that vertex should always be performed, if the vertex is close enough to the player.<br />
<br />
If a face is not visible then further tests are done to see if any face associated with that (close enough) vertex is visible. An edge is only rendered if either of the two faces associated with it are visible, and the edge is close enough to be visible.<br />
<br />
== Ship data file format ==<br />
<br />
An initial header of 20 bytes is followed by the vertex data, in groups of 6 bytes, then the edge data in groups of 4 bytes, and finally the face normal data in groups of 4 bytes.<br />
<br />
{| class="wikitable"<br />
! style="text-align:left;"| Byte (in Hex)<br />
! Ship header information (example ship)<br />
|-<br />
<br />
|03 <br />
|hi nibble is cargo type if scooped (0 is not scoopable). lo nibble is max pieces of debris if destroyed. <br />
|-<br />
<br />
|E9 <br />
|lo byte of ship area for target hit decision<br />
|-<br />
<br />
|07<br />
|hi byte of ship area for target hit decision<br />
|-<br />
<br />
|86 <br />
|lo byte of offset to edge data.<br />
|-<br />
<br />
|F2 <br />
|lo byte of offset to face data.<br />
|-<br />
<br />
|5D <br />
|maximum size of heap reserved for processed line plotting data (1+4*max visible edges)<br />
|-<br />
<br />
|00 <br />
|vertex id for laser gun (*4), used for firing laser lines <br />
|-<br />
<br />
|1A <br />
|number of vertices(*4 + 6), used for explosion dust origin(s)<br />
|-<br />
<br />
|72<br />
|number of vertices*6, used for vertex loop counter<br />
|-<br />
<br />
|1B <br />
|number of edges<br />
|-<br />
<br />
|2C <br />
|lo byte of bounty (in units of 0.1 Cr) if awarded<br />
|-<br />
<br />
|01<br />
|hi byte of bounty (in units of 0.1 Cr) if awarded<br />
|-<br />
<br />
|28<br />
|number of faces*4, used for face loop counter<br />
|-<br />
<br />
|1E <br />
|distance away when wireframe rendering replaced by large dot<br />
|-<br />
<br />
|A0 <br />
|Maximum ship energy<br />
|-<br />
<br />
|1E <br />
|Maximum ship speed<br />
|-<br />
<br />
|00<br />
|hi byte of offset to edge data.<br />
|-<br />
<br />
|00 <br />
|hi byte of offset to face data.<br />
|-<br />
<br />
|01<br />
|Scale factor for ship size when calculating whether face normal is visible<br />
|-<br />
<br />
|22<br />
|Laser firepower*8 plus maximum number (7) of missiles.<br />
|}<br />
<br />
Each vertex has 6 bytes of data. Bytes X,Y,Z are the magnitudes of the 3D coordinate. The signs for each component are stored in bits 7,6,5 of Byte S. The lower 5 bits are a visibility distance, with a maximum value of 31 ensuring the vertex is processed for all distances until the ship is plotted as a large dot.<br />
The 4 faces associated with each vertex are stored in the 4 nibbles of Bytes F1 and F2.<br />
{| class="wikitable"<br />
! style="text-align:left;"| Byte X<br />
!| Byte Y <br />
!| Byte Z <br />
!| Byte S <br />
!| Byte F1 <br />
!| Byte F2<br />
|-<br />
<br />
|00<br />
|0E<br />
|6C<br />
|5F<br />
|01<br />
|59<br />
|-<br />
<br />
|28<br />
|0E<br />
|04<br />
|FF<br />
|12<br />
|99<br />
|-<br />
<br />
|...<br />
|||||||<br />
|}<br />
<br />
Each edge has 4 bytes of data. The visibility distance is stored in Byte V, with a maximum value of 31.<br />
The 2 faces associated with each edge are stored in the 2 nibbles of Bytes F.<br />
Byte N1 contains the vertex id (*4) for one end of the edge, Byte N2 the other end.<br />
<br />
{| class="wikitable"<br />
! style="text-align:left;"| Byte V<br />
!| Byte F<br />
!| Byte N1 <br />
!| Byte N2 <br />
|-<br />
<br />
|1F<br />
|19<br />
|00<br />
|04<br />
|-<br />
<br />
|1F<br />
|29<br />
|04<br />
|08<br />
|-<br />
<br />
|...<br />
|||||<br />
|}<br />
<br />
Each face has 4 bytes of data. <br />
The signs for each normal component are stored in bits 7,6,5 of Byte S. The lower 5 bits are a visibility distance, with a maximum value of 31 ensuring the face is processed for all distances until the ship is plotted as a large dot. The magnitudes of the normal's 3 components are stored in Bytes X,Y,Z.<br />
<br />
{| class="wikitable"<br />
! style="text-align:left;"| Byte S<br />
!| Byte X<br />
!| Byte Y <br />
!| Byte Z <br />
|-<br />
<br />
|1C<br />
|00<br />
|18<br />
|06<br />
|-<br />
<br />
|9F<br />
|22<br />
|00<br />
|0C<br />
|-<br />
<br />
|...<br />
|||||<br />
|}<br />
<br />
Source code for the BBC tape and TUBE versions of BBC Elite can be found at [http://www.iancgbell.clara.net/elite/text/index.htm Ian Bell's] web site and were used to disassemble and interpret the Disk version described here.<br />
<br />
[[Category:Classic]]</div>DrBeebhttps://wiki.alioth.net/index.php?title=Classic_Elite_ships_wireframe&diff=57381Classic Elite ships wireframe2018-06-10T04:00:19Z<p>DrBeeb: </p>
<hr />
<div>In Classic Elite the ship geometries are limited to convex hulls to aid in rendering the wire-frame graphics as quickly as possible with hidden line removal. Each vertex is usually associated with 4 faces, each edge joining 2 vertices is associated with 2 faces. The maximum number of faces is 14, as is the case for the asteroid model. Face 15 is reserved to indicate a vertex is always visible regardless of the objection's orientation, e.g. more than 4 faces meet at that vertex. The (time consuming) 3D projection calculations for that vertex should always be performed, if the vertex is close enough to the player, else if the face is not visible then further tests are done to see if any visible face is associated with that vertex. An edge is only rendered if both faces associated with it are visible.<br />
<br />
== Ship data file format ==<br />
<br />
An initial header of 20 bytes is followed by the vertex data, in groups of 6 bytes, then the edge data in groups of 4 bytes, and finally the face normal data in groups of 4 bytes.<br />
<br />
{| class="wikitable"<br />
! style="text-align:left;"| Byte (in Hex)<br />
! Ship header information (example ship)<br />
|-<br />
<br />
|03 <br />
|hi nibble is cargo type if scooped (0 is not scoopable). lo nibble is max pieces of debris if destroyed. <br />
|-<br />
<br />
|E9 <br />
|lo byte of ship area for target hit decision<br />
|-<br />
<br />
|07<br />
|hi byte of ship area for target hit decision<br />
|-<br />
<br />
|86 <br />
|lo byte of offset to edge data.<br />
|-<br />
<br />
|F2 <br />
|lo byte of offset to face data.<br />
|-<br />
<br />
|5D <br />
|maximum size of heap reserved for processed line plotting data (1+4*max visible edges)<br />
|-<br />
<br />
|00 <br />
|vertex id for laser gun (*4), used for firing laser lines <br />
|-<br />
<br />
|1A <br />
|number of vertices(*4 + 6), used for explosion dust origin(s)<br />
|-<br />
<br />
|72<br />
|number of vertices*6, used for vertex loop counter<br />
|-<br />
<br />
|1B <br />
|number of edges<br />
|-<br />
<br />
|2C <br />
|lo byte of bounty (in units of 0.1 Cr) if awarded<br />
|-<br />
<br />
|01<br />
|hi byte of bounty (in units of 0.1 Cr) if awarded<br />
|-<br />
<br />
|28<br />
|number of faces*4, used for face loop counter<br />
|-<br />
<br />
|1E <br />
|distance away when wireframe rendering replaced by large dot<br />
|-<br />
<br />
|A0 <br />
|Maximum ship energy<br />
|-<br />
<br />
|1E <br />
|Maximum ship speed<br />
|-<br />
<br />
|00<br />
|hi byte of offset to edge data.<br />
|-<br />
<br />
|00 <br />
|hi byte of offset to face data.<br />
|-<br />
<br />
|01<br />
|Scale factor for ship size when calculating whether face normal is visible<br />
|-<br />
<br />
|22<br />
|Laser firepower*8 plus maximum number (7) of missiles.<br />
|}<br />
<br />
Each vertex has 6 bytes of data. Bytes X,Y,Z are the magnitudes of the 3D coordinate. The signs for each component are stored in bits 7,6,5 of Byte S. The lower 5 bits are a visibility distance, with a maximum value of 31 ensuring the vertex is processed for all distances until the ship is plotted as a large dot.<br />
The 4 faces associated with each vertex are stored in the 4 nibbles of Bytes F1 and F2.<br />
{| class="wikitable"<br />
! style="text-align:left;"| Byte X<br />
!| Byte Y <br />
!| Byte Z <br />
!| Byte S <br />
!| Byte F1 <br />
!| Byte F2<br />
|-<br />
<br />
|00<br />
|0E<br />
|6C<br />
|5F<br />
|01<br />
|59<br />
|-<br />
<br />
|28<br />
|0E<br />
|04<br />
|FF<br />
|12<br />
|99<br />
|-<br />
<br />
|...<br />
|||||||<br />
|}<br />
<br />
Each edge has 4 bytes of data. The visibility distance is stored in Byte V, with a maximum value of 31.<br />
The 2 faces associated with each edge are stored in the 2 nibbles of Bytes F.<br />
Byte N1 contains the vertex id (*4) for one end of the edge, Byte N2 the other end.<br />
<br />
{| class="wikitable"<br />
! style="text-align:left;"| Byte V<br />
!| Byte F<br />
!| Byte N1 <br />
!| Byte N2 <br />
|-<br />
<br />
|1F<br />
|19<br />
|00<br />
|04<br />
|-<br />
<br />
|1F<br />
|29<br />
|04<br />
|08<br />
|-<br />
<br />
|...<br />
|||||<br />
|}<br />
<br />
Each face has 4 bytes of data. <br />
The signs for each normal component are stored in bits 7,6,5 of Byte S. The lower 5 bits are a visibility distance, with a maximum value of 31 ensuring the face is processed for all distances until the ship is plotted as a large dot. The magnitudes of the normal's 3 components are stored in Bytes X,Y,Z.<br />
<br />
{| class="wikitable"<br />
! style="text-align:left;"| Byte S<br />
!| Byte X<br />
!| Byte Y <br />
!| Byte Z <br />
|-<br />
<br />
|1C<br />
|00<br />
|18<br />
|06<br />
|-<br />
<br />
|9F<br />
|22<br />
|00<br />
|0C<br />
|-<br />
<br />
|...<br />
|||||<br />
|}<br />
<br />
Source code for the BBC tape and TUBE versions of BBC Elite can be found at [http://www.iancgbell.clara.net/elite/text/index.htm Ian Bell's] web site and were used to disassemble and interpret the Disk version described here.<br />
<br />
[[Category:Classic]]</div>DrBeebhttps://wiki.alioth.net/index.php?title=Classic_Elite_ships_wireframe&diff=57380Classic Elite ships wireframe2018-06-10T03:51:31Z<p>DrBeeb: </p>
<hr />
<div>In Classic Elite the ship geometries are limited to convex hulls to aid in rendering the wire-frame graphics as quickly as possible with hidden line removal. Each vertex is usually associated with 4 faces, each edge joining 2 vertices is associated with 2 faces. The maximum number of faces is 14, as is the case for the asteroid model. Face 15 is reserved to indicate a vertex is always visible regardless of the objection's orientation, e.g. more than 4 faces meet at that vertex. The (time consuming) 3D projection calculations for that vertex should always be performed, if the vertex is close enough to the player, else if the face is not visible then further tests are done to see if any visible face is associated with that vertex. An edge is only rendered if both faces associated with it are visible.<br />
<br />
== Ship data file format ==<br />
<br />
An initial header of 20 bytes is followed by the vertex data, in groups of 6 bytes, then the edge data in groups of 4 bytes, and finally the face normal data in groups of 4 bytes.<br />
<br />
{| class="wikitable"<br />
! style="text-align:left;"| Byte (in Hex)<br />
! Ship header information (example ship)<br />
|-<br />
<br />
|03 <br />
|hi nibble is cargo type if scooped (0 is not scoopable). lo nibble is max pieces of debris if destroyed. <br />
|-<br />
<br />
|E9 <br />
|lo byte of ship area for target hit decision<br />
|-<br />
<br />
|07<br />
|hi byte of ship area for target hit decision<br />
|-<br />
<br />
|86 <br />
|lo byte of offset to edge data.<br />
|-<br />
<br />
|F2 <br />
|lo byte of offset to face data.<br />
|-<br />
<br />
|5D <br />
|maximum size of heap reserved for processed line plotting data (1+4*max visible edges)<br />
|-<br />
<br />
|00 <br />
|vertex id for laser gun (*4), used for firing laser lines <br />
|-<br />
<br />
|1A <br />
|number of vertices(*4 + 6), used for explosion dust origin(s)<br />
|-<br />
<br />
|72<br />
|number of vertices*6, used for vertex loop counter<br />
|-<br />
<br />
|1B <br />
|number of edges<br />
|-<br />
<br />
|2C <br />
|lo byte of bounty (in units of 0.1 Cr) if awarded<br />
|-<br />
<br />
|01<br />
|hi byte of bounty (in units of 0.1 Cr) if awarded<br />
|-<br />
<br />
|28<br />
|number of faces*4, used for face loop counter<br />
|-<br />
<br />
|1E <br />
|distance away when wireframe rendering replaced by large dot<br />
|-<br />
<br />
|A0 <br />
|Maximum ship energy<br />
|-<br />
<br />
|1E <br />
|Maximum ship speed<br />
|-<br />
<br />
|00<br />
|hi byte of offset to edge data.<br />
|-<br />
<br />
|00 <br />
|hi byte of offset to face data.<br />
|-<br />
<br />
|01<br />
|Scale factor for ship size when calculating whether face normal is visible<br />
|-<br />
<br />
|22<br />
|Laser firepower*8 plus maximum number (7) of missiles.<br />
|}<br />
<br />
Each vertex has 6 bytes of data. Bytes X,Y,Z are the magnitudes of the 3D coordinate. The signs for each component are stored in bits 7,6,5 of Byte S. The lower 5 bits are a visibility distance, with a maximum value of 31 ensuring the vertex is processed for all distances until the ship is plotted as a large dot.<br />
The 4 faces associated with each vertex are stored in the 4 nibbles of Bytes F1 and F2.<br />
{| class="wikitable"<br />
! style="text-align:left;"| Byte X<br />
!| Byte Y <br />
!| Byte Z <br />
!| Byte S <br />
!| Byte F1 <br />
!| Byte F2<br />
|-<br />
<br />
|00<br />
|0E<br />
|6C<br />
|5F<br />
|01<br />
|59<br />
|-<br />
<br />
|28<br />
|0E<br />
|04<br />
|FF<br />
|12<br />
|99<br />
|-<br />
<br />
|...<br />
|||||||<br />
|}<br />
<br />
Each edge has 4 bytes of data. The visibility distance is stored in Byte V, with a maximum value of 31.<br />
Byte N1 contains the vertex id (*4) for one end of the edge, Byte N2 the other end.<br />
The 2 faces associated with each edge are stored in the 2 nibbles of Bytes F.<br />
{| class="wikitable"<br />
! style="text-align:left;"| Byte V<br />
!| Byte F<br />
!| Byte N1 <br />
!| Byte N2 <br />
|-<br />
<br />
|1F<br />
|19<br />
|00<br />
|04<br />
|-<br />
<br />
|1F<br />
|29<br />
|04<br />
|08<br />
|-<br />
<br />
|...<br />
|||||<br />
|}<br />
<br />
Source code for the BBC tape and TUBE versions of BBC Elite can be found at [http://www.iancgbell.clara.net/elite/text/index.htm Ian Bell's] web site and were used to disassemble and interpret the Disk version described here.<br />
<br />
[[Category:Classic]]</div>DrBeebhttps://wiki.alioth.net/index.php?title=Classic_Elite_ships_wireframe&diff=57379Classic Elite ships wireframe2018-06-10T03:39:39Z<p>DrBeeb: </p>
<hr />
<div>In Classic Elite the ship geometries are limited to convex hulls to aid in rendering the wire-frame graphics as quickly as possible with hidden line removal. Each vertex is usually associated with 4 faces, each edge joining 2 vertices is associated with 2 faces. The maximum number of faces is 14, as is the case for the asteroid model. Face 15 is reserved to indicate a vertex is always visible regardless of the objection's orientation, e.g. more than 4 faces meet at that vertex. The (time consuming) 3D projection calculations for that vertex should always be performed, if the vertex is close enough to the player, else if the face is not visible then further tests are done to see if any visible face is associated with that vertex. An edge is only rendered if both faces associated with it are visible.<br />
<br />
== Ship data file format ==<br />
<br />
An initial header of 20 bytes is followed by the vertex data, in groups of 6 bytes, then the edge data in groups of 4 bytes, and finally the face normal data in groups of 4 bytes.<br />
<br />
{| class="wikitable"<br />
! style="text-align:left;"| Byte (in Hex)<br />
! Ship header information (example ship)<br />
|-<br />
<br />
|03 <br />
|hi nibble is cargo type if scooped (0 is not scoopable). lo nibble is max pieces of debris if destroyed. <br />
|-<br />
<br />
|E9 <br />
|lo byte of ship area for target hit decision<br />
|-<br />
<br />
|07<br />
|hi byte of ship area for target hit decision<br />
|-<br />
<br />
|86 <br />
|lo byte of offset to edge data.<br />
|-<br />
<br />
|F2 <br />
|lo byte of offset to face data.<br />
|-<br />
<br />
|5D <br />
|maximum size of heap reserved for processed line plotting data (1+4*max visible edges)<br />
|-<br />
<br />
|00 <br />
|vertex id for laser gun (*4), used for firing laser lines <br />
|-<br />
<br />
|1A <br />
|number of vertices(*4 + 6), used for explosion dust origin(s)<br />
|-<br />
<br />
|72<br />
|number of vertices*6, used for vertex loop counter<br />
|-<br />
<br />
|1B <br />
|number of edges<br />
|-<br />
<br />
|2C <br />
|lo byte of bounty (in units of 0.1 Cr) if awarded<br />
|-<br />
<br />
|01<br />
|hi byte of bounty (in units of 0.1 Cr) if awarded<br />
|-<br />
<br />
|28<br />
|number of faces*4, used for face loop counter<br />
|-<br />
<br />
|1E <br />
|distance away when wireframe rendering replaced by large dot<br />
|-<br />
<br />
|A0 <br />
|Maximum ship energy<br />
|-<br />
<br />
|1E <br />
|Maximum ship speed<br />
|-<br />
<br />
|00<br />
|hi byte of offset to edge data.<br />
|-<br />
<br />
|00 <br />
|hi byte of offset to face data.<br />
|-<br />
<br />
|01<br />
|Scale factor for ship size when calculating whether face normal is visible<br />
|-<br />
<br />
|22<br />
|Laser firepower*8 plus maximum number (7) of missiles.<br />
|}<br />
<br />
Each vertex has 6 bytes of data. Bytes X,Y,Z are the magnitudes. The signs for each axis are stored in bits 7,6,5 of Byte S. The lower 5 bits are a visibility distance, with a maximum value of 31 ensuring the vertex is processed for all distances until the ship is plotted as a large dot.<br />
{| class="wikitable"<br />
! style="text-align:left;"| Byte X<br />
!| Byte Y <br />
!| Byte Z <br />
!| Byte S <br />
!| Byte F1 <br />
!| Byte F2<br />
|-<br />
<br />
|00<br />
|0E<br />
|6C<br />
|5F<br />
|01<br />
|59<br />
|-<br />
<br />
|28<br />
|0E<br />
|04<br />
|FF<br />
|12<br />
|99<br />
|-<br />
<br />
|...<br />
|||||||<br />
|}<br />
<br />
Source code for the BBC tape and TUBE versions of BBC Elite can be found at [http://www.iancgbell.clara.net/elite/text/index.htm Ian Bell's] web site and were used to disassemble and interpret the Disk version described here.<br />
<br />
[[Category:Classic]]</div>DrBeebhttps://wiki.alioth.net/index.php?title=Classic_Elite_ships_wireframe&diff=57378Classic Elite ships wireframe2018-06-10T03:13:27Z<p>DrBeeb: Created page with "In Classic Elite the ship geometries are limited to convex hulls to aid in rendering the wire-frame graphics as quickly as possible with hidden line removal. Each vertex is us..."</p>
<hr />
<div>In Classic Elite the ship geometries are limited to convex hulls to aid in rendering the wire-frame graphics as quickly as possible with hidden line removal. Each vertex is usually associated with 4 faces, each edge joining 2 vertices is associated with 2 faces. The maximum number of faces is 14, as is the case for the asteroid model. Face 15 is reserved to indicate a vertex is always visible regardless of the objection's orientation, e.g. more than 4 faces meet at that vertex. The (time consuming) 3D projection calculations for that vertex should always be performed, if the vertex is close enough to the player, else if the face is not visible then further tests are done to see if any visible face is associated with that vertex. An edge is only rendered if both faces associated with it are visible.<br />
<br />
== Ship data file format ==<br />
<br />
An initial header of 20 bytes is followed by the vertex data, in groups of 6 bytes, then the edge data in groups of 4 bytes, and finally the face normal data in groups of 4 bytes.<br />
<br />
{| class="wikitable"<br />
! style="text-align:left;"| Byte (in Hex)<br />
! Ship header information (example ship)<br />
|-<br />
<br />
|03 <br />
|hi nibble is cargo type if scooped (0 is not scoopable). lo nibble is max pieces of debris if destroyed. <br />
|-<br />
<br />
|E9 <br />
|lo byte of ship area for target hit decision<br />
|-<br />
<br />
|07<br />
|hi byte of ship area for target hit decision<br />
|-<br />
<br />
|86 <br />
|lo byte of offset to edge data.<br />
|-<br />
<br />
|F2 <br />
|lo byte of offset to face data.<br />
|-<br />
<br />
|5D <br />
|maximum size of heap reserved for processed line plotting data (1+4*max visible edges)<br />
|-<br />
<br />
|00 <br />
|vertex id for laser gun (*4), used for firing laser lines <br />
|-<br />
<br />
|1A <br />
|number of vertices(*4 + 6), used for explosion dust origin(s)<br />
|-<br />
<br />
|72<br />
|number of vertices*6, used for vertex loop counter<br />
|-<br />
<br />
|1B <br />
|number of edges<br />
|-<br />
<br />
|2C <br />
|lo byte of bounty (in units of 0.1 Cr) if awarded<br />
|-<br />
<br />
|01<br />
|hi byte of bounty (in units of 0.1 Cr) if awarded<br />
|-<br />
<br />
|28<br />
|number of faces*4, used for face loop counter<br />
|-<br />
<br />
|1E <br />
|distance away when wireframe rendering replaced by large dot<br />
|-<br />
<br />
|A0 <br />
|Maximum ship energy<br />
|-<br />
<br />
|1E <br />
|Maximum ship speed<br />
|-<br />
<br />
|00<br />
|hi byte of offset to edge data.<br />
|-<br />
<br />
|00 <br />
|hi byte of offset to face data.<br />
|-<br />
<br />
|01<br />
|Scale factor for ship size when calculating whether face normal is visible<br />
|-<br />
<br />
|22<br />
|Laser firepower*8 plus maximum number (7) of missiles.<br />
|}<br />
<br />
Each vertex has 6 bytes of data. <br />
{| class="wikitable"<br />
! style="text-align:left;"| Byte X<br />
! Byte Y | ! Byte Z | Byte S | Byte F1 | Byte F2<br />
|-<br />
<br />
|00<br />
|0E<br />
|6C<br />
|5F<br />
|01<br />
|59 <br />
|-<br />
<br />
|...<br />
||||||<br />
|}<br />
<br />
Source code for the BBC tape and TUBE versions of BBC Elite can be found at [http://www.iancgbell.clara.net/elite/text/index.htm Ian Bell's] web site and were used to disassemble and interpret the Disk version described here.<br />
<br />
[[Category:Classic]]</div>DrBeebhttps://wiki.alioth.net/index.php?title=Classic_Elite&diff=57377Classic Elite2018-06-10T02:03:17Z<p>DrBeeb: </p>
<hr />
<div>{{Infobox CVG| title = Elite<br />
|image = [[Image: Elite plaincover.jpg|200px]]<br />
|developer = [[Ian Bell]] <br /> [[David Braben]]|<br />
|publisher = Acornsoft<br /> Firebird <br /> Torus <br /> Microprose <br /> Telecomsoft <br />Hybrid<br />
|released = 1984 |<br />
|version = Elite <br /> Elite Plus<br /> ArcElite |<br />
|platforms = BBC Micro <br /> Acorn Electron <br /> Commodore 64<br /> Sinclair ZX Spectrum <br /> Amstrad CPC<br /> Apple ][<br /> IBM PC <br />Atari ST<br />Amiga<br />MSX <br />Tatung Einstein<br />[[NES Elite|NES]] <br />Acorn Archimedes|<br />
}}<br />
[http://en.wikipedia.org/wiki/Elite_%28computer_game%29 Elite] is a seminal space trading computer game, originally published by [http://en.wikipedia.org/wiki/Acornsoft Acornsoft]<br />
in 1984 for the [[BBC Micro]] and [[Acorn Electron]] computers and subsequently ported to many others. The game's title derives from one of the player's goals to raise their [[Elite Rankings|combat rating]] from Harmless, through Mostly Harmless, Poor, Average, Above Average, Competent, Dangerous, Deadly, before reaching the exhalted heights of Elite.<br />
<br />
[[Image:elitebox.jpg|left|300px]] The BBC version of the game originally came on cassette in a box - this is a photo of the front and back. The box included a wall chart for identifying ships, a copy of [[The Dark Wheel]] novella and a manual.<br />
<br />
[[Image:Elite_BBCdisk_splash1.png|thumb|left|290px|Start-up screen for Classic Elite on BBC micro, Disk version (1984)]]<br />
<br />
[[Image:Elite_adverts.jpg|thumb|left|290px|Firebird's quite original Elite ads as seen in Zzap!64]]<br />
<br />
<br />
== The authors ==<br />
<br />
For the time (1983) it was relatively unusual to have more than 1 author for a game, but David Braben and Ian Bell realized they were working on similar projects and collaborated whilst undergraduates at Cambridge to produce Elite. <br />
[[Image: BrabenBell.jpg|thumb|left|300px|Elite's creators at the time of launch in 1984]] See how David Braben and Ian Bell created Elite, by watching the documentary [[Elite on TV|Brits Who Made The Modern World]].<br />
<br />
== See also ==<br />
* [[Classic Elite ships]]<br />
* [[Classic Elite ships firepower]]<br />
* [[Classic Elite ships wireframe]]<br />
* [[Classic Elite sounds]]<br />
* [[Classic Elite entity states]]<br />
* [[Classic Elite planet descriptions]]<br />
* [[Legends of Elite]]<br />
<br />
{{Stub}}<br />
<br />
[[Category:Factual]]<br />
[[Category:Classic]]</div>DrBeebhttps://wiki.alioth.net/index.php?title=Classic_Elite_ships_firepower&diff=53487Classic Elite ships firepower2016-06-25T03:20:20Z<p>DrBeeb: /* BBC Disk version */</p>
<hr />
<div>== BBC Disk version ==<br />
<br />
In the BBC Disk [[Classic_Elite|classic]] version, just one missile launched by the player can take out any ship outright; whereas your Cobra Mk 3 can survive a maximum of 3 missile hits. Later versions tried to reduce this imbalance. Likewise there is no distinction between shields and energy for the enemy ships, only a total '''Hull Strength''' which must be depleted by your laser fire. The class of '''Laser Power''' carried by each ship attacking you is also listed below, along with the maximum number of '''Missiles''' (or '''Thargons''') they carry. The '''Bounty''' awarded for destroying wanted pirate ships is determined by the ship type.<br />
<br />
{| class="wikitable"<br />
! style="text-align:left;"| Ship<br />
! Hull Strength<br />
! Laser Power<br />
! Missiles<br />
! Bounty<br />
|-<br />
|[[Adder_(Classic)|Adder]]<br />
| style="text-align:center;"|85<br />
|2<br />
|0<br />
| style="text-align:right;"|4.0 Cr<br />
|-<br />
|[[Anaconda_(Classic)|Anaconda]]* <br />
| style="text-align:center;"|252 <br />
|7 <br />
|7<br />
|<br />
|-<br />
|[[Asp_(Classic)|Asp Mk2]] <br />
| style="text-align:center;"|150 <br />
|5 <br />
|1<br />
| style="text-align:right;"|20.0 Cr<br />
|-<br />
|[[Boa_(Classic)|Boa]] <br />
| style="text-align:center;"|250 <br />
|3 <br />
|4<br />
|<br />
|-<br />
|[[Cobra_Mk.1_(Classic)|Cobra Mk1]] <br />
| style="text-align:center;"|90 <br />
|2 <br />
|2<br />
| style="text-align:right;"|7.5 Cr<br />
|-<br />
|[[Cobra_Mk.3_(Classic)|Cobra Mk3]] <br />
| style="text-align:center;"|150 <br />
|2 <br />
|2 or 3<br />
| style="text-align:right;"|17.5 Cr<br />
|-<br />
|[[Fer-de-Lance_(Classic)|Fer-de-Lance]] <br />
| style="text-align:center;"|160 <br />
|2 <br />
|2<br />
|<br />
|-<br />
|[[Gecko_(Classic)|Gecko]] <br />
| style="text-align:center;"|70 <br />
|2<br />
|0<br />
| style="text-align:right;"|5.5 Cr<br />
|-<br />
|[[Mamba_(Classic)|Mamba]] <br />
| style="text-align:center;"|90 <br />
|2 <br />
|2<br />
| style="text-align:right;"|15.0 Cr<br />
|-<br />
|[[Moray_(Classic)|Moray]] <br />
| style="text-align:center;"|100 <br />
|2 <br />
|0<br />
| style="text-align:right;"|5.0 Cr<br />
|-<br />
|[[Krait_(Classic)|Krait]] <br />
| style="text-align:center;"|80 <br />
|2 <br />
|0<br />
| style="text-align:right;"|10.0 Cr<br />
|-<br />
|[[Python_(Classic)|Python]] <br />
| style="text-align:center;"|250 <br />
|3 <br />
|3<br />
| style="text-align:right;"|20.0 Cr<br />
|-<br />
|[[Shuttle_(Classic)|Shuttle]] <br />
| style="text-align:center;"|32 <br />
|0 <br />
|0<br />
|<br />
|-<br />
|[[Sidewinder_(Classic)|Sidewinder]] <br />
| style="text-align:center;"|70 <br />
|2 <br />
|0<br />
| style="text-align:right;"|5.0 Cr<br />
|-<br />
|[[Transporter_(Classic)|Transporter]] <br />
| style="text-align:center;"|32 <br />
|0 <br />
|0<br />
|<br />
|-<br />
|[[Thargoid_(Classic)|Thargoid]] <br />
| style="text-align:center;"|240 <br />
|2 <br />
|6<br />
| style="text-align:right;"|50.0 Cr<br />
|-<br />
|Thargon <br />
| style="text-align:center;"|20 <br />
|2 <br />
|0<br />
| style="text-align:right;"|5.0 Cr<br />
|-<br />
|Unknown <br />
| style="text-align:center;"|252 <br />
|6 <br />
|4<br />
|<br />
|-<br />
|[[Viper_(Classic)|Viper]] <br />
| style="text-align:center;"|100 <br />
|2 <br />
|1<br />
|<br />
|-<br />
|[[Worm_(Classic)|Worm]] <br />
| style="text-align:center;"|30 <br />
|1 <br />
|0<br />
| <br />
|}<br />
<br />
* Although the ''Anaconda'' may appear to be formidable recall that its manoeuvrability and speed are very poor.<br />
<br />
== See also ==<br />
<br />
* Other details on the Classic Elite ships can be found at [[Classic Elite ships]].<br />
<br />
[[Category:Classic]]</div>DrBeebhttps://wiki.alioth.net/index.php?title=Classic_Elite_ships_firepower&diff=53486Classic Elite ships firepower2016-06-25T03:16:59Z<p>DrBeeb: /* BBC Disk version */</p>
<hr />
<div>== BBC Disk version ==<br />
<br />
In the BBC Disk [[Classic_Elite|classic]] version, just one missile launched by the player can take out any ship outright; whereas your Cobra Mk 3 can survive a maximum of 3 missile hits. Later versions tried to reduce this imbalance. Likewise there is no distinction between shields and energy for the enemy ships, only a total '''Hull Strength''' which must be depleted by your laser fire. The class of '''Laser Power''' carried by each ship attacking you is also listed below, along with the maximum number of '''Missiles''' (or '''Thargons''') they carry. The '''Bounty''' awarded for destroying wanted pirate ships is determined by the ship type.<br />
<br />
{| class="wikitable"<br />
! style="text-align:left;"| Ship<br />
! Hull Strength<br />
! Laser Power<br />
! Missiles<br />
! Bounty<br />
|-<br />
|[[Adder_(Classic)|Adder]]<br />
| style="text-align:center;"|85<br />
|2<br />
|0<br />
| style="text-align:right;"|4.0 Cr<br />
|-<br />
|[[Anaconda_(Classic)|Anaconda]]* <br />
| style="text-align:center;"|252 <br />
|7 <br />
|7<br />
|<br />
|-<br />
|[[Asp_(Classic)|Asp Mk2]] <br />
| style="text-align:center;"|150 <br />
|5 <br />
|1<br />
| style="text-align:right;"|20.0 Cr<br />
|-<br />
|[[Boa_(Classic)|Boa]] <br />
| style="text-align:center;"|250 <br />
|3 <br />
|4<br />
|<br />
|-<br />
|Cobra Mk1 <br />
| style="text-align:center;"|90 <br />
|2 <br />
|2<br />
| style="text-align:right;"|7.5 Cr<br />
|-<br />
|Cobra Mk3 <br />
| style="text-align:center;"|150 <br />
|2 <br />
|2 or 3<br />
| style="text-align:right;"|17.5 Cr<br />
|-<br />
|[[Fer-de-Lance_(Classic)|Fer-de-Lance]] <br />
| style="text-align:center;"|160 <br />
|2 <br />
|2<br />
|<br />
|-<br />
|[[Gecko_(Classic)|Gecko]] <br />
| style="text-align:center;"|70 <br />
|2<br />
|0<br />
| style="text-align:right;"|5.5 Cr<br />
|-<br />
|[[Mamba_(Classic)|Mamba]] <br />
| style="text-align:center;"|90 <br />
|2 <br />
|2<br />
| style="text-align:right;"|15.0 Cr<br />
|-<br />
|[[Moray_(Classic)|Moray]] <br />
| style="text-align:center;"|100 <br />
|2 <br />
|0<br />
| style="text-align:right;"|5.0 Cr<br />
|-<br />
|[[Krait_(Classic)|Krait]] <br />
| style="text-align:center;"|80 <br />
|2 <br />
|0<br />
| style="text-align:right;"|10.0 Cr<br />
|-<br />
|[[Python_(Classic)|Python]] <br />
| style="text-align:center;"|250 <br />
|3 <br />
|3<br />
| style="text-align:right;"|20.0 Cr<br />
|-<br />
|[[Shuttle_(Classic)|Shuttle]] <br />
| style="text-align:center;"|32 <br />
|0 <br />
|0<br />
|<br />
|-<br />
|[[Sidewinder_(Classic)|Sidewinder]] <br />
| style="text-align:center;"|70 <br />
|2 <br />
|0<br />
| style="text-align:right;"|5.0 Cr<br />
|-<br />
|[[Transporter_(Classic)|Transporter]] <br />
| style="text-align:center;"|32 <br />
|0 <br />
|0<br />
|<br />
|-<br />
|[[Thargoid_(Classic)|Thargoid]] <br />
| style="text-align:center;"|240 <br />
|2 <br />
|6<br />
| style="text-align:right;"|50.0 Cr<br />
|-<br />
|Thargon <br />
| style="text-align:center;"|20 <br />
|2 <br />
|0<br />
| style="text-align:right;"|5.0 Cr<br />
|-<br />
|Unknown <br />
| style="text-align:center;"|252 <br />
|6 <br />
|4<br />
| style="text-align:right;"|5000.0 Cr<br />
|-<br />
|[[Viper_(Classic)|Viper]] <br />
| style="text-align:center;"|100 <br />
|2 <br />
|1<br />
|<br />
|-<br />
|[[Worm_(Classic)|Worm]] <br />
| style="text-align:center;"|30 <br />
|1 <br />
|0<br />
| <br />
|}<br />
<br />
* Although the ''Anaconda'' may appear to be formidable recall that its manoeuvrability and speed are very poor.<br />
<br />
== See also ==<br />
<br />
* Other details on the Classic Elite ships can be found at [[Classic Elite ships]].<br />
<br />
[[Category:Classic]]</div>DrBeebhttps://wiki.alioth.net/index.php?title=Classic_Elite_ships_firepower&diff=53485Classic Elite ships firepower2016-06-25T02:51:04Z<p>DrBeeb: /* BBC Disk version */</p>
<hr />
<div>== BBC Disk version ==<br />
<br />
In the BBC Disk [[Classic_Elite|classic]] version, just one missile launched by the player can take out any ship outright; whereas your Cobra Mk 3 can survive a maximum of 3 missile hits. Later versions tried to reduce this imbalance. Likewise there is no distinction between shields and energy for the enemy ships, only a total '''Hull Strength''' which must be depleted by your laser fire. The class of '''Laser Power''' carried by each ship attacking you is also listed below, along with the maximum number of '''Missiles''' (or '''Thargons''') they carry.<br />
<br />
{| class="wikitable"<br />
! style="text-align:left;"| Ship<br />
! Hull Strength<br />
! Laser Power<br />
! Missiles<br />
|-<br />
|[[Adder_(Classic)|Adder]]<br />
| style="text-align:center;"|85<br />
|2<br />
|0<br />
|-<br />
|[[Anaconda_(Classic)|Anaconda]]* <br />
| style="text-align:center;"|252 <br />
|7 <br />
|7<br />
|-<br />
|Asp Mk2 <br />
| style="text-align:center;"|150 <br />
|5 <br />
|1<br />
|-<br />
|[[Boa_(Classic)|Boa]] <br />
| style="text-align:center;"|250 <br />
|3 <br />
|4<br />
|-<br />
|Cobra Mk1 <br />
| style="text-align:center;"|90 <br />
|2 <br />
|2<br />
|-<br />
|Cobra Mk3 <br />
| style="text-align:center;"|150 <br />
|2 <br />
|2 or 3<br />
|-<br />
|Fer-de-Lance <br />
| style="text-align:center;"|160 <br />
|2 <br />
|2<br />
|-<br />
|[[Gecko_(Classic)|Gecko]] <br />
| style="text-align:center;"|70 <br />
|2<br />
|0<br />
|-<br />
|[[Mamba_(Classic)|Mamba]] <br />
| style="text-align:center;"|90 <br />
|2 <br />
|2<br />
|-<br />
|[[Moray_(Classic)|Moray]] <br />
| style="text-align:center;"|100 <br />
|2 <br />
|0<br />
|-<br />
|Krait <br />
| style="text-align:center;"|80 <br />
|2 <br />
|0<br />
|-<br />
|Python <br />
| style="text-align:center;"|250 <br />
|3 <br />
|3<br />
|-<br />
|Shuttle <br />
| style="text-align:center;"|32 <br />
|0 <br />
|0<br />
|-<br />
|Sidewinder <br />
| style="text-align:center;"|70 <br />
|2 <br />
|0<br />
|-<br />
|Transporter <br />
| style="text-align:center;"|32 <br />
|0 <br />
|0<br />
|-<br />
|Thargoid <br />
| style="text-align:center;"|240 <br />
|2 <br />
|6<br />
|-<br />
|Thargon <br />
| style="text-align:center;"|20 <br />
|2 <br />
|0<br />
|-<br />
|Unknown <br />
| style="text-align:center;"|252 <br />
|6 <br />
|4<br />
|-<br />
|Viper <br />
| style="text-align:center;"|100 <br />
|2 <br />
|1<br />
|-<br />
|Worm <br />
| style="text-align:center;"|30 <br />
|1 <br />
|0 <br />
|}<br />
<br />
* Although the ''Anaconda'' may appear to be formidable recall that its manoeuvrability and speed are very poor.<br />
<br />
== See also ==<br />
<br />
* Other details on the Classic Elite ships can be found at [[Classic Elite ships]].<br />
<br />
[[Category:Classic]]</div>DrBeebhttps://wiki.alioth.net/index.php?title=Classic_Elite_planet_descriptions&diff=53484Classic Elite planet descriptions2016-06-25T02:43:53Z<p>DrBeeb: /* Galaxy 8 */</p>
<hr />
<div>The planet descriptions are [[Random_number_generator|procedurally generated]]. For [[Classic_Elite|classic Elite]] on the [[BBC Micro]] they are listed below for each Galaxy.<br />
<br />
== Galaxy 1 ==<br />
<br />
: # 0. '''Tibedied''' ''This planet is most notable for Tibediedian Arnu brandy but ravaged by unpredictable solar activity.''<br />
: # 1. '''Qube''' ''Qube is reasonably well known for its great dense forests but scourged by deadly civil war.''<br />
: # 2. '''Leleer''' ''The world Leleer is very noted for its pink Leleerian Itonthbi tulip plantations but plagued by deadly earthquakes.''<br />
: # 3. '''Biarge''' ''This world is very fabled for the Biargian edible poet.''<br />
: # 4. '''Xequerin''' ''The world Xequerin is fabled for its weird volcanoes and the Xequerinian mountain lobstoid.''<br />
: # 5. '''Tiraor''' ''Tiraor is a revolting little planet.''<br />
: # 6. '''Rabedira''' ''The planet Rabedira is well known for its inhabitants' ancient loathing of sit coms but ravaged by dreadful civil war.''<br />
: # 7. '''Lave''' ''Lave is most famous for its vast rain forests and the Lavian tree grub.''<br />
: # 8. '''Zaatxe''' ''This planet is mildly noted for the Zaatxian deadly Atlenooid but ravaged by lethal lethal yaks.''<br />
: # 9. '''Diusreza''' ''This planet is mildly fabled for its inhabitants' eccentric love for tourists but beset by deadly edible moths.''<br />
: # 10. '''Teaatis''' ''Teaatis is mildly well known for Teaatisian vicious brew.''<br />
: # 11. '''Riinus''' ''This world is mildly famous for its vast rain forests and the Riinusian tree grub.''<br />
: # 12. '''Esbiza''' ''The planet Esbiza is most famous for its vast rain forests.''<br />
: # 13. '''Ontimaxe''' ''This planet is reasonably famous for its inhabitants' exceptional love for food blenders.''<br />
: # 14. '''Cebetela''' ''This world is most notable for its fabulous Cebetelian lethal brandy but scourged by killer mountain Esbionoids.''<br />
: # 15. '''Ceedra''' ''This planet is most fabled for its inhabitants' ingrained silliness but scourged by deadly civil war.''<br />
: # 16. '''Rizala''' ''The planet Rizala is mildly notable for Rizalian lethal brandy.''<br />
: # 17. '''Atriso''' ''Atriso is mildly well known for its exotic cuisine and its inhabitants' ingrained silliness.''<br />
: # 18. '''Teanrebi''' ''This planet is plagued by frequent earthquakes.''<br />
: # 19. '''Azaqu''' ''The planet Azaqu is most famous for its pink oceans and Zero-G cricket.''<br />
: # 20. '''Retila''' ''This world is ravaged by occasional solar activity.''<br />
: # 21. '''Sotiqu''' ''The planet Sotiqu is famous for its exotic goat soup but ravaged by a killer disease.''<br />
: # 22. '''Inleus''' ''The world Inleus is most famous for the Inleusian spotted wolf.''<br />
: # 23. '''Onrira''' ''The world Onrira is mildly noted for the Onririan deadly Seoid but cursed by dreadful solar activity.''<br />
: # 24. '''Ceinzala''' ''This planet is most notable for vicious Numaab juice but cursed by unpredictable solar activity.''<br />
: # 25. '''Biisza''' ''The planet Biisza is most famous for its vast rain forests.''<br />
: # 26. '''Legees''' ''This planet is most notable for its exotic night life but ravaged by frequent earthquakes.''<br />
: # 27. '''Quator''' ''The world Quator is scourged by deadly edible arts graduates.''<br />
: # 28. '''Arexe''' ''The world Arexe is fabled for its exciting sit coms and its inhabitants' ancient loathing of sit coms.''<br />
: # 29. '''Atrabiin''' ''Atrabiin is cursed by killer edible Nuatoids.''<br />
: # 30. '''Usanat''' ''The world Usanat is a boring world.''<br />
: # 31. '''Xeesle''' ''The world Xeesle is a boring planet.''<br />
: # 32. '''Oreseren''' ''Oreseren is a revolting little planet.''<br />
: # 33. '''Inera''' ''This planet is noted for its exotic fish meat.''<br />
: # 34. '''Inus''' ''This world is reasonably well known for the Inusian tree wolf but scourged by unpredictable earthquakes.''<br />
: # 35. '''Isence''' ''The world Isence is very famous for its unusual casinos but beset by a evil disease.''<br />
: # 36. '''Reesdice''' ''The world Reesdice is reasonably famous for the Reesdician deadly lobstoid.''<br />
: # 37. '''Terea''' ''This world is very fabled for the Terian edible poet.''<br />
: # 38. '''Orgetibe''' ''This planet is a dull world.''<br />
: # 39. '''Reorte''' ''This planet is mildly fabled for its inhabitants' eccentric love for tourists but plagued by deadly earthquakes.''<br />
: # 40. '''Ququor''' ''The planet Ququor is mildly well known for its exotic cuisine.''<br />
: # 41. '''Geinona''' ''This world is ravaged by unpredictable solar activity.''<br />
: # 42. '''Anarlaqu''' ''This world is mildly famous for its hoopy night life and its exotic night life.''<br />
: # 43. '''Oresri''' ''The planet Oresri is cursed by dreadful civil war.''<br />
: # 44. '''Esesla''' ''This planet is noted for Zero-G hockey.''<br />
: # 45. '''Socelage''' ''This planet is reasonably noted for its exotic goat meat.''<br />
: # 46. '''Riedquat''' ''This planet is most notable for its fabulous cuisine but beset by occasional civil war.''<br />
: # 47. '''Gerege''' ''The world Gerege is reasonably famous for the Geregian spotted wolf.''<br />
: # 48. '''Usle''' ''This world is very notable for the Uslian tree ant and its inhabitants' exceptional loathing of sit coms.''<br />
: # 49. '''Malama''' ''The planet Malama is mildly well known for its exotic cuisine.''<br />
: # 50. '''Aesbion''' ''The planet Aesbion is cursed by dreadful civil war.''<br />
: # 51. '''Alaza''' ''The world Alaza is scourged by a evil disease.''<br />
: # 52. '''Xeaqu''' ''The world Xeaqu is a dull place.''<br />
: # 53. '''Raoror''' ''This world is very fabled for its weird volcanoes.''<br />
: # 54. '''Ororqu''' ''The planet Ororqu is well known for its inhabitants' ancient mating traditions but ravaged by unpredictable solar activity.''<br />
: # 55. '''Leesti''' ''The planet Leesti is reasonably fabled for Zero-G cricket and Leestian evil juice.''<br />
: # 56. '''Geisgeza''' ''This planet is notable for its unusual oceans and the Geisgezian mountain slug.''<br />
: # 57. '''Zainlabi''' ''This world is ravaged by unpredictable civil war.''<br />
: # 58. '''Uscela''' ''The world Uscela is a boring world.''<br />
: # 59. '''Isveve''' ''The planet Isveve is reasonably noted for its inhabitants' eccentric shyness and its inhabitants' eccentric shyness.''<br />
: # 60. '''Tioranin''' ''This world is most notable for Tioraninian vicious brew but ravaged by unpredictable civil war.''<br />
: # 61. '''Learorce''' ''Learorce is reasonably notable for its great dense forests but scourged by deadly edible poets.''<br />
: # 62. '''Esusti''' ''This world is very well known for its inhabitants' ancient loathing of discos and the Esustian spotted cat.''<br />
: # 63. '''Ususor''' ''This planet is very notable for its inhabitants' weird shyness and the Ususorian edible poet.''<br />
: # 64. '''Maregeis''' ''This world is fabled for its ancient Maregeisian Onbidi tulip plantations.''<br />
: # 65. '''Aate''' ''The world Aate is scourged by killer mountain lobstoids.''<br />
: # 66. '''Sori''' ''The world Sori is beset by a evil disease.''<br />
: # 67. '''Cemave''' ''The world Cemave is beset by dreadful earthquakes.''<br />
: # 68. '''Arusqudi''' ''This world is very fabled for its unusual oceans.''<br />
: # 69. '''Eredve''' ''This planet is beset by a evil disease.''<br />
: # 70. '''Regeatge''' ''Regeatge is reasonably well known for its great dense forests but scourged by frequent civil war.''<br />
: # 71. '''Edinso''' ''This planet is mildly noted for its pink Edinsian Ge Bemaarleweed plantations but ravaged by vicious mountain monkeys.''<br />
: # 72. '''Ra''' ''The world Ra is beset by deadly earthquakes.''<br />
: # 73. '''Aronar''' ''Aronar is most famous for the Aronarian deadly goat and its hoopy casinos.''<br />
: # 74. '''Arraesso''' ''This planet is notable for its unusual oceans and its inhabitants' exceptional loathing of food blenders.''<br />
: # 75. '''Cevege''' ''This world is a revolting dump.''<br />
: # 76. '''Orteve''' ''This world is fabled for its fabulous vicious Ougeza juice.''<br />
: # 77. '''Geerra''' ''This planet is reasonably noted for its exotic goat soup.''<br />
: # 78. '''Soinuste''' ''This planet is beset by deadly earthquakes.''<br />
: # 79. '''Erlage''' ''This world is reasonably well known for the Erlagian tree ant but cursed by vicious mountain goats.''<br />
: # 80. '''Xeaan''' ''This world is ravaged by unpredictable civil war.''<br />
: # 81. '''Veis''' ''The planet Veis is a boring world.''<br />
: # 82. '''Ensoreus''' ''This planet is a tedious little planet.''<br />
: # 83. '''Riveis''' ''The world Riveis is most well known for its hoopy casinos.''<br />
: # 84. '''Bivea''' ''This planet is plagued by frequent solar activity.''<br />
: # 85. '''Ermaso''' ''This planet is very notable for the Ermasian edible grub and the Ermasian tree ant.''<br />
: # 86. '''Velete''' ''Velete is a revolting dump.''<br />
: # 87. '''Engema''' ''The world Engema is beset by a evil disease.''<br />
: # 88. '''Atrienxe''' ''Atrienxe is an unremarkable dump.''<br />
: # 89. '''Beusrior''' ''The world Beusrior is a dull world.''<br />
: # 90. '''Ontiat''' ''The planet Ontiat is scourged by a evil disease.''<br />
: # 91. '''Atarza''' ''This world is plagued by occasional solar activity.''<br />
: # 92. '''Arazaes''' ''This planet is very notable for the Arazaesian tree ant and Arazaesian wolf meat.''<br />
: # 93. '''Xeeranre''' ''Xeeranre is cursed by killer mountain Reetaboids.''<br />
: # 94. '''Quzadi''' ''Quzadi is cursed by dreadful civil war.''<br />
: # 95. '''Isti''' ''The planet Isti is reasonably noted for its inhabitants' eccentric shyness and Zero-G hockey.''<br />
: # 96. '''Digebiti''' ''Digebiti is cursed by killer mountain Seoids.''<br />
: # 97. '''Leoned''' ''Leoned is reasonably well known for the Leonedian tree snake but scourged by unpredictable earthquakes.''<br />
: # 98. '''Enzaer''' ''Enzaer is a revolting dump.''<br />
: # 99. '''Teraed''' ''Teraed is an unremarkable dump.''<br />
: #100. '''Vetitice''' ''This world is very well known for Vetitician lethal brandy and its great parking meters.''<br />
: #101. '''Laenin''' ''The planet Laenin is famous for its inhabitants' ancient loathing of sit coms but cursed by a killer disease.''<br />
: #102. '''Beraanxe''' ''The world Beraanxe is reasonably noted for its inhabitants' exceptional love for tourists and its unusual oceans.''<br />
: #103. '''Atage''' ''Atage is an unremarkable planet.''<br />
: #104. '''Veisti''' ''The planet Veisti is reasonably noted for its inhabitants' eccentric shyness and Zero-G cricket.''<br />
: #105. '''Zaerla''' ''The planet Zaerla is mildly well known for its exotic cuisine.''<br />
: #106. '''Esredice''' ''The world Esredice is a boring planet.''<br />
: #107. '''Beor''' ''Beor is an unremarkable dump.''<br />
: #108. '''Orso''' ''The world Orso is reasonably fabled for its exciting sit coms and its inhabitants' exceptional love for food blenders.''<br />
: #109. '''Usatqura''' ''This planet is reasonably famous for its inhabitants' exceptional loathing of sit coms.''<br />
: #110. '''Erbiti''' ''The world Erbiti is most well known for its great dense forests.''<br />
: #111. '''Reinen''' ''This planet is a tedious little planet.''<br />
: #112. '''Ininbi''' ''The world Ininbi is reasonably famous for its inhabitants' exceptional loathing of casinos.''<br />
: #113. '''Erlaza''' ''The world Erlaza is mildly noted for its ancient mountains but plagued by a lethal disease.''<br />
: #114. '''Celabile''' ''The planet Celabile is most famous for the Celabilian evil poet and Zero-G hockey.''<br />
: #115. '''Ribiso''' ''This planet is fabled for its exciting vacuum cricket.''<br />
: #116. '''Qudira''' ''The world Qudira is reasonably fabled for Qudirian Ouarma gargle blasters and the Qudirian evil talking treeoid.''<br />
: #117. '''Isdibi''' ''The world Isdibi is scourged by deadly tree ants.''<br />
: #118. '''Gequre''' ''This world is reasonably well known for the Gequrian tree ant but ravaged by dreadful civil war.''<br />
: #119. '''Rarere''' ''The planet Rarere is mildly notable for Rarerian lethal brandy.''<br />
: #120. '''Aerater''' ''Aerater is a revolting little planet.''<br />
: #121. '''Atbevete''' ''The planet Atbevete is mildly well known for killer Ou gargle blasters.''<br />
: #122. '''Bioris''' ''Bioris is very fabled for the Biorisian edible poet.''<br />
: #123. '''Raale''' ''This world is very fabled for the Raalian edible poet.''<br />
: #124. '''Tionisla''' ''This world is very notable for its inhabitants' ingrained shyness.''<br />
: #125. '''Encereso''' ''Encereso is cursed by dreadful civil war.''<br />
: #126. '''Anerbe''' ''The world Anerbe is reasonably fabled for its exciting vacuum karate and its great volcanoes.''<br />
: #127. '''Gelaed''' ''The planet Gelaed is very noted for its pink Gelaedian Ines Soweed plantations but ravaged by unpredictable civil war.''<br />
: #128. '''Onusorle''' ''This world is mildly well known for Onusorlian vicious brew and Onusorlian wolf cutlet.''<br />
: #129. '''Zaonce''' ''This planet is a tedious place.''<br />
: #130. '''Diquer''' ''The world Diquer is a dull place.''<br />
: #131. '''Zadies''' ''The planet Zadies is famous for its inhabitants' exceptional love for food blenders but scourged by dreadful solar activity.''<br />
: #132. '''Entizadi''' ''The planet Entizadi is famous for its inhabitants' exceptional love for food blenders but scourged by dreadful solar activity.''<br />
: #133. '''Esanbe''' ''Esanbe is famous for its inhabitants' ancient loathing of casinos but plagued by deadly earthquakes.''<br />
: #134. '''Usralaat''' ''This planet is plagued by deadly earthquakes.''<br />
: #135. '''Anlere''' ''Anlere is reasonably well known for the Anlerian spotted shrew but plagued by evil tree leopards.''<br />
: #136. '''Teveri''' ''The world Teveri is reasonably fabled for Teverian evil juice and its inhabitants' ingrained shyness.''<br />
: #137. '''Sotiera''' ''The world Sotiera is mildly fabled for the Sotierian mountain poet but cursed by unpredictable earthquakes.''<br />
: #138. '''Ededleen''' ''The planet Ededleen is mildly well known for its exotic cuisine.''<br />
: #139. '''Inonri''' ''This world is very well known for Inonrian wolf meat and its weird volcanoes.''<br />
: #140. '''Esbeus''' ''The world Esbeus is mildly noted for its ancient mountains but plagued by frequent earthquakes.''<br />
: #141. '''Lerelace''' ''This planet is a dull place.''<br />
: #142. '''Eszaraxe''' ''The planet Eszaraxe is most famous for the Eszaraxian spotted shrew and the Eszaraxian mountain poet.''<br />
: #143. '''Anbeen''' ''Anbeen is reasonably notable for its great tropical forests but cursed by dreadful solar activity.''<br />
: #144. '''Biorle''' ''The world Biorle is a dull world.''<br />
: #145. '''Anisor''' ''This planet is very well known for its inhabitants' ancient mating traditions and its inhabitants' ancient loathing of casinos.''<br />
: #146. '''Usrarema''' ''This world is very notable for the Usraremian edible poet.''<br />
: #147. '''Diso''' ''This planet is mildly noted for its ancient Ma corn plantations but beset by frequent solar activity.''<br />
: #148. '''Riraes''' ''The world Riraes is fabled for its weird rock formations and its pink oceans.''<br />
: #149. '''Orrira''' ''The planet Orrira is cursed by killer edible talking treeoids.''<br />
: #150. '''Xeer''' ''This world is very well known for Xeerian wolf meat and its fabulous cuisine.''<br />
: #151. '''Ceesxe''' ''The world Ceesxe is most well known for its vast rain forests.''<br />
: #152. '''Isatre''' ''The world Isatre is a boring planet.''<br />
: #153. '''Aona''' ''This world is very well known for Aonian lethal brandy and its great volcanoes.''<br />
: #154. '''Isinor''' ''This world is very fabled for its unusual oceans.''<br />
: #155. '''Uszaa''' ''The planet Uszaa is reasonably noted for its inhabitants' eccentric love for tourists and the Uszaian tree grub.''<br />
: #156. '''Aanbiat''' ''This planet is fabled for its ancient Aanbiatian Noalin banana plantations.''<br />
: #157. '''Bemaera''' ''Bemaera is most noted for the Bemaerian deadly Xesooid and its inhabitants' unusual silliness.''<br />
: #158. '''Inines''' ''This world is a tedious place.''<br />
: #159. '''Edzaon''' ''This world is most notable for Edzaonian lethal water but plagued by occasional solar activity.''<br />
: #160. '''Leritean''' ''The planet Leritean is mildly well known for its exotic cuisine.''<br />
: #161. '''Veale''' ''The world Veale is most well known for its vast dense forests.''<br />
: #162. '''Edle''' ''Edle is famous for its inhabitants' exceptional love for food blenders but scourged by frequent civil war.''<br />
: #163. '''Anlama''' ''This world is a tedious little planet.''<br />
: #164. '''Ribilebi''' ''The planet Ribilebi is most famous for its vast oceans and its fabulous goat soup.''<br />
: #165. '''Relaes''' ''This world is a tedious place.''<br />
: #166. '''Dizaoner''' ''Dizaoner is ravaged by unpredictable solar activity.''<br />
: #167. '''Razaar''' ''The world Razaar is a dull place.''<br />
: #168. '''Enonla''' ''Enonla is ravaged by dreadful civil war.''<br />
: #169. '''Isanlequ''' ''This planet is beset by a evil disease.''<br />
: #170. '''Tibecea''' ''Tibecea is very fabled for the Tibecian edible poet.''<br />
: #171. '''Sotera''' ''Sotera is mildly notable for Soterian lethal brandy.''<br />
: #172. '''Esveor''' ''Esveor is mildly famous for its pink oceans and Zero-G hockey.''<br />
: #173. '''Esteonbi''' ''This planet is mildly fabled for its inhabitants' ingrained shyness but cursed by unpredictable solar activity.''<br />
: #174. '''Xeesenri''' ''Xeesenri is mildly notable for its inhabitants' weird shyness.''<br />
: #175. '''Oresle''' ''This world is reasonably notable for its great volcanoes but ravaged by a vicious disease.''<br />
: #176. '''Ervein''' ''Ervein is a revolting little planet.''<br />
: #177. '''Larais''' ''This world is a revolting dump.''<br />
: #178. '''Anxebiza''' ''The planet Anxebiza is an unremarkable dump.''<br />
: #179. '''Diedar''' ''This world is ravaged by dreadful civil war.''<br />
: #180. '''Eninre''' ''The planet Eninre is cursed by deadly civil war.''<br />
: #181. '''Bibe''' ''This world is most fabled for Bibian lethal brandy but beset by a evil disease.''<br />
: #182. '''Diquxe''' ''This planet is mildly noted for its ancient mountains but plagued by frequent earthquakes.''<br />
: #183. '''Sorace''' ''Sorace is cursed by deadly civil war.''<br />
: #184. '''Anxeonis''' ''The planet Anxeonis is most famous for its vast rain forests.''<br />
: #185. '''Riantiat''' ''This planet is notable for the Riantiatian edible grub and the Riantiatian spotted wolf.''<br />
: #186. '''Zarece''' ''This planet is a tedious place.''<br />
: #187. '''Maesin''' ''The planet Maesin is an unremarkable dump.''<br />
: #188. '''Tibionis''' ''Tibionis is most noted for the Tibionisian deadly goat and its vast rain forests.''<br />
: #189. '''Gelegeus''' ''Gelegeus is mildly notable for Gelegeusian Bidialst brandy.''<br />
: #190. '''Diora''' ''The planet Diora is an unremarkable planet.''<br />
: #191. '''Rigeti''' ''Rigeti is a revolting dump.''<br />
: #192. '''Begeabi''' ''Begeabi is very notable for its inhabitants' weird silliness.''<br />
: #193. '''Orrere''' ''Orrere is mildly well known for Orrerian vicious brew.''<br />
: #194. '''Beti''' ''This planet is fabled for its weird volcanoes and the Betian mountain lobstoid.''<br />
: #195. '''Gerete''' ''This world is most fabled for Zero-G cricket but cursed by unpredictable solar activity.''<br />
: #196. '''Qucerere''' ''This planet is a tedious place.''<br />
: #197. '''Xeoner''' ''The world Xeoner is a dull world.''<br />
: #198. '''Xezaor''' ''The world Xezaor is most well known for its hoopy casinos.''<br />
: #199. '''Ritila''' ''The world Ritila is very famous for its hoopy casinos but beset by a evil disease.''<br />
: #200. '''Edorte''' ''The planet Edorte is an unremarkable dump.''<br />
: #201. '''Zaalela''' ''This world is noted for its fabulous goat soup.''<br />
: #202. '''Biisorte''' ''This world is most notable for its fabulous Biisortian lethal water but beset by a lethal disease.''<br />
: #203. '''Beesor''' ''This world is plagued by deadly earthquakes.''<br />
: #204. '''Oresqu''' ''Oresqu is mildly notable for its inhabitants' unusual mating traditions.''<br />
: #205. '''Xeququti''' ''This planet is beset by dreadful earthquakes.''<br />
: #206. '''Maises''' ''Maises is reasonably notable for its fabulous Maisesian lethal water but beset by a lethal disease.''<br />
: #207. '''Bierle''' ''The planet Bierle is most famous for the Bierlian deadly Inoid and its inhabitants' ingrained silliness.''<br />
: #208. '''Arzaso''' ''Arzaso is an unremarkable planet.''<br />
: #209. '''Teen''' ''Teen is cursed by deadly civil war.''<br />
: #210. '''Riredi''' ''This world is very fabled for the Riredian mountain slug.''<br />
: #211. '''Teorge''' ''This planet is a tedious little planet.''<br />
: #212. '''Vebege''' ''The world Vebege is mildly fabled for the Vebegian mountain lobstoid but beset by deadly solar activity.''<br />
: #213. '''Xeenle''' ''This planet is mildly noted for its ancient mountains but plagued by a lethal disease.''<br />
: #214. '''Arxeza''' ''The world Arxeza is beset by dreadful earthquakes.''<br />
: #215. '''Edreor''' ''The world Edreor is reasonably fabled for its fabulous killer Sese juice and its ancient Edreorian Esnu corn plantations.''<br />
: #216. '''Esgerean''' ''This planet is plagued by occasional solar activity.''<br />
: #217. '''Ditiza''' ''The planet Ditiza is reasonably fabled for Ditizian evil juice and its inhabitants' ingrained silliness.''<br />
: #218. '''Anle''' ''The world Anle is notable for its great tropical forests and Anlian evil brandy.''<br />
: #219. '''Onisqu''' ''This planet is a dull place.''<br />
: #220. '''Aleusqu''' ''This world is reasonably notable for its great volcanoes but ravaged by vicious vicious shrews.''<br />
: #221. '''Zasoceat''' ''Zasoceat is a revolting dump.''<br />
: #222. '''Rilace''' ''The world Rilace is a dull world.''<br />
: #223. '''Beenri''' ''This planet is mildly noted for the Beenrian mountain Esseina?oid but scourged by frequent civil war.''<br />
: #224. '''Laeden''' ''The planet Laeden is reasonably fabled for its exciting sit coms and its inhabitants' exceptional love for food blenders.''<br />
: #225. '''Mariar''' ''This world is fabled for its unusual tropical forests.''<br />
: #226. '''Riiser''' ''Riiser is cursed by dreadful civil war.''<br />
: #227. '''Qutiri''' ''The world Qutiri is mildly noted for its ancient mountains but plagued by deadly earthquakes.''<br />
: #228. '''Biramabi''' ''The world Biramabi is a dull world.''<br />
: #229. '''Soorbi''' ''The planet Soorbi is an unremarkable dump.''<br />
: #230. '''Solageon''' ''This world is very well known for Solageonian lethal water and the Solageonian tree wolf.''<br />
: #231. '''Tiquat''' ''This world is reasonably well known for its great parking meters but cursed by unpredictable earthquakes.''<br />
: #232. '''Rexebe''' ''This world is mildly famous for its hoopy night life and its exotic cuisine.''<br />
: #233. '''Qubeen''' ''This world is ravaged by unpredictable civil war.''<br />
: #234. '''Cetiisqu''' ''This planet is reasonably famous for the Cetiisqian evil Stoid.''<br />
: #235. '''Rebia''' ''Rebia is very notable for its inhabitants' weird shyness.''<br />
: #236. '''Ordima''' ''This planet is reasonably noted for its exotic goat soup.''<br />
: #237. '''Aruszati''' ''This planet is noted for Zero-G cricket.''<br />
: #238. '''Zaleriza''' ''This world is a tedious place.''<br />
: #239. '''Zasoer''' ''Zasoer is mildly well known for its exotic night life.''<br />
: #240. '''Raleen''' ''This planet is notable for the Raleenian tree grub and its inhabitants' unusual silliness.''<br />
: #241. '''Qurave''' ''The planet Qurave is mildly notable for Quravian Zaaronen brandy.''<br />
: #242. '''Atrebibi''' ''The world Atrebibi is most famous for the Atrebibian deadly monkey.''<br />
: #243. '''Teesdi''' ''Teesdi is famous for Teesdian shrew cutlet but ravaged by occasional solar activity.''<br />
: #244. '''Ararus''' ''Ararus is most famous for its pink Esoneril tulip plantations and its weird exuberant forests.''<br />
: #245. '''Ara''' ''The world Ara is scourged by a evil disease.''<br />
: #246. '''Tianve''' ''The planet Tianve is reasonably noted for its inhabitants' exceptional loathing of food blenders and Zero-G cricket.''<br />
: #247. '''Quorte''' ''Quorte is well known for the Quortian tree wolf but scourged by dreadful solar activity.''<br />
: #248. '''Soladies''' ''This planet is fabled for its exciting Soladiesian evil brandy.''<br />
: #249. '''Maxeedso''' ''This world is mildly famous for its vast rain forests and the Maxeedsian tree wolf.''<br />
: #250. '''Xexedi''' ''The planet Xexedi is scourged by a deadly disease.''<br />
: #251. '''Xexeti''' ''This planet is notable for the Xexetian edible arts graduate and its great volcanoes.''<br />
: #252. '''Tiinlebi''' ''The planet Tiinlebi is most noted for the Tiinlebian mountain slug and its inhabitants' exceptional loathing of food blenders.''<br />
: #253. '''Rateedar''' ''Rateedar is cursed by dreadful civil war.''<br />
: #254. '''Onlema''' ''This world is plagued by frequent solar activity.''<br />
: #255. '''Orerve''' ''This planet is a dull place.''<br />
<br />
== Galaxy 2 ==<br />
: # 0. '''Ausis''' ''The world Ausis is scourged by deadly tree ants.''<br />
: # 1. '''Andiri''' ''Andiri is ravaged by unpredictable solar activity.''<br />
: # 2. '''Beedbeon''' ''The planet Beedbeon is most famous for its vast oceans.''<br />
: # 3. '''Maisso''' ''The planet Maisso is a boring planet.''<br />
: # 4. '''Ladibe''' ''Ladibe is mildly notable for its inhabitants' unusual silliness.''<br />
: # 5. '''Veriar''' ''The world Veriar is very famous for Veriarian shrew steak but ravaged by dreadful civil war.''<br />
: # 6. '''Esbete''' ''This planet is notable for its unusual oceans and its inhabitants' exceptional loathing of food blenders.''<br />
: # 7. '''Esrilees''' ''The world Esrilees is notable for its unusual tropical forests and its fabulous Esrileesian lethal water.''<br />
: # 8. '''Esrasoce''' ''The planet Esrasoce is a boring world.''<br />
: # 9. '''Lerela''' ''This planet is a tedious little planet.''<br />
: # 10. '''Eszara''' ''This planet is beset by a lethal disease.''<br />
: # 11. '''Anenat''' ''This planet is mildly fabled for the Anenatian mountain poet but scourged by frequent civil war.''<br />
: # 12. '''Zalaqura''' ''The planet Zalaqura is most famous for the Zalaqurian spotted wolf.''<br />
: # 13. '''Cerare''' ''This planet is fabled for its ancient Cerarian Oulonu plant plantations.''<br />
: # 14. '''Inzaquma''' ''This planet is very well known for its inhabitants' unusual mating traditions and its exotic night life.''<br />
: # 15. '''Aratusza''' ''This world is fabled for its ancient mountains.''<br />
: # 16. '''Isarin''' ''The world Isarin is beset by a lethal disease.''<br />
: # 17. '''Esesbi''' ''The world Esesbi is a boring planet.''<br />
: # 18. '''Armaaza''' ''This planet is most notable for Armaazian lethal water but plagued by occasional solar activity.''<br />
: # 19. '''Rienla''' ''The planet Rienla is very noted for its ancient mountains but plagued by a lethal disease.''<br />
: # 20. '''Diuste''' ''The world Diuste is reasonably famous for its inhabitants' exceptional loathing of sit coms.''<br />
: # 21. '''Vezadi''' ''Vezadi is reasonably well known for the Vezadian tree ant but cursed by killer edible Aroids.''<br />
: # 22. '''Quaen''' ''This planet is notable for its unusual oceans and its inhabitants' eccentric love for tourists.''<br />
: # 23. '''Ridiusla''' ''This planet is a tedious little planet.''<br />
: # 24. '''Maesaron''' ''The planet Maesaron is an unremarkable dump.''<br />
: # 25. '''Berien''' ''Berien is mildly famous for its pink oceans and its unusual casinos.''<br />
: # 26. '''Ramaza''' ''This world is most notable for its exotic night life but ravaged by frequent earthquakes.''<br />
: # 27. '''Beanen''' ''This world is most fabled for Beanenian lethal brandy but scourged by deadly tree ants.''<br />
: # 28. '''Ercetidi''' ''This world is reasonably notable for its weird tropical forests but scourged by dreadful solar activity.''<br />
: # 29. '''Esrece''' ''Esrece is cursed by dreadful civil war.''<br />
: # 30. '''Atrazama''' ''This planet is a dull world.''<br />
: # 31. '''Zaragete''' ''This world is very fabled for its unusual oceans.''<br />
: # 32. '''Bebege''' ''This world is most fabled for Zero-G hockey but ravaged by occasional earthquakes.''<br />
: # 33. '''Diti''' ''The planet Diti is famous for Ditian shrew steak but ravaged by unpredictable civil war.''<br />
: # 34. '''Escebele''' ''Escebele is mildly well known for its hoopy casinos.''<br />
: # 35. '''Qurear''' ''The planet Qurear is reasonably noted for its inhabitants' eccentric shyness and mud tennis.''<br />
: # 36. '''Dimadi''' ''This planet is most fabled for Zero-G cricket but cursed by unpredictable solar activity.''<br />
: # 37. '''Onenti''' ''This planet is most notable for Onentian Etse water but beset by dreadful earthquakes.''<br />
: # 38. '''Beraer''' ''Beraer is reasonably well known for its great dense forests but beset by deadly tree grubs.''<br />
: # 39. '''Tezaeded''' ''The planet Tezaeded is famous for its exotic fish cutlet but beset by evil spotted cats.''<br />
: # 40. '''Labilaen''' ''The world Labilaen is mildly noted for its ancient mountains but ravaged by unpredictable solar activity.''<br />
: # 41. '''Reveve''' ''This world is very notable for the Revevian tree grub.''<br />
: # 42. '''Soorte''' ''Soorte is a revolting little planet.''<br />
: # 43. '''Eninte''' ''This world is mildly well known for its exotic cuisine and its inhabitants' ingrained silliness.''<br />
: # 44. '''Zateteis''' ''The planet Zateteis is an unremarkable dump.''<br />
: # 45. '''Veerge''' ''The world Veerge is a boring planet.''<br />
: # 46. '''Ridivexe''' ''Ridivexe is cursed by killer mountain goats.''<br />
: # 47. '''Cerisoma''' ''The planet Cerisoma is most noted for its inhabitants' exceptional loathing of food blenders and its exciting sit coms.''<br />
: # 48. '''Atzaxe''' ''The planet Atzaxe is a boring planet.''<br />
: # 49. '''Rieda''' ''The world Rieda is reasonably famous for the Riedian evil Zanuoid.''<br />
: # 50. '''Ersoonve''' ''The world Ersoonve is beset by dreadful earthquakes.''<br />
: # 51. '''Isbeus''' ''This world is most fabled for Isbeusian Lere juice but plagued by lethal spotted batoids.''<br />
: # 52. '''Latibi''' ''This planet is a dull place.''<br />
: # 53. '''Ausar''' ''The planet Ausar is an unremarkable dump.''<br />
: # 54. '''Rave''' ''Rave is most famous for the Ravian spotted shrew and the Ravian edible arts graduate.''<br />
: # 55. '''Legeara''' ''This world is a tedious little planet.''<br />
: # 56. '''Soinuste''' ''This world is a tedious place.''<br />
: # 57. '''Erlage''' ''Erlage is cursed by vicious mountain bisons.''<br />
: # 58. '''Xeate''' ''Xeate is an unremarkable dump.''<br />
: # 59. '''Qucedi''' ''This planet is mildly fabled for its inhabitants' eccentric shyness but ravaged by a killer disease.''<br />
: # 60. '''Anesce''' ''The planet Anesce is well known for its inhabitants' unusual silliness but cursed by deadly civil war.''<br />
: # 61. '''Arorar''' ''This world is noted for its exciting sit coms.''<br />
: # 62. '''Bedierat''' ''Bedierat is well known for the Bedieratian spotted leopard but ravaged by frequent earthquakes.''<br />
: # 63. '''Aatenbe''' ''This world is most notable for its fabulous vicious Al brew but ravaged by vicious mountain beasts.''<br />
: # 64. '''Tiises''' ''Tiises is most famous for its vast rain forests and the Tiisesian tree grub.''<br />
: # 65. '''Ceiner''' ''The planet Ceiner is a boring planet.''<br />
: # 66. '''Onatbeza''' ''Onatbeza is reasonably notable for its exotic cuisine but plagued by a vicious disease.''<br />
: # 67. '''Esdi''' ''Esdi is well known for its inhabitants' ancient mating traditions but ravaged by unpredictable solar activity.''<br />
: # 68. '''Cearso''' ''The planet Cearso is very famous for its unusual casinos but beset by a lethal disease.''<br />
: # 69. '''Usceza''' ''This world is a tedious place.''<br />
: # 70. '''Israza''' ''The world Israza is notable for the Israzian edible grub and the Israzian tree snake.''<br />
: # 71. '''Aesaus''' ''This world is very fabled for its weird volcanoes.''<br />
: # 72. '''Leorgeri''' ''The world Leorgeri is a dull place.''<br />
: # 73. '''Anisti''' ''This world is mildly famous for its unusual sit coms and the Anistian spotted wolf.''<br />
: # 74. '''Cediza''' ''The planet Cediza is famous for Cedizian wolf meat but scourged by deadly civil war.''<br />
: # 75. '''Esceso''' ''Esceso is a revolting dump.''<br />
: # 76. '''Zaxerice''' ''Zaxerice is an unremarkable dump.''<br />
: # 77. '''Somaed''' ''Somaed is most noted for the Somaedian evil poet and Somaedian Esilre water.''<br />
: # 78. '''Erlaened''' ''This planet is reasonably noted for mud tennis.''<br />
: # 79. '''Inbibe''' ''This planet is very notable for its inhabitants' ingrained shyness and its fabulous cuisine.''<br />
: # 80. '''Ceoned''' ''The planet Ceoned is well known for its inhabitants' ancient mating traditions but cursed by dreadful civil war.''<br />
: # 81. '''Beused''' ''This planet is fabled for its exciting Zero-G cricket.''<br />
: # 82. '''Vezaaes''' ''The world Vezaaes is very famous for Vezaaesian shrew steak but ravaged by dreadful civil war.''<br />
: # 83. '''Telaan''' ''The planet Telaan is cursed by deadly civil war.''<br />
: # 84. '''Isceer''' ''This planet is noted for its exciting sit coms.''<br />
: # 85. '''Usmaso''' ''The world Usmaso is a boring planet.''<br />
: # 86. '''Reerqu''' ''The world Reerqu is mildly fabled for the Reerqian edible moth but plagued by a vicious disease.''<br />
: # 87. '''Zaedvera''' ''Zaedvera is cursed by killer mountain goats.''<br />
: # 88. '''Gerebied''' ''The world Gerebied is reasonably noted for its inhabitants' exceptional loathing of food blenders.''<br />
: # 89. '''Didira''' ''The planet Didira is well known for its inhabitants' weird silliness but ravaged by unpredictable solar activity.''<br />
: # 90. '''Errara''' ''The world Errara is fabled for its fabulous cuisine and its ancient mountains.''<br />
: # 91. '''Lereus''' ''The planet Lereus is very famous for its hoopy night life but scourged by deadly tree grubs.''<br />
: # 92. '''Erenanri''' ''This planet is a dull place.''<br />
: # 93. '''Macea''' ''The world Macea is beset by dreadful earthquakes.''<br />
: # 94. '''Laceteed''' ''The world Laceteed is a dull place.''<br />
: # 95. '''Qualema''' ''This world is fabled for its unusual tropical forests.''<br />
: # 96. '''Anusa''' ''The world Anusa is reasonably noted for its fabulous goat soup.''<br />
: # 97. '''Arines''' ''The world Arines is a dull world.''<br />
: # 98. '''Laribebi''' ''This world is plagued by frequent earthquakes.''<br />
: # 99. '''Edater''' ''Edater is an unremarkable dump.''<br />
: #100. '''Isusle''' ''This world is very fabled for its unusual tropical forests.''<br />
: #101. '''Atorat''' ''Atorat is well known for its inhabitants' ancient mating traditions but ravaged by occasional solar activity.''<br />
: #102. '''Solaed''' ''Solaed is ravaged by unpredictable civil war.''<br />
: #103. '''Xeabiti''' ''The world Xeabiti is fabled for its weird rock formations and the Xeabitian deadly monkey.''<br />
: #104. '''Dimaatma''' ''This planet is beset by dreadful earthquakes.''<br />
: #105. '''Usceed''' ''Usceed is most noted for the Usceedian deadly lobstoid and its pink Usceedian Nu corn plantations.''<br />
: #106. '''Gexein''' ''This planet is a dull world.''<br />
: #107. '''Onen''' ''The planet Onen is reasonably noted for its inhabitants' exceptional love for tourists and its weird volcanoes.''<br />
: #108. '''Zaesre''' ''This world is plagued by frequent earthquakes.''<br />
: #109. '''Edsodi''' ''This world is reasonably notable for its exotic night life but ravaged by frequent earthquakes.''<br />
: #110. '''Xerirea''' ''Xerirea is very notable for its inhabitants' ingrained shyness.''<br />
: #111. '''Anorcequ''' ''Anorcequ is most famous for its vast dense forests and its great volcanoes.''<br />
: #112. '''Ororre''' ''Ororre is a revolting little planet.''<br />
: #113. '''Ustile''' ''This planet is fabled for its weird volcanoes.''<br />
: #114. '''Teonan''' ''The planet Teonan is mildly well known for its hoopy night life.''<br />
: #115. '''Anvere''' ''This planet is reasonably noted for its fabulous goat soup.''<br />
: #116. '''Ceraqu''' ''This world is most fabled for Ceraqian lethal brandy but scourged by frequent civil war.''<br />
: #117. '''Leaza''' ''This planet is mildly fabled for the Leazian mountain poet but scourged by deadly solar activity.''<br />
: #118. '''Usleri''' ''This world is ravaged by dreadful civil war.''<br />
: #119. '''Soreisbe''' ''The planet Soreisbe is most famous for the Soreisbian deadly goat and its hoopy casinos.''<br />
: #120. '''Onatzala''' ''Onatzala is a revolting dump.''<br />
: #121. '''Arzace''' ''The planet Arzace is scourged by a evil disease.''<br />
: #122. '''Riedin''' ''This world is fabled for its unusual tropical forests.''<br />
: #123. '''Usedge''' ''Usedge is cursed by dreadful civil war.''<br />
: #124. '''Usdive''' ''Usdive is ravaged by dreadful civil war.''<br />
: #125. '''Inerra''' ''The planet Inerra is an unremarkable dump.''<br />
: #126. '''Tiriusri''' ''Tiriusri is reasonably notable for its fabulous cuisine but plagued by a lethal disease.''<br />
: #127. '''Ceinerxe''' ''This planet is plagued by frequent earthquakes.''<br />
: #128. '''Onenla''' ''This world is plagued by occasional solar activity.''<br />
: #129. '''Amaxe''' ''The world Amaxe is a dull world.''<br />
: #130. '''Maarbees''' ''This planet is mildly noted for the Maarbeesian mountain lobstoid but beset by deadly earthquakes.''<br />
: #131. '''Sogebe''' ''Sogebe is an unremarkable planet.''<br />
: #132. '''Lasoan''' ''The world Lasoan is a dull world.''<br />
: #133. '''Quinri''' ''The planet Quinri is scourged by deadly tree grubs.''<br />
: #134. '''Atlain''' ''The world Atlain is a dull place.''<br />
: #135. '''Laraisso''' ''The planet Laraisso is reasonably noted for mud tennis and its ancient mountains.''<br />
: #136. '''Orrionti''' ''This planet is beset by a lethal disease.''<br />
: #137. '''Lainor''' ''Lainor is most famous for its pink oceans and its exciting sit coms.''<br />
: #138. '''Levera''' ''This world is mildly famous for its vast dense forests and its unusual dense forests.''<br />
: #139. '''Tiedis''' ''The world Tiedis is beset by dreadful earthquakes.''<br />
: #140. '''Zaaxeve''' ''This world is very notable for the Zaaxevian tree wolf and its unusual sit coms.''<br />
: #141. '''Esxexe''' ''This planet is a dull place.''<br />
: #142. '''Rabiarce''' ''The world Rabiarce is scourged by a deadly disease.''<br />
: #143. '''Vesozaxe''' ''This planet is reasonably famous for the Vesozaxian spotted shrew.''<br />
: #144. '''Diraza''' ''This world is mildly well known for its hoopy night life and vicious Sema brew.''<br />
: #145. '''Issoar''' ''This world is noted for its exciting sit coms.''<br />
: #146. '''Xeisare''' ''Xeisare is very fabled for its unusual tropical forests.''<br />
: #147. '''Quedle''' ''Quedle is cursed by killer edible talking treeoids.''<br />
: #148. '''Dixeza''' ''Dixeza is ravaged by dreadful civil war.''<br />
: #149. '''Quenle''' ''This world is mildly famous for its vast rain forests and its great dense forests.''<br />
: #150. '''Xeatxe''' ''The world Xeatxe is very noted for its ancient Xeatxian Atdimaza plant plantations but beset by evil tree wolfs.''<br />
: #151. '''Argezabe''' ''The world Argezabe is mildly noted for its ancient mountains but ravaged by frequent earthquakes.''<br />
: #152. '''Anbexeat''' ''This planet is reasonably famous for its inhabitants' ancient mating traditions.''<br />
: #153. '''Soteve''' ''The world Soteve is scourged by killer edible arts graduates.''<br />
: #154. '''Inisza''' ''Inisza is most noted for its inhabitants' exceptional love for tourists and its unusual oceans.''<br />
: #155. '''Aleri''' ''This planet is very notable for the Alerian tree snake and its unusual casinos.''<br />
: #156. '''Eronona''' ''The planet Eronona is scourged by a evil disease.''<br />
: #157. '''Diteor''' ''This world is very fabled for its weird volcanoes.''<br />
: #158. '''Orverace''' ''The world Orverace is very famous for its unusual casinos but beset by a lethal disease.''<br />
: #159. '''Eraronqu''' ''This planet is most fabled for mud hockey but ravaged by frequent earthquakes.''<br />
: #160. '''Geisan''' ''The planet Geisan is most famous for its pink oceans and Zero-G hockey.''<br />
: #161. '''Ramaan''' ''This planet is mildly fabled for the Ramaanian edible moth but beset by evil tree wolfs.''<br />
: #162. '''Letibema''' ''The world Letibema is reasonably noted for its inhabitants' eccentric shyness and its inhabitants' ingrained silliness.''<br />
: #163. '''Verave''' ''Verave is a revolting dump.''<br />
: #164. '''Dicela''' ''Dicela is an unremarkable planet.''<br />
: #165. '''Gema''' ''The world Gema is reasonably noted for mud tennis and the Gemian evil poet.''<br />
: #166. '''Anve''' ''This world is a tedious little planet.''<br />
: #167. '''Usqurave''' ''This world is mildly well known for its exotic night life and its inhabitants' ingrained silliness.''<br />
: #168. '''Ceerdiza''' ''This world is most notable for its fabulous vicious In juice but ravaged by frequent earthquakes.''<br />
: #169. '''Xeraqu''' ''The planet Xeraqu is mildly notable for Xeraqian lethal water.''<br />
: #170. '''Onmate''' ''The planet Onmate is most noted for its inhabitants' exceptional loathing of casinos and the Onmatian spotted wolf.''<br />
: #171. '''Reenus''' ''This planet is most notable for Reenusian Arnu brandy but ravaged by occasional solar activity.''<br />
: #172. '''Zavezaon''' ''This planet is beset by dreadful earthquakes.''<br />
: #173. '''Quriti''' ''The planet Quriti is most well known for its great parking meters.''<br />
: #174. '''Biabite''' ''This world is very notable for the Biabitian tree snake.''<br />
: #175. '''Atragees''' ''Atragees is reasonably notable for its great tropical forests but cursed by dreadful solar activity.''<br />
: #176. '''Lerequ''' ''This planet is very notable for the Lereqian edible poet and Zero-G cricket.''<br />
: #177. '''Envebe''' ''This world is reasonably well known for the Envebian spotted shrew but plagued by evil tree wolfs.''<br />
: #178. '''Usoron''' ''This world is very well known for Usoronian lethal brandy and its exotic night life.''<br />
: #179. '''Ororra''' ''This planet is a dull place.''<br />
: #180. '''Laatre''' ''Laatre is an unremarkable dump.''<br />
: #181. '''Beveri''' ''Beveri is an unremarkable planet.''<br />
: #182. '''Texebi''' ''This world is very well known for vicious Seonnuce brandy and its unusual tropical forests.''<br />
: #183. '''Diormaen''' ''This planet is reasonably noted for its exotic goat meat.''<br />
: #184. '''Tivere''' ''The planet Tivere is cursed by killer mountain goats.''<br />
: #185. '''Zabeso''' ''The world Zabeso is reasonably noted for its inhabitants' exceptional love for tourists.''<br />
: #186. '''Qulete''' ''The world Qulete is a dull place.''<br />
: #187. '''Vemaor''' ''The world Vemaor is a boring world.''<br />
: #188. '''Laatso''' ''This planet is a tedious little planet.''<br />
: #189. '''Resori''' ''This planet is noted for Zero-G cricket.''<br />
: #190. '''Anama''' ''This world is noted for its exciting lethal Onzama juice.''<br />
: #191. '''Ansoreat''' ''This planet is a dull world.''<br />
: #192. '''Sosole''' ''The world Sosole is fabled for its weird rock formations and the Sosolian deadly goat.''<br />
: #193. '''Orarra''' ''This planet is very well known for vicious At water and the Orarrian tree ant.''<br />
: #194. '''Tigebere''' ''The planet Tigebere is most famous for its vast rain forests.''<br />
: #195. '''Cebior''' ''This world is reasonably well known for its vast oceans but ravaged by vicious vicious wolfs.''<br />
: #196. '''Cezaa''' ''This planet is plagued by deadly earthquakes.''<br />
: #197. '''Inbeed''' ''This planet is most notable for Inbeedian lethal brandy but beset by a evil disease.''<br />
: #198. '''Cevera''' ''The planet Cevera is most well known for its hoopy casinos.''<br />
: #199. '''Anonmabi''' ''This planet is reasonably noted for its exotic goat soup.''<br />
: #200. '''Atgeaner''' ''This world is mildly famous for its vast oceans and its inhabitants' exceptional love for tourists.''<br />
: #201. '''Aanan''' ''The planet Aanan is very famous for its hoopy night life but scourged by killer edible Onzaoids.''<br />
: #202. '''Isonza''' ''This planet is beset by deadly earthquakes.''<br />
: #203. '''Cemabe''' ''This world is reasonably well known for its vast oceans but ravaged by vicious vicious wolfs.''<br />
: #204. '''Zatebiso''' ''The world Zatebiso is most famous for the Zatebisian spotted shrew.''<br />
: #205. '''Maorin''' ''Maorin is very notable for its inhabitants' ingrained silliness.''<br />
: #206. '''Edtixeen''' ''The world Edtixeen is reasonably noted for its inhabitants' eccentric love for tourists and the Edtixeenian tree snake.''<br />
: #207. '''Inxexeat''' ''The world Inxexeat is reasonably noted for its inhabitants' eccentric shyness.''<br />
: #208. '''Laeser''' ''This planet is beset by dreadful earthquakes.''<br />
: #209. '''Sobite''' ''Sobite is most noted for the Sobitian mountain lobstoid and the Sobitian evil poet.''<br />
: #210. '''Reveabe''' ''This planet is a tedious place.''<br />
: #211. '''Edanso''' ''Edanso is mildly well known for its hoopy night life and Edansian Stitnu juice.''<br />
: #212. '''Isoned''' ''The planet Isoned is scourged by killer edible arts graduates.''<br />
: #213. '''Inoran''' ''The planet Inoran is scourged by killer edible talking treeoids.''<br />
: #214. '''Veenar''' ''The planet Veenar is most famous for the Veenarian evil arts graduate and its fabulous Bibebi brew.''<br />
: #215. '''Erreenen''' ''This world is mildly well known for its hoopy night life and Erreenenian Geen juice.''<br />
: #216. '''Beedriar''' ''This world is mildly well known for its hoopy night life and Beedriarian lethal brandy.''<br />
: #217. '''Lemaed''' ''This planet is mildly fabled for its inhabitants' eccentric shyness but cursed by unpredictable earthquakes.''<br />
: #218. '''Usbira''' ''This world is a tedious little planet.''<br />
: #219. '''Israra''' ''Israra is most noted for its inhabitants' exceptional loathing of food blenders and its exciting sit coms.''<br />
: #220. '''Eringe''' ''Eringe is well known for its inhabitants' unusual silliness but cursed by deadly civil war.''<br />
: #221. '''Abege''' ''The world Abege is most well known for its vast dense forests.''<br />
: #222. '''Issoinen''' ''The planet Issoinen is very noted for its ancient mountains but ravaged by occasional earthquakes.''<br />
: #223. '''Biceises''' ''The world Biceises is mildly fabled for its inhabitants' ingrained silliness but beset by deadly tree snakes.''<br />
: #224. '''Maenso''' ''This world is reasonably well known for its great dense forests but scourged by killer mountain Ilinataroids.''<br />
: #225. '''Riardi''' ''This world is a tedious little planet.''<br />
: #226. '''Dierbeer''' ''Dierbeer is cursed by dreadful civil war.''<br />
: #227. '''Ratite''' ''This world is plagued by frequent solar activity.''<br />
: #228. '''Isxees''' ''The planet Isxees is reasonably fabled for Zero-G hockey and Isxeesian Ge brandy.''<br />
: #229. '''Lasoce''' ''This world is very notable for its inhabitants' ingrained shyness.''<br />
: #230. '''Atius''' ''This world is most notable for Atiusian lethal brandy but beset by deadly tree wolfs.''<br />
: #231. '''Recexela''' ''The planet Recexela is very noted for its ancient Belo tulip plantations but beset by a evil disease.''<br />
: #232. '''Islaesis''' ''Islaesis is ravaged by occasional solar activity.''<br />
: #233. '''Tegete''' ''The world Tegete is reasonably noted for its inhabitants' eccentric shyness and its inhabitants' ingrained shyness.''<br />
: #234. '''Anrain''' ''This world is very notable for its inhabitants' unusual silliness and its fabulous Abnoal juice.''<br />
: #235. '''Teceri''' ''Teceri is well known for the Tecerian spotted leopard but plagued by lethal lethal yaks.''<br />
: #236. '''Zageuser''' ''The planet Zageuser is most well known for its exotic cuisine.''<br />
: #237. '''Telale''' ''This world is a tedious little planet.''<br />
: #238. '''Arries''' ''This world is most notable for vicious Nu brandy but scourged by deadly civil war.''<br />
: #239. '''Soaleed''' ''This world is most fabled for Soaleedian En water but ravaged by occasional solar activity.''<br />
: #240. '''Esgebi''' ''The world Esgebi is reasonably famous for the Esgebian evil Atthoid.''<br />
: #241. '''Telace''' ''Telace is an unremarkable dump.''<br />
: #242. '''Raenonce''' ''The world Raenonce is a dull world.''<br />
: #243. '''Titequ''' ''The world Titequ is notable for its great volcanoes and its inhabitants' eccentric shyness.''<br />
: #244. '''Cerexe''' ''The planet Cerexe is well known for its inhabitants' ancient loathing of casinos but plagued by occasional solar activity.''<br />
: #245. '''Ceised''' ''This planet is a dull world.''<br />
: #246. '''Ergere''' ''This planet is plagued by frequent solar activity.''<br />
: #247. '''Bezaorat''' ''Bezaorat is ravaged by unpredictable civil war.''<br />
: #248. '''Aanteso''' ''The world Aanteso is beset by dreadful earthquakes.''<br />
: #249. '''Rixees''' ''This planet is fabled for its weird volcanoes.''<br />
: #250. '''Vearin''' ''Vearin is most famous for its pink Vearinian Mamage A?zanoweed plantations and Vearinian shrew cutlet.''<br />
: #251. '''Zaria''' ''This world is most notable for its fabulous cuisine but plagued by evil spotted cats.''<br />
: #252. '''Xelaed''' ''The world Xelaed is a boring world.''<br />
: #253. '''Errius''' ''Errius is an unremarkable dump.''<br />
: #254. '''Oneded''' ''This world is a tedious little planet.''<br />
: #255. '''Atxein''' ''The world Atxein is very famous for its unusual sit coms but ravaged by lethal spotted batoids.''<br />
<br />
== Galaxy 3 ==<br />
: # 0. '''Riave''' ''This world is a revolting little planet.''<br />
: # 1. '''Esgeer''' ''The planet Esgeer is famous for Esgeerian shrew steak but ravaged by occasional solar activity.''<br />
: # 2. '''Enerza''' ''This world is noted for Zero-G hockey.''<br />
: # 3. '''Laarzace''' ''The planet Laarzace is a boring world.''<br />
: # 4. '''Raried''' ''The planet Raried is an unremarkable dump.''<br />
: # 5. '''Lezaer''' ''Lezaer is cursed by vicious vicious shrews.''<br />
: # 6. '''Mabelala''' ''Mabelala is a revolting little planet.''<br />
: # 7. '''Riarribi''' ''The world Riarribi is reasonably noted for its exotic fish meat.''<br />
: # 8. '''Rebees''' ''The world Rebees is very famous for its fabulous goat burgers but plagued by unpredictable civil war.''<br />
: # 9. '''Usteer''' ''This world is mildly famous for its vast rain forests and its great dense forests.''<br />
: # 10. '''Gearzaen''' ''The planet Gearzaen is reasonably noted for its exotic fish meat and its exciting sit coms.''<br />
: # 11. '''Vees''' ''Vees is a revolting dump.''<br />
: # 12. '''Lemadior''' ''The world Lemadior is mildly fabled for the Lemadiorian mountain Usoid but scourged by deadly edible arts graduates.''<br />
: # 13. '''Enedza''' ''The planet Enedza is most well known for its vast dense forests.''<br />
: # 14. '''Dileon''' ''This world is very well known for Dileonian lethal water and the Dileonian tree wolf.''<br />
: # 15. '''Aisqu''' ''The world Aisqu is a boring planet.''<br />
: # 16. '''Onleuses''' ''Onleuses is ravaged by occasional solar activity.''<br />
: # 17. '''Bezaed''' ''This planet is reasonably famous for the Bezaedian spotted leopard.''<br />
: # 18. '''Islama''' ''The planet Islama is most famous for the Islamian spotted shrew.''<br />
: # 19. '''Onusbi''' ''This planet is plagued by deadly earthquakes.''<br />
: # 20. '''Isenrire''' ''The world Isenrire is reasonably noted for its inhabitants' eccentric love for poetry and its inhabitants' weird shyness.''<br />
: # 21. '''Rimaedxe''' ''This planet is reasonably noted for its exotic fish meat.''<br />
: # 22. '''Bixein''' ''The planet Bixein is an unremarkable dump.''<br />
: # 23. '''Zabion''' ''This world is ravaged by dreadful civil war.''<br />
: # 24. '''Aorbete''' ''This world is very notable for its inhabitants' weird silliness and its inhabitants' ingrained silliness.''<br />
: # 25. '''Esorza''' ''The world Esorza is beset by a evil disease.''<br />
: # 26. '''Rigebi''' ''Rigebi is ravaged by dreadful civil war.''<br />
: # 27. '''Enanre''' ''This planet is mildly noted for its ancient Arrezath Abststleweed plantations but beset by frequent civil war.''<br />
: # 28. '''Arbema''' ''The planet Arbema is mildly well known for its hoopy night life.''<br />
: # 29. '''Soaniner''' ''The world Soaniner is reasonably fabled for its fabulous cuisine and its ancient Soaninerian It tulip plantations.''<br />
: # 30. '''Edraisar''' ''The world Edraisar is reasonably noted for Zero-G hockey and Edraisarian Nuus gargle blasters.''<br />
: # 31. '''Teceinre''' ''The planet Teceinre is reasonably noted for its inhabitants' eccentric love for poetry and the Teceinrian tree wolf.''<br />
: # 32. '''Anar''' ''Anar is an unremarkable planet.''<br />
: # 33. '''Iniser''' ''This world is reasonably well known for its great parking meters but cursed by occasional earthquakes.''<br />
: # 34. '''Usenlaer''' ''This planet is fabled for its fabulous cuisine and the Usenlaerian mountain Beoid.''<br />
: # 35. '''Edriuson''' ''This world is very notable for its inhabitants' weird shyness and its inhabitants' eccentric shyness.''<br />
: # 36. '''Birera''' ''Birera is most noted for its inhabitants' eccentric love for tourists and the Birerian tree grub.''<br />
: # 37. '''Inar''' ''This world is most notable for its exotic night life but ravaged by frequent earthquakes.''<br />
: # 38. '''Leorendi''' ''This world is plagued by frequent earthquakes.''<br />
: # 39. '''Orqulela''' ''This planet is a tedious place.''<br />
: # 40. '''Ersodi''' ''The planet Ersodi is cursed by killer mountain monkeys.''<br />
: # 41. '''Anreer''' ''Anreer is cursed by deadly civil war.''<br />
: # 42. '''Orzaedve''' ''The world Orzaedve is reasonably noted for its inhabitants' exceptional loathing of food blenders.''<br />
: # 43. '''Bexein''' ''This world is very fabled for its unusual oceans.''<br />
: # 44. '''Begeorer''' ''The world Begeorer is a boring planet.''<br />
: # 45. '''Divera''' ''Divera is mildly well known for Diverian shrew cutlet.''<br />
: # 46. '''Geama''' ''The world Geama is fabled for its fabulous cuisine and its weird volcanoes.''<br />
: # 47. '''Quceri''' ''The planet Quceri is reasonably fabled for Zero-G cricket and vicious Zaleenno brandy.''<br />
: # 48. '''Leistean''' ''The planet Leistean is well known for its inhabitants' ancient loathing of sit coms but ravaged by vicious vicious wolfs.''<br />
: # 49. '''Vereza''' ''The planet Vereza is an unremarkable dump.''<br />
: # 50. '''Betia''' ''This planet is fabled for its unusual dense forests and its exotic cuisine.''<br />
: # 51. '''Xeines''' ''This world is very notable for the Xeinesian tree snake and its exotic goat soup.''<br />
: # 52. '''Aenqute''' ''The world Aenqute is reasonably fabled for its fabulous cuisine and the Aenqutian mountain slug.''<br />
: # 53. '''Esleusbe''' ''The world Esleusbe is beset by a evil disease.''<br />
: # 54. '''Teedus''' ''This planet is most notable for Teedusian Nonomase gargle blasters but plagued by unpredictable civil war.''<br />
: # 55. '''Onbige''' ''This planet is notable for the Onbigian tree grub and its inhabitants' ancient loathing of casinos.''<br />
: # 56. '''Atistiso''' ''This planet is notable for the Atistisian edible poet and Atistisian evil brandy.''<br />
: # 57. '''Teaned''' ''This planet is beset by deadly earthquakes.''<br />
: # 58. '''Radiqu''' ''This planet is notable for its unusual oceans and its inhabitants' exceptional love for food blenders.''<br />
: # 59. '''Ceteri''' ''Ceteri is mildly famous for its pink oceans and its exciting sit coms.''<br />
: # 60. '''Teanti''' ''The planet Teanti is an unremarkable dump.''<br />
: # 61. '''Xeesanus''' ''The planet Xeesanus is well known for its inhabitants' ancient loathing of casinos but ravaged by unpredictable solar activity.''<br />
: # 62. '''Reenesma''' ''This planet is mildly noted for the Reenesmian mountain lobstoid but plagued by occasional solar activity.''<br />
: # 63. '''Soiserla''' ''This planet is a dull place.''<br />
: # 64. '''Xesoon''' ''The world Xesoon is fabled for its weird exuberant forests and its inhabitants' eccentric love for poetry.''<br />
: # 65. '''Atia''' ''This planet is notable for the Atian edible poet and Atian Xein juice.''<br />
: # 66. '''Rizaoris''' ''The world Rizaoris is reasonably noted for its exotic fish meat.''<br />
: # 67. '''Anenmaqu''' ''The world Anenmaqu is beset by a evil disease.''<br />
: # 68. '''Edriat''' ''Edriat is mildly well known for its hoopy casinos.''<br />
: # 69. '''Tiera''' ''This planet is beset by a lethal disease.''<br />
: # 70. '''Tionrebi''' ''This world is most notable for its exotic night life but ravaged by unpredictable solar activity.''<br />
: # 71. '''Raarcege''' ''This world is reasonably notable for its weird tropical forests but scourged by deadly civil war.''<br />
: # 72. '''Enanen''' ''The planet Enanen is well known for the Enanenian tree grub but ravaged by occasional solar activity.''<br />
: # 73. '''Rea''' ''The world Rea is reasonably famous for its inhabitants' exceptional loathing of casinos.''<br />
: # 74. '''Aridian''' ''This planet is a dull world.''<br />
: # 75. '''Bireer''' ''This world is mildly famous for its hoopy night life and vicious Zaleen brandy.''<br />
: # 76. '''Ceanbibi''' ''The world Ceanbibi is reasonably noted for its exotic goat soup.''<br />
: # 77. '''Usrage''' ''Usrage is reasonably well known for the Usragian tree ant but ravaged by vicious vicious wolfs.''<br />
: # 78. '''Orised''' ''The planet Orised is mildly well known for killer Ou brandy.''<br />
: # 79. '''Cedile''' ''The planet Cedile is a boring planet.''<br />
: # 80. '''Georatre''' ''This world is noted for its unusual sit coms.''<br />
: # 81. '''Oredonat''' ''Oredonat is mildly notable for its inhabitants' unusual silliness.''<br />
: # 82. '''Esorra''' ''The planet Esorra is mildly notable for its inhabitants' unusual mating traditions.''<br />
: # 83. '''Ceerdi''' ''Ceerdi is an unremarkable planet.''<br />
: # 84. '''Leentima''' ''The world Leentima is mildly fabled for its inhabitants' eccentric love for poetry but plagued by frequent earthquakes.''<br />
: # 85. '''Ratitige''' ''The world Ratitige is scourged by deadly tree grubs.''<br />
: # 86. '''Enrece''' ''The planet Enrece is cursed by deadly civil war.''<br />
: # 87. '''Qubibi''' ''The planet Qubibi is most famous for the Qubibian spotted shrew.''<br />
: # 88. '''Beleteat''' ''This planet is plagued by deadly earthquakes.''<br />
: # 89. '''Aisondi''' ''Aisondi is a revolting little planet.''<br />
: # 90. '''Artia''' ''The world Artia is mildly fabled for the Artian mountain lobstoid but plagued by occasional civil war.''<br />
: # 91. '''Ededxebe''' ''The world Ededxebe is reasonably famous for its inhabitants' ancient mating traditions.''<br />
: # 92. '''Regeza''' ''The planet Regeza is a boring planet.''<br />
: # 93. '''Istimale''' ''The planet Istimale is cursed by deadly civil war.''<br />
: # 94. '''Zaervema''' ''Zaervema is well known for the Zaervemian spotted cat but cursed by dreadful solar activity.''<br />
: # 95. '''Enlabean''' ''The planet Enlabean is cursed by dreadful civil war.''<br />
: # 96. '''Zabebe''' ''Zabebe is a revolting dump.''<br />
: # 97. '''Enata''' ''This planet is fabled for its unusual tropical forests and its exciting Zero-G cricket.''<br />
: # 98. '''Raveries''' ''This planet is a dull world.''<br />
: # 99. '''Ribiara''' ''The world Ribiara is very famous for its unusual casinos but beset by deadly earthquakes.''<br />
: #100. '''Arredi''' ''The planet Arredi is most famous for the Arredian evil poet and Zero-G hockey.''<br />
: #101. '''Xeveon''' ''This planet is plagued by occasional solar activity.''<br />
: #102. '''Dicemari''' ''This world is a tedious little planet.''<br />
: #103. '''Aquusen''' ''Aquusen is cursed by killer mountain goats.''<br />
: #104. '''Raave''' ''The planet Raave is a boring world.''<br />
: #105. '''Leena''' ''This world is mildly well known for Leenian shrew cutlet and the Leenian tree wolf.''<br />
: #106. '''Ceedleon''' ''Ceedleon is mildly notable for Ceedleonian Soerza brew.''<br />
: #107. '''Orqube''' ''This world is ravaged by dreadful civil war.''<br />
: #108. '''Tibeenis''' ''This planet is most notable for its fabulous Maerso gargle blasters but beset by deadly solar activity.''<br />
: #109. '''Geenbe''' ''Geenbe is famous for its inhabitants' ancient mating traditions but cursed by vicious killer cats.''<br />
: #110. '''Amaza''' ''Amaza is reasonably notable for its great parking meters but ravaged by occasional earthquakes.''<br />
: #111. '''Erlace''' ''The world Erlace is scourged by killer edible arts graduates.''<br />
: #112. '''Celace''' ''The world Celace is very noted for its pink Celacian A?rear Diabdireweed plantations but scourged by unpredictable earthquakes.''<br />
: #113. '''Texeonis''' ''Texeonis is a revolting dump.''<br />
: #114. '''Onaned''' ''This world is most fabled for its inhabitants' eccentric shyness but cursed by unpredictable solar activity.''<br />
: #115. '''Usraer''' ''The world Usraer is very noted for its pink oceans but cursed by unpredictable earthquakes.''<br />
: #116. '''Beenbeor''' ''This planet is beset by deadly earthquakes.''<br />
: #117. '''Ondisora''' ''This planet is a dull world.''<br />
: #118. '''Uszale''' ''This world is a revolting little planet.''<br />
: #119. '''Labiar''' ''The planet Labiar is a boring planet.''<br />
: #120. '''Lacete''' ''This world is a revolting dump.''<br />
: #121. '''Xeononle''' ''This planet is mildly fabled for its inhabitants' eccentric shyness but ravaged by a killer disease.''<br />
: #122. '''Lege''' ''The planet Lege is mildly well known for its exotic cuisine.''<br />
: #123. '''Maracece''' ''Maracece is an unremarkable dump.''<br />
: #124. '''Maer''' ''This planet is reasonably famous for its inhabitants' ancient mating traditions.''<br />
: #125. '''Edcequor''' ''The world Edcequor is very noted for its pink oceans but cursed by unpredictable earthquakes.''<br />
: #126. '''Qurexein''' ''The world Qurexein is very famous for its unusual sit coms but plagued by occasional solar activity.''<br />
: #127. '''Isditixe''' ''This world is a revolting dump.''<br />
: #128. '''Bionus''' ''This planet is most fabled for its inhabitants' ingrained silliness but scourged by frequent civil war.''<br />
: #129. '''Lamare''' ''This planet is a dull world.''<br />
: #130. '''Arusxeve''' ''This world is very well known for its inhabitants' unusual mating traditions and its vast dense forests.''<br />
: #131. '''Lequena''' ''The planet Lequena is a boring planet.''<br />
: #132. '''Teriar''' ''This planet is beset by dreadful earthquakes.''<br />
: #133. '''Ditere''' ''This world is very notable for its inhabitants' unusual silliness and its exotic cuisine.''<br />
: #134. '''Gemasoti''' ''Gemasoti is well known for the Gemasotian spotted leopard but plagued by lethal spotted batoids.''<br />
: #135. '''Ararin''' ''This planet is notable for the Ararinian tree snake and its fabulous monkey burgers.''<br />
: #136. '''Vegean''' ''The world Vegean is beset by dreadful earthquakes.''<br />
: #137. '''Razare''' ''The world Razare is a dull place.''<br />
: #138. '''Anenveza''' ''The world Anenveza is fabled for its fabulous lethal Ab brew and its pink oceans.''<br />
: #139. '''Inbiti''' ''Inbiti is an unremarkable dump.''<br />
: #140. '''Esmaonbe''' ''Esmaonbe is reasonably notable for its weird exuberant forests but cursed by a killer disease.''<br />
: #141. '''Rierxe''' ''The planet Rierxe is most noted for its inhabitants' exceptional loathing of food blenders and its exciting sit coms.''<br />
: #142. '''Ceorat''' ''Ceorat is a revolting dump.''<br />
: #143. '''Anisus''' ''This planet is a tedious little planet.''<br />
: #144. '''Soatqube''' ''Soatqube is well known for the Soatqubian spotted wolf but beset by frequent civil war.''<br />
: #145. '''Oninriar''' ''Oninriar is mildly well known for its exotic cuisine.''<br />
: #146. '''Laisis''' ''This planet is a dull place.''<br />
: #147. '''Maedra''' ''This world is ravaged by occasional solar activity.''<br />
: #148. '''Ceenerus''' ''Ceenerus is most noted for the Ceenerusian deadly lobstoid and the Ceenerusian spotted shrew.''<br />
: #149. '''Argeveza''' ''This world is most notable for its fabulous cuisine but beset by occasional civil war.''<br />
: #150. '''Riquri''' ''This planet is noted for Zero-G hockey.''<br />
: #151. '''Erbidi''' ''The planet Erbidi is very famous for its hoopy night life but scourged by deadly edible moths.''<br />
: #152. '''Tiescebi''' ''Tiescebi is famous for its inhabitants' ancient mating traditions but ravaged by dreadful civil war.''<br />
: #153. '''Lalerive''' ''The planet Lalerive is mildly well known for its hoopy night life.''<br />
: #154. '''Vemaed''' ''The world Vemaed is most well known for its exotic night life.''<br />
: #155. '''Rieresed''' ''This world is ravaged by dreadful civil war.''<br />
: #156. '''Enbeis''' ''Enbeis is ravaged by dreadful civil war.''<br />
: #157. '''Bebearen''' ''This planet is beset by deadly earthquakes.''<br />
: #158. '''Erinain''' ''Erinain is mildly famous for its vast rain forests and its great dense forests.''<br />
: #159. '''Uscequus''' ''This planet is plagued by deadly earthquakes.''<br />
: #160. '''Usmate''' ''The world Usmate is mildly fabled for the Usmatian mountain Thetoid but beset by frequent solar activity.''<br />
: #161. '''Edcere''' ''This planet is a tedious place.''<br />
: #162. '''Qusoxe''' ''Qusoxe is cursed by dreadful civil war.''<br />
: #163. '''Zarevees''' ''The world Zarevees is most famous for the Zareveesian spotted cat.''<br />
: #164. '''Rerebi''' ''Rerebi is very fabled for the Rerebian mountain Renuiloid.''<br />
: #165. '''Edxeri''' ''The planet Edxeri is reasonably noted for its fabulous goat soup and Zero-G cricket.''<br />
: #166. '''Oratzaa''' ''The world Oratzaa is reasonably fabled for its exciting sit coms and its inhabitants' ancient loathing of casinos.''<br />
: #167. '''Cequaa''' ''The planet Cequaa is mildly well known for its exotic night life.''<br />
: #168. '''Edtion''' ''This planet is plagued by deadly earthquakes.''<br />
: #169. '''Sovere''' ''Sovere is mildly well known for Soverian lethal water.''<br />
: #170. '''Atinarus''' ''Atinarus is mildly well known for killer Maenes brew.''<br />
: #171. '''Onenqu''' ''The world Onenqu is most famous for the Onenqian spotted shrew.''<br />
: #172. '''Angemaar''' ''The world Angemaar is mildly noted for the Angemaarian deadly Oubiusonoid but ravaged by unpredictable civil war.''<br />
: #173. '''Orreen''' ''This planet is notable for its great tropical forests and Zero-G cricket.''<br />
: #174. '''Ansois''' ''The planet Ansois is an unremarkable planet.''<br />
: #175. '''Bicein''' ''Bicein is ravaged by dreadful civil war.''<br />
: #176. '''Esdirece''' ''Esdirece is a revolting little planet.''<br />
: #177. '''Xeverive''' ''The world Xeverive is a boring world.''<br />
: #178. '''Maonle''' ''The world Maonle is a dull place.''<br />
: #179. '''Reteti''' ''This planet is reasonably noted for its exotic fish meat.''<br />
: #180. '''Tieninve''' ''This planet is beset by a lethal disease.''<br />
: #181. '''Laorbila''' ''Laorbila is mildly well known for Laorbilian wolf meat.''<br />
: #182. '''Raerqu''' ''The world Raerqu is reasonably famous for its inhabitants' exceptional loathing of sit coms.''<br />
: #183. '''Mabiat''' ''The world Mabiat is scourged by a evil disease.''<br />
: #184. '''Ordiesat''' ''The world Ordiesat is mildly noted for its ancient mountains but ravaged by occasional solar activity.''<br />
: #185. '''Usgeriar''' ''This world is very fabled for its ancient mountains.''<br />
: #186. '''Inlain''' ''The world Inlain is mildly fabled for its inhabitants' eccentric love for poetry but ravaged by unpredictable civil war.''<br />
: #187. '''Atininar''' ''This world is very well known for vicious Onza water and its great parking meters.''<br />
: #188. '''Zaanes''' ''The world Zaanes is reasonably noted for Zero-G cricket and its fabulous cuisine.''<br />
: #189. '''Releorar''' ''Releorar is famous for its inhabitants' ancient mating traditions but cursed by vicious killer cats.''<br />
: #190. '''Biarandi''' ''This planet is most fabled for its inhabitants' ingrained silliness but scourged by deadly edible poets.''<br />
: #191. '''Beisria''' ''This planet is reasonably famous for its inhabitants' ancient loathing of casinos.''<br />
: #192. '''Artiat''' ''The world Artiat is most well known for its great dense forests.''<br />
: #193. '''Anondi''' ''Anondi is most noted for the Anondian deadly goat and its pink oceans.''<br />
: #194. '''Veinmaa''' ''This planet is beset by a evil disease.''<br />
: #195. '''Soxeorza''' ''The world Soxeorza is notable for the Soxeorzian tree wolf and its exciting sit coms.''<br />
: #196. '''Rige''' ''This planet is most notable for Rigian Manosele gargle blasters but ravaged by vicious mountain beasts.''<br />
: #197. '''Geusdi''' ''This planet is reasonably famous for the Geusdian evil talking treeoid.''<br />
: #198. '''Atius''' ''This world is most fabled for Atiusian evil brandy but cursed by dreadful solar activity.''<br />
: #199. '''Arbeis''' ''This world is a revolting dump.''<br />
: #200. '''Qumaza''' ''The planet Qumaza is scourged by deadly edible moths.''<br />
: #201. '''Quusdi''' ''This world is a tedious place.''<br />
: #202. '''Sobiondi''' ''This world is reasonably well known for its great volcanoes but ravaged by a vicious disease.''<br />
: #203. '''Enriri''' ''This world is mildly famous for its hoopy night life and its exotic cuisine.''<br />
: #204. '''Dianed''' ''Dianed is very notable for the Dianedian edible grub.''<br />
: #205. '''Rainle''' ''Rainle is a revolting little planet.''<br />
: #206. '''Atlaar''' ''The world Atlaar is very noted for its pink oceans but scourged by dreadful solar activity.''<br />
: #207. '''Atdia''' ''The world Atdia is most famous for the Atdian spotted leopard.''<br />
: #208. '''Maesgeed''' ''This world is mildly well known for its exotic cuisine and its inhabitants' ingrained shyness.''<br />
: #209. '''Ceisge''' ''This planet is fabled for its weird tropical forests and Zero-G cricket.''<br />
: #210. '''Lelebi''' ''The world Lelebi is mildly fabled for the Lelebian edible moth but beset by a evil disease.''<br />
: #211. '''Atan''' ''The planet Atan is a boring planet.''<br />
: #212. '''Esenesce''' ''The planet Esenesce is an unremarkable planet.''<br />
: #213. '''Alace''' ''This planet is reasonably famous for its inhabitants' ancient loathing of casinos.''<br />
: #214. '''Arbiti''' ''The world Arbiti is a dull world.''<br />
: #215. '''Bibira''' ''This planet is very notable for the Bibirian tree wolf and its pink oceans.''<br />
: #216. '''Anatrean''' ''This world is a revolting dump.''<br />
: #217. '''Anceison''' ''This world is plagued by frequent earthquakes.''<br />
: #218. '''Xeonle''' ''This world is very notable for its inhabitants' unusual silliness and its exotic cuisine.''<br />
: #219. '''Zauseris''' ''This world is noted for its exciting Zauserisian evil brandy.''<br />
: #220. '''Vegeve''' ''The planet Vegeve is mildly well known for its hoopy casinos.''<br />
: #221. '''Esaesge''' ''This planet is beset by deadly earthquakes.''<br />
: #222. '''Teususdi''' ''The world Teususdi is a boring world.''<br />
: #223. '''Rilalela''' ''This planet is mildly noted for its ancient Rilalelian Geitbies tulip plantations but scourged by deadly edible grubs.''<br />
: #224. '''Ingece''' ''The world Ingece is beset by dreadful earthquakes.''<br />
: #225. '''Riordi''' ''The world Riordi is scourged by killer edible talking treeoids.''<br />
: #226. '''Inrieran''' ''Inrieran is mildly notable for Inrieranian lethal water.''<br />
: #227. '''Arveisri''' ''This world is most fabled for Arveisrian Nubier juice but beset by deadly edible moths.''<br />
: #228. '''Enreon''' ''The planet Enreon is an unremarkable dump.''<br />
: #229. '''Rereis''' ''Rereis is mildly well known for its hoopy casinos.''<br />
: #230. '''Ceisis''' ''The world Ceisis is mildly noted for its ancient mountains but ravaged by occasional solar activity.''<br />
: #231. '''Anquvein''' ''This planet is most notable for Anquveinian evil juice but cursed by unpredictable solar activity.''<br />
: #232. '''Teonus''' ''This planet is a tedious little planet.''<br />
: #233. '''Diqudi''' ''This world is a tedious little planet.''<br />
: #234. '''Isbeat''' ''This planet is fabled for its exciting sit coms.''<br />
: #235. '''Cearle''' ''The world Cearle is beset by dreadful earthquakes.''<br />
: #236. '''Onbezati''' ''This world is most fabled for its inhabitants' ingrained silliness but scourged by deadly civil war.''<br />
: #237. '''Aarat''' ''This planet is a dull world.''<br />
: #238. '''Sogeve''' ''This world is very notable for the Sogevian tree snake and its hoopy casinos.''<br />
: #239. '''Telabe''' ''Telabe is reasonably notable for its great tropical forests but cursed by unpredictable earthquakes.''<br />
: #240. '''Dicetiar''' ''Dicetiar is an unremarkable dump.''<br />
: #241. '''Usarisa''' ''Usarisa is an unremarkable planet.''<br />
: #242. '''Tigear''' ''This planet is notable for the Tigearian tree grub and its inhabitants' ancient mating traditions.''<br />
: #243. '''Razari''' ''The planet Razari is well known for the Razarian tree wolf but beset by deadly solar activity.''<br />
: #244. '''Anencebe''' ''This world is ravaged by unpredictable civil war.''<br />
: #245. '''Maceceve''' ''The planet Maceceve is cursed by deadly civil war.''<br />
: #246. '''Tebe''' ''This planet is very notable for the Tebian tree snake and its exotic goat meat.''<br />
: #247. '''Lebied''' ''Lebied is mildly notable for its inhabitants' unusual mating traditions.''<br />
: #248. '''Islaenbi''' ''This planet is beset by a lethal disease.''<br />
: #249. '''Resoisbe''' ''This world is very well known for Resoisbian shrew cutlet and its inhabitants' weird shyness.''<br />
: #250. '''Edesla''' ''The planet Edesla is cursed by killer mountain Leoids.''<br />
: #251. '''Tizabea''' ''Tizabea is famous for its inhabitants' ancient mating traditions but ravaged by dreadful civil war.''<br />
: #252. '''Usmaxe''' ''This world is plagued by frequent earthquakes.''<br />
: #253. '''Zaisedan''' ''The planet Zaisedan is an unremarkable dump.''<br />
: #254. '''Enbirare''' ''The world Enbirare is mildly noted for the Enbirarian deadly Stgeoid but cursed by unpredictable earthquakes.''<br />
: #255. '''Esdicete''' ''This world is fabled for its unusual tropical forests.''<br />
<br />
== Galaxy 4 ==<br />
: # 0. '''Isrema''' ''This world is a tedious place.''<br />
: # 1. '''Qubeor''' ''This planet is beset by a lethal disease.''<br />
: # 2. '''Lavebe''' ''Lavebe is famous for its inhabitants' ancient loathing of casinos but plagued by occasional solar activity.''<br />
: # 3. '''Arriesen''' ''The planet Arriesen is scourged by deadly edible arts graduates.''<br />
: # 4. '''Qulaxe''' ''The world Qulaxe is reasonably noted for its inhabitants' eccentric shyness and its inhabitants' ingrained silliness.''<br />
: # 5. '''Esisor''' ''The planet Esisor is most well known for its hoopy casinos.''<br />
: # 6. '''Edbedi''' ''This world is reasonably well known for its vast rain forests but beset by a lethal disease.''<br />
: # 7. '''Teceteis''' ''The planet Teceteis is most famous for the Teceteisian spotted shrew.''<br />
: # 8. '''Riedra''' ''This world is a revolting dump.''<br />
: # 9. '''Tiveorso''' ''Tiveorso is ravaged by unpredictable solar activity.''<br />
: # 10. '''Edorqu''' ''Edorqu is famous for Edorqian wolf cutlet but beset by evil spotted cats.''<br />
: # 11. '''Bien''' ''This world is reasonably notable for its weird tropical forests but scourged by frequent civil war.''<br />
: # 12. '''Beoninon''' ''This world is very well known for vicious Esbiloa? water and its hoopy casinos.''<br />
: # 13. '''Mavelege''' ''This world is plagued by frequent earthquakes.''<br />
: # 14. '''Ante''' ''This planet is mildly noted for its ancient Antian Xeab corn plantations but cursed by vicious vicious shrews.''<br />
: # 15. '''Isanla''' ''The planet Isanla is reasonably fabled for Zero-G cricket and Isanlian lethal brandy.''<br />
: # 16. '''Onzaenve''' ''This world is mildly famous for its hoopy casinos and its vast oceans.''<br />
: # 17. '''Dilaor''' ''This planet is notable for the Dilaorian tree snake and Dilaorian shrew steak.''<br />
: # 18. '''Mausra''' ''Mausra is very fabled for its ancient mountains.''<br />
: # 19. '''Isquinza''' ''The world Isquinza is reasonably noted for Zero-G hockey and its inhabitants' eccentric shyness.''<br />
: # 20. '''Inisre''' ''This planet is beset by dreadful earthquakes.''<br />
: # 21. '''Zamaes''' ''This world is plagued by frequent earthquakes.''<br />
: # 22. '''Reatqu''' ''The world Reatqu is very famous for its fabulous monkey burgers but beset by deadly solar activity.''<br />
: # 23. '''Soisonza''' ''The world Soisonza is mildly noted for the Soisonzian mountain lobstoid but beset by deadly earthquakes.''<br />
: # 24. '''Zaus''' ''The world Zaus is mildly fabled for the Zausian edible moth but beset by a lethal disease.''<br />
: # 25. '''Querorza''' ''This planet is a tedious place.''<br />
: # 26. '''Remari''' ''The planet Remari is most famous for the Remarian evil Nooid and vicious Nu brew.''<br />
: # 27. '''Gequve''' ''The planet Gequve is a boring world.''<br />
: # 28. '''Ceausis''' ''The planet Ceausis is cursed by killer edible talking treeoids.''<br />
: # 29. '''Veteerza''' ''The world Veteerza is reasonably famous for the Veteerzian evil Usa?geoid.''<br />
: # 30. '''Atbitela''' ''This world is plagued by frequent earthquakes.''<br />
: # 31. '''Edmaor''' ''The planet Edmaor is most well known for its vast dense forests.''<br />
: # 32. '''Leedtier''' ''Leedtier is an unremarkable planet.''<br />
: # 33. '''Soed''' ''This planet is reasonably famous for the Soedian evil talking treeoid.''<br />
: # 34. '''Lequteor''' ''The world Lequteor is reasonably famous for its inhabitants' ancient mating traditions.''<br />
: # 35. '''Erbierso''' ''Erbierso is cursed by deadly civil war.''<br />
: # 36. '''Rilaan''' ''Rilaan is mildly famous for its hoopy casinos and its great dense forests.''<br />
: # 37. '''Onesed''' ''The world Onesed is a dull place.''<br />
: # 38. '''Zaonbi''' ''The world Zaonbi is a boring world.''<br />
: # 39. '''Encegequ''' ''The planet Encegequ is most noted for the Encegeqian evil talking treeoid and its inhabitants' ingrained shyness.''<br />
: # 40. '''Xeis''' ''The planet Xeis is famous for Xeisian wolf meat but beset by frequent civil war.''<br />
: # 41. '''Isqueder''' ''The planet Isqueder is most famous for its pink Essterse tulip plantations and its weird volcanoes.''<br />
: # 42. '''Zadige''' ''Zadige is cursed by dreadful civil war.''<br />
: # 43. '''Birior''' ''The planet Birior is very famous for its exotic fish meat but beset by frequent civil war.''<br />
: # 44. '''Tiacein''' ''The world Tiacein is beset by a evil disease.''<br />
: # 45. '''Leenra''' ''The planet Leenra is a boring world.''<br />
: # 46. '''Soteoris''' ''This planet is mildly noted for the Soteorisian mountain Eroid but cursed by unpredictable solar activity.''<br />
: # 47. '''Bemate''' ''This world is a tedious little planet.''<br />
: # 48. '''Geteanan''' ''The planet Geteanan is very noted for its unusual sit coms but ravaged by unpredictable civil war.''<br />
: # 49. '''Beesed''' ''This world is plagued by deadly earthquakes.''<br />
: # 50. '''Tizaatdi''' ''The world Tizaatdi is reasonably noted for its inhabitants' exceptional love for food blenders.''<br />
: # 51. '''Gexebeor''' ''The world Gexebeor is reasonably noted for its fabulous goat burgers and its inhabitants' exceptional loathing of casinos.''<br />
: # 52. '''Erisso''' ''The world Erisso is very noted for its ancient Ilzaesst corn plantations but beset by dreadful earthquakes.''<br />
: # 53. '''Qutius''' ''The planet Qutius is very noted for its exciting sit coms but ravaged by vicious mountain goats.''<br />
: # 54. '''Quisbe''' ''This world is ravaged by dreadful civil war.''<br />
: # 55. '''Isisbile''' ''The world Isisbile is a boring world.''<br />
: # 56. '''Zainat''' ''Zainat is reasonably well known for the Zainatian spotted cat but ravaged by occasional earthquakes.''<br />
: # 57. '''Raeddi''' ''This world is very well known for its inhabitants' unusual mating traditions and its vast rain forests.''<br />
: # 58. '''Quonso''' ''The world Quonso is very noted for its exciting sit coms but ravaged by vicious mountain beasts.''<br />
: # 59. '''Esenis''' ''This world is a revolting little planet.''<br />
: # 60. '''Esonlear''' ''Esonlear is a revolting dump.''<br />
: # 61. '''Inedala''' ''Inedala is mildly notable for its inhabitants' unusual silliness.''<br />
: # 62. '''Isxelave''' ''This world is mildly well known for Isxelavian shrew cutlet and the Isxelavian edible moth.''<br />
: # 63. '''Rean''' ''This world is reasonably notable for its exotic night life but cursed by deadly civil war.''<br />
: # 64. '''Ceerla''' ''This planet is mildly noted for its ancient mountains but plagued by deadly earthquakes.''<br />
: # 65. '''Bianti''' ''This world is ravaged by dreadful civil war.''<br />
: # 66. '''Diriceen''' ''Diriceen is an unremarkable planet.''<br />
: # 67. '''Veretite''' ''The planet Veretite is cursed by killer mountain monkeys.''<br />
: # 68. '''Xelara''' ''This world is a tedious place.''<br />
: # 69. '''Lalati''' ''Lalati is a revolting little planet.''<br />
: # 70. '''Ermaon''' ''Ermaon is cursed by vicious mountain beasts.''<br />
: # 71. '''Uscearti''' ''The planet Uscearti is reasonably fabled for its fabulous vicious Esxe brew and its fabulous monkey burgers.''<br />
: # 72. '''Biusbi''' ''This world is a revolting little planet.''<br />
: # 73. '''Geritior''' ''The world Geritior is reasonably famous for the Geritiorian deadly Nuthoid.''<br />
: # 74. '''Erlein''' ''The planet Erlein is very noted for its unusual sit coms but plagued by occasional solar activity.''<br />
: # 75. '''Inve''' ''Inve is reasonably notable for its great volcanoes but plagued by lethal spotted snails.''<br />
: # 76. '''Anonrior''' ''The world Anonrior is reasonably famous for the Anonriorian evil poet.''<br />
: # 77. '''Tireonce''' ''This world is ravaged by unpredictable civil war.''<br />
: # 78. '''Beedenri''' ''This world is very notable for its inhabitants' ingrained shyness and its fabulous cuisine.''<br />
: # 79. '''Esange''' ''The world Esange is beset by a lethal disease.''<br />
: # 80. '''Soraza''' ''Soraza is cursed by vicious killer cats.''<br />
: # 81. '''Oristi''' ''The planet Oristi is cursed by deadly civil war.''<br />
: # 82. '''Geusqubi''' ''The planet Geusqubi is very noted for its unusual casinos but plagued by frequent solar activity.''<br />
: # 83. '''Esarqure''' ''This planet is fabled for its ancient Esarqurian Etgeesil corn plantations and its unusual sit coms.''<br />
: # 84. '''Rais''' ''The planet Rais is scourged by a evil disease.''<br />
: # 85. '''Ergeso''' ''Ergeso is very fabled for the Ergesian edible arts graduate.''<br />
: # 86. '''Biesin''' ''This planet is a tedious little planet.''<br />
: # 87. '''Beisdiri''' ''This world is a tedious little planet.''<br />
: # 88. '''Usraqu''' ''This planet is very notable for the Usraqian tree snake and Usraqian shrew cutlet.''<br />
: # 89. '''Biedtive''' ''The planet Biedtive is scourged by a evil disease.''<br />
: # 90. '''Bibeer''' ''This planet is most fabled for mud hockey but ravaged by a killer disease.''<br />
: # 91. '''Aarza''' ''This planet is a tedious place.''<br />
: # 92. '''Diaquti''' ''Diaquti is a revolting dump.''<br />
: # 93. '''Xerarebi''' ''This world is very notable for the Xerarebian edible arts graduate.''<br />
: # 94. '''Esrireti''' ''The planet Esrireti is scourged by a deadly disease.''<br />
: # 95. '''Zamaso''' ''This planet is very notable for its inhabitants' weird shyness and its inhabitants' ingrained shyness.''<br />
: # 96. '''Esusesqu''' ''The world Esusesqu is mildly noted for its ancient mountains but ravaged by frequent earthquakes.''<br />
: # 97. '''Inave''' ''The world Inave is reasonably famous for its inhabitants' exceptional loathing of casinos.''<br />
: # 98. '''Orxerema''' ''Orxerema is most famous for its pink Diabdi Xeweed plantations and the Orxeremian mountain poet.''<br />
: # 99. '''Teveriat''' ''This planet is beset by a lethal disease.''<br />
: #100. '''Biladi''' ''This world is a revolting little planet.''<br />
: #101. '''Maleve''' ''This world is most fabled for Malevian lethal brandy but scourged by deadly tree ants.''<br />
: #102. '''Tetied''' ''Tetied is reasonably well known for the Tetiedian spotted leopard but plagued by a vicious disease.''<br />
: #103. '''Riceatra''' ''This planet is plagued by deadly earthquakes.''<br />
: #104. '''Arera''' ''This planet is most fabled for its inhabitants' ingrained silliness but beset by deadly tree grubs.''<br />
: #105. '''Esxevexe''' ''The planet Esxevexe is an unremarkable dump.''<br />
: #106. '''Telala''' ''This planet is plagued by frequent earthquakes.''<br />
: #107. '''Enreso''' ''This world is reasonably notable for its fabulous vicious Et brandy but cursed by deadly civil war.''<br />
: #108. '''Onatibi''' ''This planet is notable for the Onatibian edible arts graduate and its weird tropical forests.''<br />
: #109. '''Diarrive''' ''This world is fabled for its exciting lethal Et gargle blasters.''<br />
: #110. '''Onramaon''' ''The planet Onramaon is reasonably noted for its inhabitants' eccentric shyness and its inhabitants' ingrained silliness.''<br />
: #111. '''Onmaar''' ''The world Onmaar is reasonably famous for the Onmaarian evil talking treeoid.''<br />
: #112. '''Maindice''' ''Maindice is a revolting dump.''<br />
: #113. '''Onatve''' ''This world is ravaged by unpredictable solar activity.''<br />
: #114. '''Aingeon''' ''The planet Aingeon is a boring planet.''<br />
: #115. '''Aenlege''' ''Aenlege is mildly well known for its hoopy night life.''<br />
: #116. '''Edisor''' ''This planet is a dull world.''<br />
: #117. '''Biabi''' ''This world is plagued by frequent earthquakes.''<br />
: #118. '''Enlace''' ''This world is a tedious little planet.''<br />
: #119. '''Esisraan''' ''The planet Esisraan is mildly notable for vicious St brew.''<br />
: #120. '''Intege''' ''This planet is very notable for the Integian tree ant and its inhabitants' ancient loathing of sit coms.''<br />
: #121. '''Inteveon''' ''Inteveon is a revolting dump.''<br />
: #122. '''Ensoor''' ''The planet Ensoor is most famous for the Ensoorian spotted leopard.''<br />
: #123. '''Laxema''' ''This planet is a tedious place.''<br />
: #124. '''Atonbeza''' ''The planet Atonbeza is reasonably fabled for Zero-G hockey and its inhabitants' ingrained shyness.''<br />
: #125. '''Ederditi''' ''This world is very notable for its inhabitants' weird shyness and its inhabitants' ingrained shyness.''<br />
: #126. '''Laqusoed''' ''This world is mildly famous for its vast rain forests and the Laqusoedian tree wolf.''<br />
: #127. '''Quanre''' ''This world is a tedious little planet.''<br />
: #128. '''Dienon''' ''The world Dienon is notable for its great volcanoes and its inhabitants' eccentric love for poetry.''<br />
: #129. '''Engela''' ''The planet Engela is very famous for its fabulous monkey burgers but plagued by frequent solar activity.''<br />
: #130. '''Cebitiza''' ''Cebitiza is most famous for its vast oceans and its inhabitants' exceptional love for tourists.''<br />
: #131. '''Xericebi''' ''The planet Xericebi is cursed by deadly civil war.''<br />
: #132. '''Arlabi''' ''The planet Arlabi is cursed by killer mountain monkeys.''<br />
: #133. '''Ledila''' ''Ledila is ravaged by occasional solar activity.''<br />
: #134. '''Usgeat''' ''Usgeat is cursed by dreadful civil war.''<br />
: #135. '''Raceedat''' ''The world Raceedat is beset by a evil disease.''<br />
: #136. '''Reeded''' ''This world is a revolting little planet.''<br />
: #137. '''Abilama''' ''Abilama is reasonably well known for its great dense forests but scourged by frequent civil war.''<br />
: #138. '''Usesri''' ''The world Usesri is mildly noted for its ancient mountains but ravaged by frequent earthquakes.''<br />
: #139. '''Edbire''' ''Edbire is cursed by killer edible talking treeoids.''<br />
: #140. '''Geonerbe''' ''Geonerbe is an unremarkable planet.''<br />
: #141. '''Gebiisso''' ''This world is reasonably notable for its exotic cuisine but plagued by a lethal disease.''<br />
: #142. '''Maerza''' ''Maerza is a revolting little planet.''<br />
: #143. '''Laanat''' ''This planet is most fabled for its inhabitants' ingrained silliness but scourged by deadly edible arts graduates.''<br />
: #144. '''Azavear''' ''Azavear is an unremarkable dump.''<br />
: #145. '''Cecela''' ''This world is most fabled for its inhabitants' eccentric love for tourists but beset by a lethal disease.''<br />
: #146. '''Anerined''' ''This planet is beset by a lethal disease.''<br />
: #147. '''Laquused''' ''This world is very notable for the Laquusedian edible moth.''<br />
: #148. '''Teisen''' ''Teisen is reasonably well known for its vast oceans but ravaged by lethal spotted craboids.''<br />
: #149. '''Teance''' ''Teance is well known for its inhabitants' ancient mating traditions but ravaged by dreadful civil war.''<br />
: #150. '''Rileri''' ''Rileri is most noted for the Rilerian deadly Ouoid and Rilerian Re brandy.''<br />
: #151. '''Onisaned''' ''Onisaned is mildly notable for its inhabitants' unusual mating traditions.''<br />
: #152. '''Erzain''' ''Erzain is reasonably well known for the Erzainian spotted shrew but plagued by evil tree snakes.''<br />
: #153. '''Enlaus''' ''Enlaus is mildly well known for Enlausian shrew cutlet and the Enlausian edible moth.''<br />
: #154. '''Rianxe''' ''Rianxe is mildly well known for its hoopy night life.''<br />
: #155. '''Anquen''' ''Anquen is a revolting little planet.''<br />
: #156. '''Laainat''' ''This world is very well known for its inhabitants' unusual mating traditions and its great parking meters.''<br />
: #157. '''Reininus''' ''Reininus is most famous for its pink Etabet tulip plantations and its unusual oceans.''<br />
: #158. '''Leveor''' ''This planet is most fabled for Leveorian Ceoubi water but ravaged by unpredictable solar activity.''<br />
: #159. '''Ermala''' ''Ermala is cursed by deadly civil war.''<br />
: #160. '''Atedanza''' ''This world is plagued by frequent earthquakes.''<br />
: #161. '''Edtira''' ''The planet Edtira is reasonably noted for its inhabitants' exceptional love for tourists and its weird volcanoes.''<br />
: #162. '''Ataris''' ''The world Ataris is very famous for its unusual sit coms but ravaged by lethal spotted snails.''<br />
: #163. '''Usbiinan''' ''Usbiinan is most noted for its inhabitants' exceptional love for food blenders and its weird rock formations.''<br />
: #164. '''Relaon''' ''This world is ravaged by occasional solar activity.''<br />
: #165. '''Tiorra''' ''The planet Tiorra is most noted for its inhabitants' exceptional loathing of sit coms and Tiorrian wolf meat.''<br />
: #166. '''Raaar''' ''This planet is mildly noted for its pink Althmaou banana plantations but scourged by a deadly disease.''<br />
: #167. '''Arceonre''' ''The planet Arceonre is very famous for Arceonrian wolf cutlet but plagued by deadly earthquakes.''<br />
: #168. '''Enle''' ''The planet Enle is famous for its inhabitants' ancient loathing of casinos but ravaged by unpredictable civil war.''<br />
: #169. '''Laarrara''' ''Laarrara is cursed by dreadful civil war.''<br />
: #170. '''Raisso''' ''The world Raisso is scourged by a deadly disease.''<br />
: #171. '''Ririla''' ''The world Ririla is beset by deadly earthquakes.''<br />
: #172. '''Soaes''' ''This planet is fabled for its fabulous Illolear brandy.''<br />
: #173. '''Orxeteed''' ''The planet Orxeteed is most noted for the Orxeteedian evil arts graduate and its exotic night life.''<br />
: #174. '''Tiinisle''' ''Tiinisle is a revolting dump.''<br />
: #175. '''Mamaed''' ''Mamaed is most famous for the Mamaedian deadly lobstoid and the Mamaedian spotted shrew.''<br />
: #176. '''Beteona''' ''This planet is fabled for its exciting sit coms.''<br />
: #177. '''Maorra''' ''This world is reasonably notable for its exotic night life but ravaged by frequent earthquakes.''<br />
: #178. '''Soralaat''' ''Soralaat is reasonably notable for its unusual oceans but plagued by unpredictable civil war.''<br />
: #179. '''Anxeadi''' ''This world is very fabled for its unusual oceans.''<br />
: #180. '''Isma''' ''This world is a tedious little planet.''<br />
: #181. '''Ensoza''' ''This planet is reasonably famous for the Ensozian spotted cat.''<br />
: #182. '''Arditi''' ''This planet is notable for its great volcanoes and its inhabitants' eccentric shyness.''<br />
: #183. '''Laisxela''' ''Laisxela is mildly well known for its hoopy night life and its exotic cuisine.''<br />
: #184. '''Rainla''' ''The world Rainla is mildly fabled for the Rainlian mountain slug but ravaged by a killer disease.''<br />
: #185. '''Edzaraat''' ''The planet Edzaraat is scourged by killer edible poets.''<br />
: #186. '''Arama''' ''The planet Arama is famous for its inhabitants' ancient loathing of discos but ravaged by lethal spotted craboids.''<br />
: #187. '''Leenor''' ''This planet is most notable for Leenorian evil juice but cursed by dreadful solar activity.''<br />
: #188. '''Oronceri''' ''This planet is mildly fabled for its inhabitants' eccentric love for tourists but plagued by deadly earthquakes.''<br />
: #189. '''Zausmaor''' ''This planet is very notable for its inhabitants' ingrained shyness and its fabulous cuisine.''<br />
: #190. '''Dienorqu''' ''This world is ravaged by occasional solar activity.''<br />
: #191. '''Biante''' ''This planet is noted for its exciting sit coms.''<br />
: #192. '''Laerzaes''' ''The world Laerzaes is most well known for its vast oceans.''<br />
: #193. '''Rimabe''' ''This planet is a dull world.''<br />
: #194. '''Isreesve''' ''The planet Isreesve is cursed by deadly civil war.''<br />
: #195. '''Rerebeer''' ''The planet Rerebeer is reasonably noted for its fabulous goat soup and mud tennis.''<br />
: #196. '''Enlaed''' ''This planet is noted for mud hockey.''<br />
: #197. '''Dicebe''' ''This world is fabled for its ancient Eter corn plantations.''<br />
: #198. '''Ange''' ''The planet Ange is reasonably noted for its inhabitants' eccentric love for tourists and the Angian tree grub.''<br />
: #199. '''Cebima''' ''The world Cebima is mildly fabled for the Cebimian mountain lobstoid but plagued by occasional civil war.''<br />
: #200. '''Veusar''' ''This world is a revolting little planet.''<br />
: #201. '''Anrebeis''' ''The world Anrebeis is fabled for its fabulous Esil water and Anrebeisian wolf meat.''<br />
: #202. '''Ater''' ''This planet is mildly fabled for its inhabitants' eccentric shyness but ravaged by a killer disease.''<br />
: #203. '''Zavete''' ''The planet Zavete is scourged by killer edible poets.''<br />
: #204. '''Maonxedi''' ''This planet is a dull world.''<br />
: #205. '''Arianes''' ''This world is reasonably well known for the Arianesian spotted leopard but plagued by a vicious disease.''<br />
: #206. '''Geusvexe''' ''The planet Geusvexe is cursed by vicious mountain monkeys.''<br />
: #207. '''Leanon''' ''This world is a tedious little planet.''<br />
: #208. '''Tirausra''' ''The planet Tirausra is mildly well known for its exotic cuisine.''<br />
: #209. '''Atdibe''' ''The planet Atdibe is very noted for its exciting Zero-G hockey but ravaged by a vicious disease.''<br />
: #210. '''Beedriar''' ''This world is very notable for its inhabitants' ingrained silliness and its weird rock formations.''<br />
: #211. '''Learvexe''' ''Learvexe is mildly notable for its inhabitants' unusual mating traditions.''<br />
: #212. '''Zaisza''' ''This planet is most notable for its exotic cuisine but ravaged by a vicious disease.''<br />
: #213. '''Usbege''' ''The planet Usbege is reasonably noted for mud tennis and its ancient Ar corn plantations.''<br />
: #214. '''Veorer''' ''The world Veorer is very noted for its pink Veorerian Atatrema Reitenweed plantations but cursed by dreadful civil war.''<br />
: #215. '''Maisesen''' ''The world Maisesen is reasonably fabled for Zero-G cricket and its fabulous vicious Al brandy.''<br />
: #216. '''Edrari''' ''The planet Edrari is most famous for the Edrarian deadly goat and its pink oceans.''<br />
: #217. '''Riusbequ''' ''This planet is a tedious place.''<br />
: #218. '''Vegera''' ''The world Vegera is mildly noted for its ancient mountains but plagued by a vicious disease.''<br />
: #219. '''Soar''' ''The world Soar is mildly noted for the Soarian mountain lobstoid but beset by dreadful earthquakes.''<br />
: #220. '''Isarima''' ''This planet is mildly noted for the Isarimian mountain lobstoid but plagued by frequent solar activity.''<br />
: #221. '''Quzaarar''' ''The planet Quzaarar is scourged by killer mountain Iloids.''<br />
: #222. '''Orreenan''' ''The planet Orreenan is an unremarkable dump.''<br />
: #223. '''Temage''' ''The world Temage is mildly fabled for the Temagian mountain slug but ravaged by a vicious disease.''<br />
: #224. '''Orusdire''' ''The planet Orusdire is most famous for its vast oceans.''<br />
: #225. '''Zaonen''' ''Zaonen is most noted for its inhabitants' eccentric shyness and its inhabitants' eccentric shyness.''<br />
: #226. '''Esenena''' ''Esenena is a revolting little planet.''<br />
: #227. '''Ravequce''' ''This planet is notable for the Ravequcian edible arts graduate and its great volcanoes.''<br />
: #228. '''Velaat''' ''This world is fabled for its weird volcanoes.''<br />
: #229. '''Geaten''' ''This planet is a tedious place.''<br />
: #230. '''Insote''' ''The planet Insote is cursed by deadly civil war.''<br />
: #231. '''Vecedius''' ''This world is a tedious place.''<br />
: #232. '''Querbe''' ''This planet is most fabled for its inhabitants' ingrained shyness but cursed by unpredictable solar activity.''<br />
: #233. '''Leenenbi''' ''Leenenbi is mildly notable for its inhabitants' unusual mating traditions.''<br />
: #234. '''Inceor''' ''Inceor is ravaged by unpredictable civil war.''<br />
: #235. '''Arrege''' ''The planet Arrege is cursed by vicious killer cats.''<br />
: #236. '''Aaanqu''' ''This planet is noted for its exotic goat soup.''<br />
: #237. '''Cequququ''' ''This world is mildly well known for Ceququqian shrew steak and Ceququqian wolf meat.''<br />
: #238. '''Azaage''' ''This planet is plagued by frequent solar activity.''<br />
: #239. '''Timabi''' ''This world is plagued by occasional solar activity.''<br />
: #240. '''Aninator''' ''The planet Aninator is cursed by deadly civil war.''<br />
: #241. '''Tileen''' ''Tileen is famous for its inhabitants' ancient loathing of discos but ravaged by lethal spotted craboids.''<br />
: #242. '''Ontesoge''' ''This world is mildly well known for its hoopy night life and Ontesogian lethal brandy.''<br />
: #243. '''Soenisti''' ''This planet is reasonably famous for its inhabitants' exceptional loathing of food blenders.''<br />
: #244. '''Usisis''' ''This world is very fabled for the Usisisian edible poet.''<br />
: #245. '''Rionxe''' ''The planet Rionxe is well known for its inhabitants' ancient mating traditions but ravaged by unpredictable civil war.''<br />
: #246. '''Xecees''' ''The world Xecees is very noted for its unusual sit coms but ravaged by dreadful civil war.''<br />
: #247. '''Leisera''' ''This world is mildly famous for its pink oceans and mud tennis.''<br />
: #248. '''Teteso''' ''The planet Teteso is most famous for the Tetesian deadly goat and its hoopy casinos.''<br />
: #249. '''Zainenge''' ''The world Zainenge is reasonably noted for its inhabitants' exceptional loathing of sit coms.''<br />
: #250. '''Xetiis''' ''Xetiis is mildly well known for its exotic cuisine.''<br />
: #251. '''Dixeso''' ''The world Dixeso is mildly noted for the Dixesian mountain lobstoid but beset by deadly solar activity.''<br />
: #252. '''Leontied''' ''This world is very fabled for its weird volcanoes.''<br />
: #253. '''Eresan''' ''The world Eresan is scourged by a deadly disease.''<br />
: #254. '''Cearmate''' ''This world is most fabled for its inhabitants' ingrained silliness but scourged by deadly edible poets.''<br />
: #255. '''Enanar''' ''This planet is notable for the Enanarian edible moth and its great dense forests.''<br />
<br />
== Galaxy 5 ==<br />
: # 0. '''Anleis''' ''This planet is mildly fabled for its inhabitants' eccentric love for tourists but plagued by a lethal disease.''<br />
: # 1. '''Edre''' ''The planet Edre is a boring planet.''<br />
: # 2. '''Tionis''' ''The world Tionis is a boring world.''<br />
: # 3. '''Erxesoan''' ''This planet is fabled for its fabulous Xemaetat brew and the Erxesoanian deadly monkey.''<br />
: # 4. '''Ceuses''' ''This world is a tedious little planet.''<br />
: # 5. '''Esmain''' ''The planet Esmain is scourged by killer edible arts graduates.''<br />
: # 6. '''Orusge''' ''The planet Orusge is famous for Orusgian shrew steak but ravaged by unpredictable solar activity.''<br />
: # 7. '''Ereddive''' ''The planet Ereddive is reasonably fabled for Zero-G cricket and vicious On brew.''<br />
: # 8. '''Isxevela''' ''The planet Isxevela is mildly notable for its inhabitants' weird shyness.''<br />
: # 9. '''Dioris''' ''Dioris is an unremarkable planet.''<br />
: # 10. '''Anisis''' ''This world is very notable for its inhabitants' unusual silliness and its exotic cuisine.''<br />
: # 11. '''Axeus''' ''The world Axeus is a boring world.''<br />
: # 12. '''Biesmaan''' ''The planet Biesmaan is famous for its exotic goat soup but cursed by a killer disease.''<br />
: # 13. '''Ervele''' ''The planet Ervele is famous for its inhabitants' ancient loathing of casinos but ravaged by unpredictable civil war.''<br />
: # 14. '''Arbe''' ''Arbe is reasonably well known for its great dense forests but scourged by deadly edible moths.''<br />
: # 15. '''Andiso''' ''Andiso is cursed by killer mountain goats.''<br />
: # 16. '''Zaaner''' ''The world Zaaner is mildly noted for its pink Zaanerian Abit plant plantations but beset by frequent civil war.''<br />
: # 17. '''Teisarza''' ''This world is reasonably well known for its great volcanoes but ravaged by a vicious disease.''<br />
: # 18. '''Intedi''' ''Intedi is an unremarkable planet.''<br />
: # 19. '''Ongequ''' ''The planet Ongequ is a boring planet.''<br />
: # 20. '''Anbedi''' ''This planet is mildly fabled for the Anbedian mountain poet but scourged by deadly civil war.''<br />
: # 21. '''Onarsoat''' ''The world Onarsoat is scourged by a evil disease.''<br />
: # 22. '''Zaisra''' ''This planet is most notable for Zaisrian vicious water but plagued by occasional solar activity.''<br />
: # 23. '''Usenat''' ''This world is most notable for its fabulous cuisine but beset by occasional civil war.''<br />
: # 24. '''Erremaar''' ''This planet is reasonably noted for Zero-G hockey.''<br />
: # 25. '''Zaquesso''' ''This world is fabled for its exciting Zaquessian evil juice.''<br />
: # 26. '''Matere''' ''This world is most fabled for its inhabitants' eccentric love for tourists but plagued by deadly earthquakes.''<br />
: # 27. '''Cetege''' ''This planet is very notable for the Cetegian tree snake and Cetegian shrew steak.''<br />
: # 28. '''Bisoaton''' ''This planet is plagued by deadly earthquakes.''<br />
: # 29. '''Tiusriri''' ''Tiusriri is a revolting little planet.''<br />
: # 30. '''Cexece''' ''This planet is mildly noted for its ancient mountains but plagued by frequent earthquakes.''<br />
: # 31. '''Laesinma''' ''The planet Laesinma is scourged by deadly edible arts graduates.''<br />
: # 32. '''Lequso''' ''Lequso is most famous for its vast dense forests and its exotic night life.''<br />
: # 33. '''Ceered''' ''This world is a revolting little planet.''<br />
: # 34. '''Vetele''' ''Vetele is a revolting little planet.''<br />
: # 35. '''Enuserin''' ''The planet Enuserin is an unremarkable planet.''<br />
: # 36. '''Bigeve''' ''This planet is beset by deadly earthquakes.''<br />
: # 37. '''Edrebi''' ''The planet Edrebi is scourged by killer edible arts graduates.''<br />
: # 38. '''Getius''' ''Getius is an unremarkable dump.''<br />
: # 39. '''Zaeredre''' ''This world is noted for its exciting vacuum karate.''<br />
: # 40. '''Tirizaan''' ''Tirizaan is cursed by dreadful civil war.''<br />
: # 41. '''Ririor''' ''The planet Ririor is most well known for its hoopy casinos.''<br />
: # 42. '''Reriza''' ''The world Reriza is reasonably noted for Zero-G cricket and Rerizian evil brandy.''<br />
: # 43. '''Ladila''' ''This planet is beset by dreadful earthquakes.''<br />
: # 44. '''Quusanri''' ''The planet Quusanri is cursed by killer mountain lobstoids.''<br />
: # 45. '''Geison''' ''Geison is reasonably notable for its fabulous cuisine but plagued by evil tree fishs.''<br />
: # 46. '''Isrite''' ''This planet is noted for its exciting sit coms.''<br />
: # 47. '''Beesve''' ''The world Beesve is most well known for its exotic night life.''<br />
: # 48. '''Entexe''' ''The world Entexe is scourged by deadly edible grubs.''<br />
: # 49. '''Atbiarxe''' ''The planet Atbiarxe is cursed by deadly civil war.''<br />
: # 50. '''Raleor''' ''The planet Raleor is scourged by killer edible Leilcearoids.''<br />
: # 51. '''Esenma''' ''The world Esenma is most well known for its great dense forests.''<br />
: # 52. '''Zavexe''' ''Zavexe is mildly well known for its hoopy casinos.''<br />
: # 53. '''Veveesve''' ''The world Veveesve is a dull world.''<br />
: # 54. '''Lalale''' ''This planet is reasonably famous for the Lalalian evil Reoid.''<br />
: # 55. '''Zaenza''' ''The world Zaenza is fabled for its ancient Zaenzian Atloet plant plantations and Zero-G cricket.''<br />
: # 56. '''Bebeleus''' ''This world is a tedious little planet.''<br />
: # 57. '''Issodien''' ''This planet is a tedious little planet.''<br />
: # 58. '''Biceri''' ''This world is very notable for its inhabitants' ingrained shyness.''<br />
: # 59. '''Reedated''' ''The planet Reedated is reasonably fabled for its exciting Reedatedian evil brandy and its fabulous lethal Usildien gargle blasters.''<br />
: # 60. '''Gediesqu''' ''The world Gediesqu is most famous for the Gediesqian spotted wolf.''<br />
: # 61. '''Entizare''' ''Entizare is very fabled for its unusual oceans.''<br />
: # 62. '''Arriti''' ''The planet Arriti is most famous for its pink oceans.''<br />
: # 63. '''Ladigeso''' ''The world Ladigeso is a dull place.''<br />
: # 64. '''Edxexe''' ''The planet Edxexe is cursed by dreadful civil war.''<br />
: # 65. '''Xele''' ''This world is mildly famous for its pink oceans and mud hockey.''<br />
: # 66. '''Biarra''' ''This planet is a tedious little planet.''<br />
: # 67. '''Zaonesdi''' ''This world is plagued by frequent solar activity.''<br />
: # 68. '''Vereen''' ''Vereen is a revolting little planet.''<br />
: # 69. '''Tileer''' ''The world Tileer is reasonably noted for its inhabitants' eccentric shyness.''<br />
: # 70. '''Tetiri''' ''Tetiri is mildly well known for its hoopy night life.''<br />
: # 71. '''Usorbela''' ''The world Usorbela is very noted for its pink oceans but cursed by occasional earthquakes.''<br />
: # 72. '''Xemageat''' ''The world Xemageat is beset by deadly earthquakes.''<br />
: # 73. '''Onrace''' ''Onrace is reasonably notable for its unusual tropical forests but scourged by frequent civil war.''<br />
: # 74. '''Enerte''' ''Enerte is most noted for its inhabitants' eccentric love for poetry and its inhabitants' weird shyness.''<br />
: # 75. '''Masoen''' ''This planet is noted for mud tennis.''<br />
: # 76. '''Ontiteen''' ''This planet is reasonably famous for its inhabitants' ancient mating traditions.''<br />
: # 77. '''Biradi''' ''The planet Biradi is mildly notable for its inhabitants' unusual silliness.''<br />
: # 78. '''Maleve''' ''The world Maleve is very noted for its ancient Itxebi tulip plantations but cursed by unpredictable solar activity.''<br />
: # 79. '''Anlala''' ''This planet is very well known for vicious Enouab brew and its vast oceans.''<br />
: # 80. '''Atdice''' ''This planet is a tedious little planet.''<br />
: # 81. '''Veonquat''' ''Veonquat is reasonably notable for its great volcanoes but plagued by lethal spotted yaks.''<br />
: # 82. '''Matira''' ''The world Matira is reasonably noted for its inhabitants' exceptional love for tourists.''<br />
: # 83. '''Geerin''' ''This planet is reasonably famous for its inhabitants' exceptional loathing of casinos.''<br />
: # 84. '''Teesbi''' ''The planet Teesbi is reasonably noted for its inhabitants' eccentric shyness and Teesbian evil juice.''<br />
: # 85. '''Isatanar''' ''Isatanar is cursed by killer edible talking treeoids.''<br />
: # 86. '''Tiison''' ''This planet is beset by a evil disease.''<br />
: # 87. '''Ergeso''' ''Ergeso is a revolting dump.''<br />
: # 88. '''Cesousla''' ''The world Cesousla is notable for its weird tropical forests and Cesouslian evil juice.''<br />
: # 89. '''Bizalein''' ''The planet Bizalein is most famous for its vast rain forests.''<br />
: # 90. '''Enonis''' ''Enonis is an unremarkable dump.''<br />
: # 91. '''Inquveri''' ''This world is ravaged by occasional solar activity.''<br />
: # 92. '''Azaenbi''' ''This planet is beset by a lethal disease.''<br />
: # 93. '''Isvequre''' ''The world Isvequre is very noted for its pink oceans but cursed by a deadly disease.''<br />
: # 94. '''Esed''' ''Esed is a revolting little planet.''<br />
: # 95. '''Celearen''' ''This world is mildly well known for Celearenian wolf meat and its ancient Celearenian It tulip plantations.''<br />
: # 96. '''Rianin''' ''This world is very notable for its inhabitants' ingrained silliness and its weird rock formations.''<br />
: # 97. '''Axeed''' ''The world Axeed is fabled for its exciting Zero-G cricket and its fabulous vicious Usalab brew.''<br />
: # 98. '''Ceused''' ''The world Ceused is reasonably noted for its inhabitants' eccentric shyness and its inhabitants' eccentric shyness.''<br />
: # 99. '''Biceenon''' ''The world Biceenon is a dull place.''<br />
: #100. '''Tiuson''' ''This world is a tedious place.''<br />
: #101. '''Bizaar''' ''The planet Bizaar is most famous for the Bizaarian spotted shrew.''<br />
: #102. '''Bisoge''' ''Bisoge is well known for the Bisogian spotted shrew but plagued by evil tree leopards.''<br />
: #103. '''Teatriin''' ''Teatriin is mildly well known for its exotic night life and Teatriinian At juice.''<br />
: #104. '''Teusatve''' ''The world Teusatve is notable for its weird exuberant forests and its inhabitants' eccentric shyness.''<br />
: #105. '''Erorle''' ''The planet Erorle is well known for its inhabitants' weird silliness but ravaged by occasional earthquakes.''<br />
: #106. '''Ceenge''' ''This world is most notable for its fabulous cuisine but beset by occasional civil war.''<br />
: #107. '''Ataton''' ''This world is ravaged by unpredictable civil war.''<br />
: #108. '''Beveinve''' ''The world Beveinve is fabled for its exciting sit coms and its fabulous monkey steak.''<br />
: #109. '''Ortema''' ''This world is a revolting little planet.''<br />
: #110. '''Uslaon''' ''Uslaon is cursed by vicious mountain beasts.''<br />
: #111. '''Beatza''' ''Beatza is reasonably well known for the Beatzian tree grub but ravaged by unpredictable civil war.''<br />
: #112. '''Onditi''' ''The world Onditi is reasonably noted for mud tennis and its ancient mountains.''<br />
: #113. '''Maesqua''' ''The world Maesqua is reasonably noted for its inhabitants' eccentric love for tourists and the Maesqian edible grub.''<br />
: #114. '''Beis''' ''This planet is reasonably famous for its inhabitants' exceptional loathing of food blenders.''<br />
: #115. '''Diriis''' ''This planet is noted for its fabulous goat soup.''<br />
: #116. '''Ceinan''' ''This world is very notable for the Ceinanian edible arts graduate and its unusual dense forests.''<br />
: #117. '''Rateisre''' ''The planet Rateisre is an unremarkable dump.''<br />
: #118. '''Uslain''' ''The world Uslain is reasonably famous for the Uslainian spotted wolf.''<br />
: #119. '''Ingequ''' ''The world Ingequ is beset by dreadful earthquakes.''<br />
: #120. '''Usinribe''' ''This planet is beset by deadly earthquakes.''<br />
: #121. '''Onenceve''' ''Onenceve is an unremarkable dump.''<br />
: #122. '''Diesdi''' ''The planet Diesdi is an unremarkable dump.''<br />
: #123. '''Quinmabe''' ''This planet is very well known for its inhabitants' weird shyness and the Quinmabian mountain Nusealoid.''<br />
: #124. '''Inmaarxe''' ''The planet Inmaarxe is scourged by killer mountain Abzazaaboids.''<br />
: #125. '''Edceon''' ''The world Edceon is mildly noted for its ancient mountains but ravaged by occasional solar activity.''<br />
: #126. '''Cecear''' ''This planet is most notable for its fabulous Usinleet gargle blasters but cursed by a deadly disease.''<br />
: #127. '''Cebiledi''' ''The planet Cebiledi is scourged by killer edible arts graduates.''<br />
: #128. '''Lazaso''' ''This world is a tedious place.''<br />
: #129. '''Inbe''' ''This planet is plagued by frequent earthquakes.''<br />
: #130. '''Lavema''' ''Lavema is reasonably well known for the Lavemian spotted wolf but beset by deadly solar activity.''<br />
: #131. '''Edanma''' ''Edanma is ravaged by unpredictable solar activity.''<br />
: #132. '''Sobean''' ''Sobean is cursed by vicious killer cats.''<br />
: #133. '''Ceedra''' ''This planet is plagued by occasional solar activity.''<br />
: #134. '''Onsoor''' ''Onsoor is most noted for the Onsoorian evil arts graduate and its fabulous Atzaleen water.''<br />
: #135. '''Ororbe''' ''This planet is mildly fabled for its inhabitants' ingrained shyness but scourged by dreadful solar activity.''<br />
: #136. '''Solaerin''' ''This world is a tedious place.''<br />
: #137. '''Atredi''' ''This world is very fabled for its ancient mountains.''<br />
: #138. '''Eszaan''' ''The world Eszaan is reasonably noted for Zero-G hockey and its inhabitants' ingrained shyness.''<br />
: #139. '''Somate''' ''Somate is an unremarkable planet.''<br />
: #140. '''Edzadiar''' ''Edzadiar is very notable for the Edzadiarian tree grub.''<br />
: #141. '''Tebeor''' ''Tebeor is mildly well known for its hoopy night life.''<br />
: #142. '''Veoror''' ''This world is ravaged by occasional solar activity.''<br />
: #143. '''Anrige''' ''The planet Anrige is a boring world.''<br />
: #144. '''Ririqu''' ''This world is fabled for its ancient En tulip plantations.''<br />
: #145. '''Erxearis''' ''The planet Erxearis is most famous for the Erxearisian deadly lobstoid and the Erxearisian spotted shrew.''<br />
: #146. '''Arbean''' ''This planet is fabled for its fabulous cuisine.''<br />
: #147. '''Soteri''' ''This world is a revolting dump.''<br />
: #148. '''Isrion''' ''This world is reasonably well known for its great volcanoes but ravaged by a vicious disease.''<br />
: #149. '''Antiaxe''' ''This world is plagued by frequent earthquakes.''<br />
: #150. '''Artear''' ''The world Artear is a boring planet.''<br />
: #151. '''Edbeis''' ''Edbeis is an unremarkable planet.''<br />
: #152. '''Qulecele''' ''The planet Qulecele is reasonably fabled for Zero-G hockey and its inhabitants' ingrained silliness.''<br />
: #153. '''Usaorer''' ''This planet is reasonably famous for its inhabitants' exceptional loathing of sit coms.''<br />
: #154. '''Orgein''' ''The world Orgein is a boring world.''<br />
: #155. '''Edreered''' ''The planet Edreered is most noted for its inhabitants' exceptional loathing of casinos and its inhabitants' ancient mating traditions.''<br />
: #156. '''Edxebere''' ''The world Edxebere is reasonably noted for its fabulous goat burgers.''<br />
: #157. '''Geceveon''' ''This world is very well known for Geceveonian lethal water and the Geceveonian tree grub.''<br />
: #158. '''Anatma''' ''The world Anatma is a boring planet.''<br />
: #159. '''Laquused''' ''The world Laquused is mildly fabled for its inhabitants' eccentric love for poetry but ravaged by occasional solar activity.''<br />
: #160. '''Anisat''' ''The world Anisat is most well known for its vast dense forests.''<br />
: #161. '''Orlaed''' ''The planet Orlaed is most noted for its inhabitants' exceptional loathing of food blenders and its exciting Orlaedian evil juice.''<br />
: #162. '''Rabea''' ''This planet is very well known for Rabian vicious water and the Rabian spotted cat.''<br />
: #163. '''Quleraat''' ''This world is reasonably well known for its great volcanoes but plagued by evil tree leopards.''<br />
: #164. '''Usreus''' ''This world is a revolting dump.''<br />
: #165. '''Raanre''' ''The world Raanre is beset by a evil disease.''<br />
: #166. '''Esveri''' ''Esveri is mildly well known for its hoopy night life and its exotic cuisine.''<br />
: #167. '''Raatzama''' ''Raatzama is mildly well known for its hoopy casinos.''<br />
: #168. '''Leatrien''' ''This world is a revolting dump.''<br />
: #169. '''Xebees''' ''The planet Xebees is an unremarkable planet.''<br />
: #170. '''Tecexe''' ''Tecexe is an unremarkable planet.''<br />
: #171. '''Divees''' ''The planet Divees is most noted for its inhabitants' exceptional love for food blenders and its weird rock formations.''<br />
: #172. '''Ingeisdi''' ''This world is reasonably notable for its exotic cuisine but ravaged by a vicious disease.''<br />
: #173. '''Aquti''' ''This world is a tedious little planet.''<br />
: #174. '''Bedixe''' ''The world Bedixe is mildly fabled for the Bedixian mountain slug but ravaged by a vicious disease.''<br />
: #175. '''Bequen''' ''This planet is noted for Zero-G hockey.''<br />
: #176. '''Inonin''' ''This planet is mildly fabled for its inhabitants' eccentric love for tourists but beset by evil spotted craboids.''<br />
: #177. '''Cemaaran''' ''This planet is mildly fabled for its inhabitants' eccentric love for tourists but plagued by deadly earthquakes.''<br />
: #178. '''Enedso''' ''This world is plagued by frequent earthquakes.''<br />
: #179. '''Atmaa''' ''Atmaa is a revolting little planet.''<br />
: #180. '''Bilera''' ''The world Bilera is a dull place.''<br />
: #181. '''Engeatso''' ''This world is ravaged by unpredictable civil war.''<br />
: #182. '''Anrati''' ''The world Anrati is mildly fabled for its inhabitants' eccentric love for tourists but plagued by deadly earthquakes.''<br />
: #183. '''Rabeer''' ''This planet is very well known for killer Arlobeon brandy and its fabulous cuisine.''<br />
: #184. '''Isbianon''' ''The world Isbianon is a boring world.''<br />
: #185. '''Leteisan''' ''This planet is mildly noted for its ancient Esinxe Erceleweed plantations but scourged by deadly tree snakes.''<br />
: #186. '''Rainte''' ''The world Rainte is fabled for its fabulous cuisine and the Raintian edible poet.''<br />
: #187. '''Bilecedi''' ''This world is very fabled for its unusual oceans.''<br />
: #188. '''Lausmaes''' ''The planet Lausmaes is scourged by deadly tree grubs.''<br />
: #189. '''Riratea''' ''This world is very notable for its inhabitants' ingrained shyness.''<br />
: #190. '''Diis''' ''Diis is mildly well known for killer Bi juice.''<br />
: #191. '''Larionra''' ''This world is a revolting little planet.''<br />
: #192. '''Encein''' ''The world Encein is a dull place.''<br />
: #193. '''Vebi''' ''The planet Vebi is scourged by deadly edible arts graduates.''<br />
: #194. '''Zalexe''' ''The planet Zalexe is reasonably noted for its inhabitants' exceptional love for tourists and its unusual oceans.''<br />
: #195. '''Ineddien''' ''The world Ineddien is most famous for the Ineddienian spotted cat.''<br />
: #196. '''Edorza''' ''The planet Edorza is a boring world.''<br />
: #197. '''Bereed''' ''This world is reasonably well known for its great tropical forests but cursed by dreadful solar activity.''<br />
: #198. '''Xevera''' ''This world is mildly famous for its vast rain forests and the Xeverian tree wolf.''<br />
: #199. '''Edquonen''' ''This planet is plagued by occasional solar activity.''<br />
: #200. '''Inriisus''' ''The planet Inriisus is an unremarkable planet.''<br />
: #201. '''Geesla''' ''This world is very notable for its inhabitants' ingrained silliness and its weird volcanoes.''<br />
: #202. '''Tiqu''' ''This planet is a tedious place.''<br />
: #203. '''Geerbi''' ''The planet Geerbi is famous for Geerbian wolf cutlet but plagued by a vicious disease.''<br />
: #204. '''Atenrile''' ''The world Atenrile is a boring world.''<br />
: #205. '''Enatce''' ''Enatce is very notable for its inhabitants' ingrained shyness.''<br />
: #206. '''Leerte''' ''The planet Leerte is mildly well known for its exotic cuisine.''<br />
: #207. '''Anbiat''' ''Anbiat is mildly well known for Anbiatian wolf meat and its unusual dense forests.''<br />
: #208. '''Maera''' ''This world is a revolting dump.''<br />
: #209. '''Arzaquar''' ''The world Arzaquar is very famous for its hoopy night life but scourged by frequent civil war.''<br />
: #210. '''Esrexe''' ''Esrexe is a revolting dump.''<br />
: #211. '''Maeser''' ''Maeser is reasonably well known for its vast oceans but ravaged by lethal spotted craboids.''<br />
: #212. '''Riraed''' ''The world Riraed is a dull world.''<br />
: #213. '''Orrigean''' ''The world Orrigean is most famous for the Orrigeanian spotted shrew.''<br />
: #214. '''Istela''' ''The world Istela is a dull world.''<br />
: #215. '''Zabe''' ''The planet Zabe is very famous for its unusual casinos but beset by a lethal disease.''<br />
: #216. '''Aquxein''' ''The planet Aquxein is a boring world.''<br />
: #217. '''Aroratla''' ''Aroratla is reasonably notable for its great parking meters but cursed by occasional earthquakes.''<br />
: #218. '''Bian''' ''This planet is most notable for vicious Stcema juice but ravaged by a killer disease.''<br />
: #219. '''Zagearbe''' ''The world Zagearbe is a dull world.''<br />
: #220. '''Leonrala''' ''The world Leonrala is very famous for its unusual casinos but plagued by frequent earthquakes.''<br />
: #221. '''Esbeena''' ''The planet Esbeena is scourged by a evil disease.''<br />
: #222. '''Veedri''' ''This world is ravaged by unpredictable civil war.''<br />
: #223. '''Ceenbion''' ''The planet Ceenbion is mildly notable for its inhabitants' ingrained shyness.''<br />
: #224. '''Edrive''' ''Edrive is cursed by vicious mountain monkeys.''<br />
: #225. '''Gesoed''' ''This world is very fabled for the Gesoedian edible poet.''<br />
: #226. '''Geonbi''' ''Geonbi is mildly famous for its hoopy casinos and its great parking meters.''<br />
: #227. '''Reriveza''' ''Reriveza is most noted for the Rerivezian mountain lobstoid and the Rerivezian evil poet.''<br />
: #228. '''Orbeat''' ''Orbeat is famous for its inhabitants' ancient loathing of discos but plagued by occasional civil war.''<br />
: #229. '''Xeaten''' ''This planet is plagued by deadly earthquakes.''<br />
: #230. '''Inbior''' ''This world is most fabled for Inbiorian evil juice but cursed by dreadful solar activity.''<br />
: #231. '''Inenares''' ''The planet Inenares is a boring planet.''<br />
: #232. '''Bianmadi''' ''The planet Bianmadi is reasonably fabled for mud hockey and the Bianmadian edible moth.''<br />
: #233. '''Rareat''' ''Rareat is an unremarkable planet.''<br />
: #234. '''Beorle''' ''The world Beorle is a boring world.''<br />
: #235. '''Esqube''' ''The world Esqube is a boring world.''<br />
: #236. '''Ceatrece''' ''The planet Ceatrece is a boring planet.''<br />
: #237. '''Ceorge''' ''This planet is most fabled for Ceorgian Etlesoab gargle blasters but scourged by dreadful solar activity.''<br />
: #238. '''Rizace''' ''Rizace is reasonably notable for its exotic cuisine but plagued by a lethal disease.''<br />
: #239. '''Bexe''' ''The planet Bexe is reasonably noted for its inhabitants' eccentric shyness and its inhabitants' eccentric shyness.''<br />
: #240. '''Orerle''' ''This world is a tedious little planet.''<br />
: #241. '''Onrequus''' ''This world is a tedious little planet.''<br />
: #242. '''Atrare''' ''The planet Atrare is cursed by vicious mountain monkeys.''<br />
: #243. '''Latile''' ''The planet Latile is reasonably fabled for mud tennis and the Latilian mountain slug.''<br />
: #244. '''Sotidi''' ''Sotidi is cursed by dreadful civil war.''<br />
: #245. '''Eresceon''' ''This planet is reasonably famous for the Eresceonian spotted cat.''<br />
: #246. '''Reraxe''' ''The world Reraxe is reasonably fabled for Zero-G cricket and its exotic cuisine.''<br />
: #247. '''Tezabi''' ''This world is noted for its unusual sit coms.''<br />
: #248. '''Enonedar''' ''The world Enonedar is a boring world.''<br />
: #249. '''Gesolaon''' ''Gesolaon is very notable for the Gesolaonian tree snake.''<br />
: #250. '''Anerma''' ''This world is plagued by frequent solar activity.''<br />
: #251. '''Enlaonus''' ''Enlaonus is reasonably well known for the Enlaonusian tree grub but ravaged by occasional solar activity.''<br />
: #252. '''Ribiinat''' ''Ribiinat is ravaged by dreadful civil war.''<br />
: #253. '''Zaxeed''' ''The planet Zaxeed is cursed by deadly civil war.''<br />
: #254. '''Anraer''' ''This planet is fabled for its fabulous vicious Lealdist brandy and its inhabitants' weird shyness.''<br />
: #255. '''Cetiisqu''' ''The world Cetiisqu is most well known for its vast oceans.''<br />
<br />
== Galaxy 6 ==<br />
: # 0. '''Veleeder''' ''The planet Veleeder is cursed by deadly civil war.''<br />
: # 1. '''Arendi''' ''This planet is most fabled for its inhabitants' ingrained silliness but beset by a lethal disease.''<br />
: # 2. '''Arxetige''' ''The world Arxetige is fabled for its exciting lethal Etlesoab juice and its unusual dense forests.''<br />
: # 3. '''Tetied''' ''This planet is reasonably noted for its exotic fish meat.''<br />
: # 4. '''Telear''' ''The world Telear is scourged by a evil disease.''<br />
: # 5. '''Laesusso''' ''The planet Laesusso is cursed by dreadful civil war.''<br />
: # 6. '''Oresmaa''' ''The planet Oresmaa is scourged by a deadly disease.''<br />
: # 7. '''Zarienla''' ''This world is plagued by frequent solar activity.''<br />
: # 8. '''Soamaxe''' ''The planet Soamaxe is famous for its inhabitants' exceptional loathing of sit coms but cursed by a deadly disease.''<br />
: # 9. '''Ismaarbe''' ''Ismaarbe is famous for its inhabitants' ancient loathing of casinos but plagued by frequent earthquakes.''<br />
: # 10. '''Essoza''' ''The planet Essoza is reasonably noted for mud tennis and the Essozian mountain lobstoid.''<br />
: # 11. '''Eddi''' ''This world is a tedious little planet.''<br />
: # 12. '''Dixetiso''' ''Dixetiso is most famous for the Dixetisian deadly monkey and its exotic cuisine.''<br />
: # 13. '''Leonus''' ''The world Leonus is a boring planet.''<br />
: # 14. '''Atxeteer''' ''This planet is mildly fabled for the Atxeteerian edible poet but scourged by frequent civil war.''<br />
: # 15. '''Erisriin''' ''Erisriin is ravaged by unpredictable civil war.''<br />
: # 16. '''Usbeus''' ''The world Usbeus is a boring world.''<br />
: # 17. '''Lerela''' ''The world Lerela is scourged by a evil disease.''<br />
: # 18. '''Esgeen''' ''This world is a tedious place.''<br />
: # 19. '''Raceed''' ''The planet Raceed is very famous for its fabulous goat burgers but plagued by unpredictable civil war.''<br />
: # 20. '''Aqutebi''' ''Aqutebi is mildly famous for its vast dense forests and its great parking meters.''<br />
: # 21. '''Iscege''' ''The world Iscege is a dull world.''<br />
: # 22. '''Esenon''' ''Esenon is ravaged by occasional solar activity.''<br />
: # 23. '''Insoaza''' ''Insoaza is famous for Insoazian wolf cutlet but beset by a evil disease.''<br />
: # 24. '''Anare''' ''The world Anare is beset by a evil disease.''<br />
: # 25. '''Veisin''' ''The planet Veisin is a boring planet.''<br />
: # 26. '''Arvelele''' ''Arvelele is mildly famous for its unusual casinos and its vast oceans.''<br />
: # 27. '''Orteed''' ''The world Orteed is reasonably noted for mud tennis and the Orteedian mountain Seoid.''<br />
: # 28. '''Xeesqu''' ''This world is a revolting dump.''<br />
: # 29. '''Mainon''' ''The world Mainon is scourged by deadly tree snakes.''<br />
: # 30. '''Xeeden''' ''The world Xeeden is scourged by deadly tree grubs.''<br />
: # 31. '''Qutecete''' ''The planet Qutecete is most famous for the Qutecetian spotted shrew and the Qutecetian edible poet.''<br />
: # 32. '''Rileisis''' ''This world is very fabled for the Rileisisian edible poet.''<br />
: # 33. '''Tetier''' ''This planet is plagued by occasional solar activity.''<br />
: # 34. '''Maatis''' ''Maatis is mildly well known for its hoopy casinos and its vast oceans.''<br />
: # 35. '''Ariin''' ''This planet is notable for the Ariinian edible arts graduate and its weird volcanoes.''<br />
: # 36. '''Soaat''' ''Soaat is a revolting dump.''<br />
: # 37. '''Esgelage''' ''Esgelage is mildly well known for its exotic night life and Esgelagian At juice.''<br />
: # 38. '''Isvetima''' ''Isvetima is mildly well known for vicious Re water.''<br />
: # 39. '''Orteve''' ''This world is ravaged by unpredictable civil war.''<br />
: # 40. '''Bearrabe''' ''The world Bearrabe is reasonably noted for its inhabitants' exceptional loathing of food blenders.''<br />
: # 41. '''Beanxeat''' ''The world Beanxeat is notable for its unusual oceans and the Beanxeatian evil poet.''<br />
: # 42. '''Rexexe''' ''The planet Rexexe is most well known for its hoopy casinos.''<br />
: # 43. '''Tiinve''' ''The planet Tiinve is well known for its inhabitants' weird silliness but cursed by dreadful civil war.''<br />
: # 44. '''Teinxear''' ''The world Teinxear is beset by a evil disease.''<br />
: # 45. '''Orcees''' ''The planet Orcees is an unremarkable planet.''<br />
: # 46. '''Edmainer''' ''Edmainer is very notable for the Edmainerian tree grub.''<br />
: # 47. '''Esbileat''' ''The planet Esbileat is scourged by a deadly disease.''<br />
: # 48. '''Ormala''' ''This planet is fabled for its exciting vacuum karate.''<br />
: # 49. '''Anma''' ''The world Anma is a dull place.''<br />
: # 50. '''Enqura''' ''This planet is very well known for its inhabitants' ancient loathing of discos and the Enqurian evil Beabababoid.''<br />
: # 51. '''Azara''' ''This planet is a tedious place.''<br />
: # 52. '''Xemadi''' ''This planet is notable for the Xemadian edible poet and mud tennis.''<br />
: # 53. '''Orbequso''' ''This world is mildly well known for its exotic cuisine and its inhabitants' ingrained silliness.''<br />
: # 54. '''Latibe''' ''This planet is mildly noted for its ancient Latibian Alatnu banana plantations but beset by deadly earthquakes.''<br />
: # 55. '''Estebiin''' ''Estebiin is a revolting dump.''<br />
: # 56. '''Axeon''' ''The planet Axeon is scourged by a deadly disease.''<br />
: # 57. '''Racemace''' ''This planet is noted for its exciting sit coms.''<br />
: # 58. '''Tiessous''' ''The planet Tiessous is very famous for Tiessousian wolf cutlet but plagued by a lethal disease.''<br />
: # 59. '''Edsous''' ''The planet Edsous is mildly notable for Edsousian Lo water.''<br />
: # 60. '''Ormadi''' ''The planet Ormadi is very famous for its exotic goat meat but scourged by dreadful solar activity.''<br />
: # 61. '''Mamaus''' ''This world is very notable for the Mamausian edible moth.''<br />
: # 62. '''Enorar''' ''This planet is beset by a lethal disease.''<br />
: # 63. '''Aniseres''' ''The planet Aniseres is cursed by deadly civil war.''<br />
: # 64. '''Tiatenqu''' ''This world is a tedious little planet.''<br />
: # 65. '''Rimaza''' ''This world is ravaged by dreadful civil war.''<br />
: # 66. '''Isaanus''' ''The world Isaanus is reasonably fabled for its exciting Isaanusian lethal brandy and its exotic night life.''<br />
: # 67. '''Enveat''' ''The planet Enveat is famous for Enveatian wolf meat but beset by deadly edible moths.''<br />
: # 68. '''Ledius''' ''This world is mildly famous for its unusual sit coms and the Lediusian spotted shrew.''<br />
: # 69. '''Direbea''' ''Direbea is mildly well known for Direbian wolf meat and its unusual oceans.''<br />
: # 70. '''Erbebeti''' ''The world Erbebeti is a dull world.''<br />
: # 71. '''Riesonso''' ''The world Riesonso is a boring planet.''<br />
: # 72. '''Ervedira''' ''This world is reasonably well known for its vast oceans but ravaged by vicious killer cats.''<br />
: # 73. '''Oranesri''' ''Oranesri is very notable for its inhabitants' weird shyness.''<br />
: # 74. '''Zainer''' ''Zainer is very fabled for its ancient Le banana plantations.''<br />
: # 75. '''Riare''' ''The planet Riare is scourged by deadly tree grubs.''<br />
: # 76. '''Qubiisis''' ''The planet Qubiisis is famous for its inhabitants' ancient loathing of sit coms but ravaged by dreadful civil war.''<br />
: # 77. '''Letean''' ''The planet Letean is most famous for its pink Ar tulip plantations and its inhabitants' weird shyness.''<br />
: # 78. '''Erzainle''' ''Erzainle is reasonably well known for the Erzainlian tree grub but plagued by frequent solar activity.''<br />
: # 79. '''Enbece''' ''The planet Enbece is an unremarkable dump.''<br />
: # 80. '''Orbeen''' ''The planet Orbeen is cursed by killer mountain lobstoids.''<br />
: # 81. '''Cetite''' ''This world is ravaged by occasional solar activity.''<br />
: # 82. '''Inlebi''' ''The planet Inlebi is mildly well known for its exotic night life.''<br />
: # 83. '''Qubele''' ''This planet is very well known for its inhabitants' unusual silliness and its fabulous cuisine.''<br />
: # 84. '''Zalaarce''' ''This planet is notable for the Zalaarcian edible poet and Zalaarcian evil juice.''<br />
: # 85. '''Celaan''' ''The world Celaan is a boring world.''<br />
: # 86. '''Ermati''' ''This planet is noted for its fabulous goat soup.''<br />
: # 87. '''Vexeince''' ''The world Vexeince is reasonably fabled for its exciting sit coms and its inhabitants' ancient loathing of casinos.''<br />
: # 88. '''Rabi''' ''The planet Rabi is very noted for its unusual sit coms but ravaged by vicious vicious Alzaats.''<br />
: # 89. '''Xeisanan''' ''The planet Xeisanan is scourged by killer edible poets.''<br />
: # 90. '''Lainisri''' ''The planet Lainisri is most famous for its pink oceans.''<br />
: # 91. '''Sogees''' ''This planet is reasonably famous for the Sogeesian evil Stoid.''<br />
: # 92. '''Onteer''' ''Onteer is cursed by dreadful civil war.''<br />
: # 93. '''Anorxe''' ''The world Anorxe is most well known for its vast dense forests.''<br />
: # 94. '''Ataren''' ''The world Ataren is very famous for its unusual casinos but plagued by frequent solar activity.''<br />
: # 95. '''Inrearbi''' ''This world is a tedious place.''<br />
: # 96. '''Onertius''' ''This world is a revolting little planet.''<br />
: # 97. '''Eraso''' ''The planet Eraso is very noted for its exciting sit coms but ravaged by vicious killer cats.''<br />
: # 98. '''Rirelaxe''' ''The planet Rirelaxe is famous for its inhabitants' exceptional loathing of sit coms but cursed by a deadly disease.''<br />
: # 99. '''Ceisce''' ''This planet is noted for its exciting sit coms.''<br />
: #100. '''Inqua''' ''This world is a revolting dump.''<br />
: #101. '''Leusar''' ''Leusar is ravaged by unpredictable solar activity.''<br />
: #102. '''Raonbe''' ''The world Raonbe is a dull world.''<br />
: #103. '''Bebidiso''' ''This world is very notable for its inhabitants' weird silliness and its inhabitants' ingrained silliness.''<br />
: #104. '''Teenvece''' ''The world Teenvece is beset by dreadful earthquakes.''<br />
: #105. '''Ainlete''' ''This planet is noted for mud hockey.''<br />
: #106. '''Essore''' ''The planet Essore is most well known for its hoopy casinos.''<br />
: #107. '''Laxeti''' ''Laxeti is cursed by vicious killer shrews.''<br />
: #108. '''Esausle''' ''This world is very notable for its inhabitants' ingrained shyness.''<br />
: #109. '''Orxete''' ''The planet Orxete is very noted for its unusual sit coms but plagued by unpredictable civil war.''<br />
: #110. '''Tiintele''' ''This world is plagued by deadly earthquakes.''<br />
: #111. '''Maesvear''' ''This planet is notable for the Maesvearian edible moth and its great dense forests.''<br />
: #112. '''Araron''' ''This world is fabled for its ancient Araronian Alre banana plantations.''<br />
: #113. '''Onbeso''' ''The planet Onbeso is reasonably noted for its inhabitants' exceptional love for tourists and its unusual dense forests.''<br />
: #114. '''Latius''' ''The world Latius is most well known for its great parking meters.''<br />
: #115. '''Labeis''' ''The planet Labeis is a boring world.''<br />
: #116. '''Tianorin''' ''This planet is plagued by frequent earthquakes.''<br />
: #117. '''Lesolari''' ''Lesolari is reasonably well known for the Lesolarian spotted wolf but beset by frequent civil war.''<br />
: #118. '''Teerma''' ''This planet is mildly noted for its exciting its exotic fish cutlet but plagued by frequent earthquakes.''<br />
: #119. '''Betigere''' ''This planet is most fabled for Betigerian Oustonxe brew but ravaged by lethal spotted snails.''<br />
: #120. '''Usquat''' ''The world Usquat is reasonably famous for the Usquatian evil arts graduate.''<br />
: #121. '''Biqule''' ''Biqule is very fabled for the Biqulian mountain poet.''<br />
: #122. '''Xeongeza''' ''This world is a tedious little planet.''<br />
: #123. '''Bireor''' ''This planet is fabled for its exciting Zero-G cricket.''<br />
: #124. '''Verige''' ''This world is ravaged by unpredictable civil war.''<br />
: #125. '''Antima''' ''Antima is mildly well known for Antimian vicious brew.''<br />
: #126. '''Lemaar''' ''This world is a revolting dump.''<br />
: #127. '''Dierlabe''' ''The planet Dierlabe is reasonably noted for its fabulous goat soup and mud tennis.''<br />
: #128. '''Edince''' ''Edince is very notable for its inhabitants' ingrained silliness.''<br />
: #129. '''Engean''' ''This world is fabled for its ancient Engeanian Usoner corn plantations.''<br />
: #130. '''Erisonin''' ''This planet is fabled for its unusual tropical forests and its exciting sit coms.''<br />
: #131. '''Usraar''' ''The world Usraar is a dull world.''<br />
: #132. '''Biedbi''' ''Biedbi is a revolting little planet.''<br />
: #133. '''Ceenrive''' ''The planet Ceenrive is an unremarkable dump.''<br />
: #134. '''Sotean''' ''Sotean is mildly notable for its inhabitants' ingrained silliness.''<br />
: #135. '''Edbeined''' ''This world is a tedious place.''<br />
: #136. '''Orriaso''' ''Orriaso is cursed by killer mountain goats.''<br />
: #137. '''Lainusar''' ''The world Lainusar is reasonably fabled for Zero-G cricket and its fabulous cuisine.''<br />
: #138. '''Onente''' ''Onente is cursed by dreadful civil war.''<br />
: #139. '''Tecea''' ''The world Tecea is a boring planet.''<br />
: #140. '''Soesgera''' ''This world is reasonably well known for its great tropical forests but cursed by unpredictable solar activity.''<br />
: #141. '''Leedre''' ''The world Leedre is beset by a evil disease.''<br />
: #142. '''Aceteat''' ''Aceteat is most noted for the Aceteatian evil poet and Aceteatian lethal brandy.''<br />
: #143. '''Raxeuson''' ''This planet is a tedious little planet.''<br />
: #144. '''Arente''' ''The world Arente is a dull world.''<br />
: #145. '''Esonge''' ''This world is very notable for its inhabitants' weird silliness and its inhabitants' unusual silliness.''<br />
: #146. '''Ariqu''' ''The planet Ariqu is mildly well known for its hoopy casinos.''<br />
: #147. '''Xear''' ''The world Xear is a boring planet.''<br />
: #148. '''Oratedge''' ''This world is a revolting dump.''<br />
: #149. '''Diesanen''' ''This world is most notable for Diesanenian lethal brandy but beset by a evil disease.''<br />
: #150. '''Ticea''' ''Ticea is mildly famous for its pink Tician Geloinab plant plantations and Tician Th water.''<br />
: #151. '''Teesso''' ''The world Teesso is scourged by deadly tree ants.''<br />
: #152. '''Dirien''' ''This planet is most fabled for Dirienian Usbistin gargle blasters but ravaged by a vicious disease.''<br />
: #153. '''Reriarti''' ''This world is reasonably well known for its vast oceans but ravaged by a killer disease.''<br />
: #154. '''Leorqu''' ''Leorqu is a revolting little planet.''<br />
: #155. '''Laesqu''' ''The planet Laesqu is scourged by a deadly disease.''<br />
: #156. '''Teerbi''' ''This world is a tedious place.''<br />
: #157. '''Macece''' ''This world is plagued by frequent earthquakes.''<br />
: #158. '''Anen''' ''Anen is cursed by deadly civil war.''<br />
: #159. '''Rileaa''' ''Rileaa is mildly well known for vicious Sethal gargle blasters.''<br />
: #160. '''Aten''' ''The planet Aten is scourged by killer edible talking treeoids.''<br />
: #161. '''Zausri''' ''The world Zausri is very famous for its unusual casinos but plagued by frequent solar activity.''<br />
: #162. '''Atanorbi''' ''This world is a tedious little planet.''<br />
: #163. '''Ananri''' ''Ananri is famous for Ananrian wolf cutlet but plagued by deadly earthquakes.''<br />
: #164. '''Atbidi''' ''The planet Atbidi is an unremarkable planet.''<br />
: #165. '''Orinmaen''' ''This planet is very well known for its inhabitants' weird shyness and its inhabitants' eccentric shyness.''<br />
: #166. '''Maessote''' ''The planet Maessote is scourged by killer mountain goats.''<br />
: #167. '''Diatquor''' ''The world Diatquor is very famous for its exotic goat meat but scourged by dreadful solar activity.''<br />
: #168. '''Ceoreded''' ''This world is reasonably well known for its vast oceans but ravaged by lethal spotted yaks.''<br />
: #169. '''Mateus''' ''The planet Mateus is very famous for Mateusian wolf meat but scourged by frequent civil war.''<br />
: #170. '''Zadiqu''' ''This planet is a tedious place.''<br />
: #171. '''Beored''' ''The planet Beored is reasonably noted for its exotic fish meat and its exciting sit coms.''<br />
: #172. '''Vebereti''' ''This world is most fabled for its inhabitants' ingrained silliness but scourged by deadly civil war.''<br />
: #173. '''Orria''' ''This world is mildly well known for Orrian wolf cutlet and its unusual oceans.''<br />
: #174. '''Vereinat''' ''This world is ravaged by unpredictable civil war.''<br />
: #175. '''Dimamaza''' ''The world Dimamaza is a boring planet.''<br />
: #176. '''Anares''' ''The planet Anares is a boring planet.''<br />
: #177. '''Getere''' ''The world Getere is notable for the Geterian tree grub and its inhabitants' weird silliness.''<br />
: #178. '''Edlate''' ''This planet is beset by a lethal disease.''<br />
: #179. '''Anlebi''' ''The planet Anlebi is a boring planet.''<br />
: #180. '''Intisoar''' ''Intisoar is cursed by killer edible talking treeoids.''<br />
: #181. '''Esteerve''' ''This planet is a dull place.''<br />
: #182. '''Gearge''' ''Gearge is most famous for its pink oceans and its exciting sit coms.''<br />
: #183. '''Isata''' ''This world is very well known for Isatian shrew cutlet and the Isatian tree grub.''<br />
: #184. '''Leatge''' ''Leatge is ravaged by dreadful civil war.''<br />
: #185. '''Inbieste''' ''This world is reasonably notable for its exotic night life but ravaged by occasional solar activity.''<br />
: #186. '''Diraonle''' ''This world is a revolting little planet.''<br />
: #187. '''Raraar''' ''The world Raraar is reasonably famous for its inhabitants' exceptional loathing of casinos.''<br />
: #188. '''Beenor''' ''This world is very notable for its inhabitants' weird silliness and Beenorian Ceitus water.''<br />
: #189. '''Mazare''' ''This planet is a tedious little planet.''<br />
: #190. '''Ertear''' ''This world is very notable for its inhabitants' weird silliness and Ertearian Allereon juice.''<br />
: #191. '''Onxequte''' ''This planet is reasonably noted for its fabulous monkey steak.''<br />
: #192. '''Orerbia''' ''This planet is reasonably noted for its fabulous goat burgers.''<br />
: #193. '''Biteen''' ''The planet Biteen is reasonably noted for mud tennis and its unusual sit coms.''<br />
: #194. '''Geargeat''' ''The world Geargeat is a boring planet.''<br />
: #195. '''Ribege''' ''The planet Ribege is an unremarkable planet.''<br />
: #196. '''Mazaza''' ''This planet is reasonably noted for its inhabitants' exceptional love for food blenders.''<br />
: #197. '''Istiesri''' ''Istiesri is mildly notable for its inhabitants' unusual mating traditions.''<br />
: #198. '''Ribigeus''' ''The planet Ribigeus is a boring world.''<br />
: #199. '''Enriorar''' ''This planet is mildly noted for its pink Sedier plant plantations but scourged by deadly civil war.''<br />
: #200. '''Xeceator''' ''This world is very fabled for its weird tropical forests.''<br />
: #201. '''Attesola''' ''The world Attesola is most famous for the Attesolian spotted shrew.''<br />
: #202. '''Qutius''' ''This world is most fabled for its inhabitants' ingrained silliness but scourged by deadly civil war.''<br />
: #203. '''Quteer''' ''This world is a revolting dump.''<br />
: #204. '''Radiesar''' ''This world is reasonably notable for its fabulous cuisine but plagued by evil spotted cats.''<br />
: #205. '''Lelale''' ''The world Lelale is reasonably fabled for its exciting Zero-G cricket and its fabulous cuisine.''<br />
: #206. '''Resoinxe''' ''The world Resoinxe is a boring world.''<br />
: #207. '''Veceised''' ''This world is a tedious place.''<br />
: #208. '''Anenbi''' ''The planet Anenbi is mildly well known for its exotic cuisine.''<br />
: #209. '''Diusar''' ''The planet Diusar is very noted for its unusual sit coms but plagued by unpredictable civil war.''<br />
: #210. '''Entere''' ''This planet is a tedious place.''<br />
: #211. '''Bierbe''' ''This world is a revolting dump.''<br />
: #212. '''Reinbixe''' ''This planet is notable for the Reinbixian tree wolf and its pink oceans.''<br />
: #213. '''Larivear''' ''This planet is fabled for its unusual tropical forests and its exciting Larivearian evil brandy.''<br />
: #214. '''Ririso''' ''This planet is plagued by deadly earthquakes.''<br />
: #215. '''Artibius''' ''This world is plagued by deadly earthquakes.''<br />
: #216. '''Bilaza''' ''The world Bilaza is beset by a evil disease.''<br />
: #217. '''Qurioren''' ''This world is a revolting little planet.''<br />
: #218. '''Matilati''' ''The planet Matilati is most famous for the Matilatian deadly lobstoid.''<br />
: #219. '''Geerma''' ''The world Geerma is a boring planet.''<br />
: #220. '''Orgete''' ''Orgete is a revolting little planet.''<br />
: #221. '''Anenus''' ''This world is plagued by occasional solar activity.''<br />
: #222. '''Adien''' ''Adien is mildly well known for its hoopy casinos and its vast dense forests.''<br />
: #223. '''Erberaor''' ''This world is very notable for the Erberaorian tree grub.''<br />
: #224. '''Leamais''' ''The planet Leamais is an unremarkable dump.''<br />
: #225. '''Edla''' ''Edla is most famous for its pink Edlian Sesoarth banana plantations and its inhabitants' ancient loathing of discos.''<br />
: #226. '''Zaesisma''' ''This world is a revolting little planet.''<br />
: #227. '''Atquti''' ''Atquti is mildly well known for killer Dixe gargle blasters.''<br />
: #228. '''Veatma''' ''Veatma is ravaged by dreadful civil war.''<br />
: #229. '''Atatveor''' ''This planet is reasonably noted for its inhabitants' eccentric shyness.''<br />
: #230. '''Xebeaza''' ''This planet is most fabled for mud hockey but ravaged by occasional earthquakes.''<br />
: #231. '''Soansoar''' ''The world Soansoar is a boring planet.''<br />
: #232. '''Relequar''' ''This world is reasonably notable for its fabulous cuisine but beset by evil tree snakes.''<br />
: #233. '''Sodionbe''' ''The world Sodionbe is a dull world.''<br />
: #234. '''Onenbi''' ''The world Onenbi is beset by dreadful earthquakes.''<br />
: #235. '''Ataor''' ''Ataor is famous for its inhabitants' exceptional love for food blenders but scourged by frequent civil war.''<br />
: #236. '''Geverare''' ''The planet Geverare is an unremarkable dump.''<br />
: #237. '''Oranxe''' ''Oranxe is cursed by vicious vicious ants.''<br />
: #238. '''Laatexe''' ''This planet is very well known for its inhabitants' ancient mating traditions and its inhabitants' ancient loathing of sit coms.''<br />
: #239. '''Areis''' ''This world is noted for its exciting sit coms.''<br />
: #240. '''Inesbe''' ''The world Inesbe is scourged by killer mountain monkeys.''<br />
: #241. '''Sozala''' ''The planet Sozala is most famous for the Sozalian deadly Ilsestlooid and its hoopy night life.''<br />
: #242. '''Anener''' ''The planet Anener is famous for Anenerian wolf meat but scourged by dreadful solar activity.''<br />
: #243. '''Leera''' ''This world is mildly famous for its pink oceans and its exotic fish meat.''<br />
: #244. '''Leenlaes''' ''Leenlaes is most noted for its inhabitants' exceptional love for tourists and its unusual tropical forests.''<br />
: #245. '''Atermadi''' ''This world is reasonably notable for its great volcanoes but plagued by unpredictable civil war.''<br />
: #246. '''Argean''' ''Argean is famous for its inhabitants' ancient loathing of discos but plagued by unpredictable civil war.''<br />
: #247. '''Soinisat''' ''The world Soinisat is very noted for its pink oceans but scourged by deadly solar activity.''<br />
: #248. '''Quesla''' ''Quesla is reasonably well known for the Queslian tree grub but plagued by frequent earthquakes.''<br />
: #249. '''Edsoeded''' ''Edsoeded is mildly well known for its hoopy night life.''<br />
: #250. '''Edaranis''' ''The world Edaranis is very famous for its unusual casinos but plagued by frequent earthquakes.''<br />
: #251. '''Xeanan''' ''This world is reasonably well known for the Xeananian tree ant but ravaged by dreadful civil war.''<br />
: #252. '''Ercea''' ''The world Ercea is very famous for its fabulous monkey burgers but plagued by frequent solar activity.''<br />
: #253. '''Anerat''' ''Anerat is ravaged by frequent solar activity.''<br />
: #254. '''Onrear''' ''Onrear is most noted for the Onrearian deadly Stdibeoid and mud hockey.''<br />
: #255. '''Atlaonbi''' ''This planet is beset by deadly earthquakes.''<br />
<br />
== Galaxy 7 ==<br />
: # 0. '''Dizaen''' ''The world Dizaen is a boring world.''<br />
: # 1. '''Anenen''' ''The planet Anenen is well known for its inhabitants' weird silliness but cursed by dreadful solar activity.''<br />
: # 2. '''Ceor''' ''This planet is noted for Zero-G cricket.''<br />
: # 3. '''Ededer''' ''This world is a tedious place.''<br />
: # 4. '''Artesore''' ''This planet is most fabled for mud hockey but ravaged by occasional earthquakes.''<br />
: # 5. '''Enususge''' ''This planet is a dull world.''<br />
: # 6. '''Raedre''' ''This planet is noted for Zero-G cricket.''<br />
: # 7. '''Sorezaan''' ''This world is a tedious little planet.''<br />
: # 8. '''Aaored''' ''The world Aaored is most famous for the Aaoredian deadly monkey.''<br />
: # 9. '''Lebedixe''' ''The world Lebedixe is reasonably noted for its inhabitants' eccentric love for tourists.''<br />
: # 10. '''Gebequat''' ''Gebequat is famous for Gebequatian wolf cutlet but plagued by frequent earthquakes.''<br />
: # 11. '''Onaran''' ''The world Onaran is very noted for its ancient mountains but plagued by a vicious disease.''<br />
: # 12. '''Inre''' ''Inre is ravaged by unpredictable civil war.''<br />
: # 13. '''Eszausve''' ''Eszausve is famous for its inhabitants' ancient loathing of discos but ravaged by lethal spotted craboids.''<br />
: # 14. '''Gexean''' ''The planet Gexean is reasonably noted for mud tennis and its ancient mountains.''<br />
: # 15. '''Onteised''' ''This planet is mildly noted for its ancient mountains but plagued by a lethal disease.''<br />
: # 16. '''Enusbe''' ''This planet is very notable for the Enusbian tree snake and its unusual casinos.''<br />
: # 17. '''Esarxeve''' ''The planet Esarxeve is reasonably fabled for mud tennis and its ancient mountains.''<br />
: # 18. '''Geteve''' ''This world is mildly famous for its hoopy casinos and its hoopy casinos.''<br />
: # 19. '''Sobeer''' ''This planet is mildly fabled for the Sobeerian mountain slug but cursed by occasional earthquakes.''<br />
: # 20. '''Erdiares''' ''This world is most fabled for Erdiaresian evil juice but cursed by dreadful solar activity.''<br />
: # 21. '''Xevexean''' ''The world Xevexean is reasonably famous for the Xevexeanian evil talking treeoid.''<br />
: # 22. '''Raatbi''' ''This world is a revolting little planet.''<br />
: # 23. '''Edoned''' ''This world is very fabled for its unusual oceans.''<br />
: # 24. '''Tiarice''' ''This world is very notable for its inhabitants' weird shyness and its inhabitants' ingrained shyness.''<br />
: # 25. '''Betierte''' ''The planet Betierte is famous for Betiertian shrew cutlet but plagued by frequent earthquakes.''<br />
: # 26. '''Ceenrama''' ''The planet Ceenrama is very noted for its exciting Zero-G cricket but cursed by deadly civil war.''<br />
: # 27. '''Enener''' ''Enener is mildly well known for killer Dixe gargle blasters.''<br />
: # 28. '''Veanso''' ''The world Veanso is reasonably noted for its inhabitants' eccentric shyness and its inhabitants' ingrained silliness.''<br />
: # 29. '''Isriveen''' ''The world Isriveen is notable for its unusual oceans and its inhabitants' eccentric love for tourists.''<br />
: # 30. '''Bireso''' ''This planet is a tedious place.''<br />
: # 31. '''Raormaor''' ''The planet Raormaor is a boring planet.''<br />
: # 32. '''Rigete''' ''This planet is fabled for its ancient Rigetian Usona? corn plantations.''<br />
: # 33. '''Onanorra''' ''The planet Onanorra is famous for its fabulous monkey burgers but plagued by unpredictable civil war.''<br />
: # 34. '''Usvera''' ''This planet is reasonably famous for its inhabitants' exceptional loathing of casinos.''<br />
: # 35. '''Ribior''' ''This planet is mildly noted for the Ribiorian mountain slug but cursed by occasional earthquakes.''<br />
: # 36. '''Ontilain''' ''This world is mildly well known for killer Nonomait water and Ontilainian wolf meat.''<br />
: # 37. '''Qutegequ''' ''Qutegequ is a revolting dump.''<br />
: # 38. '''Anquerbi''' ''This world is mildly famous for its hoopy night life and its fabulous cuisine.''<br />
: # 39. '''Ateslete''' ''This planet is plagued by deadly earthquakes.''<br />
: # 40. '''Usbimaqu''' ''This planet is reasonably famous for its inhabitants' exceptional love for tourists.''<br />
: # 41. '''Dirateri''' ''Dirateri is a revolting dump.''<br />
: # 42. '''Reesvere''' ''This world is mildly well known for Reesverian wolf cutlet and its unusual oceans.''<br />
: # 43. '''Diatin''' ''Diatin is reasonably well known for the Diatinian tree grub but plagued by frequent earthquakes.''<br />
: # 44. '''Esleve''' ''This world is most fabled for its inhabitants' ingrained silliness but scourged by deadly civil war.''<br />
: # 45. '''Orermala''' ''This planet is beset by a lethal disease.''<br />
: # 46. '''Enbean''' ''This world is very fabled for its unusual dense forests.''<br />
: # 47. '''Atrexexe''' ''This world is very well known for Atrexexian vicious brew and its inhabitants' ancient loathing of casinos.''<br />
: # 48. '''Betidi''' ''The planet Betidi is famous for its inhabitants' exceptional love for food blenders but scourged by dreadful solar activity.''<br />
: # 49. '''Isgeoror''' ''The planet Isgeoror is very famous for its fabulous goat soup but ravaged by lethal spotted snails.''<br />
: # 50. '''Veesqu''' ''The world Veesqu is scourged by a deadly disease.''<br />
: # 51. '''Isenes''' ''Isenes is reasonably well known for the Isenesian tree wolf but scourged by dreadful earthquakes.''<br />
: # 52. '''Laorusti''' ''Laorusti is ravaged by dreadful civil war.''<br />
: # 53. '''Quandixe''' ''Quandixe is ravaged by occasional solar activity.''<br />
: # 54. '''Maanusre''' ''This world is very well known for its inhabitants' unusual mating traditions and its great parking meters.''<br />
: # 55. '''Enarines''' ''The planet Enarines is a boring world.''<br />
: # 56. '''Veed''' ''The planet Veed is reasonably noted for its inhabitants' eccentric shyness and its inhabitants' ingrained shyness.''<br />
: # 57. '''Ausaso''' ''This world is most fabled for Ausasian Ilno gargle blasters but scourged by deadly solar activity.''<br />
: # 58. '''Eded''' ''This planet is plagued by deadly earthquakes.''<br />
: # 59. '''Erusat''' ''The world Erusat is reasonably noted for its inhabitants' eccentric shyness and its inhabitants' ingrained silliness.''<br />
: # 60. '''Geondi''' ''The planet Geondi is scourged by a deadly disease.''<br />
: # 61. '''Isanesle''' ''Isanesle is most famous for its vast oceans and its inhabitants' eccentric shyness.''<br />
: # 62. '''Ceerti''' ''This world is a revolting little planet.''<br />
: # 63. '''Vetebe''' ''Vetebe is a revolting little planet.''<br />
: # 64. '''Agebi''' ''The planet Agebi is an unremarkable dump.''<br />
: # 65. '''Gegeso''' ''The world Gegeso is reasonably noted for its fabulous goat burgers and the Gegesian evil poet.''<br />
: # 66. '''Maraus''' ''This world is very well known for Marausian shrew cutlet and the Marausian edible grub.''<br />
: # 67. '''Zalaxe''' ''This world is a tedious place.''<br />
: # 68. '''Rabegema''' ''The world Rabegema is reasonably famous for its inhabitants' ancient loathing of casinos.''<br />
: # 69. '''Xeatrien''' ''This planet is beset by dreadful earthquakes.''<br />
: # 70. '''Xebeuson''' ''The world Xebeuson is a boring world.''<br />
: # 71. '''Angeriri''' ''This world is plagued by frequent solar activity.''<br />
: # 72. '''Leriisis''' ''The planet Leriisis is reasonably noted for its inhabitants' exceptional love for food blenders and its fabulous cuisine.''<br />
: # 73. '''Orramaor''' ''This world is a tedious little planet.''<br />
: # 74. '''Orrienar''' ''This world is very notable for its inhabitants' ingrained shyness.''<br />
: # 75. '''Antiis''' ''Antiis is a revolting dump.''<br />
: # 76. '''Bilain''' ''This world is fabled for its unusual dense forests.''<br />
: # 77. '''Esisrela''' ''The planet Esisrela is scourged by a evil disease.''<br />
: # 78. '''Lecean''' ''This planet is very notable for the Leceanian tree ant and its inhabitants' ancient loathing of sit coms.''<br />
: # 79. '''Gelesoma''' ''The planet Gelesoma is cursed by dreadful civil war.''<br />
: # 80. '''Rasoso''' ''This world is ravaged by occasional solar activity.''<br />
: # 81. '''Ataneris''' ''This planet is very notable for its inhabitants' weird shyness and the Atanerisian edible moth.''<br />
: # 82. '''Estiri''' ''The world Estiri is a boring world.''<br />
: # 83. '''Beerxe''' ''This world is noted for its unusual sit coms.''<br />
: # 84. '''Quzabibi''' ''This planet is plagued by frequent solar activity.''<br />
: # 85. '''Enonedar''' ''This world is fabled for its ancient mountains.''<br />
: # 86. '''Xezaerti''' ''This world is very fabled for its weird volcanoes.''<br />
: # 87. '''Inlaoran''' ''Inlaoran is mildly notable for Inlaoranian evil juice.''<br />
: # 88. '''Esrixear''' ''Esrixear is reasonably well known for the Esrixearian spotted wolf but beset by deadly solar activity.''<br />
: # 89. '''Maedrebe''' ''This world is a tedious place.''<br />
: # 90. '''Anisinza''' ''The world Anisinza is scourged by a deadly disease.''<br />
: # 91. '''Reonen''' ''This world is reasonably notable for its great volcanoes but plagued by lethal spotted batoids.''<br />
: # 92. '''Erxebe''' ''The world Erxebe is reasonably fabled for its exciting sit coms and its inhabitants' exceptional loathing of food blenders.''<br />
: # 93. '''Istiteat''' ''Istiteat is ravaged by dreadful civil war.''<br />
: # 94. '''Zaatso''' ''The planet Zaatso is reasonably noted for its inhabitants' exceptional love for tourists and its great volcanoes.''<br />
: # 95. '''Edrilain''' ''The planet Edrilain is mildly notable for Edrilainian lethal water.''<br />
: # 96. '''Xeer''' ''Xeer is a revolting little planet.''<br />
: # 97. '''Soinsoan''' ''This world is very fabled for its unusual tropical forests.''<br />
: # 98. '''Reatte''' ''The planet Reatte is mildly notable for Reattian lethal brandy.''<br />
: # 99. '''Argema''' ''Argema is most noted for its inhabitants' eccentric love for tourists and its great tropical forests.''<br />
: #100. '''Esreates''' ''Esreates is cursed by dreadful civil war.''<br />
: #101. '''Arceores''' ''The world Arceores is notable for the Arceoresian edible arts graduate and its great volcanoes.''<br />
: #102. '''Esditi''' ''The planet Esditi is an unremarkable dump.''<br />
: #103. '''Cerianon''' ''The planet Cerianon is an unremarkable dump.''<br />
: #104. '''Qulaaon''' ''The planet Qulaaon is an unremarkable dump.''<br />
: #105. '''Celaqula''' ''This world is mildly famous for its unusual sit coms and the Celaqulian spotted wolf.''<br />
: #106. '''Zarareso''' ''The planet Zarareso is cursed by dreadful civil war.''<br />
: #107. '''Esrire''' ''Esrire is cursed by killer edible arts graduates.''<br />
: #108. '''Geusxe''' ''Geusxe is very notable for its inhabitants' ingrained shyness.''<br />
: #109. '''Oresatra''' ''The planet Oresatra is mildly well known for its exotic cuisine.''<br />
: #110. '''Ervean''' ''This planet is a tedious place.''<br />
: #111. '''Labeinla''' ''This world is a revolting little planet.''<br />
: #112. '''Lavele''' ''This planet is most notable for its fabulous Ita? brew but plagued by frequent solar activity.''<br />
: #113. '''Ceraso''' ''The planet Ceraso is reasonably fabled for its exciting sit coms and its inhabitants' exceptional love for food blenders.''<br />
: #114. '''Tezaxe''' ''The world Tezaxe is mildly noted for the Tezaxian mountain lobstoid but beset by dreadful earthquakes.''<br />
: #115. '''Esaan''' ''This world is a tedious place.''<br />
: #116. '''Onerzara''' ''The world Onerzara is reasonably famous for the Onerzarian spotted shrew.''<br />
: #117. '''Arzageat''' ''This world is very notable for the Arzageatian tree snake and Arzageatian shrew cutlet.''<br />
: #118. '''Orreedon''' ''The planet Orreedon is most famous for the Orreedonian deadly goat and its pink Orreedonian Streabre corn plantations.''<br />
: #119. '''Bionbiin''' ''Bionbiin is well known for the Bionbiinian tree ant but cursed by vicious mountain beasts.''<br />
: #120. '''Encezais''' ''This world is ravaged by dreadful civil war.''<br />
: #121. '''Soesdiri''' ''Soesdiri is ravaged by unpredictable civil war.''<br />
: #122. '''Vegeedat''' ''The planet Vegeedat is a boring world.''<br />
: #123. '''Inlabe''' ''This planet is plagued by frequent solar activity.''<br />
: #124. '''Isbior''' ''This world is plagued by deadly earthquakes.''<br />
: #125. '''Israa''' ''Israa is mildly well known for its hoopy night life and Israian lethal brandy.''<br />
: #126. '''Gebeti''' ''Gebeti is very fabled for its ancient Gebetian Stetal tulip plantations.''<br />
: #127. '''Qulearbi''' ''The world Qulearbi is mildly noted for the Qulearbian mountain lobstoid but beset by frequent solar activity.''<br />
: #128. '''Atxequ''' ''Atxequ is mildly well known for its hoopy casinos and its exotic night life.''<br />
: #129. '''Mararere''' ''This planet is very notable for the Mararerian edible grub and the Mararerian tree wolf.''<br />
: #130. '''Ataer''' ''Ataer is very fabled for its unusual oceans.''<br />
: #131. '''Erenra''' ''This planet is very well known for its inhabitants' unusual silliness and vicious Sema brew.''<br />
: #132. '''Riaronus''' ''Riaronus is mildly well known for vicious Beil brandy.''<br />
: #133. '''Enqurale''' ''This planet is mildly fabled for the Enquralian mountain poet but scourged by dreadful solar activity.''<br />
: #134. '''Erbieder''' ''Erbieder is most famous for its vast dense forests and its fabulous cuisine.''<br />
: #135. '''Aededle''' ''This world is ravaged by unpredictable civil war.''<br />
: #136. '''Bedilexe''' ''The planet Bedilexe is an unremarkable planet.''<br />
: #137. '''Atlaeser''' ''The planet Atlaeser is most famous for its vast dense forests and its great parking meters.''<br />
: #138. '''Aesarge''' ''This planet is noted for its exotic fish meat.''<br />
: #139. '''Tizaon''' ''This planet is mildly noted for its pink oceans but scourged by dreadful earthquakes.''<br />
: #140. '''Teed''' ''This planet is notable for the Teedian edible moth and the Teedian edible arts graduate.''<br />
: #141. '''Esverara''' ''The world Esverara is a dull world.''<br />
: #142. '''Onusan''' ''Onusan is famous for its inhabitants' ancient loathing of casinos but plagued by frequent earthquakes.''<br />
: #143. '''Sobiatri''' ''This world is reasonably notable for its fabulous cuisine but beset by evil tree snakes.''<br />
: #144. '''Vebian''' ''This world is mildly famous for its hoopy night life and its exotic cuisine.''<br />
: #145. '''Orinriza''' ''Orinriza is famous for its exotic fish meat but scourged by deadly solar activity.''<br />
: #146. '''Aenbi''' ''This world is a revolting little planet.''<br />
: #147. '''Ondira''' ''Ondira is a revolting dump.''<br />
: #148. '''Zaanxege''' ''This planet is a dull place.''<br />
: #149. '''Xeusreor''' ''Xeusreor is well known for the Xeusreorian tree wolf but scourged by deadly solar activity.''<br />
: #150. '''Ertius''' ''This world is reasonably well known for its great dense forests but scourged by frequent civil war.''<br />
: #151. '''Arberi''' ''The world Arberi is scourged by a evil disease.''<br />
: #152. '''Andibia''' ''The planet Andibia is famous for Andibian wolf meat but beset by deadly edible moths.''<br />
: #153. '''Georinar''' ''The world Georinar is scourged by a evil disease.''<br />
: #154. '''Atuszais''' ''The world Atuszais is mildly fabled for the Atuszaisian mountain slug but ravaged by a vicious disease.''<br />
: #155. '''Arinra''' ''This planet is most notable for its fabulous cuisine but plagued by lethal spotted batoids.''<br />
: #156. '''Areson''' ''The world Areson is a boring world.''<br />
: #157. '''Iserxeer''' ''The world Iserxeer is reasonably noted for Zero-G hockey and its inhabitants' ingrained silliness.''<br />
: #158. '''Xeraso''' ''This world is very notable for the Xerasian edible moth.''<br />
: #159. '''Tegeonon''' ''Tegeonon is well known for its inhabitants' weird silliness but cursed by deadly civil war.''<br />
: #160. '''Xeleza''' ''The planet Xeleza is mildly notable for killer At brandy.''<br />
: #161. '''Aislaxe''' ''This planet is a tedious place.''<br />
: #162. '''Rainza''' ''This world is ravaged by occasional solar activity.''<br />
: #163. '''Veis''' ''This planet is mildly noted for its pink Onse Aritweed plantations but cursed by vicious killer cats.''<br />
: #164. '''Becedibi''' ''The planet Becedibi is most famous for the Becedibian deadly lobstoid and its pink Alinetat corn plantations.''<br />
: #165. '''Qureaed''' ''Qureaed is most famous for its vast oceans and its fabulous monkey burgers.''<br />
: #166. '''Tierus''' ''The world Tierus is a boring world.''<br />
: #167. '''Orbelaxe''' ''This planet is most fabled for its inhabitants' ingrained shyness but cursed by dreadful solar activity.''<br />
: #168. '''Inzabeza''' ''This planet is fabled for its fabulous vicious Il brew.''<br />
: #169. '''Isveedin''' ''This planet is beset by a lethal disease.''<br />
: #170. '''Quonbi''' ''The world Quonbi is reasonably famous for the Quonbian spotted leopard.''<br />
: #171. '''Cemaer''' ''The planet Cemaer is mildly notable for Cemaerian Atarusno brandy.''<br />
: #172. '''Isare''' ''The planet Isare is mildly notable for killer Ab gargle blasters.''<br />
: #173. '''Orxetibe''' ''This world is very notable for its inhabitants' weird shyness.''<br />
: #174. '''Reoran''' ''This planet is reasonably noted for its inhabitants' exceptional love for food blenders.''<br />
: #175. '''Oredveus''' ''Oredveus is a revolting dump.''<br />
: #176. '''Tilala''' ''The planet Tilala is reasonably noted for its inhabitants' eccentric shyness and Tilalian Ou juice.''<br />
: #177. '''Dicelaso''' ''The planet Dicelaso is scourged by a deadly disease.''<br />
: #178. '''Xeonar''' ''The world Xeonar is scourged by a evil disease.''<br />
: #179. '''Laindi''' ''The world Laindi is scourged by deadly tree snakes.''<br />
: #180. '''Essoat''' ''This world is very notable for its inhabitants' ingrained shyness.''<br />
: #181. '''Qudior''' ''This planet is beset by deadly earthquakes.''<br />
: #182. '''Soleuser''' ''This planet is most fabled for its inhabitants' ingrained shyness but cursed by dreadful solar activity.''<br />
: #183. '''Quraa''' ''This world is a tedious little planet.''<br />
: #184. '''Zarausxe''' ''This planet is notable for its great tropical forests and Zero-G hockey.''<br />
: #185. '''Onarmala''' ''Onarmala is an unremarkable dump.''<br />
: #186. '''Inreerar''' ''This world is a revolting dump.''<br />
: #187. '''Usxela''' ''Usxela is most noted for the Usxelian deadly goat and its hoopy casinos.''<br />
: #188. '''Tidice''' ''The planet Tidice is very famous for its unusual casinos but beset by dreadful earthquakes.''<br />
: #189. '''Isdilaon''' ''Isdilaon is reasonably well known for its great dense forests but beset by deadly tree snakes.''<br />
: #190. '''Leveti''' ''Leveti is reasonably notable for its great tropical forests but cursed by dreadful solar activity.''<br />
: #191. '''Ribiraor''' ''This world is very fabled for the Ribiraorian edible poet.''<br />
: #192. '''Belere''' ''This world is very notable for the Belerian edible moth.''<br />
: #193. '''Becetela''' ''This world is a revolting little planet.''<br />
: #194. '''Tiared''' ''Tiared is most famous for its pink Tiaredian Ilinates corn plantations and its hoopy night life.''<br />
: #195. '''Teabi''' ''This planet is very notable for the Teabian tree wolf and its pink oceans.''<br />
: #196. '''Usleance''' ''This planet is most fabled for its inhabitants' eccentric shyness but cursed by occasional earthquakes.''<br />
: #197. '''Xegearer''' ''This planet is very notable for its inhabitants' weird shyness and its inhabitants' eccentric love for poetry.''<br />
: #198. '''Riorusle''' ''This world is noted for its exciting sit coms.''<br />
: #199. '''Gedienza''' ''This world is very fabled for the Gedienzian edible poet.''<br />
: #200. '''Ceteceso''' ''The planet Ceteceso is a boring planet.''<br />
: #201. '''Esvesoso''' ''The world Esvesoso is a dull place.''<br />
: #202. '''Ceraxete''' ''The world Ceraxete is beset by a evil disease.''<br />
: #203. '''Beatle''' ''Beatle is famous for its exotic fish meat but scourged by deadly civil war.''<br />
: #204. '''Qugeza''' ''The planet Qugeza is most well known for its exotic cuisine.''<br />
: #205. '''Esaqube''' ''This planet is a dull world.''<br />
: #206. '''Ismaan''' ''The world Ismaan is mildly noted for its ancient mountains but ravaged by occasional solar activity.''<br />
: #207. '''Mamaanat''' ''The world Mamaanat is beset by a evil disease.''<br />
: #208. '''Edcea''' ''Edcea is reasonably notable for its fabulous cuisine but plagued by evil tree wolfs.''<br />
: #209. '''Leisinma''' ''This planet is most fabled for its inhabitants' ingrained silliness but beset by deadly edible grubs.''<br />
: #210. '''Ladire''' ''The planet Ladire is scourged by killer edible arts graduates.''<br />
: #211. '''Maarbi''' ''The planet Maarbi is most noted for the Maarbian mountain lobstoid and the Maarbian evil talking treeoid.''<br />
: #212. '''Reenri''' ''The world Reenri is mildly fabled for its inhabitants' eccentric shyness but cursed by occasional earthquakes.''<br />
: #213. '''Enatzaus''' ''The world Enatzaus is very noted for its pink oceans but cursed by unpredictable earthquakes.''<br />
: #214. '''Riareror''' ''This world is a revolting little planet.''<br />
: #215. '''Raondile''' ''This planet is plagued by deadly earthquakes.''<br />
: #216. '''Ditearra''' ''The world Ditearra is reasonably noted for its inhabitants' exceptional loathing of casinos.''<br />
: #217. '''Anquarle''' ''Anquarle is reasonably notable for its weird tropical forests but scourged by frequent civil war.''<br />
: #218. '''Sobeteve''' ''The world Sobeteve is beset by dreadful earthquakes.''<br />
: #219. '''Biorve''' ''This planet is notable for the Biorvian edible poet and its exciting sit coms.''<br />
: #220. '''Zaerma''' ''The world Zaerma is a dull world.''<br />
: #221. '''Isesusa''' ''This world is plagued by occasional solar activity.''<br />
: #222. '''Tiso''' ''The world Tiso is beset by a lethal disease.''<br />
: #223. '''Usesen''' ''Usesen is a revolting little planet.''<br />
: #224. '''Zaed''' ''This planet is mildly fabled for its inhabitants' eccentric love for tourists but beset by a lethal disease.''<br />
: #225. '''Tiregees''' ''The world Tiregees is reasonably noted for its inhabitants' exceptional love for tourists and the Tiregeesian edible arts graduate.''<br />
: #226. '''Qusoin''' ''This planet is beset by a evil disease.''<br />
: #227. '''Xeisa''' ''Xeisa is most noted for the Xeisian deadly lobstoid and its pink Xeisian Loenstet Atgeleerweed plantations.''<br />
: #228. '''Isteesge''' ''The world Isteesge is scourged by a deadly disease.''<br />
: #229. '''Articeso''' ''This planet is mildly fabled for its inhabitants' eccentric love for poetry but plagued by frequent earthquakes.''<br />
: #230. '''Cebeor''' ''This planet is beset by a lethal disease.''<br />
: #231. '''Diusace''' ''The planet Diusace is mildly notable for its inhabitants' unusual silliness.''<br />
: #232. '''Ribeties''' ''Ribeties is very notable for the Ribetiesian tree ant.''<br />
: #233. '''Lativege''' ''This planet is a dull place.''<br />
: #234. '''Erarrior''' ''This world is very notable for the Erarriorian edible grub and the Erarriorian tree grub.''<br />
: #235. '''Leeden''' ''The planet Leeden is a boring world.''<br />
: #236. '''Tivequ''' ''This planet is beset by a lethal disease.''<br />
: #237. '''Oranisen''' ''This planet is most notable for Oranisenian Stzama juice but scourged by frequent civil war.''<br />
: #238. '''Intean''' ''The world Intean is a boring planet.''<br />
: #239. '''Isisan''' ''The planet Isisan is cursed by dreadful civil war.''<br />
: #240. '''Orraes''' ''This world is mildly well known for its hoopy night life and Orraesian lethal water.''<br />
: #241. '''Lavegere''' ''The planet Lavegere is most noted for its inhabitants' exceptional loathing of sit coms and Lavegerian wolf cutlet.''<br />
: #242. '''Usquen''' ''The planet Usquen is a boring planet.''<br />
: #243. '''Leeson''' ''The planet Leeson is cursed by killer mountain A?onsethoids.''<br />
: #244. '''Beritere''' ''The planet Beritere is very noted for its ancient Reaba?a? plant plantations but beset by evil tree fishs.''<br />
: #245. '''Arveaa''' ''The world Arveaa is reasonably fabled for its exciting sit coms and its inhabitants' ancient loathing of discos.''<br />
: #246. '''Laraedle''' ''The planet Laraedle is scourged by a deadly disease.''<br />
: #247. '''Reesquen''' ''This planet is plagued by frequent solar activity.''<br />
: #248. '''Vegeinso''' ''The world Vegeinso is scourged by deadly tree grubs.''<br />
: #249. '''Timaesin''' ''The planet Timaesin is very famous for its exotic fish cutlet but plagued by deadly earthquakes.''<br />
: #250. '''Xeorusge''' ''The world Xeorusge is scourged by deadly tree snakes.''<br />
: #251. '''Zaati''' ''The world Zaati is very famous for its hoopy night life but scourged by deadly tree grubs.''<br />
: #252. '''Atraat''' ''This world is plagued by occasional solar activity.''<br />
: #253. '''Isbianri''' ''This world is reasonably notable for its exotic cuisine but ravaged by a vicious disease.''<br />
: #254. '''Onorti''' ''The planet Onorti is famous for Onortian shrew steak but ravaged by unpredictable solar activity.''<br />
: #255. '''Xemariin''' ''The planet Xemariin is mildly notable for vicious Onen brew.''<br />
<br />
== Galaxy 8 ==<br />
: # 0. '''Anesbi''' ''This world is a tedious little planet.''<br />
: # 1. '''Iseror''' ''The world Iseror is notable for its weird tropical forests and Iserorian Maonenst brew.''<br />
: # 2. '''Ererso''' ''This planet is a dull place.''<br />
: # 3. '''Leatanre''' ''The world Leatanre is most well known for its vast dense forests.''<br />
: # 4. '''Tebienla''' ''This planet is beset by dreadful earthquakes.''<br />
: # 5. '''Revequ''' ''Revequ is cursed by dreadful civil war.''<br />
: # 6. '''Eresorbe''' ''The planet Eresorbe is famous for Eresorbian shrew steak but ravaged by occasional solar activity.''<br />
: # 7. '''Vegedius''' ''This planet is very well known for Vegediusian wolf meat and its weird volcanoes.''<br />
: # 8. '''Querbeis''' ''The planet Querbeis is a boring world.''<br />
: # 9. '''Leater''' ''The world Leater is very famous for its hoopy night life but scourged by killer mountain monkeys.''<br />
: # 10. '''Bianbies''' ''Bianbies is well known for the Bianbiesian spotted leopard but ravaged by frequent earthquakes.''<br />
: # 11. '''Maana''' ''This planet is beset by deadly earthquakes.''<br />
: # 12. '''Biis''' ''Biis is ravaged by unpredictable solar activity.''<br />
: # 13. '''Usmaedin''' ''This planet is a dull world.''<br />
: # 14. '''Erlabeor''' ''This planet is mildly noted for the Erlabeorian deadly Nuoid but cursed by deadly civil war.''<br />
: # 15. '''Xeerin''' ''The planet Xeerin is an unremarkable dump.''<br />
: # 16. '''Teescear''' ''The planet Teescear is reasonably fabled for Teescearian evil juice and Teescearian evil brandy.''<br />
: # 17. '''Oresreat''' ''This planet is a dull world.''<br />
: # 18. '''Esusge''' ''The world Esusge is beset by a lethal disease.''<br />
: # 19. '''Lequatdi''' ''The world Lequatdi is scourged by deadly edible arts graduates.''<br />
: # 20. '''Oredrier''' ''The planet Oredrier is most famous for its pink Oredrierian Bi Zaceouweed plantations and the Oredrierian edible poet.''<br />
: # 21. '''Soladiar''' ''This world is a tedious little planet.''<br />
: # 22. '''Inzaan''' ''Inzaan is most noted for the Inzaanian evil poet and Inzaanian Innuse water.''<br />
: # 23. '''Maenes''' ''The world Maenes is a boring world.''<br />
: # 24. '''Xebeis''' ''The world Xebeis is scourged by a evil disease.''<br />
: # 25. '''Cetiat''' ''This world is very fabled for its weird volcanoes.''<br />
: # 26. '''Titiridi''' ''The planet Titiridi is reasonably noted for its inhabitants' eccentric shyness and its inhabitants' eccentric love for poetry.''<br />
: # 27. '''Geale''' ''The planet Geale is scourged by killer edible Stleusoids.''<br />
: # 28. '''Ceanve''' ''This world is very notable for the Ceanvian edible poet.''<br />
: # 29. '''Esveti''' ''The planet Esveti is an unremarkable dump.''<br />
: # 30. '''Ceraerar''' ''The planet Ceraerar is very famous for its unusual casinos but beset by a evil disease.''<br />
: # 31. '''Aarzari''' ''Aarzari is mildly notable for Aarzarian lethal brandy.''<br />
: # 32. '''Dieranor''' ''Dieranor is an unremarkable planet.''<br />
: # 33. '''Ceanquan''' ''This planet is plagued by deadly earthquakes.''<br />
: # 34. '''Enustien''' ''Enustien is an unremarkable planet.''<br />
: # 35. '''Atanon''' ''This world is mildly well known for Atanonian shrew steak and vicious Oust brandy.''<br />
: # 36. '''Biatge''' ''The world Biatge is very noted for its ancient Biatgian Leenno banana plantations but beset by deadly earthquakes.''<br />
: # 37. '''Aditira''' ''The world Aditira is mildly fabled for the Aditirian edible moth but beset by a evil disease.''<br />
: # 38. '''Orbira''' ''Orbira is ravaged by dreadful civil war.''<br />
: # 39. '''Aedis''' ''This planet is notable for its great tropical forests and mud tennis.''<br />
: # 40. '''Anri''' ''The planet Anri is very noted for its unusual casinos but beset by dreadful earthquakes.''<br />
: # 41. '''Orlaaror''' ''This planet is fabled for its fabulous cuisine.''<br />
: # 42. '''Edandi''' ''This world is fabled for its unusual dense forests.''<br />
: # 43. '''Intearbe''' ''This world is plagued by occasional solar activity.''<br />
: # 44. '''Quedbiqu''' ''This planet is notable for its unusual oceans and the Quedbiqian evil poet.''<br />
: # 45. '''Orqure''' ''The planet Orqure is an unremarkable dump.''<br />
: # 46. '''Arqubi''' ''This world is most fabled for Arqubian Mamage water but beset by deadly earthquakes.''<br />
: # 47. '''Maisrais''' ''Maisrais is famous for its inhabitants' ancient mating traditions but ravaged by unpredictable solar activity.''<br />
: # 48. '''Reonar''' ''The planet Reonar is scourged by killer edible arts graduates.''<br />
: # 49. '''Xeceon''' ''The world Xeceon is fabled for its fabulous vicious Abalalin brandy and the Xeceonian edible arts graduate.''<br />
: # 50. '''Maatxeri''' ''This world is a tedious little planet.''<br />
: # 51. '''Enbeza''' ''This planet is a dull world.''<br />
: # 52. '''Geen''' ''Geen is mildly notable for Geenian lethal brandy.''<br />
: # 53. '''Soisqu''' ''The planet Soisqu is mildly notable for Soisqian vicious brew.''<br />
: # 54. '''Veerbidi''' ''The planet Veerbidi is mildly notable for Veerbidian vicious water.''<br />
: # 55. '''Getiusza''' ''This planet is very well known for its inhabitants' unusual silliness and killer Abre gargle blasters.''<br />
: # 56. '''Zaatquat''' ''This world is ravaged by unpredictable civil war.''<br />
: # 57. '''Riarquge''' ''This planet is reasonably famous for the Riarqugian evil talking treeoid.''<br />
: # 58. '''Esusla''' ''This world is fabled for its unusual oceans.''<br />
: # 59. '''Zainat''' ''Zainat is well known for its inhabitants' unusual silliness but cursed by deadly civil war.''<br />
: # 60. '''Onisain''' ''The world Onisain is mildly noted for its pink oceans but scourged by dreadful solar activity.''<br />
: # 61. '''Orlatein''' ''This world is reasonably notable for its exotic cuisine but plagued by a lethal disease.''<br />
: # 62. '''Onusra''' ''This world is ravaged by dreadful civil war.''<br />
: # 63. '''Edsoan''' ''The planet Edsoan is well known for its inhabitants' ancient mating traditions but ravaged by unpredictable civil war.''<br />
: # 64. '''Onveat''' ''This planet is fabled for its weird exuberant forests and its inhabitants' eccentric shyness.''<br />
: # 65. '''Rebite''' ''This world is mildly famous for its vast dense forests and its great volcanoes.''<br />
: # 66. '''Belebi''' ''The planet Belebi is very noted for its unusual sit coms but ravaged by dreadful civil war.''<br />
: # 67. '''Xezaxees''' ''This world is a tedious place.''<br />
: # 68. '''Aanra''' ''The world Aanra is reasonably fabled for Zero-G cricket and Aanrian evil brandy.''<br />
: # 69. '''Erzara''' ''This world is a tedious place.''<br />
: # 70. '''Gexeala''' ''The world Gexeala is reasonably famous for the Gexealian evil poet.''<br />
: # 71. '''Usreinxe''' ''The planet Usreinxe is most noted for its inhabitants' exceptional love for tourists and its great volcanoes.''<br />
: # 72. '''Isdidied''' ''The planet Isdidied is a boring planet.''<br />
: # 73. '''Enedge''' ''This world is ravaged by occasional solar activity.''<br />
: # 74. '''Artelaan''' ''The planet Artelaan is cursed by dreadful civil war.''<br />
: # 75. '''Inisbi''' ''The world Inisbi is a boring planet.''<br />
: # 76. '''Ramaa''' ''The world Ramaa is fabled for its ancient mountains and its inhabitants' ingrained shyness.''<br />
: # 77. '''Aresgeti''' ''This world is ravaged by unpredictable civil war.''<br />
: # 78. '''Zariorte''' ''This planet is beset by deadly earthquakes.''<br />
: # 79. '''Raaran''' ''The world Raaran is a boring world.''<br />
: # 80. '''Laace''' ''The world Laace is a dull world.''<br />
: # 81. '''Areran''' ''Areran is cursed by killer edible poets.''<br />
: # 82. '''Inorle''' ''This world is very fabled for the Inorlian edible poet.''<br />
: # 83. '''Geintiso''' ''The world Geintiso is scourged by killer edible poets.''<br />
: # 84. '''Ininlequ''' ''The planet Ininlequ is most noted for the Ininleqian evil arts graduate and its fabulous cuisine.''<br />
: # 85. '''Uszasora''' ''This planet is a tedious little planet.''<br />
: # 86. '''Teat''' ''Teat is cursed by dreadful civil war.''<br />
: # 87. '''Teteus''' ''The world Teteus is most famous for its vast oceans.''<br />
: # 88. '''Biered''' ''This planet is most notable for Bieredian Atessolo brandy but beset by deadly edible moths.''<br />
: # 89. '''Tirige''' ''The planet Tirige is very noted for its unusual sit coms but plagued by frequent solar activity.''<br />
: # 90. '''Anedin''' ''Anedin is a revolting little planet.''<br />
: # 91. '''Ceenti''' ''The world Ceenti is reasonably noted for its inhabitants' exceptional loathing of food blenders.''<br />
: # 92. '''Orus''' ''The world Orus is notable for its unusual tropical forests and its exciting sit coms.''<br />
: # 93. '''Arlale''' ''The world Arlale is fabled for its ancient Arlalian Eser tulip plantations and its exotic cuisine.''<br />
: # 94. '''Edtetiin''' ''The planet Edtetiin is most famous for its pink oceans and its unusual sit coms.''<br />
: # 95. '''Ceened''' ''This world is plagued by frequent earthquakes.''<br />
: # 96. '''Ertebira''' ''The world Ertebira is mildly fabled for the Ertebirian edible poet but scourged by deadly civil war.''<br />
: # 97. '''Tiatisbi''' ''Tiatisbi is very fabled for the Tiatisbian edible grub.''<br />
: # 98. '''Laorlaza''' ''The planet Laorlaza is reasonably noted for its inhabitants' exceptional love for tourists and the Laorlazian edible arts graduate.''<br />
: # 99. '''Bedice''' ''The planet Bedice is well known for its inhabitants' ancient mating traditions but cursed by deadly civil war.''<br />
: #100. '''Orcece''' ''This planet is reasonably famous for its inhabitants' exceptional love for tourists.''<br />
: #101. '''Erteenon''' ''The planet Erteenon is well known for its inhabitants' ancient mating traditions but cursed by vicious killer monkeys.''<br />
: #102. '''Dirima''' ''This world is plagued by deadly earthquakes.''<br />
: #103. '''Legean''' ''The planet Legean is famous for its inhabitants' ancient loathing of discos but plagued by unpredictable civil war.''<br />
: #104. '''Onanqu''' ''This planet is notable for the Onanqian edible arts graduate and its fabulous cuisine.''<br />
: #105. '''Maantege''' ''Maantege is cursed by killer mountain goats.''<br />
: #106. '''Tetete''' ''The planet Tetete is reasonably fabled for its fabulous vicious En water and the Tetetian spotted shrew.''<br />
: #107. '''Diriledi''' ''The world Diriledi is scourged by a evil disease.''<br />
: #108. '''Reisorza''' ''This planet is mildly noted for the Reisorzian deadly Bioid but ravaged by frequent earthquakes.''<br />
: #109. '''Aneded''' ''This planet is reasonably famous for the Anededian spotted leopard.''<br />
: #110. '''Isxein''' ''The world Isxein is a boring world.''<br />
: #111. '''Istixeti''' ''The planet Istixeti is reasonably noted for its fabulous goat soup and mud tennis.''<br />
: #112. '''Atmala''' ''This world is most fabled for Atmalian Ceab juice but ravaged by a vicious disease.''<br />
: #113. '''Beanle''' ''This world is ravaged by unpredictable civil war.''<br />
: #114. '''Releleat''' ''This planet is noted for its exotic fish meat.''<br />
: #115. '''Bebima''' ''This planet is notable for the Bebimian tree grub and its inhabitants' ancient mating traditions.''<br />
: #116. '''Vebixe''' ''This planet is mildly noted for the Vebixian mountain poet but cursed by unpredictable earthquakes.''<br />
: #117. '''Esmara''' ''Esmara is reasonably notable for its unusual oceans but plagued by occasional civil war.''<br />
: #118. '''Arustea''' ''This planet is most fabled for Arustian Celeenal gargle blasters but beset by occasional civil war.''<br />
: #119. '''Laxesori''' ''This planet is reasonably noted for its inhabitants' exceptional love for tourists.''<br />
: #120. '''Usrelain''' ''This planet is fabled for its unusual tropical forests and its fabulous cuisine.''<br />
: #121. '''Aatdire''' ''Aatdire is mildly well known for Aatdirian vicious brew.''<br />
: #122. '''Inusge''' ''Inusge is mildly well known for killer Erso gargle blasters.''<br />
: #123. '''Bigexein''' ''The planet Bigexein is a boring planet.''<br />
: #124. '''Enxeleti''' ''This planet is very notable for its inhabitants' ingrained shyness and its fabulous vicious Sonobeth brandy.''<br />
: #125. '''Anrasoti''' ''Anrasoti is well known for the Anrasotian spotted cat but ravaged by occasional earthquakes.''<br />
: #126. '''Enerqu''' ''The planet Enerqu is well known for its inhabitants' unusual mating traditions but scourged by deadly tree grubs.''<br />
: #127. '''Esxear''' ''This world is ravaged by occasional solar activity.''<br />
: #128. '''Xexean''' ''The world Xexean is beset by deadly earthquakes.''<br />
: #129. '''Isri''' ''The planet Isri is reasonably fabled for its fabulous cuisine and its ancient Isrian It tulip plantations.''<br />
: #130. '''Tiatza''' ''Tiatza is cursed by deadly civil war.''<br />
: #131. '''Zaveusge''' ''The planet Zaveusge is well known for its inhabitants' ancient mating traditions but cursed by vicious killer cats.''<br />
: #132. '''Geatiar''' ''The planet Geatiar is mildly notable for Geatiarian lethal water.''<br />
: #133. '''Atbea''' ''This planet is fabled for its exciting Zero-G cricket.''<br />
: #134. '''Tiqubied''' ''This planet is plagued by frequent solar activity.''<br />
: #135. '''Oredaris''' ''This planet is notable for the Oredarisian edible grub and the Oredarisian tree snake.''<br />
: #136. '''Leesusen''' ''The planet Leesusen is a boring planet.''<br />
: #137. '''Zarila''' ''The planet Zarila is cursed by deadly civil war.''<br />
: #138. '''Ditegere''' ''The planet Ditegere is most well known for its hoopy night life.''<br />
: #139. '''Rete''' ''Rete is most famous for its vast oceans and its fabulous goat soup.''<br />
: #140. '''Soaxe''' ''This world is very well known for Soaxian lethal water and the Soaxian tree grub.''<br />
: #141. '''Mausdile''' ''The planet Mausdile is most famous for the Mausdilian deadly goat and its pink Mausdilian Enxealre tulip plantations.''<br />
: #142. '''Tibiri''' ''This world is very notable for the Tibirian tree snake and its unusual casinos.''<br />
: #143. '''Cecees''' ''This planet is reasonably famous for the Ceceesian spotted cat.''<br />
: #144. '''Gexequon''' ''The world Gexequon is beset by deadly earthquakes.''<br />
: #145. '''Tevebebi''' ''This planet is notable for the Tevebebian tree grub and its inhabitants' ancient loathing of discos.''<br />
: #146. '''Eres''' ''The planet Eres is very noted for its unusual sit coms but plagued by occasional solar activity.''<br />
: #147. '''Zaonrixe''' ''The planet Zaonrixe is scourged by killer edible arts graduates.''<br />
: #148. '''Legece''' ''The planet Legece is reasonably noted for its inhabitants' eccentric shyness and Zero-G cricket.''<br />
: #149. '''Arenxeon''' ''The world Arenxeon is most famous for its vast oceans.''<br />
: #150. '''Belaus''' ''Belaus is reasonably well known for the Belausian tree ant but ravaged by dreadful civil war.''<br />
: #151. '''Resobi''' ''The planet Resobi is reasonably fabled for Zero-G hockey and its inhabitants' ingrained shyness.''<br />
: #152. '''Esinen''' ''This world is noted for its unusual casinos.''<br />
: #153. '''Uszave''' ''This world is very well known for Uszavian wolf cutlet and the Uszavian edible arts graduate.''<br />
: #154. '''Riedanen''' ''This world is very well known for its inhabitants' ancient mating traditions and Riedanenian vicious brew.''<br />
: #155. '''Birare''' ''This planet is a dull world.''<br />
: #156. '''Inzaan''' ''The planet Inzaan is cursed by vicious killer beasts.''<br />
: #157. '''Inbein''' ''This world is reasonably notable for its great volcanoes but plagued by unpredictable civil war.''<br />
: #158. '''Inceisa''' ''Inceisa is famous for its inhabitants' ancient loathing of discos but ravaged by lethal spotted batoids.''<br />
: #159. '''Enonlebe''' ''The world Enonlebe is a boring planet.''<br />
: #160. '''Raeserre''' ''This world is most fabled for Zero-G hockey but cursed by occasional earthquakes.''<br />
: #161. '''Ususoner''' ''The world Ususoner is beset by dreadful earthquakes.''<br />
: #162. '''Oresrati''' ''The world Oresrati is very famous for its unusual casinos but plagued by deadly earthquakes.''<br />
: #163. '''Rain''' ''This world is a tedious place.''<br />
: #164. '''Diquus''' ''Diquus is mildly famous for its vast rain forests and the Diquusian tree grub.''<br />
: #165. '''Enarines''' ''Enarines is ravaged by dreadful civil war.''<br />
: #166. '''Tile''' ''The world Tile is fabled for its weird exuberant forests and its inhabitants' eccentric shyness.''<br />
: #167. '''Endiqu''' ''This planet is noted for Zero-G cricket.''<br />
: #168. '''Xetila''' ''The planet Xetila is famous for Xetilian wolf cutlet but plagued by a lethal disease.''<br />
: #169. '''Texeare''' ''The world Texeare is a dull place.''<br />
: #170. '''Ontear''' ''This world is most fabled for Ontearian Releloar gargle blasters but cursed by occasional earthquakes.''<br />
: #171. '''Aletius''' ''The planet Aletius is most noted for its inhabitants' eccentric love for poetry and its inhabitants' unusual silliness.''<br />
: #172. '''Lelemaa''' ''The world Lelemaa is reasonably famous for the Lelemaian deadly goat.''<br />
: #173. '''Tetige''' ''This world is very notable for its inhabitants' unusual silliness and Tetigian lethal water.''<br />
: #174. '''Atmabe''' ''Atmabe is mildly well known for its exotic cuisine and its inhabitants' ingrained shyness.''<br />
: #175. '''Reenaten''' ''The world Reenaten is a dull world.''<br />
: #176. '''Laedon''' ''The world Laedon is mildly noted for the Laedonian mountain lobstoid but beset by deadly earthquakes.''<br />
: #177. '''Ceenza''' ''The planet Ceenza is an unremarkable planet.''<br />
: #178. '''Enenonge''' ''This planet is noted for its exciting sit coms.''<br />
: #179. '''Laedat''' ''The world Laedat is a dull world.''<br />
: #180. '''Arance''' ''The planet Arance is most famous for its vast dense forests.''<br />
: #181. '''Arqua''' ''This world is very notable for its inhabitants' ingrained shyness and its fabulous lethal Eratrema brew.''<br />
: #182. '''Islebeen''' ''Islebeen is cursed by dreadful civil war.''<br />
: #183. '''Biinceor''' ''This planet is mildly fabled for its inhabitants' ingrained silliness but beset by a lethal disease.''<br />
: #184. '''Maarabi''' ''The planet Maarabi is a boring world.''<br />
: #185. '''Letioned''' ''The world Letioned is fabled for its fabulous cuisine and the Letionedian mountain lobstoid.''<br />
: #186. '''Eresen''' ''The world Eresen is most famous for the Eresenian spotted shrew.''<br />
: #187. '''Soceorbi''' ''The world Soceorbi is a dull place.''<br />
: #188. '''Bibirale''' ''This world is a revolting dump.''<br />
: #189. '''Teenatle''' ''The world Teenatle is very famous for its unusual casinos but beset by a lethal disease.''<br />
: #190. '''Biorle''' ''This planet is mildly noted for the Biorlian mountain lobstoid but plagued by unpredictable civil war.''<br />
: #191. '''Anteed''' ''This planet is notable for the Anteedian tree grub and its inhabitants' ancient mating traditions.''<br />
: #192. '''Biabi''' ''The world Biabi is a boring world.''<br />
: #193. '''Atbele''' ''This world is plagued by deadly earthquakes.''<br />
: #194. '''Quxege''' ''This planet is beset by a lethal disease.''<br />
: #195. '''Ceesari''' ''This planet is beset by a lethal disease.''<br />
: #196. '''Vezaorla''' ''Vezaorla is a revolting little planet.''<br />
: #197. '''Belees''' ''The world Belees is beset by a evil disease.''<br />
: #198. '''Arbetequ''' ''Arbetequ is a revolting dump.''<br />
: #199. '''Mageesti''' ''Mageesti is most famous for its vast oceans and its inhabitants' exceptional love for tourists.''<br />
: #200. '''Zabixedi''' ''The planet Zabixedi is an unremarkable planet.''<br />
: #201. '''Laceus''' ''This planet is very notable for its inhabitants' weird silliness and its inhabitants' ingrained silliness.''<br />
: #202. '''Atisen''' ''The planet Atisen is an unremarkable planet.''<br />
: #203. '''Axebe''' ''This world is most fabled for Axebian It water but ravaged by unpredictable civil war.''<br />
: #204. '''Anrara''' ''The planet Anrara is most famous for its pink Anrarian Alil corn plantations.''<br />
: #205. '''Dibiedin''' ''The world Dibiedin is a dull place.''<br />
: #206. '''Maabile''' ''This world is fabled for its exciting vicious Lodiou brandy.''<br />
: #207. '''Tioned''' ''This world is fabled for its ancient Nuse Inetatweed plantations.''<br />
: #208. '''Sorezaqu''' ''This planet is fabled for its exciting sit coms.''<br />
: #209. '''Didilaer''' ''Didilaer is very notable for its inhabitants' ingrained silliness.''<br />
: #210. '''Bequri''' ''This planet is very well known for its inhabitants' unusual mating traditions and its hoopy casinos.''<br />
: #211. '''Biatzate''' ''The planet Biatzate is scourged by killer edible poets.''<br />
: #212. '''Belabia''' ''The world Belabia is reasonably fabled for Belabian evil juice and its inhabitants' eccentric love for poetry.''<br />
: #213. '''Maletees''' ''The planet Maletees is mildly well known for its hoopy casinos.''<br />
: #214. '''Sodiri''' ''Sodiri is a revolting little planet.''<br />
: #215. '''Onatce''' ''The planet Onatce is scourged by deadly edible arts graduates.''<br />
: #216. '''Diesdi''' ''Diesdi is mildly well known for its hoopy casinos and its great parking meters.''<br />
: #217. '''Qumaus''' ''The planet Qumaus is mildly notable for its inhabitants' ingrained silliness.''<br />
: #218. '''Xeoresce''' ''This planet is most fabled for mud hockey but ravaged by occasional earthquakes.''<br />
: #219. '''Ustiza''' ''This world is plagued by occasional solar activity.''<br />
: #220. '''Esdi''' ''This world is most notable for Esdian lethal water but beset by a lethal disease.''<br />
: #221. '''Dienve''' ''Dienve is mildly famous for its hoopy casinos and its vast oceans.''<br />
: #222. '''Ondizaat''' ''This world is mildly well known for its exotic cuisine and its inhabitants' ingrained silliness.''<br />
: #223. '''Gequadi''' ''The planet Gequadi is mildly well known for its exotic night life.''<br />
: #224. '''Tilaanes''' ''The planet Tilaanes is cursed by deadly civil war.''<br />
: #225. '''Qurixean''' ''Qurixean is very fabled for its unusual oceans.''<br />
: #226. '''Tequenes''' ''This planet is a tedious little planet.''<br />
: #227. '''Veenen''' ''The planet Veenen is most well known for its hoopy casinos.''<br />
: #228. '''Rear''' ''The planet Rear is scourged by a evil disease.''<br />
: #229. '''Beorsora''' ''This world is mildly well known for Beorsorian wolf cutlet and its unusual oceans.''<br />
: #230. '''Raaed''' ''The planet Raaed is most famous for the Raaedian deadly goat and its vast rain forests.''<br />
: #231. '''Zaeded''' ''Zaeded is reasonably notable for its great parking meters but cursed by occasional earthquakes.''<br />
: #232. '''Biraa''' ''This planet is fabled for its ancient Biraian Al tulip plantations.''<br />
: #233. '''Reusleed''' ''This world is mildly famous for its pink Reusleedian Loatst tulip plantations and its fabulous Zaat brandy.''<br />
: #234. '''Geisor''' ''The world Geisor is a boring planet.''<br />
: #235. '''Ergerexe''' ''This world is very well known for Ergerexian lethal water and the Ergerexian tree snake.''<br />
: #236. '''Labirior''' ''The world Labirior is scourged by a deadly disease.''<br />
: #237. '''Riladi''' ''The planet Riladi is cursed by dreadful civil war.''<br />
: #238. '''Zabeor''' ''This planet is beset by deadly earthquakes.''<br />
: #239. '''Inonin''' ''This planet is plagued by deadly earthquakes.''<br />
: #240. '''Edzaar''' ''Edzaar is a revolting little planet.''<br />
: #241. '''Veusbi''' ''This planet is fabled for its exciting Veusbian evil brandy.''<br />
: #242. '''Laxerive''' ''This planet is fabled for its fabulous cuisine and its unusual tropical forests.''<br />
: #243. '''Vemaed''' ''The world Vemaed is notable for the Vemaedian tree grub and the Vemaedian spotted wolf.''<br />
: #244. '''Isaso''' ''This world is most notable for Isasian lethal water but plagued by frequent solar activity.''<br />
: #245. '''Inuses''' ''This planet is a dull world.''<br />
: #246. '''Atoresra''' ''This planet is reasonably famous for its inhabitants' exceptional love for tourists.''<br />
: #247. '''Edtizabe''' ''The world Edtizabe is beset by a lethal disease.''<br />
: #248. '''Asoarle''' ''Asoarle is well known for its inhabitants' weird silliness but cursed by deadly civil war.''<br />
: #249. '''Enrienge''' ''This world is ravaged by occasional solar activity.''<br />
: #250. '''Bees''' ''This planet is noted for Zero-G hockey.''<br />
: #251. '''Esusale''' ''This planet is fabled for its ancient Esusalian Lea? banana plantations.''<br />
: #252. '''Ormabiin''' ''Ormabiin is reasonably notable for its great volcanoes but plagued by lethal spotted batoids.''<br />
: #253. '''Riattein''' ''This planet is plagued by occasional solar activity.''<br />
: #254. '''Orleso''' ''Orleso is reasonably well known for its great tropical forests but scourged by deadly civil war.''<br />
: #255. '''Intiso''' ''The planet Intiso is most famous for the Intisian spotted shrew and the Intisian edible poet.''<br />
<br />
<br />
<code><br />
</code><br />
[[Category:Classic]]</div>DrBeebhttps://wiki.alioth.net/index.php?title=Classic_Elite_entity_states&diff=53483Classic Elite entity states2016-06-25T02:33:08Z<p>DrBeeb: /* A.I. */</p>
<hr />
<div>Upon launching from the Space Station the player is confronted by several entities, the planet ahead, the space station behind, and perhaps additional ships. The following description of each entity's state is specific to the BBC Disk [[Classic_Elite|Classic version of Elite]], there are some variations in the other 8-bit versions.<br />
<br />
Each entity has a state represented in 37 bytes. The first 9 bytes are the (x,y,z) coordinates to 23bit precision with the player at the origin. The next 18 bytes store a 9-member rotation matrix, with the positive unit vector scaled to 0x6000. A pointer of 2 bytes points to a heap that contains processed vertex data for display.<br />
<br />
Single bytes represent the entity's speed, acceleration, remaining energy, and counters for roll and pitch actions currently underway. <br />
<br />
== A.I. ==<br />
<br />
The remaining 3 bytes represent the entity's A.I., which we shall refer to as the '''Attack''', '''Behaviour''' and '''Visible States'''. Some bits serve more than one purpose if they are set.<br />
<br />
{| class="wikitable"<br />
! style="text-align:left;"| Bit<br />
! Attack State<br />
|-<br />
|7 <br />
|A.I. is active, use tactics. Missiles' trajectory updated 8 times more often than others. <br />
|-<br />
|6<br />
|Missile's target is player, or entity is more than mildly aggressive. <br />
|-<br />
|5,4,3,2,1<br />
|I.D. of Missile's target, or refinement to level of aggression.<br />
|-<br />
|0<br />
|Entity has an E.C.M. (Electronic Counter Measures) to destroy in-flight missiles.<br />
|}<br />
<br />
{| class="wikitable"<br />
! style="text-align:left;"| Bit<br />
! Behaviour State<br />
|-<br />
|7 <br />
|Remove entity silently, too far away or entity is scooped cargo.<br />
|-<br />
|6<br />
|Entity is a Police vessel, destroying one affects your legal status.<br />
|-<br />
|5<br />
|Entity (Shuttle or Transporter) under Space Station protection, will launch cops.<br />
|-<br />
|4<br />
|Entity is docking, go to planet then to space station.<br />
|-<br />
|3<br />
|Pirate, attack player if not in space station safety zone, else fly away from player.<br />
|-<br />
|2<br />
|Entity is angry with player, accuracy of shooting determined by level of aggression.<br />
|-<br />
|1<br />
|Bounty hunter, attacks player if player's legal status is fugitive.<br />
|-<br />
|0<br />
|Peaceful trader, maybe attacks player if player's legal status is fugitive.<br />
|}<br />
<br />
{| class="wikitable"<br />
! style="text-align:left;"| Bit<br />
! Visible State<br />
|-<br />
|7 <br />
|Terminate entity with a dust explosion<br />
|-<br />
|6<br />
|Entity is firing laser at player, or entity is exploding.<br />
|-<br />
|5<br />
|Display nodes of wire-frame or explosion, not a far-away dot.<br />
|-<br />
|4<br />
|Keep visible on scanner<br />
|-<br />
|3<br />
|Recent rendering to screen needs to be erased (draw with EOR operation again)<br />
|-<br />
|2,1,0<br />
|Number of missiles or thargons remaining within entity, maximum is 7.<br />
|}<br />
The arrangement of the bits is driven by the preferences of 6502 machine code. [http://wiki.nesdev.com/w/index.php/6502_assembly_optimisations#Easily_test_2_upper_bits_of_a_variable Direct bit tests exist for the highest bits], and the lower bits tend to be used to count small quantities.<br />
<br />
Source code for the BBC tape and TUBE versions of BBC Elite can be found at [http://www.iancgbell.clara.net/elite/text/index.htm Ian Bell's] web site and were used to disassemble and interpret the Disk version described here.<br />
<br />
[[Category:Classic]]</div>DrBeebhttps://wiki.alioth.net/index.php?title=Classic_Elite_entity_states&diff=53474Classic Elite entity states2016-06-17T06:19:35Z<p>DrBeeb: /* A.I. */</p>
<hr />
<div>Upon launching from the Space Station the player is confronted by several entities, the planet ahead, the space station behind, and perhaps additional ships. The following description of each entity's state is specific to the BBC Disk [[Classic_Elite|Classic version of Elite]], there are some variations in the other 8-bit versions.<br />
<br />
Each entity has a state represented in 37 bytes. The first 9 bytes are the (x,y,z) coordinates to 23bit precision with the player at the origin. The next 18 bytes store a 9-member rotation matrix, with the positive unit vector scaled to 0x6000. A pointer of 2 bytes points to a heap that contains processed vertex data for display.<br />
<br />
Single bytes represent the entity's speed, acceleration, remaining energy, and counters for roll and pitch actions currently underway. <br />
<br />
== A.I. ==<br />
<br />
The remaining 3 bytes represent the entity's A.I., which we shall refer to as the '''Attack''', '''Behaviour''' and '''Visible States'''. Some bits serve more than one purpose if they are set.<br />
<br />
{| class="wikitable"<br />
! style="text-align:left;"| Bit<br />
! Attack State<br />
|-<br />
|7 <br />
|A.I. is active, use tactics. Missiles' trajectory updated 8 times more often than others. <br />
|-<br />
|6<br />
|Missile's target is player, or entity is more than mildly aggressive. <br />
|-<br />
|5,4,3,2,1<br />
|I.D. of Missile's target, or refinement to level of aggression.<br />
|-<br />
|0<br />
|Entity has an E.C.M. (Electronic Counter Measures) to destroy in-flight missiles.<br />
|}<br />
<br />
{| class="wikitable"<br />
! style="text-align:left;"| Bit<br />
! Behaviour State<br />
|-<br />
|7 <br />
|Remove entity silently, too far away or entity is scooped cargo.<br />
|-<br />
|6<br />
|Entity is a Police vessel, destroying one affects your legal status.<br />
|-<br />
|5<br />
|Entity (Shuttle or Transporter) under Space Station protection, will launch cops.<br />
|-<br />
|4<br />
|Entity is docking, go to planet then to space station.<br />
|-<br />
|3<br />
|Pirate, attack player if not in space station safety zone, else fly away from player.<br />
|-<br />
|2<br />
|Entity is angry with player, accuracy of shooting determined by level of aggression.<br />
|-<br />
|1<br />
|Bounty hunter, attacks player if player's legal status is fugitive.<br />
|-<br />
|0<br />
|Peaceful trader, maybe attacks player if player's legal status is fugitive.<br />
|}<br />
<br />
{| class="wikitable"<br />
! style="text-align:left;"| Bit<br />
! Visible State<br />
|-<br />
|7 <br />
|Terminate entity with a dust explosion<br />
|-<br />
|6<br />
|Entity is firing laser at player, or entity is exploding.<br />
|-<br />
|5<br />
|Display nodes of wire-frame or explosion, not a far-away dot.<br />
|-<br />
|4<br />
|Keep visible on scanner<br />
|-<br />
|3<br />
|Recent rendering to screen needs to be erased (draw with EOR operation again)<br />
|-<br />
|2,1,0<br />
|Number of missiles or thargons remaining within entity, maximum is 7.<br />
|}<br />
The arrangement of the bits is driven by the preferences of 6502 code. [http://wiki.nesdev.com/w/index.php/6502_assembly_optimisations#Easily_test_2_upper_bits_of_a_variable Direct bit tests exist for the highest bits], and the lower bits tend to be used to count small quantities.<br />
<br />
Source code for the BBC tape and TUBE versions of BBC Elite can be found at [http://www.iancgbell.clara.net/elite/text/index.htm Ian Bell's] web site and were used to disassemble and interpret the Disk version described here.</div>DrBeebhttps://wiki.alioth.net/index.php?title=Classic_Elite&diff=53455Classic Elite2016-06-16T04:02:14Z<p>DrBeeb: /* See also */</p>
<hr />
<div>{{Infobox CVG| title = Elite<br />
|image = [[Image: Elite plaincover.jpg|200px]]<br />
|developer = [[Ian Bell]] <br /> [[David Braben]]|<br />
|publisher = Acornsoft<br /> Firebird <br /> Torus <br /> Microprose <br /> Telecomsoft <br />Hybrid<br />
|released = 1984 |<br />
|version = Elite <br /> Elite Plus<br /> ArcElite |<br />
|platforms = BBC Micro <br /> Acorn Electron <br /> Commodore 64<br /> Sinclair ZX Spectrum <br /> Amstrad CPC<br /> Apple ][<br /> IBM PC <br />Atari ST<br />Amiga<br />MSX <br />Tatung Einstein<br />[[NES Elite|NES]] <br />Acorn Archimedes|<br />
}}<br />
[http://en.wikipedia.org/wiki/Elite_%28computer_game%29 Elite] is a seminal space trading computer game, originally published by [http://en.wikipedia.org/wiki/Acornsoft Acornsoft]<br />
in 1984 for the [[BBC Micro]] and [[Acorn Electron]] computers and subsequently ported to many others. The game's title derives from one of the player's goals to raise their [[Elite Rankings|combat rating]] from Harmless, through Mostly Harmless, Poor, Average, Above Average, Competent, Dangerous, Deadly, before reaching the exhalted heights of Elite.<br />
<br />
[[Image:elitebox.jpg|left|300px]] The BBC version of the game originally came on cassette in a box - this is a photo of the front and back. The box included a wall chart for identifying ships, a copy of [[The Dark Wheel]] novella and a manual.<br />
<br />
[[Image:Elite_BBCdisk_splash1.png|thumb|left|290px|Start-up screen for Classic Elite on BBC micro, Disk version (1984)]]<br />
<br />
[[Image:Elite_adverts.jpg|thumb|left|290px|Firebird's quite original Elite ads as seen in Zzap!64]]<br />
<br />
<br />
== The authors ==<br />
<br />
For the time (1983) it was relatively unusual to have more than 1 author for a game, but David Braben and Ian Bell realized they were working on similar projects and collaborated whilst undergraduates at Cambridge to produce Elite. <br />
[[Image: BrabenBell.jpg|thumb|left|300px|Elite's creators at the time of launch in 1984]] See how David Braben and Ian Bell created Elite, by watching the documentary [[Elite on TV|Brits Who Made The Modern World]].<br />
<br />
== See also ==<br />
* [[Classic Elite ships]]<br />
* [[Classic Elite ships firepower]]<br />
* [[Classic Elite sounds]]<br />
* [[Classic Elite entity states]]<br />
* [[Classic Elite planet descriptions]]<br />
* [[Legends of Elite]]<br />
<br />
{{Stub}}<br />
<br />
[[Category:Factual]]<br />
[[Category:Classic]]</div>DrBeebhttps://wiki.alioth.net/index.php?title=Classic_Elite_ships_firepower&diff=53452Classic Elite ships firepower2016-06-16T03:18:31Z<p>DrBeeb: Created page with "== BBC Disk version == In the BBC Disk classic version, just one missile launched by the player can take out any ship outright; whereas your Cobra Mk 3 can ..."</p>
<hr />
<div>== BBC Disk version ==<br />
<br />
In the BBC Disk [[Classic_Elite|classic]] version, just one missile launched by the player can take out any ship outright; whereas your Cobra Mk 3 can survive a maximum of 3 missile hits. Later versions tried to reduce this imbalance. Likewise there is no distinction between shields and energy for the enemy ships, only a total '''Hull Strength''' which must be depleted by your laser fire. The class of '''Laser Power''' carried by each ship attacking you is also listed below, along with the maximum number of '''Missiles''' (or '''Thargons''') they carry.<br />
<br />
{| class="wikitable"<br />
! style="text-align:left;"| Ship<br />
! Hull Strength<br />
! Laser Power<br />
! Missiles<br />
|-<br />
|Adder<br />
| style="text-align:center;"|85<br />
|2<br />
|0<br />
|-<br />
|Anaconda <br />
| style="text-align:center;"|252 <br />
|7 <br />
|7<br />
|-<br />
|Asp Mk2 <br />
| style="text-align:center;"|150 <br />
|5 <br />
|1<br />
|-<br />
|Boa <br />
| style="text-align:center;"|250 <br />
|3 <br />
|4<br />
|-<br />
|Cobra Mk1 <br />
| style="text-align:center;"|90 <br />
|2 <br />
|2<br />
|-<br />
|Cobra Mk3 <br />
| style="text-align:center;"|150 <br />
|2 <br />
|2 or 3<br />
|-<br />
|Fer-de-Lance <br />
| style="text-align:center;"|160 <br />
|2 <br />
|2<br />
|-<br />
|Gecko <br />
| style="text-align:center;"|70 <br />
|2<br />
|0<br />
|-<br />
|Mamba <br />
| style="text-align:center;"|90 <br />
|2 <br />
|2<br />
|-<br />
|Moray <br />
| style="text-align:center;"|100 <br />
|2 <br />
|0<br />
|-<br />
|Krait <br />
| style="text-align:center;"|80 <br />
|2 <br />
|0<br />
|-<br />
|Python <br />
| style="text-align:center;"|250 <br />
|3 <br />
|3<br />
|-<br />
|Shuttle <br />
| style="text-align:center;"|32 <br />
|0 <br />
|0<br />
|-<br />
|Sidewinder <br />
| style="text-align:center;"|70 <br />
|2 <br />
|0<br />
|-<br />
|Transporter <br />
| style="text-align:center;"|32 <br />
|0 <br />
|0<br />
|-<br />
|Thargoid <br />
| style="text-align:center;"|240 <br />
|2 <br />
|6<br />
|-<br />
|Thargon <br />
| style="text-align:center;"|20 <br />
|2 <br />
|0<br />
|-<br />
|Unknown <br />
| style="text-align:center;"|252 <br />
|6 <br />
|4<br />
|-<br />
|Viper <br />
| style="text-align:center;"|100 <br />
|2 <br />
|1<br />
|-<br />
|Worm <br />
| style="text-align:center;"|30 <br />
|1 <br />
|0 <br />
|}<br />
<br />
Although the ''Anaconda'' may appear to be formidable recall that its manoeuvrability and speed are very poor. <br />
Other details on the Classic Elite ships can be found [[Classic_Elite_ships|here]].</div>DrBeebhttps://wiki.alioth.net/index.php?title=Classic_Elite&diff=53451Classic Elite2016-06-16T02:56:03Z<p>DrBeeb: /* See also */</p>
<hr />
<div>{{Infobox CVG| title = Elite<br />
|image = [[Image: Elite plaincover.jpg|200px]]<br />
|developer = [[Ian Bell]] <br /> [[David Braben]]|<br />
|publisher = Acornsoft<br /> Firebird <br /> Torus <br /> Microprose <br /> Telecomsoft <br />Hybrid<br />
|released = 1984 |<br />
|version = Elite <br /> Elite Plus<br /> ArcElite |<br />
|platforms = BBC Micro <br /> Acorn Electron <br /> Commodore 64<br /> Sinclair ZX Spectrum <br /> Amstrad CPC<br /> Apple ][<br /> IBM PC <br />Atari ST<br />Amiga<br />MSX <br />Tatung Einstein<br />[[NES Elite|NES]] <br />Acorn Archimedes|<br />
}}<br />
[http://en.wikipedia.org/wiki/Elite_%28computer_game%29 Elite] is a seminal space trading computer game, originally published by [http://en.wikipedia.org/wiki/Acornsoft Acornsoft]<br />
in 1984 for the [[BBC Micro]] and [[Acorn Electron]] computers and subsequently ported to many others. The game's title derives from one of the player's goals to raise their [[Elite Rankings|combat rating]] from Harmless, through Mostly Harmless, Poor, Average, Above Average, Competent, Dangerous, Deadly, before reaching the exhalted heights of Elite.<br />
<br />
[[Image:elitebox.jpg|left|300px]] The BBC version of the game originally came on cassette in a box - this is a photo of the front and back. The box included a wall chart for identifying ships, a copy of [[The Dark Wheel]] novella and a manual.<br />
<br />
[[Image:Elite_BBCdisk_splash1.png|thumb|left|290px|Start-up screen for Classic Elite on BBC micro, Disk version (1984)]]<br />
<br />
[[Image:Elite_adverts.jpg|thumb|left|290px|Firebird's quite original Elite ads as seen in Zzap!64]]<br />
<br />
<br />
== The authors ==<br />
<br />
For the time (1983) it was relatively unusual to have more than 1 author for a game, but David Braben and Ian Bell realized they were working on similar projects and collaborated whilst undergraduates at Cambridge to produce Elite. <br />
[[Image: BrabenBell.jpg|thumb|left|300px|Elite's creators at the time of launch in 1984]] See how David Braben and Ian Bell created Elite, by watching the documentary [[Elite on TV|Brits Who Made The Modern World]].<br />
<br />
== See also ==<br />
* [[Classic Elite ships]]<br />
* [[Classic Elite sounds]]<br />
* [[Classic Elite entity states]]<br />
* [[Classic Elite planet descriptions]]<br />
* [[Classic Elite ships firepower]]<br />
* [[Legends of Elite]]<br />
<br />
{{Stub}}<br />
<br />
[[Category:Factual]]<br />
[[Category:Classic]]</div>DrBeebhttps://wiki.alioth.net/index.php?title=Classic_Elite_entity_states&diff=53410Classic Elite entity states2016-06-13T06:04:27Z<p>DrBeeb: /* A.I. */</p>
<hr />
<div>Upon launching from the Space Station the player is confronted by several entities, the planet ahead, the space station behind, and perhaps additional ships. The following description of each entity's state is specific to the BBC Disk [[Classic_Elite|Classic version of Elite]], there are some variations in the other 8-bit versions.<br />
<br />
Each entity has a state represented in 37 bytes. The first 9 bytes are the (x,y,z) coordinates to 23bit precision with the player at the origin. The next 18 bytes store a 9-member rotation matrix, with the positive unit vector scaled to 0x6000. A pointer of 2 bytes points to a heap that contains processed vertex data for display.<br />
<br />
Single bytes represent the entity's speed, acceleration, remaining energy, and counters for roll and pitch actions currently underway. <br />
<br />
== A.I. ==<br />
<br />
The remaining 3 bytes represent the entity's A.I., which we shall refer to as the '''Attack''', '''Behaviour''' and '''Visible States'''. Some bits serve more than one purpose if they are set.<br />
<br />
{| class="wikitable"<br />
! style="text-align:left;"| Bit<br />
! Attack State<br />
|-<br />
|7 <br />
|A.I. is active, use tactics. Missiles' trajectory updated 8 times more often than others. <br />
|-<br />
|6<br />
|Missile's target is player, or entity is more than mildly aggressive. <br />
|-<br />
|5,4,3,2,1<br />
|I.D. of Missile's target, or refinement to level of aggression.<br />
|-<br />
|0<br />
|Entity has an E.C.M. (Electronic Counter Measures) to destroy in-flight missiles.<br />
|}<br />
<br />
{| class="wikitable"<br />
! style="text-align:left;"| Bit<br />
! Behaviour State<br />
|-<br />
|7 <br />
|Remove entity silently, too far away or entity is scooped cargo.<br />
|-<br />
|6<br />
|Entity is a Police vessel, protected by Space Station, destroying one affects your legal status.<br />
|-<br />
|5<br />
|Unused in BBC Micro Disk version<br />
|-<br />
|4<br />
|Entity is docking, go to planet then to space station.<br />
|-<br />
|3<br />
|Pirate, attack player if not in space station safety zone, else fly away from player.<br />
|-<br />
|2<br />
|Entity is angry with player, accuracy of shooting determined by level of aggression.<br />
|-<br />
|1<br />
|Bounty hunter, attacks player if player's legal status is fugitive.<br />
|-<br />
|0<br />
|Peaceful trader, maybe attacks player if player's legal status is fugitive.<br />
|}<br />
<br />
{| class="wikitable"<br />
! style="text-align:left;"| Bit<br />
! Visible State<br />
|-<br />
|7 <br />
|Terminate entity with a dust explosion<br />
|-<br />
|6<br />
|Entity is firing laser at player, or entity is exploding.<br />
|-<br />
|5<br />
|Display nodes of wire-frame or explosion, not a far-away dot.<br />
|-<br />
|4<br />
|Keep visible on scanner<br />
|-<br />
|3<br />
|Recent rendering to screen needs to be erased (draw with EOR operation again)<br />
|-<br />
|2,1,0<br />
|Number of missiles or thargons remaining within entity, maximum is 7.<br />
|}<br />
The arrangement of the bits is driven by the preferences of 6502 code. [http://wiki.nesdev.com/w/index.php/6502_assembly_optimisations#Easily_test_2_upper_bits_of_a_variable Direct bit tests exist for the highest bits], and the lower bits tend to be used to count small quantities.<br />
<br />
Source code for the BBC tape and TUBE versions of BBC Elite can be found at [http://www.iancgbell.clara.net/elite/text/index.htm Ian Bell's] web site and were used to disassemble and interpret the Disk version described here.</div>DrBeebhttps://wiki.alioth.net/index.php?title=Classic_Elite_entity_states&diff=53409Classic Elite entity states2016-06-13T05:38:42Z<p>DrBeeb: </p>
<hr />
<div>Upon launching from the Space Station the player is confronted by several entities, the planet ahead, the space station behind, and perhaps additional ships. The following description of each entity's state is specific to the BBC Disk [[Classic_Elite|Classic version of Elite]], there are some variations in the other 8-bit versions.<br />
<br />
Each entity has a state represented in 37 bytes. The first 9 bytes are the (x,y,z) coordinates to 23bit precision with the player at the origin. The next 18 bytes store a 9-member rotation matrix, with the positive unit vector scaled to 0x6000. A pointer of 2 bytes points to a heap that contains processed vertex data for display.<br />
<br />
Single bytes represent the entity's speed, acceleration, remaining energy, and counters for roll and pitch actions currently underway. <br />
<br />
== A.I. ==<br />
<br />
The remaining 3 bytes represent the entity's A.I., which we shall refer to as the '''Attack''', '''Behaviour''' and '''Visible States'''. Some bits serve more than one purpose if they are set.<br />
<br />
{| class="wikitable"<br />
! style="text-align:left;"| Bit<br />
! Attack State<br />
|-<br />
|7 <br />
|A.I. is active, use tactics. Missiles' trajectory updated 8 times more often than others. <br />
|-<br />
|6<br />
|Missile's target is player, or entity is more than mildly aggressive. <br />
|-<br />
|5,4,3,2,1<br />
|I.D. of Missile's target, or refinement to level of aggression.<br />
|-<br />
|0<br />
|Entity has an E.C.M. (Electronic Counter Measures) to destroy in-flight missiles.<br />
|}<br />
<br />
{| class="wikitable"<br />
! style="text-align:left;"| Bit<br />
! Behaviour State<br />
|-<br />
|7 <br />
|Remove entity silently, too far away or entity is scooped cargo.<br />
|-<br />
|6<br />
|Entity is a Police vessel, protected by Space Station, destroying one affects your legal status.<br />
|-<br />
|5<br />
|Unused in BBC Micro Disk version<br />
|-<br />
|4<br />
|Entity is docking, go to planet then to space station.<br />
|-<br />
|3<br />
|Pirate, attack player if not in space station safety zone, else fly away from player.<br />
|-<br />
|2<br />
|Entity is angry with player, accuracy of shooting determined by level of aggression.<br />
|-<br />
|1<br />
|Bounty hunter, attacks player if player's legal status is fugitive.<br />
|-<br />
|0<br />
|Peaceful trader, maybe attacks player if player's legal status is fugitive.<br />
|}<br />
<br />
{| class="wikitable"<br />
! style="text-align:left;"| Bit<br />
! Visible State<br />
|-<br />
|7 <br />
|Terminate entity with a dust explosion<br />
|-<br />
|6<br />
|Entity is firing laser at player, or entity is exploding.<br />
|-<br />
|5<br />
|Display nodes of wire-frame or explosion, not a far-away dot.<br />
|-<br />
|4<br />
|Keep visible on scanner<br />
|-<br />
|3<br />
|Recent rendering to screen needs to be erased (draw with EOR operation again)<br />
|-<br />
|2,1,0<br />
|Number of missiles or thargons remaining within entity, maximum is 7.<br />
|}<br />
Source code for the BBC tape and TUBE versions of BBC Elite can be found at [http://www.iancgbell.clara.net/elite/text/index.htm Ian Bell's] web site and were used to disassemble and interpret the Disk version described here.</div>DrBeebhttps://wiki.alioth.net/index.php?title=Classic_Elite_entity_states&diff=53408Classic Elite entity states2016-06-13T05:21:55Z<p>DrBeeb: /* A.I. */</p>
<hr />
<div>Upon launching from the Space Station the player is confronted by several entities, the planet ahead, the space station behind, and perhaps additional ships. The following description of each entity's state is specific to the BBC Disk [[Classic_Elite|Classic version of Elite]], there are some variations in the the other 8-bit versions.<br />
<br />
Each entity has a state represented in 37 bytes. The first 9 bytes are the (x,y,z) coordinates to 23bit precision with the player at the origin. The next 18 bytes store a 9-member rotation matrix, with the positive unit vector scaled to 0x6000. A pointer of 2 bytes points to a heap that contains processed vertex data for display.<br />
<br />
Single bytes represent the entity's speed, acceleration, remaining energy, and counters for roll and pitch actions currently underway. <br />
<br />
== A.I. ==<br />
<br />
The remaining 3 bytes represent the entity's A.I., which we shall refer to as the '''Attack''', '''Behaviour''' and '''Visible States'''. Some bits serve more than one purpose if they are set.<br />
<br />
{| class="wikitable"<br />
! style="text-align:left;"| Bit<br />
! Attack State<br />
|-<br />
|7 <br />
|A.I. is active, use tactics. Missiles' trajectory updated 8 times more often than others. <br />
|-<br />
|6<br />
|Missile's target is player, or entity is more than mildly aggressive. <br />
|-<br />
|5,4,3,2,1<br />
|I.D. of Missile's target, or refinement to level of aggression.<br />
|-<br />
|0<br />
|Entity has an E.C.M. (Electronic Counter Measures) to destroy in-flight missiles.<br />
|}<br />
<br />
{| class="wikitable"<br />
! style="text-align:left;"| Bit<br />
! Behaviour State<br />
|-<br />
|7 <br />
|Remove entity silently, too far away or entity is scooped cargo.<br />
|-<br />
|6<br />
|Entity is a Police vessel, protected by Space Station, destroying one affects your legal status.<br />
|-<br />
|5<br />
|Unused in BBC Micro Disk version<br />
|-<br />
|4<br />
|Entity is docking, go to planet then to space station.<br />
|-<br />
|3<br />
|Pirate, attack player if not in space station safety zone, else fly away from player.<br />
|-<br />
|2<br />
|Entity is angry with player, accuracy of shooting determined by level of aggression.<br />
|-<br />
|1<br />
|Bounty hunter, attacks player if player's legal status is fugitive.<br />
|-<br />
|0<br />
|Peaceful trader, maybe attacks player if player's legal status is fugitive.<br />
|}<br />
<br />
{| class="wikitable"<br />
! style="text-align:left;"| Bit<br />
! Visible State<br />
|-<br />
|7 <br />
|Terminate entity with a dust explosion<br />
|-<br />
|6<br />
|Entity is firing laser at player, or entity is exploding.<br />
|-<br />
|5<br />
|Display nodes of wire-frame or explosion, not a far-away dot.<br />
|-<br />
|4<br />
|Keep visible on scanner<br />
|-<br />
|3<br />
|Recent rendering to screen needs to be erased (draw with EOR operation again)<br />
|-<br />
|2,1,0<br />
|Number of missiles or thargons remaining within entity, maximum is 7.<br />
|}<br />
Source code for the BBC tape and TUBE versions of BBC Elite can be found at [http://www.iancgbell.clara.net/elite/text/index.htm Ian Bell's] web site and were used to disassemble and interpret the Disk version described here.</div>DrBeebhttps://wiki.alioth.net/index.php?title=Classic_Elite_entity_states&diff=53407Classic Elite entity states2016-06-13T05:17:37Z<p>DrBeeb: /* A.I. */</p>
<hr />
<div>Upon launching from the Space Station the player is confronted by several entities, the planet ahead, the space station behind, and perhaps additional ships. The following description of each entity's state is specific to the BBC Disk [[Classic_Elite|Classic version of Elite]], there are some variations in the the other 8-bit versions.<br />
<br />
Each entity has a state represented in 37 bytes. The first 9 bytes are the (x,y,z) coordinates to 23bit precision with the player at the origin. The next 18 bytes store a 9-member rotation matrix, with the positive unit vector scaled to 0x6000. A pointer of 2 bytes points to a heap that contains processed vertex data for display.<br />
<br />
Single bytes represent the entity's speed, acceleration, remaining energy, and counters for roll and pitch actions currently underway. <br />
<br />
== A.I. ==<br />
<br />
The remaining 3 bytes represent the entity's A.I., which we shall refer to as the '''Attack''', '''Behaviour''' and '''Visible States'''. Some bits serve more than one purpose if they are set.<br />
<br />
{| class="wikitable"<br />
! style="text-align:left;"| Bit<br />
! Attack State<br />
|-<br />
|7 <br />
|A.I. is active, use tactics. Missiles' trajectory updated 8 times more often than others. <br />
|-<br />
|6<br />
|Missile's target is player, or entity is more than mildly aggressive. <br />
|-<br />
|5,4,3,2,1<br />
|I.D. of Missile's target, or refinement to level of aggression.<br />
|-<br />
|0<br />
|Entity has an E.C.M. (Electronic Counter Measures) to destroy in-flight missiles.<br />
|}<br />
<br />
{| class="wikitable"<br />
! style="text-align:left;"| Bit<br />
! Behaviour State<br />
|-<br />
|7 <br />
|Remove entity silently, too far away or scooped cargo.<br />
|-<br />
|6<br />
|Entity is a Police vessel, protected by Space Station, destroying one affects your legal status.<br />
|-<br />
|5<br />
|Unused in BBC Micro Disk version<br />
|-<br />
|4<br />
|Entity is docking, go to planet then to space station.<br />
|-<br />
|3<br />
|Pirate, attack player if not in space station safety zone, else fly away from player.<br />
|-<br />
|2<br />
|Entity is angry with player, accuracy of shooting determined by level of aggression.<br />
|-<br />
|1<br />
|Bounty hunter, attacks player if player's legal status is fugitive.<br />
|-<br />
|0<br />
|Peaceful trader, maybe attacks player if player's legal status is fugitive.<br />
|}<br />
<br />
{| class="wikitable"<br />
! style="text-align:left;"| Bit<br />
! Visible State<br />
|-<br />
|7 <br />
|Terminate entity with a dust explosion<br />
|-<br />
|6<br />
|Entity is firing laser at player, or entity is exploding.<br />
|-<br />
|5<br />
|Display nodes of wire-frame or explosion, not a far-away dot.<br />
|-<br />
|4<br />
|Keep visible on scanner<br />
|-<br />
|3<br />
|Recent rendering to screen needs to be erased (draw with EOR operation again)<br />
|-<br />
|2,1,0<br />
|Number of missiles or thargons remaining within entity, maximum is 7.<br />
|}<br />
Source code for the BBC tape and TUBE versions of BBC Elite can be found at [http://www.iancgbell.clara.net/elite/text/index.htm Ian Bell's] web site and were used to disassemble and interpret the Disk version described here.</div>DrBeebhttps://wiki.alioth.net/index.php?title=Classic_Elite_entity_states&diff=53406Classic Elite entity states2016-06-13T05:15:25Z<p>DrBeeb: /* A.I. */</p>
<hr />
<div>Upon launching from the Space Station the player is confronted by several entities, the planet ahead, the space station behind, and perhaps additional ships. The following description of each entity's state is specific to the BBC Disk [[Classic_Elite|Classic version of Elite]], there are some variations in the the other 8-bit versions.<br />
<br />
Each entity has a state represented in 37 bytes. The first 9 bytes are the (x,y,z) coordinates to 23bit precision with the player at the origin. The next 18 bytes store a 9-member rotation matrix, with the positive unit vector scaled to 0x6000. A pointer of 2 bytes points to a heap that contains processed vertex data for display.<br />
<br />
Single bytes represent the entity's speed, acceleration, remaining energy, and counters for roll and pitch actions currently underway. <br />
<br />
== A.I. ==<br />
<br />
The remaining 3 bytes represent the entity's A.I., which we shall refer to as the '''Visible''', '''Attack''', and '''Behaviour States'''. Some bits serve more than one purpose if they are set.<br />
<br />
{| class="wikitable"<br />
! style="text-align:left;"| Bit<br />
! Visible State<br />
|-<br />
|7 <br />
|Terminate entity with a dust explosion<br />
|-<br />
|6<br />
|Entity is firing laser at player, or entity is exploding.<br />
|-<br />
|5<br />
|Display nodes of wire-frame or explosion, not a far-away dot.<br />
|-<br />
|4<br />
|Keep visible on scanner<br />
|-<br />
|3<br />
|Recent rendering to screen needs to be erased (draw with EOR operation again)<br />
|-<br />
|2,1,0<br />
|Number of missiles or thargons remaining within entity, maximum is 7.<br />
|}<br />
<br />
{| class="wikitable"<br />
! style="text-align:left;"| Bit<br />
! Attack State<br />
|-<br />
|7 <br />
|A.I. is active, use tactics. Missiles' trajectory updated 8 times more often than others. <br />
|-<br />
|6<br />
|Missile's target is player, or entity is more than mildly aggressive. <br />
|-<br />
|5,4,3,2,1<br />
|I.D. of Missile's target, or refinement to level of aggression.<br />
|-<br />
|0<br />
|Entity has an E.C.M. (Electronic Counter Measures) to destroy in-flight missiles.<br />
|}<br />
<br />
{| class="wikitable"<br />
! style="text-align:left;"| Bit<br />
! Behaviour State<br />
|-<br />
|7 <br />
|Remove entity silently, too far away or scooped cargo.<br />
|-<br />
|6<br />
|Entity is a Police vessel, protected by Space Station, destroying one affects your legal status.<br />
|-<br />
|5<br />
|Unused in BBC Micro Disk version<br />
|-<br />
|4<br />
|Entity is docking, go to planet then to space station.<br />
|-<br />
|3<br />
|Pirate, attack player if not in space station safety zone, else fly away from player.<br />
|-<br />
|2<br />
|Entity is angry with player, accuracy of shooting determined by level of aggression.<br />
|-<br />
|1<br />
|Bounty hunter, attacks player if player's legal status is fugitive.<br />
|-<br />
|0<br />
|Peaceful trader, maybe attacks player if player's legal status is fugitive.<br />
|}<br />
<br />
Source code for the BBC tape and TUBE versions of BBC Elite can be found at [http://www.iancgbell.clara.net/elite/text/index.htm Ian Bell's] web site and were used to disassemble and interpret the Disk version described here.</div>DrBeebhttps://wiki.alioth.net/index.php?title=Classic_Elite_entity_states&diff=53405Classic Elite entity states2016-06-13T05:11:51Z<p>DrBeeb: /* A.I. */</p>
<hr />
<div>Upon launching from the Space Station the player is confronted by several entities, the planet ahead, the space station behind, and perhaps additional ships. The following description of each entity's state is specific to the BBC Disk [[Classic_Elite|Classic version of Elite]], there are some variations in the the other 8-bit versions.<br />
<br />
Each entity has a state represented in 37 bytes. The first 9 bytes are the (x,y,z) coordinates to 23bit precision with the player at the origin. The next 18 bytes store a 9-member rotation matrix, with the positive unit vector scaled to 0x6000. A pointer of 2 bytes points to a heap that contains processed vertex data for display.<br />
<br />
Single bytes represent the entity's speed, acceleration, remaining energy, and counters for roll and pitch actions currently underway. <br />
<br />
== A.I. ==<br />
<br />
The remaining 3 bytes represent the entity's A.I., which we shall refer to as the '''Visible''', '''Attack''', and '''Behaviour States'''. Some bits serve more than one purpose if they are set.<br />
<br />
{| class="wikitable"<br />
! style="text-align:left;"| Bit<br />
! Visible State<br />
|-<br />
|7 <br />
|Kill entity with dust explosion<br />
|-<br />
|6<br />
|Entity is firing laser at player, or entity is exploding.<br />
|-<br />
|5<br />
|Display nodes of wire-frame or explosion, not a far-away dot.<br />
|-<br />
|4<br />
|Keep visible on scanner<br />
|-<br />
|3<br />
|Recent rendering to screen needs to be erased (draw with EOR operation again)<br />
|-<br />
|2,1,0<br />
|Number of missiles or thargons remaining within entity, maximum is 7.<br />
|}<br />
<br />
{| class="wikitable"<br />
! style="text-align:left;"| Bit<br />
! Attack State<br />
|-<br />
|7 <br />
|A.I. is active, use tactics. Missiles' trajectory updated 8 times more often than others. <br />
|-<br />
|6<br />
|Missile's target is player, or entity is more than mildly aggressive. <br />
|-<br />
|5,4,3,2,1<br />
|I.D. of Missile's target, or refinement to level of aggression.<br />
|-<br />
|0<br />
|Entity has an E.C.M. (Electronic Counter Measures) to destroy in-flight missiles.<br />
|}<br />
<br />
{| class="wikitable"<br />
! style="text-align:left;"| Bit<br />
! Behaviour State<br />
|-<br />
|7 <br />
|Remove entity silently, too far away or scooped cargo.<br />
|-<br />
|6<br />
|Entity is a Police vessel, protected by Space Station, destroying one affects your legal status.<br />
|-<br />
|5<br />
|Unused in BBC Micro Disk version<br />
|-<br />
|4<br />
|Entity is docking, go to planet then to space station.<br />
|-<br />
|3<br />
|Pirate, attack player if not in space station safety zone, else fly away from player.<br />
|-<br />
|2<br />
|Entity is angry with player, accuracy of shooting determined by level of aggression.<br />
|-<br />
|1<br />
|Bounty hunter, attacks player if player's legal status is fugitive.<br />
|-<br />
|0<br />
|Peaceful trader, maybe attacks player if player's legal status is fugitive.<br />
|}<br />
<br />
Source code for the BBC tape and TUBE versions of BBC Elite can be found at [http://www.iancgbell.clara.net/elite/text/index.htm Ian Bell's] web site and were used to disassemble and interpret the Disk version described here.</div>DrBeebhttps://wiki.alioth.net/index.php?title=Classic_Elite_entity_states&diff=53404Classic Elite entity states2016-06-13T05:09:44Z<p>DrBeeb: /* A.I. */</p>
<hr />
<div>Upon launching from the Space Station the player is confronted by several entities, the planet ahead, the space station behind, and perhaps additional ships. The following description of each entity's state is specific to the BBC Disk [[Classic_Elite|Classic version of Elite]], there are some variations in the the other 8-bit versions.<br />
<br />
Each entity has a state represented in 37 bytes. The first 9 bytes are the (x,y,z) coordinates to 23bit precision with the player at the origin. The next 18 bytes store a 9-member rotation matrix, with the positive unit vector scaled to 0x6000. A pointer of 2 bytes points to a heap that contains processed vertex data for display.<br />
<br />
Single bytes represent the entity's speed, acceleration, remaining energy, and counters for roll and pitch actions currently underway. <br />
<br />
== A.I. ==<br />
<br />
The remaining 3 bytes represent the entity's A.I., which we shall refer to as the '''Visible''', '''Attack''', and '''Behaviour States'''. Some bits serve more than one purpose if they are set.<br />
<br />
{| class="wikitable"<br />
! style="text-align:left;"| Bit<br />
! Visible State<br />
|-<br />
|7 <br />
|Kill entity with dust explosion<br />
|-<br />
|6<br />
|Entity is firing laser at player, or entity is exploding.<br />
|-<br />
|5<br />
|Display nodes of wire-frame or explosion, not a far-away dot.<br />
|-<br />
|4<br />
|Keep visible on scanner<br />
|-<br />
|3<br />
|Recent rendering to screen needs to be erased (draw with EOR operation again)<br />
|-<br />
|2,1,0<br />
|Number of missiles or thargons remaining within entity, maximum is 7.<br />
|}<br />
<br />
{| class="wikitable"<br />
! style="text-align:left;"| Bit<br />
! Attack State<br />
|-<br />
|7 <br />
|A.I. is active, use tactics. Missiles' trajectory updated 8 times more often than others. <br />
|-<br />
|6<br />
|Missile's target is player, or entity is more than mildly aggressive. <br />
|-<br />
|5,4,3,2,1<br />
|I.D. of Missile's target, or refinement to level of aggression.<br />
|-<br />
|0<br />
|Entity has an E.C.M.<br />
|}<br />
<br />
{| class="wikitable"<br />
! style="text-align:left;"| Bit<br />
! Behaviour State<br />
|-<br />
|7 <br />
|Remove entity silently, too far away or scooped cargo.<br />
|-<br />
|6<br />
|Entity is a Police vessel, protected by Space Station, destroying one affects your legal status.<br />
|-<br />
|5<br />
|Unused in BBC Micro Disk version<br />
|-<br />
|4<br />
|Entity is docking, go to planet then to space station.<br />
|-<br />
|3<br />
|Pirate, attack player if not in space station safety zone, else fly away from player.<br />
|-<br />
|2<br />
|Entity is angry with player, accuracy of shooting determined by level of aggression.<br />
|-<br />
|1<br />
|Bounty hunter, attacks player if player's legal status is fugitive.<br />
|-<br />
|0<br />
|Peaceful trader, maybe attacks player if player's legal status is fugitive.<br />
|}<br />
<br />
Source code for the BBC tape and TUBE versions of BBC Elite can be found at [http://www.iancgbell.clara.net/elite/text/index.htm Ian Bell's] web site and were used to disassemble and interpret the Disk version described here.</div>DrBeebhttps://wiki.alioth.net/index.php?title=Classic_Elite_entity_states&diff=53403Classic Elite entity states2016-06-13T05:01:40Z<p>DrBeeb: /* A.I. */</p>
<hr />
<div>Upon launching from the Space Station the player is confronted by several entities, the planet ahead, the space station behind, and perhaps additional ships. The following description of each entity's state is specific to the BBC Disk [[Classic_Elite|Classic version of Elite]], there are some variations in the the other 8-bit versions.<br />
<br />
Each entity has a state represented in 37 bytes. The first 9 bytes are the (x,y,z) coordinates to 23bit precision with the player at the origin. The next 18 bytes store a 9-member rotation matrix, with the positive unit vector scaled to 0x6000. A pointer of 2 bytes points to a heap that contains processed vertex data for display.<br />
<br />
Single bytes represent the entity's speed, acceleration, remaining energy, and counters for roll and pitch actions currently underway. <br />
<br />
== A.I. ==<br />
<br />
The remaining 3 bytes represent the entity's A.I., which we shall refer to as the '''Visible''', '''Attack''', and '''Behaviour States'''. Some bits serve more than one purpose if they are set.<br />
<br />
{| class="wikitable"<br />
! style="text-align:left;"| Bit<br />
! Visible State<br />
|-<br />
|7 <br />
|Kill entity with dust explosion<br />
|-<br />
|6<br />
|Entity is firing laser at player, or entity is exploding.<br />
|-<br />
|5<br />
|Display nodes of wire-frame or explosion, not a far-away dot.<br />
|-<br />
|4<br />
|Keep visible on scanner<br />
|-<br />
|3<br />
|Recent rendering to screen needs to be erased (draw with EOR operation again)<br />
|-<br />
|2,1,0<br />
|Number of missiles or thargons remaining within entity, maximum is 7.<br />
|}<br />
<br />
{| class="wikitable"<br />
! style="text-align:left;"| Bit<br />
! Attack State<br />
|-<br />
|7 <br />
|A.I. is active, use tactics. Missiles' trajectory updated 8 times more often than others. <br />
|-<br />
|6<br />
|Missile's target is player, or entity is more than mildly aggressive. <br />
|-<br />
|5,4,3,2,1<br />
|I.D. of Missile's target (only bit1 set is Space station or Sun), or refinement to level of aggression.<br />
|-<br />
|0<br />
|Entity has an E.C.M.<br />
|}<br />
<br />
{| class="wikitable"<br />
! style="text-align:left;"| Bit<br />
! Behaviour State<br />
|-<br />
|7 <br />
|Remove entity silently, too far away or scooped cargo.<br />
|-<br />
|6<br />
|Entity is a Police vessel, protected by Space Station, destroying one affects your legal status.<br />
|-<br />
|5<br />
|Unused in BBC Micro Disk version<br />
|-<br />
|4<br />
|Entity is docking, go to planet then to space station.<br />
|-<br />
|3<br />
|Pirate, attack player if not in space station safety zone, else fly away from player.<br />
|-<br />
|2<br />
|Entity is angry with player, accuracy of shooting determined by level of aggression.<br />
|-<br />
|1<br />
|Bounty hunter, attacks player if player's legal status is fugitive.<br />
|-<br />
|0<br />
|Peaceful trader, maybe attacks player if player's legal status is fugitive.<br />
|}</div>DrBeebhttps://wiki.alioth.net/index.php?title=Classic_Elite_entity_states&diff=53402Classic Elite entity states2016-06-13T05:00:11Z<p>DrBeeb: /* A.I. */</p>
<hr />
<div>Upon launching from the Space Station the player is confronted by several entities, the planet ahead, the space station behind, and perhaps additional ships. The following description of each entity's state is specific to the BBC Disk [[Classic_Elite|Classic version of Elite]], there are some variations in the the other 8-bit versions.<br />
<br />
Each entity has a state represented in 37 bytes. The first 9 bytes are the (x,y,z) coordinates to 23bit precision with the player at the origin. The next 18 bytes store a 9-member rotation matrix, with the positive unit vector scaled to 0x6000. A pointer of 2 bytes points to a heap that contains processed vertex data for display.<br />
<br />
Single bytes represent the entity's speed, acceleration, remaining energy, and counters for roll and pitch actions currently underway. <br />
<br />
== A.I. ==<br />
<br />
The remaining 3 bytes represent the entity's A.I., which we shall refer to as the '''Visible''', '''Attack''', and '''Behaviour States'''. Some bits serve more than one purpose if they are set.<br />
<br />
{| class="wikitable"<br />
! style="text-align:left;"| Bit<br />
! Visible State<br />
|-<br />
|7 <br />
|Kill entity with dust explosion<br />
|-<br />
|6<br />
|Entity is firing laser at player, or entity is exploding.<br />
|-<br />
|5<br />
|Display nodes of wire-frame or explosion, not a far-away dot.<br />
|-<br />
|4<br />
|Keep visible on scanner<br />
|-<br />
|3<br />
|Recent rendering to screen needs to be erased (draw with EOR operation again)<br />
|-<br />
|2,1,0<br />
|Number of missiles or thargons remaining, maximum is 7.<br />
|}<br />
<br />
{| class="wikitable"<br />
! style="text-align:left;"| Bit<br />
! Attack State<br />
|-<br />
|7 <br />
|A.I. is active, use tactics. Missiles' trajectory updated 8 times more often than others. <br />
|-<br />
|6<br />
|Missile's target is player, or entity is more than mildly aggressive. <br />
|-<br />
|5,4,3,2,1<br />
|I.D. of Missile's target (only bit1 set is Space station or Sun), or refinement to level of aggression.<br />
|-<br />
|0<br />
|Entity has an E.C.M.<br />
|}<br />
<br />
{| class="wikitable"<br />
! style="text-align:left;"| Bit<br />
! Behaviour State<br />
|-<br />
|7 <br />
|Remove entity silently, too far away or scooped cargo.<br />
|-<br />
|6<br />
|Entity is a Police vessel, protected by Space Station, destroying one affects your legal status.<br />
|-<br />
|5<br />
|Unused in BBC Micro Disk version<br />
|-<br />
|4<br />
|Entity is docking, go to planet then to space station.<br />
|-<br />
|3<br />
|Pirate, attack player if not in space station safety zone, else fly away from player.<br />
|-<br />
|2<br />
|Entity is angry with player, accuracy of shooting determined by level of aggression.<br />
|-<br />
|1<br />
|Bounty hunter, attacks player if player's legal status is fugitive.<br />
|-<br />
|0<br />
|Peaceful trader, maybe attacks player if player's legal status is fugitive.<br />
|}</div>DrBeebhttps://wiki.alioth.net/index.php?title=Classic_Elite_entity_states&diff=53401Classic Elite entity states2016-06-13T04:56:49Z<p>DrBeeb: </p>
<hr />
<div>Upon launching from the Space Station the player is confronted by several entities, the planet ahead, the space station behind, and perhaps additional ships. The following description of each entity's state is specific to the BBC Disk [[Classic_Elite|Classic version of Elite]], there are some variations in the the other 8-bit versions.<br />
<br />
Each entity has a state represented in 37 bytes. The first 9 bytes are the (x,y,z) coordinates to 23bit precision with the player at the origin. The next 18 bytes store a 9-member rotation matrix, with the positive unit vector scaled to 0x6000. A pointer of 2 bytes points to a heap that contains processed vertex data for display.<br />
<br />
Single bytes represent the entity's speed, acceleration, remaining energy, and counters for roll and pitch actions currently underway. <br />
<br />
== A.I. ==<br />
<br />
The remaining 3 bytes represent the entity's A.I., which we shall refer to as the Visible, Attack, and Behaviour States. Some bits serve more than one purpose if they are set.<br />
<br />
{| class="wikitable"<br />
! style="text-align:left;"| Bit<br />
! Visible State<br />
|-<br />
|7 <br />
|Kill entity with dust explosion<br />
|-<br />
|6<br />
|Entity is firing laser at player, or entity is exploding.<br />
|-<br />
|5<br />
|Display nodes of wire-frame or explosion, not a far-away dot.<br />
|-<br />
|4<br />
|Keep visible on scanner<br />
|-<br />
|3<br />
|Recent rendering to screen needs to be erased (draw with EOR operation again)<br />
|-<br />
|2,1,0<br />
|Number of missiles or thargons remaining, maximum is 7.<br />
|}<br />
<br />
{| class="wikitable"<br />
! style="text-align:left;"| Bit<br />
! Attack State<br />
|-<br />
|7 <br />
|A.I. is active, use tactics. Missiles' trajectory updated 8 times more often than others. <br />
|-<br />
|6<br />
|Missile's target is player, or entity is more than mildly aggressive. <br />
|-<br />
|5,4,3,2,1<br />
|I.D. of Missile's target (only bit1 set is Space station or Sun), or refinement to level of aggression.<br />
|-<br />
|0<br />
|Entity has an E.C.M.<br />
|}<br />
<br />
{| class="wikitable"<br />
! style="text-align:left;"| Bit<br />
! Behaviour State<br />
|-<br />
|7 <br />
|Remove entity silently, too far away or scooped cargo.<br />
|-<br />
|6<br />
|Entity is a Police vessel, protected by Space Station, destroying one affects your legal status.<br />
|-<br />
|5<br />
|Unused in BBC Micro Disk version<br />
|-<br />
|4<br />
|Entity is docking, go to planet then to space station.<br />
|-<br />
|3<br />
|Pirate, attack player if not in space station safety zone, else fly away from player.<br />
|-<br />
|2<br />
|Entity is angry with player, accuracy of shooting determined by level of aggression.<br />
|-<br />
|1<br />
|Bounty hunter, attacks player if player's legal status is fugitive.<br />
|-<br />
|0<br />
|Peaceful trader, maybe attacks player if player's legal status is fugitive.<br />
|}</div>DrBeebhttps://wiki.alioth.net/index.php?title=Classic_Elite_entity_states&diff=53400Classic Elite entity states2016-06-13T04:56:07Z<p>DrBeeb: </p>
<hr />
<div>Upon launching from the Space Station the player is confronted by several entities, the planet ahead, the space station behind, and perhaps additional ships. The following description of each entity's state is specific to the BBC Disk [[Classic_Elite|Classic]] version of Elite, there are some variations in the the other 8-bit versions.<br />
<br />
Each entity has a state represented in 37 bytes. The first 9 bytes are the (x,y,z) coordinates to 23bit precision with the player at the origin. The next 18 bytes store a 9-member rotation matrix, with the positive unit vector scaled to 0x6000. A pointer of 2 bytes points to a heap that contains processed vertex data for display.<br />
<br />
Single bytes represent the entity's speed, acceleration, remaining energy, and counters for roll and pitch actions currently underway. <br />
<br />
== A.I. ==<br />
<br />
The remaining 3 bytes represent the entity's A.I., which we shall refer to as the Visible, Attack, and Behaviour States. Some bits serve more than one purpose if they are set.<br />
<br />
{| class="wikitable"<br />
! style="text-align:left;"| Bit<br />
! Visible State<br />
|-<br />
|7 <br />
|Kill entity with dust explosion<br />
|-<br />
|6<br />
|Entity is firing laser at player, or entity is exploding.<br />
|-<br />
|5<br />
|Display nodes of wire-frame or explosion, not a far-away dot.<br />
|-<br />
|4<br />
|Keep visible on scanner<br />
|-<br />
|3<br />
|Recent rendering to screen needs to be erased (draw with EOR operation again)<br />
|-<br />
|2,1,0<br />
|Number of missiles or thargons remaining, maximum is 7.<br />
|}<br />
<br />
{| class="wikitable"<br />
! style="text-align:left;"| Bit<br />
! Attack State<br />
|-<br />
|7 <br />
|A.I. is active, use tactics. Missiles' trajectory updated 8 times more often than others. <br />
|-<br />
|6<br />
|Missile's target is player, or entity is more than mildly aggressive. <br />
|-<br />
|5,4,3,2,1<br />
|I.D. of Missile's target (only bit1 set is Space station or Sun), or refinement to level of aggression.<br />
|-<br />
|0<br />
|Entity has an E.C.M.<br />
|}<br />
<br />
{| class="wikitable"<br />
! style="text-align:left;"| Bit<br />
! Behaviour State<br />
|-<br />
|7 <br />
|Remove entity silently, too far away or scooped cargo.<br />
|-<br />
|6<br />
|Entity is a Police vessel, protected by Space Station, destroying one affects your legal status.<br />
|-<br />
|5<br />
|Unused in BBC Micro Disk version<br />
|-<br />
|4<br />
|Entity is docking, go to planet then to space station.<br />
|-<br />
|3<br />
|Pirate, attack player if not in space station safety zone, else fly away from player.<br />
|-<br />
|2<br />
|Entity is angry with player, accuracy of shooting determined by level of aggression.<br />
|-<br />
|1<br />
|Bounty hunter, attacks player if player's legal status is fugitive.<br />
|-<br />
|0<br />
|Peaceful trader, maybe attacks player if player's legal status is fugitive.<br />
|}</div>DrBeebhttps://wiki.alioth.net/index.php?title=Classic_Elite_entity_states&diff=53399Classic Elite entity states2016-06-13T04:55:17Z<p>DrBeeb: </p>
<hr />
<div>Upon launching from the Space Station the player is confronted by several entities, the planet ahead, the space station behind, and perhaps additional ships. The following description of each entity's state is specific to the BBC Disk [[Classic_Elite|Classic]] version of Elite, with some variations in the the other 8-bit versions.<br />
<br />
Each entity has a state represented in 37 bytes. The first 9 bytes are the (x,y,z) coordinates to 23bit precision with the player at the origin. The next 18 bytes store a 9-member rotation matrix, with the positive unit vector scaled to 0x6000. A pointer of 2 bytes points to a heap that contains processed vertex data for display.<br />
<br />
Single bytes represent the entity's speed, acceleration, remaining energy, and counters for roll and pitch actions currently underway. <br />
<br />
== A.I. ==<br />
<br />
The remaining 3 bytes represent the entity's A.I., which we shall refer to as the Visible, Attack, and Behaviour States. Some bits serve more than one purpose if they are set.<br />
<br />
{| class="wikitable"<br />
! style="text-align:left;"| Bit<br />
! Visible State<br />
|-<br />
|7 <br />
|Kill entity with dust explosion<br />
|-<br />
|6<br />
|Entity is firing laser at player, or entity is exploding.<br />
|-<br />
|5<br />
|Display nodes of wire-frame or explosion, not a far-away dot.<br />
|-<br />
|4<br />
|Keep visible on scanner<br />
|-<br />
|3<br />
|Recent rendering to screen needs to be erased (draw with EOR operation again)<br />
|-<br />
|2,1,0<br />
|Number of missiles or thargons remaining, maximum is 7.<br />
|}<br />
<br />
{| class="wikitable"<br />
! style="text-align:left;"| Bit<br />
! Attack State<br />
|-<br />
|7 <br />
|A.I. is active, use tactics. Missiles' trajectory updated 8 times more often than others. <br />
|-<br />
|6<br />
|Missile's target is player, or entity is more than mildly aggressive. <br />
|-<br />
|5,4,3,2,1<br />
|I.D. of Missile's target (only bit1 set is Space station or Sun), or refinement to level of aggression.<br />
|-<br />
|0<br />
|Entity has an E.C.M.<br />
|}<br />
<br />
{| class="wikitable"<br />
! style="text-align:left;"| Bit<br />
! Behaviour State<br />
|-<br />
|7 <br />
|Remove entity silently, too far away or scooped cargo.<br />
|-<br />
|6<br />
|Entity is a Police vessel, protected by Space Station, destroying one affects your legal status.<br />
|-<br />
|5<br />
|Unused in BBC Micro Disk version<br />
|-<br />
|4<br />
|Entity is docking, go to planet then to space station.<br />
|-<br />
|3<br />
|Pirate, attack player if not in space station safety zone, else fly away from player.<br />
|-<br />
|2<br />
|Entity is angry with player, accuracy of shooting determined by level of aggression.<br />
|-<br />
|1<br />
|Bounty hunter, attacks player if player's legal status is fugitive.<br />
|-<br />
|0<br />
|Peaceful trader, maybe attacks player if player's legal status is fugitive.<br />
|}</div>DrBeebhttps://wiki.alioth.net/index.php?title=Classic_Elite_entity_states&diff=53398Classic Elite entity states2016-06-13T04:54:29Z<p>DrBeeb: </p>
<hr />
<div>Upon launching from the Space Station the player is confronted by several entities, the planet ahead, the space station behind, and perhaps additional ships. The following description of each entity's state is specific to the BBC Disk [[Classic_Elite|Classic]] version of Elite, with some variations in the the other 8-bit versions.<br />
<br />
Each entity has a state represented in 37 bytes. The first 9 bytes are the (x,y,z) coordinates to 23bit precision with the player at the origin. The next 18 bytes store a 9-member rotation matrix, with the positive unit vector scaled to 0x6000. A pointer of 2 bytes points to a heap that contains processed vertex data for display.<br />
<br />
Single bytes represent the entity's speed, acceleration, remaining energy, and counters for roll and pitch actions currently underway. <br />
<br />
The remaining 3 bytes represent the entity's A.I., which we shall refer to as the Visible, Attack, and Behaviour States. Some bits serve more than one purpose if they are set.<br />
<br />
<br />
{| class="wikitable"<br />
! style="text-align:left;"| Bit<br />
! Visible State<br />
|-<br />
|7 <br />
|Kill entity with dust explosion<br />
|-<br />
|6<br />
|Entity is firing laser at player, or entity is exploding.<br />
|-<br />
|5<br />
|Display nodes of wire-frame or explosion, not a far-away dot.<br />
|-<br />
|4<br />
|Keep visible on scanner<br />
|-<br />
|3<br />
|Recent rendering to screen needs to be erased (draw with EOR operation again)<br />
|-<br />
|2,1,0<br />
|Number of missiles or thargons remaining, maximum is 7.<br />
|}<br />
<br />
{| class="wikitable"<br />
! style="text-align:left;"| Bit<br />
! Attack State<br />
|-<br />
|7 <br />
|A.I. is active, use tactics. Missiles' trajectory updated 8 times more often than others. <br />
|-<br />
|6<br />
|Missile's target is player, or entity is more than mildly aggressive. <br />
|-<br />
|5,4,3,2,1<br />
|I.D. of Missile's target (only bit1 set is Space station or Sun), or refinement to level of aggression.<br />
|-<br />
|0<br />
|Entity has an E.C.M.<br />
|}<br />
<br />
{| class="wikitable"<br />
! style="text-align:left;"| Bit<br />
! Behaviour State<br />
|-<br />
|7 <br />
|Remove entity silently, too far away or scooped cargo.<br />
|-<br />
|6<br />
|Entity is a Police vessel, protected by Space Station, destroying one affects your legal status.<br />
|-<br />
|5<br />
|Unused in BBC Micro Disk version<br />
|-<br />
|4<br />
|Entity is docking, go to planet then to space station.<br />
|-<br />
|3<br />
|Pirate, attack player if not in space station safety zone, else fly away from player.<br />
|-<br />
|2<br />
|Entity is angry with player, accuracy of shooting determined by level of aggression.<br />
|-<br />
|1<br />
|Bounty hunter, attacks player if player's legal status is fugitive.<br />
|-<br />
|0<br />
|Peaceful trader, maybe attacks player if player's legal status is fugitive.<br />
|}</div>DrBeebhttps://wiki.alioth.net/index.php?title=Classic_Elite_entity_states&diff=53397Classic Elite entity states2016-06-13T04:44:23Z<p>DrBeeb: </p>
<hr />
<div>Upon launching from the Space Station the player is confronted by several entities, the planet ahead, the space station behind, and perhaps additional ships. The following description of each entity's state is specific to the BBC Disk [[Classic_Elite|Classic]] version of Elite, with some variations in the the other 8-bit versions.<br />
<br />
Each entity has a state represented in 37 bytes. The first 9 bytes are the (x,y,z) coordinates to 23bit precision with the player at the origin. The next 18 bytes store a 9-member rotation matrix, with the positive unit vector scaled to 0x6000. A pointer of 2 bytes points to a heap that contains processed vertex data for display.<br />
<br />
Single bytes represent the entity's speed, acceleration, remaining energy, and counters for roll and pitch actions currently underway. <br />
<br />
The remaining 3 bytes represent the entity's A.I., which we shall refer to as the Visible, Attack, and Behavior States. Some bits serve more than one purpose if they are set.<br />
<br />
<br />
{| class="wikitable"<br />
! style="text-align:left;"| Bit<br />
! Visible State<br />
|-<br />
|7 <br />
|Kill entity with dust explosion<br />
|-<br />
|6<br />
|Entity is firing laser at player, or entity is exploding.<br />
|-<br />
|5<br />
|Display nodes of wire-frame or explosion, not a far-away dot.<br />
|-<br />
|4<br />
|Keep visible on scanner<br />
|-<br />
|3<br />
|Recent rendering to screen needs to be erased (draw with EOR operation again)<br />
|-<br />
|2,1,0<br />
|Number of missiles or thargons remaining, maximum is 7.<br />
|}<br />
<br />
{| class="wikitable"<br />
! style="text-align:left;"| Bit<br />
! Attack State<br />
|-<br />
|7 <br />
|A.I. is active, use tactics. Missiles' trajectory updated 8 times more often than others. <br />
|-<br />
|6<br />
|Missile's target is player, or entity is more than mildly aggressive. <br />
|-<br />
|5,4,3,2,1<br />
|I.D. of Missile's target (only bit1 set is Space station or Sun), or refinement to level of aggression.<br />
|-<br />
|0<br />
|Entity has an E.C.M.<br />
|}</div>DrBeebhttps://wiki.alioth.net/index.php?title=Classic_Elite_entity_states&diff=53396Classic Elite entity states2016-06-13T04:35:07Z<p>DrBeeb: </p>
<hr />
<div>Upon launching from the Space Station the player is confronted by several entities, the planet ahead, the space station behind, and perhaps additional ships. The following description of each entity's state is specific to the BBC Disk [[Classic_Elite|Classic]] version of Elite, with some variations in the the other 8-bit versions.<br />
<br />
Each entity has a state represented in 37 bytes. The first 9 bytes are the (x,y,z) coordinates to 23bit precision with the player at the origin. The next 18 bytes store a 9-member rotation matrix, with the positive unit vector scaled to 0x6000. A pointer of 2 bytes points to a heap that contains processed vertex data for display.<br />
<br />
Single bytes represent the entity's speed, acceleration, remaining energy, and counters for roll and pitch actions currently underway. <br />
<br />
The remaining 3 bytes represent the entity's A.I., which we shall refer to as the Visible, Attack, and Behavior States. Some bits serve more than one purpose if they set.<br />
<br />
<br />
{| class="wikitable"<br />
! style="text-align:left;"| Bit<br />
! Visible State<br />
|-<br />
|7 <br />
|Kill entity with dust explosion<br />
|-<br />
|6<br />
|Entity is firing laser at player, or entity is exploding.<br />
|-<br />
|5<br />
|Display nodes of wire-frame or explosion, not a far-away dot.<br />
|-<br />
|4<br />
|Keep visible on scanner<br />
|-<br />
|3<br />
|Recent rendering to screen needs to be erased (draw with EOR operation again)<br />
|-<br />
|2,1,0<br />
|Number of missiles or thargons remaining, maximum is 7.<br />
|}<br />
<br />
{| class="wikitable"<br />
! style="text-align:left;"| Bit<br />
! Attack State<br />
|-<br />
|7 <br />
|Kill entity with dust explosion<br />
|-<br />
|6<br />
|Entity is firing laser at player, or entity is exploding.<br />
|-<br />
|5<br />
|Display nodes of wire-frame or explosion, not a far-away dot.<br />
|-<br />
|4<br />
|Keep visible on scanner<br />
|-<br />
|3<br />
|Recent rendering to screen needs to be erased<br />
|-<br />
|2,1,0<br />
|Number of missiles or thargons remaining, maximum is 7.<br />
|}</div>DrBeebhttps://wiki.alioth.net/index.php?title=Classic_Elite_entity_states&diff=53395Classic Elite entity states2016-06-13T04:26:22Z<p>DrBeeb: Created page with "Upon launching from the Space Station the player is confronted by several entities, the planet ahead, the space station behind, and perhaps additional ships. The following des..."</p>
<hr />
<div>Upon launching from the Space Station the player is confronted by several entities, the planet ahead, the space station behind, and perhaps additional ships. The following description of each entity's state is specific to the BBC Disk [[Classic_Elite|Classic]] version of Elite, with some variations in the the other 8-bit versions.<br />
<br />
Each entity has a state represented in 37 bytes. The first 9 bytes are the (x,y,z) coordinates to 23bit precision with the player at the origin. The next 18 bytes store a 9-member rotation matrix, with the positive unit vector scaled to 0x6000. A pointer of 2 bytes points to a heap that contains processed vertex data for display.<br />
<br />
Single bytes represent the entity's speed, acceleration, remaining energy, and counters for roll and pitch actions currently underway. <br />
<br />
The remaining 3 bytes represent the entity's A.I., which we shall refer to as the visible, attack, and behavior states. Some bits serve more than one purpose if they set.<br />
<br />
<br />
{| class="wikitable"<br />
! style="text-align:left;"| Bit<br />
! Description<br />
|-<br />
|7 <br />
|Kill entity with dust explosion<br />
|-<br />
|6<br />
|Entity is firing laser at player, or entity is exploding.<br />
|-<br />
|5<br />
|Display nodes of wire-frame or explosion, not a far-away dot.<br />
|}</div>DrBeebhttps://wiki.alioth.net/index.php?title=Classic_Elite&diff=53394Classic Elite2016-06-13T04:18:17Z<p>DrBeeb: /* See also */</p>
<hr />
<div>{{Infobox CVG| title = Elite<br />
|image = [[Image: Elite plaincover.jpg|200px]]<br />
|developer = [[Ian Bell]] <br /> [[David Braben]]|<br />
|publisher = Acornsoft<br /> Firebird <br /> Torus <br /> Microprose <br /> Telecomsoft <br />Hybrid<br />
|released = 1984 |<br />
|version = Elite <br /> Elite Plus<br /> ArcElite |<br />
|platforms = BBC Micro <br /> Acorn Electron <br /> Commodore 64<br /> Sinclair ZX Spectrum <br /> Amstrad CPC<br /> Apple ][<br /> IBM PC <br />Atari ST<br />Amiga<br />MSX <br />Tatung Einstein<br />[[NES Elite|NES]] <br />Acorn Archimedes|<br />
}}<br />
[http://en.wikipedia.org/wiki/Elite_%28computer_game%29 Elite] is a seminal space trading computer game, originally published by [http://en.wikipedia.org/wiki/Acornsoft Acornsoft]<br />
in 1984 for the [[BBC Micro]] and [[Acorn Electron]] computers and subsequently ported to many others. The game's title derives from one of the player's goals to raise their [[Elite Rankings|combat rating]] from Harmless, through Mostly Harmless, Poor, Average, Above Average, Competent, Dangerous, Deadly, before reaching the exhalted heights of Elite.<br />
<br />
[[Image:elitebox.jpg|left|300px]] The BBC version of the game originally came on cassette in a box - this is a photo of the front and back. The box included a wall chart for identifying ships, a copy of [[The Dark Wheel]] novella and a manual.<br />
<br />
[[Image:Elite_BBCdisk_splash1.png|thumb|left|290px|Start-up screen for Classic Elite on BBC micro, Disk version (1984)]]<br />
<br />
[[Image:Elite_adverts.jpg|thumb|left|290px|Firebird's quite original Elite ads as seen in Zzap!64]]<br />
<br />
<br />
== The authors ==<br />
<br />
For the time (1983) it was relatively unusual to have more than 1 author for a game, but David Braben and Ian Bell realized they were working on similar projects and collaborated whilst undergraduates at Cambridge to produce Elite. <br />
[[Image: BrabenBell.jpg|thumb|left|300px|Elite's creators at the time of launch in 1984]] See how David Braben and Ian Bell created Elite, by watching the documentary [[Elite on TV|Brits Who Made The Modern World]].<br />
<br />
== See also ==<br />
* [[Classic Elite ships]]<br />
* [[Classic Elite sounds]]<br />
* [[Classic Elite entity states]]<br />
* [[Classic Elite planet descriptions]]<br />
* [[Legends of Elite]]<br />
<br />
{{Stub}}<br />
<br />
[[Category:Factual]]<br />
[[Category:Classic]]</div>DrBeebhttps://wiki.alioth.net/index.php?title=Elite-A&diff=53393Elite-A2016-06-12T03:16:29Z<p>DrBeeb: /* Elite-A */</p>
<hr />
<div>== Elite-A ==<br />
<br />
Although originally known as Elite III (Elite II was an unpublished upgrade version of Elite for the BBC Mirco) this rework<br />
of the BBC disk version of Elite by [http://www.tardis.ed.ac.uk/~ajcd/beeb/elite.html| Angus Duggan] became known as Elite-A with the release of the [[Frontier]] [[FFE|sequels]]. The release of Elite-A was permitted in 1997 ([[AFE_FAQ3|AFE FAQ]]).<br />
<br />
The player begins as the pilot of a humble Adder (with a maximum range of only 6.0 LY) and can purchase superior ships after earning significant money. Other notable changes include the addition of a contract system for the delivery of special cargos as quickly as possible. <br />
<br />
Purchased equipment now occupies cargo space, reducing space for trade goods. Purchase of extra cargo bays is not permitted. Instead that 'equipment slot' in the 6502 code is taken by the introduction of an [[IFF_system|IFF]] system that can be purchased to enhance the scanner - additional colour information on the 'golf-clubs' indicates the intent of other ships [http://elite.acornarcade.com/elahint.htm (Elite-A hints)]. The notorious energy bomb of classic Elite is replaced by a long-range random emergency hyperspace unit.<br />
<br />
Several ships with hyperspace capability are available for purchase by the player. A full refund is given for your old ship, so the cash required is only the price difference.<br />
<br />
{| class="wikitable"<br />
! style="text-align:left;"| Player Ship<br />
! Range<br />
! Cargo<br />
! Price<br />
|-<br />
|Adder<br />
|6.0 LY<br />
| 8 TC<br />
|31.0 kCr<br />
|-<br />
|Gecko<br />
|7.0 LY<br />
| 9 TC<br />
|40.0 kCr<br />
|-<br />
|Moray<br />
|8.0 LY<br />
|11 TC<br />
|56.5 kCr<br />
|-<br />
|Cobra Mk1<br />
|6.0 LY<br />
|14 TC<br />
|75.0 kCr<br />
|-<br />
|Iguana<br />
|7.5 LY<br />
|21 TC<br />
|131.5 kCr<br />
|-<br />
|Ophidian<br />
|7.0 LY<br />
|24 TC<br />
|147.0 kCr<br />
|-<br />
|Chameleon<br />
|8.0 LY<br />
|35 TC<br />
|225.0 kCr<br />
|-<br />
|Cobra Mk3<br />
|7.0 LY <br />
|42 TC<br />
|287.0 kCr<br />
|-<br />
|Fer de Lance<br />
|8.5 LY<br />
|9 TC<br />
|359.5 kCr<br />
|-<br />
|Ghavial<br />
|8.0 LY<br />
|55 TC<br />
|379.5 kCr<br />
|-<br />
|Monitor<br />
|11.0 LY<br />
|81 TC<br />
|585.5 kCr<br />
|-<br />
|Python<br />
|8.0 LY<br />
|106 TC<br />
|762.0 kCr<br />
|- <br />
|Boa<br />
|9.0 LY<br />
|132 TC<br />
|960.0 kCr<br />
|-<br />
|Asp Mk2<br />
|12.5 LY<br />
|6 TC<br />
|1.012 MCr<br />
|-<br />
|Anaconda<br />
|10.0 LY<br />
|253 TC<br />
|1.8695 MCr<br />
|}<br />
<br />
Note that the Cargo capacities listed in Elite-A's Encyclopedia indicate the cargo capacity remaining after 5-6 TC have been occupied by typical additional equipment purchases (e.g. 0 TC for cargo for a typical Asp Mk 2).<br />
<br />
Apart from game-play issues, the maximum range does not exceed 12.7 LY due to a limit in the square-root calculation used.<br />
<br />
A version of Elite-A is also available from [http://www.iancgbell.clara.net/elite/bbc/index.htm Ian Bell's web site]. <br />
<br />
[[Category:Classic]]</div>DrBeebhttps://wiki.alioth.net/index.php?title=Elite-A&diff=53392Elite-A2016-06-12T03:15:53Z<p>DrBeeb: /* Elite-A */</p>
<hr />
<div>== Elite-A ==<br />
<br />
Although originally known as Elite III (Elite II was an unpublished upgrade version of Elite for the BBC Mirco) this rework<br />
of the BBC disk version of Elite by [http://www.tardis.ed.ac.uk/~ajcd/beeb/elite.html| Angus Duggan] became known as Elite-A with the release of the [[Frontier]] [[FFE|sequels]]. The release of Elite-A was permitted in 1997 ([[AFE_FAQ3|AFE FAQ]]).<br />
<br />
The player begins as the pilot of a humble Adder (with a maximum range of only 6.0 LY) and can purchase superior ships after earning significant money. Other notable changes include the addition of a contract system for the delivery of special cargos as quickly as possible. <br />
<br />
Purchased equipment now occupies cargo space, reducing space for trade goods. Purchase of extra cargo bays is not permitted. Instead that 'equipment slot' in the 6502 code is taken by the introduction of an [[IFF_system|IFF]] system that can be purchased to enhance the scanner - additional colour information on the 'golf-clubs' indicates the intent of other ships [http://elite.acornarcade.com/elahint.htm (Elite-A hints)]. The notorious energy bomb of classic Elite is replaced by a long-range random emergency hyperspace unit.<br />
<br />
Several ships with hyperspace capability are available for purchase by the player. A full refund is given for your old ship so the cash required is only the price difference.<br />
<br />
{| class="wikitable"<br />
! style="text-align:left;"| Player Ship<br />
! Range<br />
! Cargo<br />
! Price<br />
|-<br />
|Adder<br />
|6.0 LY<br />
| 8 TC<br />
|31.0 kCr<br />
|-<br />
|Gecko<br />
|7.0 LY<br />
| 9 TC<br />
|40.0 kCr<br />
|-<br />
|Moray<br />
|8.0 LY<br />
|11 TC<br />
|56.5 kCr<br />
|-<br />
|Cobra Mk1<br />
|6.0 LY<br />
|14 TC<br />
|75.0 kCr<br />
|-<br />
|Iguana<br />
|7.5 LY<br />
|21 TC<br />
|131.5 kCr<br />
|-<br />
|Ophidian<br />
|7.0 LY<br />
|24 TC<br />
|147.0 kCr<br />
|-<br />
|Chameleon<br />
|8.0 LY<br />
|35 TC<br />
|225.0 kCr<br />
|-<br />
|Cobra Mk3<br />
|7.0 LY <br />
|42 TC<br />
|287.0 kCr<br />
|-<br />
|Fer de Lance<br />
|8.5 LY<br />
|9 TC<br />
|359.5 kCr<br />
|-<br />
|Ghavial<br />
|8.0 LY<br />
|55 TC<br />
|379.5 kCr<br />
|-<br />
|Monitor<br />
|11.0 LY<br />
|81 TC<br />
|585.5 kCr<br />
|-<br />
|Python<br />
|8.0 LY<br />
|106 TC<br />
|762.0 kCr<br />
|- <br />
|Boa<br />
|9.0 LY<br />
|132 TC<br />
|960.0 kCr<br />
|-<br />
|Asp Mk2<br />
|12.5 LY<br />
|6 TC<br />
|1.012 MCr<br />
|-<br />
|Anaconda<br />
|10.0 LY<br />
|253 TC<br />
|1.8695 MCr<br />
|}<br />
<br />
Note that the Cargo capacities listed in Elite-A's Encyclopedia indicate the cargo capacity remaining after 5-6 TC have been occupied by typical additional equipment purchases (e.g. 0 TC for cargo for a typical Asp Mk 2).<br />
<br />
Apart from game-play issues, the maximum range does not exceed 12.7 LY due to a limit in the square-root calculation used.<br />
<br />
A version of Elite-A is also available from [http://www.iancgbell.clara.net/elite/bbc/index.htm Ian Bell's web site]. <br />
<br />
[[Category:Classic]]</div>DrBeebhttps://wiki.alioth.net/index.php?title=Elite-A&diff=53391Elite-A2016-06-12T03:10:57Z<p>DrBeeb: </p>
<hr />
<div>== Elite-A ==<br />
<br />
Although originally known as Elite III (Elite II was an unpublished upgrade version of Elite for the BBC Mirco) this rework<br />
of the BBC disk version of Elite by [http://www.tardis.ed.ac.uk/~ajcd/beeb/elite.html| Angus Duggan] became known as Elite-A with the release of the [[Frontier]] [[FFE|sequels]]. The release of Elite-A was permitted in 1997 ([[AFE_FAQ3|AFE FAQ]]).<br />
<br />
The player begins as the pilot of a humble Adder (with a maximum range of only 6.0 LY) and can purchase superior ships after earning significant money. Other notable changes include the addition of a contract system for the delivery of special cargos as quickly as possible. <br />
<br />
Purchased equipment now occupies cargo space, reducing space for trade goods. Purchase of extra cargo bays is not permitted. Instead that 'equipment slot' in the 6502 code is taken by the introduction of an [[IFF_system|IFF]] system that can be purchased to enhance the scanner - additional colour information on the 'golf-clubs' indicates the intent of other ships [http://elite.acornarcade.com/elahint.htm (Elite-A hints)]. The notorious energy bomb of classic Elite is replaced by a long-range random emergency hyperspace unit.<br />
<br />
Several ships with hyperspace capability are available for purchase:<br />
<br />
{| class="wikitable"<br />
! style="text-align:left;"| Player Ship<br />
! Range<br />
! Cargo<br />
! Cost<br />
|-<br />
|Adder<br />
|6.0 LY<br />
| 8 TC<br />
|31.0 kCr<br />
|-<br />
|Gecko<br />
|7.0 LY<br />
| 9 TC<br />
|40.0 kCr<br />
|-<br />
|Moray<br />
|8.0 LY<br />
|11 TC<br />
|56.5 kCr<br />
|-<br />
|Cobra Mk1<br />
|6.0 LY<br />
|14 TC<br />
|75.0 kCr<br />
|-<br />
|Iguana<br />
|7.5 LY<br />
|21 TC<br />
|131.5 kCr<br />
|-<br />
|Ophidian<br />
|7.0 LY<br />
|24 TC<br />
|147.0 kCr<br />
|-<br />
|Chameleon<br />
|8.0 LY<br />
|35 TC<br />
|225.0 kCr<br />
|-<br />
|Cobra Mk3<br />
|7.0 LY <br />
|42 TC<br />
|287.0 kCr<br />
|-<br />
|Fer de Lance<br />
|8.5 LY<br />
|9 TC<br />
|359.5 kCr<br />
|-<br />
|Ghavial<br />
|8.0 LY<br />
|55 TC<br />
|379.5 kCr<br />
|-<br />
|Monitor<br />
|11.0 LY<br />
|81 TC<br />
|585.5 kCr<br />
|-<br />
|Python<br />
|8.0 LY<br />
|106 TC<br />
|762.0 kCr<br />
|- <br />
|Boa<br />
|9.0 LY<br />
|132 TC<br />
|960.0 kCr<br />
|-<br />
|Asp Mk2<br />
|12.5 LY<br />
|6 TC<br />
|1.012 MCr<br />
|-<br />
|Anaconda<br />
|10.0 LY<br />
|253 TC<br />
|1.8695 MCr<br />
|}<br />
<br />
Note that the Cargo capacities listed in Elite-A's Encyclopedia indicate the cargo capacity remaining after 5-6 TC have been occupied by typical additional equipment purchases (e.g. 0 TC for cargo for a typical Asp Mk 2).<br />
<br />
Apart from game-play issues, the maximum range does not exceed 12.7 LY due to a limit in the square-root calculation used.<br />
<br />
A version of Elite-A is also available from [http://www.iancgbell.clara.net/elite/bbc/index.htm Ian Bell's web site]. <br />
<br />
[[Category:Classic]]</div>DrBeebhttps://wiki.alioth.net/index.php?title=Elite-A&diff=53390Elite-A2016-06-12T03:05:02Z<p>DrBeeb: </p>
<hr />
<div>== Elite-A ==<br />
<br />
Although originally known as Elite III (Elite II was an unpublished upgrade version of Elite for the BBC Mirco) this rework<br />
of the BBC disk version of Elite by [http://www.tardis.ed.ac.uk/~ajcd/beeb/elite.html| Angus Duggan] became known as Elite-A with the release of the [[Frontier]] [[FFE|sequels]]. The release of Elite-A was permitted in 1997 ([[AFE_FAQ3|AFE FAQ]]).<br />
<br />
The player begins as the pilot of a humble Adder (with a maximum range of only 6.0 LY) and can purchase superior ships after earning significant money. Other notable changes include the addition of a contract system for the delivery of special cargos as quickly as possible. <br />
<br />
Purchased equipment now occupies cargo space, reducing space for trade goods. Purchase of extra cargo bays is not permitted. Instead that 'equipment slot' in the 6502 code is taken by the introduction of an [[IFF_system|IFF]] system that can be purchased to enhance the scanner - additional colour information on the 'golf-clubs' indicates the intent of other ships [http://elite.acornarcade.com/elahint.htm (Elite-A hints)]. The notorious energy bomb of classic Elite is replaced by a long-range random emergency hyperspace unit.<br />
<br />
Several ships with hyperspace capability are available for purchase:<br />
<br />
{|<br />
! style="text-align:left;"| Player Ship<br />
! Range<br />
! Cargo<br />
! Cost<br />
|-<br />
|Adder<br />
|6.0 LY<br />
| 8 TC<br />
|31.0 kCr<br />
|-<br />
|Gecko<br />
|7.0 LY<br />
| 9 TC<br />
|40.0 kCr<br />
|-<br />
|Moray<br />
|8.0 LY<br />
|11 TC<br />
|56.5 kCr<br />
|-<br />
|Cobra Mk1<br />
|6.0 LY<br />
|14 TC<br />
|75.0 kCr<br />
|-<br />
|Iguana<br />
|7.5 LY<br />
|21 TC<br />
|131.5 kCr<br />
|-<br />
|Ophidian<br />
|7.0 LY<br />
|24 TC<br />
|147.0 kCr<br />
|-<br />
|Chameleon<br />
|8.0 LY<br />
|35 TC<br />
|225.0 kCr<br />
|-<br />
|Cobra Mk3<br />
|7.0 LY <br />
|42 TC<br />
|287.0 kCr<br />
|-<br />
|Fer de Lance<br />
|8.5 LY<br />
|9 TC<br />
|359.5 kCr<br />
|-<br />
|Ghavial<br />
|8.0 LY<br />
|55 TC<br />
|379.5 kCr<br />
|-<br />
|Monitor<br />
|11.0 LY<br />
|81 TC<br />
|585.5 kCr<br />
|-<br />
|Python<br />
|8.0 LY<br />
|106 TC<br />
|762.0 kCr<br />
|- <br />
|Boa<br />
|9.0 LY<br />
|132 TC<br />
|960.0 kCr<br />
|-<br />
|Asp Mk2<br />
|12.5 LY<br />
|6 TC<br />
|1.012 MCr<br />
|-<br />
|Anaconda<br />
|10.0 LY<br />
|253 TC<br />
|1.8695 MCr<br />
|}<br />
<br />
Note that the Cargo capacities listed in Elite-A's Encyclopedia indicate the cargo capacity remaining after 5-6 TC have been occupied by typical additional equipment purchases (e.g. 0 TC for cargo for a typical Asp Mk 2).<br />
<br />
Apart from game-play issues, the maximum range does not exceed 12.7 LY due to a limit in the square-root calculation used.<br />
<br />
A version of Elite-A is also available from [http://www.iancgbell.clara.net/elite/bbc/index.htm Ian Bell's web site]. <br />
<br />
[[Category:Classic]]</div>DrBeebhttps://wiki.alioth.net/index.php?title=Elite-A&diff=53389Elite-A2016-06-12T02:46:19Z<p>DrBeeb: </p>
<hr />
<div>== Elite-A ==<br />
<br />
Although originally known as Elite III (Elite II was an unpublished upgrade version of Elite for the BBC Mirco) this rework<br />
of the BBC disk version of Elite by [http://www.tardis.ed.ac.uk/~ajcd/beeb/elite.html| Angus Duggan] became known as Elite-A with the release of the [[Frontier]] [[FFE|sequels]]. The release of Elite-A was permitted in 1997 ([[AFE_FAQ3|AFE FAQ]]).<br />
<br />
The player begins as the pilot of a humble Adder (with a maximum range of only 6.0 LY) and can purchase superior ships after earning significant money. Other notable changes include the addition of a contract system for the delivery of special cargos as quickly as possible. <br />
<br />
Purchased equipment now occupies cargo space, reducing space for trade goods. Purchase of extra cargo bays is not permitted. Instead that 'equipment slot' in the 6502 code is taken by the introduction of an [[IFF_system|IFF]] system that can be purchased to enhance the scanner - additional colour information on the 'golf-clubs' indicates the intent of other ships [http://elite.acornarcade.com/elahint.htm (Elite-A hints)]. The notorious energy bomb of classic Elite is replaced by a long-range random emergency hyperspace unit.<br />
<br />
Several ships with hyperspace capability are available for purchase:<br />
<br />
{|<br />
! style="text-align:left;"| Player Ship<br />
! Range<br />
! Cargo<br />
! Cost<br />
|-<br />
|Adder<br />
|6.0 LY<br />
| 8 TC<br />
|31.0 kCr<br />
|-<br />
|Gecko<br />
|7.0 LY<br />
| 9 TC<br />
|40.0 kCr<br />
|-<br />
|Moray<br />
|8.0 LY<br />
|11 TC<br />
|56.5 kCr<br />
|-<br />
|Cobra Mk1<br />
|6.0 LY<br />
|14 TC<br />
|75.0 kCr<br />
|-<br />
|Iguana<br />
|7.5 LY<br />
|21 TC<br />
|131.5 kCr<br />
|-<br />
|Ophidian<br />
|7.0 LY<br />
|24 TC<br />
|147.0 kCr<br />
|-<br />
|Chameleon<br />
|8.0 LY<br />
|35 TC<br />
|225.0 kCr<br />
|-<br />
|Cobra Mk3<br />
|7.0 LY <br />
|42 TC<br />
|287.0 kCr<br />
|}<br />
<br />
<br />
Note that the Cargo capacities listed in Elite-A's Encyclopedia indicate the cargo capacity remaining after 5-6 TC have been occupied by typical additional equipment purchases (e.g. 0 TC for cargo for a typical Asp Mk 2).<br />
<br />
Apart from game-play issues, the maximum range does not exceed 12.7 LY due to a limit in the square-root calculation used.<br />
<br />
A version of Elite-A is also available from [http://www.iancgbell.clara.net/elite/bbc/index.htm Ian Bell's web site]. <br />
<br />
[[Category:Classic]]</div>DrBeebhttps://wiki.alioth.net/index.php?title=Elite-A&diff=53388Elite-A2016-06-12T02:44:57Z<p>DrBeeb: </p>
<hr />
<div>== Elite-A ==<br />
<br />
Although originally known as Elite III (Elite II was an unpublished upgrade version of Elite for the BBC Mirco) this rework<br />
of the BBC disk version of Elite by [http://www.tardis.ed.ac.uk/~ajcd/beeb/elite.html| Angus Duggan] became known as Elite-A with the release of the [[Frontier]] [[FFE|sequels]]. The release of Elite-A was permitted in 1997 ([[AFE_FAQ3|AFE FAQ]]).<br />
<br />
The player begins as the pilot of a humble Adder (with a maximum range of only 6.0 LY) and can purchase superior ships after earning significant money. Other notable changes include the addition of a contract system for the delivery of special cargos as quickly as possible. <br />
<br />
Purchased equipment now occupies cargo space, reducing space for trade goods. Purchase of extra cargo bays is not permitted. Instead that 'equipment slot' in the 6502 code is taken by the introduction of an [[IFF_system|IFF]] system that can be purchased to enhance the scanner - additional colour information on the 'golf-clubs' indicates the intent of other ships [http://elite.acornarcade.com/elahint.htm (Elite-A hints)]. The notorious energy bomb of classic Elite is replaced by a long-range random emergency hyperspace unit.<br />
<br />
Several ships with hyperspace capability are available for purchase<br />
<br />
{|<br />
! style="text-align:left;"| Player Ship<br />
! Range<br />
! Cargo<br />
! Cost<br />
|-<br />
|Adder<br />
|6.0 LY<br />
| 8 TC<br />
|31.0 kCr<br />
|-<br />
|Gecko<br />
|7.0 LY<br />
| 9 TC<br />
|40.0 kCr<br />
|-<br />
|Moray<br />
|8.0 LY<br />
|11 TC<br />
|56.5 kCr<br />
|-<br />
|Cobra Mk1<br />
|6.0 LY<br />
|14 TC<br />
|75.0 kCr<br />
|-<br />
|Iguana<br />
|7.5 LY<br />
|21 TC<br />
|131.5 kCr<br />
|-<br />
|Ophidian<br />
|7.0 LY<br />
|24 TC<br />
|147.0 kCr<br />
|-<br />
|Chameleon<br />
|8.0 LY<br />
|35 TC<br />
|225.0 kCr<br />
|-<br />
|Cobra Mk3<br />
|7.0 LY <br />
|42 TC<br />
|287.0 kCr<br />
|}<br />
<br />
<br />
Note that the Cargo capacities listed in Elite-A's Encyclopedia indicate the cargo capacity remaining after 5-6 TC have been occupied by typical additional equipment purchases (e.g. 0 TC for cargo for a typical Asp Mk 2).<br />
<br />
Apart from game-play issues, the maximum range does not exceed 12.7 LY due to a limit in the square-root calculation used.<br />
<br />
A version of Elite-A is also available from [http://www.iancgbell.clara.net/elite/bbc/index.htm Ian Bell's web site]. <br />
<br />
[[Category:Classic]]</div>DrBeebhttps://wiki.alioth.net/index.php?title=Elite-A&diff=53387Elite-A2016-06-12T02:41:05Z<p>DrBeeb: </p>
<hr />
<div>== Elite-A ==<br />
<br />
Although originally known as Elite III (Elite II was an unpublished upgrade version of Elite for the BBC Mirco) this rework<br />
of the BBC disk version of Elite by [http://www.tardis.ed.ac.uk/~ajcd/beeb/elite.html| Angus Duggan] became known as Elite-A with the release of the [[Frontier]] [[FFE|sequels]]. The release of Elite-A was permitted in 1997 ([[AFE_FAQ3|AFE FAQ]]).<br />
<br />
The player begins as the pilot of a humble Adder (with a maximum range of only 6.0 LY) and can purchase superior ships after earning significant money. Other notable changes include the addition of a contract system for the delivery of special cargos as quickly as possible. <br />
<br />
Purchased equipment now occupies cargo space, reducing space for trade goods. Purchase of extra cargo bays is not permitted. Instead that 'equipment slot' in the 6502 code is taken by the introduction of an [[IFF_system|IFF]] system that can be purchased to enhance the scanner - additional colour information on the 'golf-clubs' indicates the intent of other ships [http://elite.acornarcade.com/elahint.htm (Elite-A hints)]. The notorious energy bomb of classic Elite is replaced by a long-range random emergency hyperspace unit.<br />
<br />
Several ships with hyperspace capability are available for purchase<br />
<br />
{|<br />
! style="text-align:left;"| Player Ship<br />
! Range<br />
! Cargo<br />
! Cost<br />
|-<br />
|Adder<br />
|6.0 LY<br />
|8 TC<br />
|31.0 kCr<br />
|-<br />
|Gecko<br />
|7.0 LY<br />
|9 TC<br />
|40.0 kCr<br />
|-<br />
|Moray<br />
|8.0 LY<br />
|11 TC<br />
|56.5 kCr<br />
|-<br />
|Cobra Mk1<br />
|6.0 LY<br />
|14 TC<br />
|75.0 kCr<br />
|}<br />
<br />
Note that the Cargo capacities listed in Elite-A's Encyclopedia indicate the cargo capacity remaining after 5-6 TC have been occupied by typical additional equipment purchases (e.g. 0 TC for cargo for a typical Asp Mk 2).<br />
<br />
Apart from game-play issues, the maximum range does not exceed 12.7 LY due to a limit in the square-root calculation used.<br />
<br />
A version of Elite-A is also available from [http://www.iancgbell.clara.net/elite/bbc/index.htm Ian Bell's web site]. <br />
<br />
[[Category:Classic]]</div>DrBeebhttps://wiki.alioth.net/index.php?title=Iguana_(classic)&diff=53386Iguana (classic)2016-06-12T02:28:45Z<p>DrBeeb: </p>
<hr />
<div>{{Infobox ShipStats Classic| title = Iguana<br />
|image = [[Image:Elite-iguana.png|250px]]<br />
|dimensions = 65 x 20 x 40<br />
|capacity = 15 TC<br />
|arms = Lance & Ferman <br />Laser;<br /> Seeker X1 Missiles<br />
|maxspeed = 0.33 LM<br />
|inservice = 3095, [[Faulcon de Lacy|Faulcon <br />Manspace]]<br />
|maneuverability = CF 9<br />
|crew = 1-3<br />
|drivemotors = deLacy Super<br />Thrust VC9<br />
|hullstress = G6-20/4L<br />
|hyperspace = Yes<br />
|gameversions = Elite A<br />
}}<br />
== Overview ==<br />
<br />
First manufactured in 3095, by [[Faulcon de Lacy|Faulcon Manspace]]. First appeared in [[Elite-A]].<br />
<br />
<br />
==Links==<br />
* [[Classic_Elite_ships|Classic Elite ships]]<br />
<br />
<br />
{{stub}}<br />
<br />
<br />
<br />
[[Category:Classic]]</div>DrBeebhttps://wiki.alioth.net/index.php?title=Iguana_(Oolite)&diff=53385Iguana (Oolite)2016-06-12T02:27:03Z<p>DrBeeb: /* Overview */</p>
<hr />
<div>{{Semantic Infobox ShipStats Oolite<br />
|title=Iguana<br />
|image = [[Image:Oolite-iguana.png|250px]]<br />
|width = 40m<br />
|height = 20m<br />
|length = 65m<br />
|capacity = 6 TC<br />
|gunmounts = Front (2 mounts*) <br />Aft<br />
|maxspeed = 0.37 LM<br />
|maneuverability = Roll: 2.5<br />Pitch: 1.5<br />
|energybanks = 5<br />
|milshields = Yes<br />
|shieldboost = Yes<br />
|hyperspace = Yes<br />
|isoxp = OXP<br />
|isplayer = Yes<br />
|baseprice = 28,000 Cr<br />
}}<br />
== Overview ==<br />
First manufactured in 3095, by [[Faulcon de Lacy|Faulcon Manspace]]. From [[Elite-A|EliteA]].<br />
<br />
==Oldships 2010 version==<br />
Faulcon Manspace were praised for their performance-packed Iguana which combined speed with a punch. The ships were often 'salvaged' by the military who used them for reverse engineering for use in later designs. Faulcon Manspace could do little about it because the reverse engineering scandal was covered up.<br />
<br />
== Custom Paintjobs ==<br />
<gallery><br />
Image:Neolite_Iguana.jpg|[[Neolite_Ships|Neolite Iguana]]<br />
Image:Iguana.jpg|[[Old_Ships_2010|Old Ships 2010 Iguana]]<br />
Image:Staer9 shipset (7).jpg|[[Staer9%27s_Shipset|Staer9's Iguana]]<br />
</gallery><br />
<br />
== Download ==<br />
* The [[Old Ships|Old Ships OXP]] containing the Iguana.<br />
* Also found in the [[Neolite_Ships|Neolite Companion OXP]]. ''Note: this is not compatible with the Old Ships OXP.''<br />
* And also now found in the [[Old_Ships_2010|Old Ships 2010 OXP]] by P.A.Groove.</div>DrBeebhttps://wiki.alioth.net/index.php?title=Planet_description_tables&diff=53379Planet description tables2016-06-11T04:05:30Z<p>DrBeeb: </p>
<hr />
<div>The [[Random_number_generator|planet description strings]] for [[Oolite_planet_list|Oolite]] and [[Classic Elite planet descriptions|BBC model B classic Elite]] are summarized in the following tables, which contain the following description keys for each planet.<br />
<br />
== Description Key ==<br />
<br />
<code><br />
<br />
A ''Animal to see (zoo or hunting)''<br />
B ''Boring/Tedious''<br />
C ''frequent/deadly/dreadful Civil war''<br />
D ''killer/evil/lethal Disease''<br />
E ''occasional/unprEdictable civil war''<br />
F ''great/vast Forests''<br />
G ''plaGue of killer/deadly animals'' <br />
H ''Hoopy casinos (see ''1'')''<br />
I ''Unusual/Weird Forests (Indigo coloured leaves)''<br />
J ''Juice (from animal/tree)''<br />
K ''sports (Karate) that need gravity (Championships, see ''Z'')''<br />
L ''Loathing for casinos''<br />
M ''Mountains''<br />
N ''Nightlife''<br />
O ''Oceans (see '';'' and ''<'' too)''<br />
P ''Plantations (see ''='' and ''4'' too)''<br />
Q ''freQuent/unpredictable/deadly earthQuakes (see ''5'')''<br />
R ''Rock formations''<br />
S ''ravaged by (also unpredictable) Solar activity (see ''>'')''<br />
T ''Trees''<br />
U ''revolting/Unremarkable dump''<br />
V ''great Volcanoes (see ''?'')''<br />
W ''evil Water/gargle blasters (both drink and spa)''<br />
X ''eXotic food, also edible poets/moths''<br />
Y ''shYness''<br />
Z ''Zero-G sports (big canyons)''<br />
[ ''loathing of discos'' <br />
\ ''produce exciting sit coms (see ''2'')''<br />
] ''loathing of sit coms''<br />
^ ''silliness''<br />
_ ''mating traditions''<br />
<br />
1 ''unusual Casinos'' <br />
2 ''produce unusual sit coms''<br />
3 ''brew''<br />
4 ''brandy (fields of agriculture)'' <br />
5 ''occasional Quakes''<br />
6 ''love for tourists (Recreation)''<br />
7 ''love for poetry''<br />
8 ''love for food blenders'' <br />
9 ''loathing of food blenders''<br />
: ''parking meters (for space craft too)''<br />
; ''pink Oceans''<br />
< ''unusual Oceans''<br />
= ''pink Plantations''<br />
> ''occasional Solar activity''<br />
? ''weird Volcanoes''<br />
@ ''Anything is ok (insert into tables for other purposes)''<br />
<br />
</code><br />
<br />
Note that some interpretation has been encoded in the factorization of the planet description. For example the key <code> G </code> for plague does not occur for descriptions that include 'plagued by solar activity', that is instead covered by the keys <code> S </code> or <code> > </code> , but <code> G </code> does encompass phrases like 'beset by deadly animals'.<br />
<br />
If the planet description contained clues that trees were present then the key <code> T </code> is available and distinct from that for extensive forests, <code> F </code>, to aid establishing the appearance of the planet. Similarly, key <code> I </code> permits unusual options for the visual appearance of forests to be considered. The appearance of oceans can be influenced by key <code> < </code> for unusual oceans and key <code>; </code> for pink oceans. If clues indicate that mountains are present then key <code> M </code> is available, distinct from <code> R </code> for rock formations, and <code> Z </code> for Zero-G sports.<br />
<br />
Some interesting key combinations are apparent for missions or local immersion, <br />
<br />
<code>;Q </code> and <code>;5 </code> are pink tsunamis<br />
<br />
<code>AH </code> casino with nearby game reserves<br />
<br />
<code>3X </code> a fabulous meal<br />
<br />
<code>^C </code> silliness in midst of civil war<br />
<br />
<br />
== Oolite Galaxies ==<br />
<br />
Each system (256 rows for 8 columns of galaxies) is represented by up to 3 keys in table below.<br />
For example '''Lave''' is row 8, column 1, <code>FA </code> ''Forest with Animal''.<br />
<br />
<code><br />
char allkey[][8*4] = {<br />
"4GX GT U B 6D C B B ",<br />
"FC S X> D B ^D ^S I4 ",<br />
"=C O Z L> B WA Z B ", <br />
"XA B B GX JM OX B F ", <br />
"?MA ^ U Y^ B D K5 Q ", <br />
"U XC G H GX C B C ", <br />
"]C <9 U FD XS D Z X> ", <br />
"FA IW XO A ZW S B XT? ",<br />
"AG B XE U Y ]D AT B ", <br />
"6GX B F S B LQ 6 NGM ",<br />
"3 D XO\ XT ^X KAM TXQ AQ ",<br />
"FA MAC U IC B B MD Q ",<br />
"F AT MAD 3X XD AX E S ",<br />
"8 P F Q LE B [G B ",<br />
"4GM _N WAT PC FGX XAC KM AG ",<br />
"^C M B Z4 GM E MD U ",<br />
"4 D > HO =C B TA1 J4 ",<br />
"X^ B A ATX VD D KM B ",<br />
"Q W> A M U B H D ",<br />
";Z MD Q ZY B XE MA5 GX ", <br />
"> ] 7Y Q MAC F: JS =\ ",<br />
"XD TAX XO Q D B AT B ",<br />
"AT <6 U XS W> > U A4 ", <br />
"AG B C MAQ XE XTD < B ", <br />
"WQ U ^ XAD Z D Y D ", <br />
"F ;1 D B J B XQ ? ",<br />
"NQ NQ C A9 6Q 1O ZC Y7 ", <br />
"GX 4GT PQ B TAX KAM W GX ", <br />
"\] IS N GXT Q U Y^ XA ", <br />
"GX C XP A U GT <6 U ", <br />
"B B Z4 Q MQ GT B 1D ",<br />
"B < 7AT F GX AX B 4 ", /* sys #31 */<br />
"U Z5 B B FN AX P B ",<br />
"OX XE :5 AT U > XE Q ", <br />
"TAQ H XMA _ U HO L B ", <br />
"1D YK Y C B XA? AM5 X3 ", <br />
"A ZS 6AT HF Q U WP PS ",<br />
"XA WD NQ B GX N4 U AXD ", <br />
"B FG Q B U 3 NX C ",<br />
"6Q XO B ATY K E Q FK ", <br />
"X MS GM XTC C 9 6 1Q ",<br />
"S AT C =I H <A U X ",<br />
"N U 9 C Z4 H XT< I ",<br />
"C X^ < XOC Q ^C ATQ > ",<br />
"Z U B D GM D ^C <A ",<br />
"X B X B XGT B D U ",<br />
"XE GM X? MAG \ TA I 4S ", <br />
"AT 9\ Z3 B N D 3L _S ", <br />
"TA] B ]T 2E GX K 8S GX ", <br />
"X A U Q C B XG WXO ",<br />
"C Q IX 8 GX [A D B ",<br />
"D 4GM TAX XL F B TAQ B ",<br />
"B B XAM PS H AXK C 4 ",<br />
"? U D \M B X^ > 3 ",<br />
"_S AX WD C A PS _: W ",<br />
"ZJ B TAL B PH U B ^W ", <br />
"<MA B AX4 A5 B D Y E ",<br />
"E M Q _F B \ 4C AT ",<br />
"B U <8 \M Y XTD Q < ",<br />
"Y YD ;\ U 43 W Y^ ^C ",<br />
"3E ^C U U AT XS D ;S ", <br />
"FGX \ LS ^ < AX OY XD ", <br />
"[A AQ MA> AX ; D U C ", <br />
"YAX WQ B NC B C U _E ", /* sys #63 */<br />
"P FA I7 MQ C B U IY ",<br />
"GM B XA4 C ;K C XA FV ", <br />
"D XD XO B B 4N XA 2C ",<br />
"Q _S D GM S XTG B B ",<br />
"< 1D H B U 2A L Z4 ",<br />
"D B D U Y XT< Q B ",<br />
"FC XTA NS M N B B A ", <br />
"=S ? IC W\ ;5 B S 6V ", <br />
"Q B TA> U Q OG 8X B ",<br />
"AH 2AT L A IC Y B > ", <br />
"<9 XTC B 2> 7Y P Y C ", <br />
"U U N3 VG K GT U B ",<br />
"W U X A _ ]C I MY ",<br />
"X A4 TA E ^ =< D E ",<br />
"Q K J YX P> TAS TA] Q ",<br />
"TMA YX B D 3X U C B ",<br />
"E _C 2 G B GM > B ",<br />
"B Z ^ C VG > YAX GX ",<br />
"B XC _ 1S 6 N B AX ",<br />
"H C B P^ L ^X 2 GX ",<br />
"S \ 7Q D YJ AXJ S AX ",<br />
"XTA B GT XA GXT B M B ",<br />
"U XAD C B D XT ? C ",<br />
"D GM A B U \L J O ",<br />
"U 9 Q TAX IJ 2G ATS WD ",<br />
"B ^S U D F GX B 2S ",<br />
"D XM AME KD U ; D U ",<br />
"> NGT _ B > A VG 9 ",<br />
"TAX B B U D C \9 I\ ", <br />
"GM Q C XA ;D F C PN ", <br />
"C B AS D U 1S 6V ;2 ",<br />
"YZ I C Y XTP B W Q ", /* sys #95 */ <br />
"GM X U MQ ^R U U XAC ", <br />
"TAQ B IZ L ZW \G I XA ", <br />
"U Q B =^ Y ]D 4 6XA ",<br />
"U U 1Q D B \ 6F _C ",<br />
"4: I AZ U B U C 6 ", <br />
"]D _> > 4GT A S AXV _G ", <br />
"6< E B AD AT B U Q ", <br />
"B RAT GM Q N4 ^ U [E ",<br />
"YZ Q B ^GT IY Q U XA ", <br />
"X A= XAT U ^5 K 2AT GM ",<br />
"B B W Q XE H C WXO ",<br />
"U 6? C 3G E G GX D ", <br />
"\8 Q 4Q XAI \X Y Y AE ", <br />
"] NQ _G W U 2E X A ",<br />
"F Y :5 Y^ M Q B B ",<br />
"B FV GX AT ATE AXF U XK ",<br />
"L U =S U KM P JD 4GX ",<br />
"MD ? U S 6AX 6I \8 E ", <br />
"AZ N YS B 9 : MAQ XO ", <br />
"K X ;Q N X B B TA_ ",<br />
"WV 4C Q B XAI Q A MAQ ", <br />
"TG MAS B Q U ATC ATX <E ", <br />
"TAC C U B AT XOQ A= 4S ",<br />
"4 AH B W Q 4C TAM 6 ",<br />
"U U U TA] Q A C IX ",<br />
"W D YD U U MA E 3 ",<br />
"XA I X A U B B W ", <br />
"XA C U B YMA Z S B ", <br />
"Y C _ ZY GM E Q YW ",<br />
"C U ;Q Y M> 3 N4 A5 ",<br />
"KV XD 2> FA 4Q U P _GT ", <br />
"=S Q U B GX XTK MAS > ", /* sys #127 */<br />
"3XT > ^C V7 B ^ HN Q ",<br />
"B B B XS Q P XAT XP ",<br />
"B AMQ _F O6 ATS I\ < C ",<br />
"8S B B C S B ^3 _G ",<br />
"8S B Q GM G U 3 W ",<br />
"LQ GT ^X > > U MAS Z ",<br />
"Q B AG C AJ ^ FX S ",<br />
"AGT KM ATX D YS B E XAT ",<br />
"JY D Q U B GM B B ",<br />
"MAQ ;\ B FC M ZX F: C ",<br />
"X FI WAT MQ ZY C XO N ",<br />
"XT? Q U GXT B B ;Q OX ",<br />
"MQ TA2 ID B AT FS XA WTA ",<br />
"B B 9\ XD N D B A= ",<br />
"AM D U U > A4 LQ AT1 ",<br />
"FS A B ^GX B B XAT A ",<br />
"B N3 ATC U P B NX Q ",<br />
"_L \ X 6D A ^ XOS AT[ ", <br />
"XA I B D X H U 2> ", <br />
"PQ GXT > XA U B U GX ", <br />
"R; C A OG VD U B YZ ",<br />
"GXT F XE _C Q 4D ATS O ",<br />
"TX PC Z AM B =\ FC TAC ",<br />
"F MQ NGX _ B GT D ZY ",<br />
"B _ _C AT Z^ 4S XTG 1 ",<br />
"4V GX N XA ] OD D XTA ", <br />
"< 6< N N B U MAD _3 ",<br />
"6AT TA1 C U L_ D XG B ", <br />
"P D C _: X B B G ",<br />
"A ? Q =XA WAT Q Z^ VE ",<br />
"B 1D F 4GX B C XA [G ",<br />
"W> KQ Q C 7> W ^C B ", /* sys #159 */<br />
"X ;Z MAG Q F GXT J Z5 ",<br />
"F XAT B 6? 9J 1S B Q ",<br />
"8C Y^ C 2G WA B > 1Q ",<br />
"B U A 8R VT XTQ =D B ",<br />
"OX B MA > U B A= FA ",<br />
"B KA XZ ]XT D Y OX C ",<br />
"S B \L =D NX GM B IY ",<br />
"B N^ N XTQ H XS YS Z ",<br />
"C 3E Q LE U OG W XTD ",<br />
"D W W C B XTC D B ",<br />
"XA LAT J D B B A WGT ",<br />
"4 4GX A Q 8R XO\ W 7^ ",<br />
";Z Q AG J XD ^C W A ",<br />
"YS : FZ AN B XT< Y ^W ",<br />
"Y AT B U MAD E 8 XY ",<br />
"VD FS C A Z B U B ",<br />
"U XAZ U \ 6G B Y4 MAQ ",<br />
"U AGT B NQ 6Q AT^ D B ",<br />
"U 4N B <E Q D D \ ",<br />
"C B OX < U B GT B ",<br />
"C U D B B GXT Y F ",<br />
"4D B TX A E B Q YW ",<br />
"MQ WXO ] VY 6Q ;\ YS C ", <br />
"C X D NX W\ XAT B ^D ",<br />
"F GM M> MAD B C FZ B ",<br />
"XAT 6 M GX PQ N> U XMA ",<br />
"B B 7E [G XA U U A ",<br />
"U B W1 JS < L AH B ",<br />
"AF B ZX 6Q GT ^4 1Q U ",<br />
"W Z _G YX Y B FG 1D ",<br />
"B W ^GX > J ^W FS MAE ",<br />
"U B L \ U XT XA AT_ ", /* sys #191 */<br />
"^ RA F O B X XA B ",<br />
"3 3X A; B GX K2 U Q ",<br />
"?MA F D C 6< B =Z D ",<br />
"ZS OT AT\ XK A B TA; D ",<br />
"B Q WGT K B 8 Y5 U ",<br />
"B 4D AT P FS _ Y7 D ",<br />
"H H 4S 6AT FA B \ U ",<br />
"HD X U MAE > =D XA O6 ",<br />
"U O6 GX U B I B B ",<br />
"X NGX B JI ^? A B ^ ",<br />
"WD Q VD YD B ^C D B ",<br />
"Q OT NX GX XTD U XOC WD ",<br />
"_ A XA B B XG X = ",<br />
"Q ^ U AD Y ZX B B ",<br />
"WD 6AT ;S M X B M> W ",<br />
"A Y A B XI B D P ",<br />
"B Q XY X U X XGT \ ",<br />
"C MA IZ ZD NC 2E ^GX ^ ",<br />
"MA B XD ^R U B GX _H ",<br />
"B NW B _ OG U MAT GX ",<br />
"MAS GX B XD B AT; Y5 J7 ",<br />
"MD GXT L KP A I4 ;Q H ",<br />
"Q AJ B =S B Q U B ",<br />
"JP N4 AT; Z3 1D Q Q GX ",<br />
"> N4 U A; B D L H: ",<br />
"J^ YQ Q B :5 U IC ^ ",<br />
"F4 B ^X MD WQ A Q K5 ",<br />
"B 9\ 4 MAQ B B XA\ > ",<br />
"VG ^C H MAS 1Q U B WD ",<br />
"U F Q GM D > > HO ",<br />
"B M5 B U E HF D X^ ",<br />
"MAE ^GT PC MAD Y TA U N ", /* sys #223 */<br />
"\8 FGM Q O M U 6D C ", <br />
"I B GXT Y AX =Z 6XA < ",<br />
"C C W U H: U D B ",<br />
"MQ S 4C AXV AM W A= H ",<br />
"B Z4 U ? [E C D D ",<br />
"U Y H B Q Y 7Q XT< ", <br />
"WAT 4GT M> C JS K5 D AF ",<br />
":Q P> JS B B B ^ :5 ",<br />
"NX > B YS KAX XT TA P ",<br />
"E Y B _ B B B =1 ",<br />
"A ^4 \ E B Q XAT B ",<br />
"Y AG Q G B 8C B WAT ",<br />
"X X ^C X B U D D ",<br />
"Z B B XT 4C G 4C C ",<br />
"B 3G TAH S XD _] B Q ",<br />
"N WD FQ > Y \ C Q ",<br />
"TA^ A U C B GM NW U ",<br />
"W U B [G B AT ]XT 4 ",<br />
"AT B AT_ N4 M XTS B XI ",<br />
"X> VY ATS 9 KAM ;X GM AT ",<br />
"=I L> E AX C 6I P5 WS ",<br />
"D B C _E A VE \[ B ",<br />
"9Z S ATX 2C ZX [E D 6 ",<br />
"TAS E _ ;K 2 ;S S D ",<br />
"4 Q D AH B ATQ GT ^C ",<br />
"FA ? XY ] AT N XOQ > ",<br />
"D =J GM X S 1Q GT Z ",<br />
"XAV XG _C MAS TA> TAC NGT P ",<br />
"MA9 B Q ? C XS > VG ",<br />
"C U U D C S XD > ",<br />
"S B AD ^GX 3XT A] XS FC ",<br />
"B 2G I XAF O Q 3 AX "}; /* sys #255 */<br />
char *key = allkey[isys]+igalaxy*4; /* base pointer to isys in igalaxy */<br />
int key0 = key[0]-0x20; /* zero is no key */<br />
</code><br />
<br />
== Classic BBC Elite Galaxies ==<br />
Each system in Classic BBC Elite (256 rows for 8 columns of galaxies) is represented by up to 3 keys in table below.<br />
For example '''Lave''' is row 8, column 1, <code>FA </code> ''Forest with Animal''.<br />
<br />
<code><br />
char allkey[][8*4] = {<br />
"4S GT U B 6D C B B ",<br />
"FC S X> D B ^D ^S I3 ", <br />
"=Q O Z L> B JI Z B ", <br />
"XA B B GX 3A OX B F ", <br />
"?MA ^ U Y^ B D K5 Q ", <br />
"U XC G H GX C B C ", <br />
"]C <9 U FD XS D Z X> ", <br />
"FA IW XO A Z3 S B XT? ",<br />
"AG B XE U Y ]D AT B ", <br />
"6GX B F S B LQ 6 NGM ",<br />
"3 D XO\ XT ^X KAM TXQ AQ ",<br />
"FA MAC U IC B B MD Q ",<br />
"F AT MAG WH XD AX E S ",<br />
"8 P F Q LE B [G B ",<br />
"4GM _N WAT PG FGX XAC KM AC ",<br />
"^C M B Z4 GM E MD U ",<br />
"4 D > HO =C B TA1 J4 ",<br />
"X^ B A ATX VD D KM B ",<br />
"Q W> A M U B H D ",<br />
";Z MD Q ZY B XE MA5 GX ", <br />
"> ] 7Y Q MAC F: JS =AX ",<br />
"XD TAX XO Q D B AT B ",<br />
"AT <6 U XS W> > U AW ", <br />
"AS B C MAQ XE XTD < B ", <br />
"JS U ^ XAD Z D Y D ", <br />
"F ;1 D B J B XQ ? ",<br />
"NQ NQ C A3 6Q 1O ZC Y7 ", <br />
"GX 4GT PC B TAX KAM W GX ", <br />
"\] IS N GXT Q U Y^ XA ", <br />
"GX C XP A U GT <6 U ", <br />
"B B ZW Q MQ GT B 1D ",<br />
"B < 7AT F GX AX B 4 ", /* sys #31 */<br />
"U Z5 B B FN AX P B ",<br />
"OX XE :5 AT U > XE Q ", <br />
"TAQ H XMA _ U HO L B ", <br />
"1D YK Y C B XA? AM5 X4 ", <br />
"A ZS 6AT HF Q U WXT PQ ",<br />
"XA WD NQ B GX NJ U AXD ", <br />
"B FG Q B U W NX C ",<br />
"6Q XO B ATY K E Q FK ", <br />
"X MS GM XTC C 9 6 1Q ",<br />
"S AT C =? H <A U X ",<br />
"N U 9 C Z4 H XT< I ",<br />
"C X^ < XOC Q ^C ATQ > ",<br />
"Z U B D GM D ^C <A ",<br />
"X B X B XGT B D U ",<br />
"XE GM X? MAS \ TA I WQ ", <br />
"AT 9\ Z4 B N D 3L _S ", <br />
"TA] B ]T 2E GX K 8S GX ", <br />
"X A U Q C B XG 4AX ",<br />
"C Q IX 8 GX [A D B ",<br />
"D JG TAX XL F B TAQ B ",<br />
"B B XAM PQ H AXK C 4 ",<br />
"? U D \M B X^ > 3 ",<br />
"_S AX WE C A PQ _: W ",<br />
"ZJ B TAL B PZ U B ^W ", <br />
"<MA B AX4 A5 B D Y E ",<br />
"E M Q _F B \ WC AT ",<br />
"B U <8 \M Y XTD Q < ",<br />
"Y YD ;\ U 4W W Y^ ^C ",<br />
"3E ^C U U AT XS D ;S ", <br />
"FGX \ LS ^ < AX OY XD ", <br />
"[A AQ MA> AX ; D U C ", <br />
"YAX 3M B NC B C U _E ", /* sys #63 */<br />
"P FA I7 MQ C B U IY ",<br />
"GM B XAJ C ;K C XA FV ", <br />
"D XD XO B B 4N XA 2C ",<br />
"Q _S D GM S XTG B B ",<br />
"< 1D H B U 2A L Z4 ",<br />
"D B D U Y XT< Q B ",<br />
"FC XTA NS M N B B A ", <br />
"=M ? IC 3X ;5 B S 6V ", <br />
"Q B TA> U Q OG 8X B ",<br />
"AH 2AT L A IC Y B > ", <br />
"<9 XTC B 2> 7Y P Y C ", <br />
"U U N4 VG K GT U B ",<br />
"J U X A _ ]C I MY ",<br />
"X AW TA E ^ =Y D E ",<br />
"Q K 4 YX PS TAS TA] Q ",<br />
"TMA YX B D 3O U C B ",<br />
"E _C 2 G B GM > B ",<br />
"B Z ^ C VG > YAX GX ",<br />
"B XC _ 1S 6 N B AX ",<br />
"H C B P2 L ^X 2 GX ",<br />
"S \ 7Q D YJ AXJ S AX ",<br />
"XTA B GT XA GXT B M B ",<br />
"U XAD C B D XT ? C ",<br />
"D GM A B U \L J O ",<br />
"U 9 Q TAX IJ 2G ATS 4GX ",<br />
"B ^S U D F GX B 2S ",<br />
"D XM AME KD U ; D U ",<br />
"> NGT _ B > A VG 9 ",<br />
"TAX B B U D C \9 I\ ", <br />
"GM Q C XA ;D F C PX ", <br />
"C B AS D U 1S 6V ;2 ",<br />
"YZ I C Y XTP B W Q ", /* sys #95 */ <br />
"GM X U MQ ^R U U XAC ", <br />
"TAQ B IZ L Z3 \G I XA ", <br />
"U Q B =MA Y ]D 4 6XA ",<br />
"U U 1Q D B \ 6F _C ",<br />
"4: I AZ U B U C 6 ", <br />
"]D _> > 4GT A S AXV _G ", <br />
"6< E B AD AT B U Q ", <br />
"B RAT GM Q NJ ^ U [E ",<br />
"YZ Q B ^GT IY Q U XA ", <br />
"X A= XAT U ^5 K 2AT GM ",<br />
"B B 3 Q XE H C WA ",<br />
"U 6? C 4C E G GX D ", <br />
"\8 Q WS XAI \X Y Y AQ ", <br />
"] NQ _G W U 2E X A ",<br />
"F Y :5 Y^ M Q B B ",<br />
"B FV GX AT ATE AXF U XK ",<br />
"L U =Q U KM P 3S JD ",<br />
"MD ? U S 6AX 6I \8 E ", <br />
"AZ N YS B 9 : MAQ XO ", <br />
"K X ;Q N X B B TA_ ",<br />
"WAT 4C Q B XAI Q A MAQ ", <br />
"TG MAS B Q U ATC ATX <E ", <br />
"TAC C U B AT XOQ A= WE ",<br />
"4 AH B 3 Q 3G TAM 6 ",<br />
"U U U TA] Q A C IX ",<br />
"W D YD U U MA E 3 ",<br />
"XA I X A U B B W ", <br />
"XA C U B YMA Z S B ", <br />
"Y C _ ZY GM E Q Y4 ",<br />
"C U ;Q Y M> 3 N4 A5 ",<br />
"KV XD 2> FA WD U P _GT ", <br />
"=E Q U B GX XTK MAS > ", /* sys #127 */<br />
"3XT > ^C V7 B ^ HN Q ",<br />
"B B B XS Q P XAT XP ",<br />
"B AMQ _F O6 ATS I\ < C ",<br />
"8S B B C S B ^3 _G ",<br />
"8S B Q GM G U 4 W ",<br />
"LQ GT ^X > > U MAS Z ",<br />
"Q B AG C AW ^ FX S ",<br />
"AGT KM ATX D YS B E XAT ",<br />
"JY D Q U B GM B B ",<br />
"MAQ ;\ B FC M ZX F: C ",<br />
"X FI 3; MQ ZY C XO N ",<br />
"XT? Q U GXT B B ;Q OX ",<br />
"MQ TA2 ID B AT FS XA WTA ",<br />
"B B 9\ XD N D B A= ",<br />
"AM D U U > A4 LQ AT1 ",<br />
"FS A B ^GX B B XAT A ",<br />
"B N3 ATC U P B NX Q ",<br />
"_L \ X 6D A ^ XOS AT[ ",<br />
"XA I B D X H U 2> ",<br />
"PS GXT > XA U B U GX ",<br />
"R; C A OG VD U B YZ ",<br />
"GXT F XE _C Q 4D ATS O ",<br />
"TX PT Z A4 B =W FC TAC ",<br />
"F MQ NGX _ B GT D ZY ",<br />
"B _ _C AT Z^ WD XTG 1 ",<br />
"4V GX N XA ] OD D XTA ",<br />
"< 6< N N B U MAD _3 ",<br />
"6AT TA1 C U L_ D XG B ",<br />
"P D C _: X B B G ",<br />
"A^ ? Q =< WAT Q Z^ VE ",<br />
"B 1D F WS B C XA [G ",<br />
"W> KQ Q C 7> W ^C B ", /* sys #159 */<br />
"X ;Z MAS Q F GXT 4 25 ",<br />
"F XAT B 6? 9J 1S B Q ",<br />
"8C Y^ C 2G WA B > 1Q ",<br />
"B U A 8R VT XTQ =G B ",<br />
"OX B MA > U B A= FA ",<br />
"B KA XZ ]XT D Y OX C ",<br />
"S B \L =D NX GM B IY ",<br />
"B N^ N XTQ H XS YS Z ",<br />
"C JQ Q LE U OG 3 XTD ",<br />
"D W W C B XTC D B ",<br />
"XA LAT 3 D B B A W5 ",<br />
"4 4> A Q 8R XO\ 4 7^ ",<br />
";Z Q AE 4 XD ^C W A ",<br />
"YS : FZ AN B XT< Y ^W ",<br />
"Y AT B U MAD E 8 XY ",<br />
"VD FS C A Z B U B ",<br />
"U XAZ U \ 6G B YJ MAQ ",<br />
"U AGT B NQ 6Q AT^ D B ",<br />
"U 4N B <E Q D D \ ",<br />
"C B OX < U B GT B ",<br />
"C U D B B GXT Y F ",<br />
"4D B TX A E B Q Y3 ",<br />
"MQ 4I ] VY 6Q ;\ YS C ",<br />
"C X D NX 4X XAT B ^D ",<br />
"F GM M> MAD B C FZ B ",<br />
"XAT 6 M GX PGT N> U XMA ",<br />
"B B 7E [G XA U U A ",<br />
"U B W: JS < L AH B ",<br />
"AF B ZX 6Q GT ^W 1Q U ",<br />
"4 Z _G YX Y B FG 1D ",<br />
"B J ^GX > J ^J FS MAE ",<br />
"U B L \ U XT XA AT_ ", /* sys #191 */<br />
"^ RA F O B X XA B ",<br />
"3 WAT A; B GX K2 U Q ",<br />
"?MA F D C 6< B =N D ",<br />
"ZS OT AT\ XK A B TA; D ",<br />
"B Q WM K B 8 Y5 U ",<br />
"B 4D AT P FS _ Y7 D ",<br />
"H H 4S 6AT FA B \ U ",<br />
"HD X U MAE > =C XA O6 ",<br />
"U O6 GX U B I B B ",<br />
"X NGX B WXT ^? A B ^ ",<br />
"WD Q VD YD B ^C D B ",<br />
"Q OT NX GX XTD U XOC WE ",<br />
"_ A XA B B XG X = ",<br />
"Q ^ U AD Y ZX B B ",<br />
"WD 6AT ;S M X B M> 4 ",<br />
"A^ Y A B XI B D P ",<br />
"B Q XY X U X XGT \ ",<br />
"C MA IZ ZD NC 2E ^GX ^ ",<br />
"MA B XD ^R U B GX _H ",<br />
"B NJ B _ OG U MAT GX ",<br />
"MAS GX B XD B AT; Y5 J7 ",<br />
"MD GXT L KP A I4 ;Q H ",<br />
"Q A3 B =C B Q U B ",<br />
"JP NJ AT; Z4 1D Q Q GX ",<br />
"> N4 U A; B D L H: ",<br />
"J^ YQ Q B :5 U IC ^ ",<br />
"F4 B ^X MD JD A Q K5 ",<br />
"B 9\ 4 MAQ B B XA\ > ",<br />
"VG ^C H MAS 1Q U B WD ",<br />
"U F Q GM D > > HO ",<br />
"B M5 B U E HF D X^ ",<br />
"MAC ^GT PGX MAD Y TA U N ", /* sys #223 */<br />
"\8 FGM Q O M U 6D C ",<br />
"I B GXT Y AX =[ 6XA < ",<br />
"C C W U H: U D B ",<br />
"MQ S JGX AXV AM W A= H ",<br />
"B Z4 U ? [E C D D ",<br />
"U Y H B Q Y 7Q XT< ",<br />
"WAT 4GT M> C JS KS D AF ",<br />
":Q PD JS B B B ^ :5 ",<br />
"NX > B YS KAX XT TA P ",<br />
"E Y B _ B B B =4 ",<br />
"A ^J \ E B Q XAT B ",<br />
"Y AG Q G B 8C B WAT ",<br />
"X X ^C X B U D D ",<br />
"Z B B XT WS G JC C ",<br />
"B 4C TAH S XD _] B Q ",<br />
"N W> FQ > Y \ C Q ",<br />
"TA^ A U C B GM NW U ",<br />
"4 U B [G B AN ]XT 4 ",<br />
"AT B AT_ N4 M XTS B XI ",<br />
"X> VY ATS 9 KAM ;X GM AT ",<br />
"=I L> E AX C 6I PT WS ",<br />
"D B C _E A VE \[ B ",<br />
"9Z S ATX 2C ZX [E D 6 ",<br />
"TAS E _ ;K 2 ;S S D ",<br />
"4 Q D AH B ATQ GT ^C ",<br />
"FA ? XY ] AT N XOQ > ",<br />
"D =X GM X S 1Q GT Z ",<br />
"XAV XG _C MAS TA> TAC NGT P ",<br />
"MA9 B Q ? C XS > VG ",<br />
"C U U D C S XD > ",<br />
"S B AQ ^GX 4Y AK XS FC ",<br />
"B 2G I XAF O Q 3 AX "}; /* sys #255 */<br />
char *key = allkey[isys]+igalaxy*4; /* base pointer to isys in igalaxy */<br />
int key0 = key[0]-0x20; /* zero is no key */<br />
<br />
</code><br />
<br />
[[Category:Oolite]][[Category:Classic]]</div>DrBeebhttps://wiki.alioth.net/index.php?title=Planet_description_tables&diff=53378Planet description tables2016-06-11T02:23:26Z<p>DrBeeb: </p>
<hr />
<div>The planet description strings for [[Oolite_planet_list|Oolite]] and [[Classic Elite planet descriptions|BBC model B classic Elite]] are summarized in the following tables, which contain the following description keys for each planet.<br />
<br />
== Description Key ==<br />
<br />
<code><br />
<br />
A ''Animal to see (zoo or hunting)''<br />
B ''Boring/Tedious''<br />
C ''frequent/deadly/dreadful Civil war''<br />
D ''killer/evil/lethal Disease''<br />
E ''occasional/unprEdictable civil war''<br />
F ''great/vast Forests''<br />
G ''plaGue of killer/deadly animals'' <br />
H ''Hoopy casinos (see ''1'')''<br />
I ''Unusual/Weird Forests (Indigo coloured leaves)''<br />
J ''Juice (from animal/tree)''<br />
K ''sports (Karate) that need gravity (Championships, see ''Z'')''<br />
L ''Loathing for casinos''<br />
M ''Mountains''<br />
N ''Nightlife''<br />
O ''Oceans (see '';'' and ''<'' too)''<br />
P ''Plantations (see ''='' and ''4'' too)''<br />
Q ''freQuent/unpredictable/deadly earthQuakes (see ''5'')''<br />
R ''Rock formations''<br />
S ''ravaged by (also unpredictable) Solar activity (see ''>'')''<br />
T ''Trees''<br />
U ''revolting/Unremarkable dump''<br />
V ''great Volcanoes (see ''?'')''<br />
W ''evil Water/gargle blasters (both drink and spa)''<br />
X ''eXotic food, also edible poets/moths''<br />
Y ''shYness''<br />
Z ''Zero-G sports (big canyons)''<br />
[ ''loathing of discos'' <br />
\ ''produce exciting sit coms (see ''2'')''<br />
] ''loathing of sit coms''<br />
^ ''silliness''<br />
_ ''mating traditions''<br />
<br />
1 ''unusual Casinos'' <br />
2 ''produce unusual sit coms''<br />
3 ''brew''<br />
4 ''brandy (fields of agriculture)'' <br />
5 ''occasional Quakes''<br />
6 ''love for tourists (Recreation)''<br />
7 ''love for poetry''<br />
8 ''love for food blenders'' <br />
9 ''loathing of food blenders''<br />
: ''parking meters (for space craft too)''<br />
; ''pink Oceans''<br />
< ''unusual Oceans''<br />
= ''pink Plantations''<br />
> ''occasional Solar activity''<br />
? ''weird Volcanoes''<br />
@ ''Anything is ok (insert into tables for other purposes)''<br />
<br />
</code><br />
<br />
Note that some interpretation has been encoded in the factorization of the planet description. For example the key <code> G </code> for plague does not occur for descriptions that include 'plagued by solar activity', that is instead covered by the keys <code> S </code> or <code> > </code> , but <code> G </code> does encompass phrases like 'beset by deadly animals'.<br />
<br />
If the planet description contained clues that trees were present then the key <code> T </code> is available and distinct from that for extensive forests, <code> F </code>, to aid establishing the appearance of the planet. Similarly, key <code> I </code> permits unusual options for the visual appearance of forests to be considered. The appearance of oceans can be influenced by key <code> < </code> for unusual oceans and key <code>; </code> for pink oceans. If clues indicate that mountains are present then key <code> M </code> is available, distinct from <code> R </code> for rock formations, and <code> Z </code> for Zero-G sports.<br />
<br />
Some interesting key combinations are apparent for missions or local immersion, <br />
<br />
<code>;Q </code> and <code>;5 </code> are pink tsunamis<br />
<br />
<code>AH </code> casino with nearby game reserves<br />
<br />
<code>3X </code> a fabulous meal<br />
<br />
<code>^C </code> silliness in midst of civil war<br />
<br />
<br />
== Oolite Galaxies ==<br />
<br />
Each system (256 rows for 8 columns of galaxies) is represented by up to 3 keys in table below.<br />
For example '''Lave''' is row 8, column 1, <code>FA </code> ''Forest with Animal''.<br />
<br />
<code><br />
char allkey[][8*4] = {<br />
"4GX GT U B 6D C B B ",<br />
"FC S X> D B ^D ^S I4 ",<br />
"=C O Z L> B WA Z B ", <br />
"XA B B GX JM OX B F ", <br />
"?MA ^ U Y^ B D K5 Q ", <br />
"U XC G H GX C B C ", <br />
"]C <9 U FD XS D Z X> ", <br />
"FA IW XO A ZW S B XT? ",<br />
"AG B XE U Y ]D AT B ", <br />
"6GX B F S B LQ 6 NGM ",<br />
"3 D XO\ XT ^X KAM TXQ AQ ",<br />
"FA MAC U IC B B MD Q ",<br />
"F AT MAD 3X XD AX E S ",<br />
"8 P F Q LE B [G B ",<br />
"4GM _N WAT PC FGX XAC KM AG ",<br />
"^C M B Z4 GM E MD U ",<br />
"4 D > HO =C B TA1 J4 ",<br />
"X^ B A ATX VD D KM B ",<br />
"Q W> A M U B H D ",<br />
";Z MD Q ZY B XE MA5 GX ", <br />
"> ] 7Y Q MAC F: JS =\ ",<br />
"XD TAX XO Q D B AT B ",<br />
"AT <6 U XS W> > U A4 ", <br />
"AG B C MAQ XE XTD < B ", <br />
"WQ U ^ XAD Z D Y D ", <br />
"F ;1 D B J B XQ ? ",<br />
"NQ NQ C A9 6Q 1O ZC Y7 ", <br />
"GX 4GT PQ B TAX KAM W GX ", <br />
"\] IS N GXT Q U Y^ XA ", <br />
"GX C XP A U GT <6 U ", <br />
"B B Z4 Q MQ GT B 1D ",<br />
"B < 7AT F GX AX B 4 ", /* sys #31 */<br />
"U Z5 B B FN AX P B ",<br />
"OX XE :5 AT U > XE Q ", <br />
"TAQ H XMA _ U HO L B ", <br />
"1D YK Y C B XA? AM5 X3 ", <br />
"A ZS 6AT HF Q U WP PS ",<br />
"XA WD NQ B GX N4 U AXD ", <br />
"B FG Q B U 3 NX C ",<br />
"6Q XO B ATY K E Q FK ", <br />
"X MS GM XTC C 9 6 1Q ",<br />
"S AT C =I H <A U X ",<br />
"N U 9 C Z4 H XT< I ",<br />
"C X^ < XOC Q ^C ATQ > ",<br />
"Z U B D GM D ^C <A ",<br />
"X B X B XGT B D U ",<br />
"XE GM X? MAG \ TA I 4S ", <br />
"AT 9\ Z3 B N D 3L _S ", <br />
"TA] B ]T 2E GX K 8S GX ", <br />
"X A U Q C B XG WXO ",<br />
"C Q IX 8 GX [A D B ",<br />
"D 4GM TAX XL F B TAQ B ",<br />
"B B XAM PS H AXK C 4 ",<br />
"? U D \M B X^ > 3 ",<br />
"_S AX WD C A PS _: W ",<br />
"ZJ B TAL B PH U B ^W ", <br />
"<MA B AX4 A5 B D Y E ",<br />
"E M Q _F B \ 4C AT ",<br />
"B U <8 \M Y XTD Q < ",<br />
"Y YD ;\ U 43 W Y^ ^C ",<br />
"3E ^C U U AT XS D ;S ", <br />
"FGX \ LS ^ < AX OY XD ", <br />
"[A AQ MA> AX ; D U C ", <br />
"YAX WQ B NC B C U _E ", /* sys #63 */<br />
"P FA I7 MQ C B U IY ",<br />
"GM B XA4 C ;K C XA FV ", <br />
"D XD XO B B 4N XA 2C ",<br />
"Q _S D GM S XTG B B ",<br />
"< 1D H B U 2A L Z4 ",<br />
"D B D U Y XT< Q B ",<br />
"FC XTA NS M N B B A ", <br />
"=S ? IC W\ ;5 B S 6V ", <br />
"Q B TA> U Q OG 8X B ",<br />
"AH 2AT L A IC Y B > ", <br />
"<9 XTC B 2> 7Y P Y C ", <br />
"U U N3 VG K GT U B ",<br />
"W U X A _ ]C I MY ",<br />
"X A4 TA E ^ =< D E ",<br />
"Q K J YX P> TAS TA] Q ",<br />
"TMA YX B D 3X U C B ",<br />
"E _C 2 G B GM > B ",<br />
"B Z ^ C VG > YAX GX ",<br />
"B XC _ 1S 6 N B AX ",<br />
"H C B P^ L ^X 2 GX ",<br />
"S \ 7Q D YJ AXJ S AX ",<br />
"XTA B GT XA GXT B M B ",<br />
"U XAD C B D XT ? C ",<br />
"D GM A B U \L J O ",<br />
"U 9 Q TAX IJ 2G ATS WD ",<br />
"B ^S U D F GX B 2S ",<br />
"D XM AME KD U ; D U ",<br />
"> NGT _ B > A VG 9 ",<br />
"TAX B B U D C \9 I\ ", <br />
"GM Q C XA ;D F C PN ", <br />
"C B AS D U 1S 6V ;2 ",<br />
"YZ I C Y XTP B W Q ", /* sys #95 */ <br />
"GM X U MQ ^R U U XAC ", <br />
"TAQ B IZ L ZW \G I XA ", <br />
"U Q B =^ Y ]D 4 6XA ",<br />
"U U 1Q D B \ 6F _C ",<br />
"4: I AZ U B U C 6 ", <br />
"]D _> > 4GT A S AXV _G ", <br />
"6< E B AD AT B U Q ", <br />
"B RAT GM Q N4 ^ U [E ",<br />
"YZ Q B ^GT IY Q U XA ", <br />
"X A= XAT U ^5 K 2AT GM ",<br />
"B B W Q XE H C WXO ",<br />
"U 6? C 3G E G GX D ", <br />
"\8 Q 4Q XAI \X Y Y AE ", <br />
"] NQ _G W U 2E X A ",<br />
"F Y :5 Y^ M Q B B ",<br />
"B FV GX AT ATE AXF U XK ",<br />
"L U =S U KM P JD 4GX ",<br />
"MD ? U S 6AX 6I \8 E ", <br />
"AZ N YS B 9 : MAQ XO ", <br />
"K X ;Q N X B B TA_ ",<br />
"WV 4C Q B XAI Q A MAQ ", <br />
"TG MAS B Q U ATC ATX <E ", <br />
"TAC C U B AT XOQ A= 4S ",<br />
"4 AH B W Q 4C TAM 6 ",<br />
"U U U TA] Q A C IX ",<br />
"W D YD U U MA E 3 ",<br />
"XA I X A U B B W ", <br />
"XA C U B YMA Z S B ", <br />
"Y C _ ZY GM E Q YW ",<br />
"C U ;Q Y M> 3 N4 A5 ",<br />
"KV XD 2> FA 4Q U P _GT ", <br />
"=S Q U B GX XTK MAS > ", /* sys #127 */<br />
"3XT > ^C V7 B ^ HN Q ",<br />
"B B B XS Q P XAT XP ",<br />
"B AMQ _F O6 ATS I\ < C ",<br />
"8S B B C S B ^3 _G ",<br />
"8S B Q GM G U 3 W ",<br />
"LQ GT ^X > > U MAS Z ",<br />
"Q B AG C AJ ^ FX S ",<br />
"AGT KM ATX D YS B E XAT ",<br />
"JY D Q U B GM B B ",<br />
"MAQ ;\ B FC M ZX F: C ",<br />
"X FI WAT MQ ZY C XO N ",<br />
"XT? Q U GXT B B ;Q OX ",<br />
"MQ TA2 ID B AT FS XA WTA ",<br />
"B B 9\ XD N D B A= ",<br />
"AM D U U > A4 LQ AT1 ",<br />
"FS A B ^GX B B XAT A ",<br />
"B N3 ATC U P B NX Q ",<br />
"_L \ X 6D A ^ XOS AT[ ", <br />
"XA I B D X H U 2> ", <br />
"PQ GXT > XA U B U GX ", <br />
"R; C A OG VD U B YZ ",<br />
"GXT F XE _C Q 4D ATS O ",<br />
"TX PC Z AM B =\ FC TAC ",<br />
"F MQ NGX _ B GT D ZY ",<br />
"B _ _C AT Z^ 4S XTG 1 ",<br />
"4V GX N XA ] OD D XTA ", <br />
"< 6< N N B U MAD _3 ",<br />
"6AT TA1 C U L_ D XG B ", <br />
"P D C _: X B B G ",<br />
"A ? Q =XA WAT Q Z^ VE ",<br />
"B 1D F 4GX B C XA [G ",<br />
"W> KQ Q C 7> W ^C B ", /* sys #159 */<br />
"X ;Z MAG Q F GXT J Z5 ",<br />
"F XAT B 6? 9J 1S B Q ",<br />
"8C Y^ C 2G WA B > 1Q ",<br />
"B U A 8R VT XTQ =D B ",<br />
"OX B MA > U B A= FA ",<br />
"B KA XZ ]XT D Y OX C ",<br />
"S B \L =D NX GM B IY ",<br />
"B N^ N XTQ H XS YS Z ",<br />
"C 3E Q LE U OG W XTD ",<br />
"D W W C B XTC D B ",<br />
"XA LAT J D B B A WGT ",<br />
"4 4GX A Q 8R XO\ W 7^ ",<br />
";Z Q AG J XD ^C W A ",<br />
"YS : FZ AN B XT< Y ^W ",<br />
"Y AT B U MAD E 8 XY ",<br />
"VD FS C A Z B U B ",<br />
"U XAZ U \ 6G B Y4 MAQ ",<br />
"U AGT B NQ 6Q AT^ D B ",<br />
"U 4N B <E Q D D \ ",<br />
"C B OX < U B GT B ",<br />
"C U D B B GXT Y F ",<br />
"4D B TX A E B Q YW ",<br />
"MQ WXO ] VY 6Q ;\ YS C ", <br />
"C X D NX W\ XAT B ^D ",<br />
"F GM M> MAD B C FZ B ",<br />
"XAT 6 M GX PQ N> U XMA ",<br />
"B B 7E [G XA U U A ",<br />
"U B W1 JS < L AH B ",<br />
"AF B ZX 6Q GT ^4 1Q U ",<br />
"W Z _G YX Y B FG 1D ",<br />
"B W ^GX > J ^W FS MAE ",<br />
"U B L \ U XT XA AT_ ", /* sys #191 */<br />
"^ RA F O B X XA B ",<br />
"3 3X A; B GX K2 U Q ",<br />
"?MA F D C 6< B =Z D ",<br />
"ZS OT AT\ XK A B TA; D ",<br />
"B Q WGT K B 8 Y5 U ",<br />
"B 4D AT P FS _ Y7 D ",<br />
"H H 4S 6AT FA B \ U ",<br />
"HD X U MAE > =D XA O6 ",<br />
"U O6 GX U B I B B ",<br />
"X NGX B JI ^? A B ^ ",<br />
"WD Q VD YD B ^C D B ",<br />
"Q OT NX GX XTD U XOC WD ",<br />
"_ A XA B B XG X = ",<br />
"Q ^ U AD Y ZX B B ",<br />
"WD 6AT ;S M X B M> W ",<br />
"A Y A B XI B D P ",<br />
"B Q XY X U X XGT \ ",<br />
"C MA IZ ZD NC 2E ^GX ^ ",<br />
"MA B XD ^R U B GX _H ",<br />
"B NW B _ OG U MAT GX ",<br />
"MAS GX B XD B AT; Y5 J7 ",<br />
"MD GXT L KP A I4 ;Q H ",<br />
"Q AJ B =S B Q U B ",<br />
"JP N4 AT; Z3 1D Q Q GX ",<br />
"> N4 U A; B D L H: ",<br />
"J^ YQ Q B :5 U IC ^ ",<br />
"F4 B ^X MD WQ A Q K5 ",<br />
"B 9\ 4 MAQ B B XA\ > ",<br />
"VG ^C H MAS 1Q U B WD ",<br />
"U F Q GM D > > HO ",<br />
"B M5 B U E HF D X^ ",<br />
"MAE ^GT PC MAD Y TA U N ", /* sys #223 */<br />
"\8 FGM Q O M U 6D C ", <br />
"I B GXT Y AX =Z 6XA < ",<br />
"C C W U H: U D B ",<br />
"MQ S 4C AXV AM W A= H ",<br />
"B Z4 U ? [E C D D ",<br />
"U Y H B Q Y 7Q XT< ", <br />
"WAT 4GT M> C JS K5 D AF ",<br />
":Q P> JS B B B ^ :5 ",<br />
"NX > B YS KAX XT TA P ",<br />
"E Y B _ B B B =1 ",<br />
"A ^4 \ E B Q XAT B ",<br />
"Y AG Q G B 8C B WAT ",<br />
"X X ^C X B U D D ",<br />
"Z B B XT 4C G 4C C ",<br />
"B 3G TAH S XD _] B Q ",<br />
"N WD FQ > Y \ C Q ",<br />
"TA^ A U C B GM NW U ",<br />
"W U B [G B AT ]XT 4 ",<br />
"AT B AT_ N4 M XTS B XI ",<br />
"X> VY ATS 9 KAM ;X GM AT ",<br />
"=I L> E AX C 6I P5 WS ",<br />
"D B C _E A VE \[ B ",<br />
"9Z S ATX 2C ZX [E D 6 ",<br />
"TAS E _ ;K 2 ;S S D ",<br />
"4 Q D AH B ATQ GT ^C ",<br />
"FA ? XY ] AT N XOQ > ",<br />
"D =J GM X S 1Q GT Z ",<br />
"XAV XG _C MAS TA> TAC NGT P ",<br />
"MA9 B Q ? C XS > VG ",<br />
"C U U D C S XD > ",<br />
"S B AD ^GX 3XT A] XS FC ",<br />
"B 2G I XAF O Q 3 AX "}; /* sys #255 */<br />
char *key = allkey[isys]+igalaxy*4; /* base pointer to isys in igalaxy */<br />
int key0 = key[0]-0x20; /* zero is no key */<br />
</code><br />
<br />
== Classic BBC Elite Galaxies ==<br />
Each system in Classic BBC Elite (256 rows for 8 columns of galaxies) is represented by up to 3 keys in table below.<br />
For example '''Lave''' is row 8, column 1, <code>FA </code> ''Forest with Animal''.<br />
<br />
<code><br />
char allkey[][8*4] = {<br />
"4S GT U B 6D C B B ",<br />
"FC S X> D B ^D ^S I3 ", <br />
"=Q O Z L> B JI Z B ", <br />
"XA B B GX 3A OX B F ", <br />
"?MA ^ U Y^ B D K5 Q ", <br />
"U XC G H GX C B C ", <br />
"]C <9 U FD XS D Z X> ", <br />
"FA IW XO A Z3 S B XT? ",<br />
"AG B XE U Y ]D AT B ", <br />
"6GX B F S B LQ 6 NGM ",<br />
"3 D XO\ XT ^X KAM TXQ AQ ",<br />
"FA MAC U IC B B MD Q ",<br />
"F AT MAG WH XD AX E S ",<br />
"8 P F Q LE B [G B ",<br />
"4GM _N WAT PG FGX XAC KM AC ",<br />
"^C M B Z4 GM E MD U ",<br />
"4 D > HO =C B TA1 J4 ",<br />
"X^ B A ATX VD D KM B ",<br />
"Q W> A M U B H D ",<br />
";Z MD Q ZY B XE MA5 GX ", <br />
"> ] 7Y Q MAC F: JS =AX ",<br />
"XD TAX XO Q D B AT B ",<br />
"AT <6 U XS W> > U AW ", <br />
"AS B C MAQ XE XTD < B ", <br />
"JS U ^ XAD Z D Y D ", <br />
"F ;1 D B J B XQ ? ",<br />
"NQ NQ C A3 6Q 1O ZC Y7 ", <br />
"GX 4GT PC B TAX KAM W GX ", <br />
"\] IS N GXT Q U Y^ XA ", <br />
"GX C XP A U GT <6 U ", <br />
"B B ZW Q MQ GT B 1D ",<br />
"B < 7AT F GX AX B 4 ", /* sys #31 */<br />
"U Z5 B B FN AX P B ",<br />
"OX XE :5 AT U > XE Q ", <br />
"TAQ H XMA _ U HO L B ", <br />
"1D YK Y C B XA? AM5 X4 ", <br />
"A ZS 6AT HF Q U WXT PQ ",<br />
"XA WD NQ B GX NJ U AXD ", <br />
"B FG Q B U W NX C ",<br />
"6Q XO B ATY K E Q FK ", <br />
"X MS GM XTC C 9 6 1Q ",<br />
"S AT C =? H <A U X ",<br />
"N U 9 C Z4 H XT< I ",<br />
"C X^ < XOC Q ^C ATQ > ",<br />
"Z U B D GM D ^C <A ",<br />
"X B X B XGT B D U ",<br />
"XE GM X? MAS \ TA I WQ ", <br />
"AT 9\ Z4 B N D 3L _S ", <br />
"TA] B ]T 2E GX K 8S GX ", <br />
"X A U Q C B XG 4AX ",<br />
"C Q IX 8 GX [A D B ",<br />
"D JG TAX XL F B TAQ B ",<br />
"B B XAM PQ H AXK C 4 ",<br />
"? U D \M B X^ > 3 ",<br />
"_S AX WE C A PQ _: W ",<br />
"ZJ B TAL B PZ U B ^W ", <br />
"<MA B AX4 A5 B D Y E ",<br />
"E M Q _F B \ WC AT ",<br />
"B U <8 \M Y XTD Q < ",<br />
"Y YD ;\ U 4W W Y^ ^C ",<br />
"3E ^C U U AT XS D ;S ", <br />
"FGX \ LS ^ < AX OY XD ", <br />
"[A AQ MA> AX ; D U C ", <br />
"YAX 3M B NC B C U _E ", /* sys #63 */<br />
"P FA I7 MQ C B U IY ",<br />
"GM B XAJ C ;K C XA FV ", <br />
"D XD XO B B 4N XA 2C ",<br />
"Q _S D GM S XTG B B ",<br />
"< 1D H B U 2A L Z4 ",<br />
"D B D U Y XT< Q B ",<br />
"FC XTA NS M N B B A ", <br />
"=M ? IC 3X ;5 B S 6V ", <br />
"Q B TA> U Q OG 8X B ",<br />
"AH 2AT L A IC Y B > ", <br />
"<9 XTC B 2> 7Y P Y C ", <br />
"U U N4 VG K GT U B ",<br />
"J U X A _ ]C I MY ",<br />
"X AW TA E ^ =Y D E ",<br />
"Q K 4 YX PS TAS TA] Q ",<br />
"TMA YX B D 3O U C B ",<br />
"E _C 2 G B GM > B ",<br />
"B Z ^ C VG > YAX GX ",<br />
"B XC _ 1S 6 N B AX ",<br />
"H C B P2 L ^X 2 GX ",<br />
"S \ 7Q D YJ AXJ S AX ",<br />
"XTA B GT XA GXT B M B ",<br />
"U XAD C B D XT ? C ",<br />
"D GM A B U \L J O ",<br />
"U 9 Q TAX IJ 2G ATS 4GX ",<br />
"B ^S U D F GX B 2S ",<br />
"D XM AME KD U ; D U ",<br />
"> NGT _ B > A VG 9 ",<br />
"TAX B B U D C \9 I\ ", <br />
"GM Q C XA ;D F C PX ", <br />
"C B AS D U 1S 6V ;2 ",<br />
"YZ I C Y XTP B W Q ", /* sys #95 */ <br />
"GM X U MQ ^R U U XAC ", <br />
"TAQ B IZ L Z3 \G I XA ", <br />
"U Q B =MA Y ]D 4 6XA ",<br />
"U U 1Q D B \ 6F _C ",<br />
"4: I AZ U B U C 6 ", <br />
"]D _> > 4GT A S AXV _G ", <br />
"6< E B AD AT B U Q ", <br />
"B RAT GM Q NJ ^ U [E ",<br />
"YZ Q B ^GT IY Q U XA ", <br />
"X A= XAT U ^5 K 2AT GM ",<br />
"B B 3 Q XE H C WA ",<br />
"U 6? C 4C E G GX D ", <br />
"\8 Q WS XAI \X Y Y AQ ", <br />
"] NQ _G W U 2E X A ",<br />
"F Y :5 Y^ M Q B B ",<br />
"B FV GX AT ATE AXF U XK ",<br />
"L U =Q U KM P 3S JD ",<br />
"MD ? U S 6AX 6I \8 E ", <br />
"AZ N YS B 9 : MAQ XO ", <br />
"K X ;Q N X B B TA_ ",<br />
"WAT 4C Q B XAI Q A MAQ ", <br />
"TG MAS B Q U ATC ATX <E ", <br />
"TAC C U B AT XOQ A= WE ",<br />
"4 AH B 3 Q 3G TAM 6 ",<br />
"U U U TA] Q A C IX ",<br />
"W D YD U U MA E 3 ",<br />
"XA I X A U B B W ", <br />
"XA C U B YMA Z S B ", <br />
"Y C _ ZY GM E Q Y4 ",<br />
"C U ;Q Y M> 3 N4 A5 ",<br />
"KV XD 2> FA WD U P _GT ", <br />
"=E Q U B GX XTK MAS > ", /* sys #127 */<br />
"3XT > ^C V7 B ^ HN Q ",<br />
"B B B XS Q P XAT XP ",<br />
"B AMQ _F O6 ATS I\ < C ",<br />
"8S B B C S B ^3 _G ",<br />
"8S B Q GM G U 4 W ",<br />
"LQ GT ^X > > U MAS Z ",<br />
"Q B AG C AW ^ FX S ",<br />
"AGT KM ATX D YS B E XAT ",<br />
"JY D Q U B GM B B ",<br />
"MAQ ;\ B FC M ZX F: C ",<br />
"X FI 3; MQ ZY C XO N ",<br />
"XT? Q U GXT B B ;Q OX ",<br />
"MQ TA2 ID B AT FS XA WTA ",<br />
"B B 9\ XD N D B A= ",<br />
"AM D U U > A4 LQ AT1 ",<br />
"FS A B ^GX B B XAT A ",<br />
"B N3 ATC U P B NX Q ",<br />
"_L \ X 6D A ^ XOS AT[ ",<br />
"XA I B D X H U 2> ",<br />
"PS GXT > XA U B U GX ",<br />
"R; C A OG VD U B YZ ",<br />
"GXT F XE _C Q 4D ATS O ",<br />
"TX PT Z A4 B =W FC TAC ",<br />
"F MQ NGX _ B GT D ZY ",<br />
"B _ _C AT Z^ WD XTG 1 ",<br />
"4V GX N XA ] OD D XTA ",<br />
"< 6< N N B U MAD _3 ",<br />
"6AT TA1 C U L_ D XG B ",<br />
"P D C _: X B B G ",<br />
"A^ ? Q =< WAT Q Z^ VE ",<br />
"B 1D F WS B C XA [G ",<br />
"W> KQ Q C 7> W ^C B ", /* sys #159 */<br />
"X ;Z MAS Q F GXT 4 25 ",<br />
"F XAT B 6? 9J 1S B Q ",<br />
"8C Y^ C 2G WA B > 1Q ",<br />
"B U A 8R VT XTQ =G B ",<br />
"OX B MA > U B A= FA ",<br />
"B KA XZ ]XT D Y OX C ",<br />
"S B \L =D NX GM B IY ",<br />
"B N^ N XTQ H XS YS Z ",<br />
"C JQ Q LE U OG 3 XTD ",<br />
"D W W C B XTC D B ",<br />
"XA LAT 3 D B B A W5 ",<br />
"4 4> A Q 8R XO\ 4 7^ ",<br />
";Z Q AE 4 XD ^C W A ",<br />
"YS : FZ AN B XT< Y ^W ",<br />
"Y AT B U MAD E 8 XY ",<br />
"VD FS C A Z B U B ",<br />
"U XAZ U \ 6G B YJ MAQ ",<br />
"U AGT B NQ 6Q AT^ D B ",<br />
"U 4N B <E Q D D \ ",<br />
"C B OX < U B GT B ",<br />
"C U D B B GXT Y F ",<br />
"4D B TX A E B Q Y3 ",<br />
"MQ 4I ] VY 6Q ;\ YS C ",<br />
"C X D NX 4X XAT B ^D ",<br />
"F GM M> MAD B C FZ B ",<br />
"XAT 6 M GX PGT N> U XMA ",<br />
"B B 7E [G XA U U A ",<br />
"U B W: JS < L AH B ",<br />
"AF B ZX 6Q GT ^W 1Q U ",<br />
"4 Z _G YX Y B FG 1D ",<br />
"B J ^GX > J ^J FS MAE ",<br />
"U B L \ U XT XA AT_ ", /* sys #191 */<br />
"^ RA F O B X XA B ",<br />
"3 WAT A; B GX K2 U Q ",<br />
"?MA F D C 6< B =N D ",<br />
"ZS OT AT\ XK A B TA; D ",<br />
"B Q WM K B 8 Y5 U ",<br />
"B 4D AT P FS _ Y7 D ",<br />
"H H 4S 6AT FA B \ U ",<br />
"HD X U MAE > =C XA O6 ",<br />
"U O6 GX U B I B B ",<br />
"X NGX B WXT ^? A B ^ ",<br />
"WD Q VD YD B ^C D B ",<br />
"Q OT NX GX XTD U XOC WE ",<br />
"_ A XA B B XG X = ",<br />
"Q ^ U AD Y ZX B B ",<br />
"WD 6AT ;S M X B M> 4 ",<br />
"A^ Y A B XI B D P ",<br />
"B Q XY X U X XGT \ ",<br />
"C MA IZ ZD NC 2E ^GX ^ ",<br />
"MA B XD ^R U B GX _H ",<br />
"B NJ B _ OG U MAT GX ",<br />
"MAS GX B XD B AT; Y5 J7 ",<br />
"MD GXT L KP A I4 ;Q H ",<br />
"Q A3 B =C B Q U B ",<br />
"JP NJ AT; Z4 1D Q Q GX ",<br />
"> N4 U A; B D L H: ",<br />
"J^ YQ Q B :5 U IC ^ ",<br />
"F4 B ^X MD JD A Q K5 ",<br />
"B 9\ 4 MAQ B B XA\ > ",<br />
"VG ^C H MAS 1Q U B WD ",<br />
"U F Q GM D > > HO ",<br />
"B M5 B U E HF D X^ ",<br />
"MAC ^GT PGX MAD Y TA U N ", /* sys #223 */<br />
"\8 FGM Q O M U 6D C ",<br />
"I B GXT Y AX =[ 6XA < ",<br />
"C C W U H: U D B ",<br />
"MQ S JGX AXV AM W A= H ",<br />
"B Z4 U ? [E C D D ",<br />
"U Y H B Q Y 7Q XT< ",<br />
"WAT 4GT M> C JS KS D AF ",<br />
":Q PD JS B B B ^ :5 ",<br />
"NX > B YS KAX XT TA P ",<br />
"E Y B _ B B B =4 ",<br />
"A ^J \ E B Q XAT B ",<br />
"Y AG Q G B 8C B WAT ",<br />
"X X ^C X B U D D ",<br />
"Z B B XT WS G JC C ",<br />
"B 4C TAH S XD _] B Q ",<br />
"N W> FQ > Y \ C Q ",<br />
"TA^ A U C B GM NW U ",<br />
"4 U B [G B AN ]XT 4 ",<br />
"AT B AT_ N4 M XTS B XI ",<br />
"X> VY ATS 9 KAM ;X GM AT ",<br />
"=I L> E AX C 6I PT WS ",<br />
"D B C _E A VE \[ B ",<br />
"9Z S ATX 2C ZX [E D 6 ",<br />
"TAS E _ ;K 2 ;S S D ",<br />
"4 Q D AH B ATQ GT ^C ",<br />
"FA ? XY ] AT N XOQ > ",<br />
"D =X GM X S 1Q GT Z ",<br />
"XAV XG _C MAS TA> TAC NGT P ",<br />
"MA9 B Q ? C XS > VG ",<br />
"C U U D C S XD > ",<br />
"S B AQ ^GX 4Y AK XS FC ",<br />
"B 2G I XAF O Q 3 AX "}; /* sys #255 */<br />
char *key = allkey[isys]+igalaxy*4; /* base pointer to isys in igalaxy */<br />
int key0 = key[0]-0x20; /* zero is no key */<br />
<br />
</code><br />
<br />
[[Category:Oolite]][[Category:Classic]]</div>DrBeebhttps://wiki.alioth.net/index.php?title=Planet_description_tables&diff=53337Planet description tables2016-06-06T05:49:30Z<p>DrBeeb: /* Classic BBC Elite Galaxies */</p>
<hr />
<div>The planet description strings for [[Oolite_planet_list|Oolite]] and [[Classic Elite planet descriptions|BBC model B classic Elite]] are summarized in the following tables, which contain the following description keys for each planet.<br />
<br />
== Description Key ==<br />
<br />
<code><br />
<br />
A ''Animal to see (zoo or hunting)''<br />
B ''Boring/Tedious''<br />
C ''frequent/deadly/dreadful Civil war''<br />
D ''killer/evil/lethal Disease''<br />
E ''occasional/unprEdictable civil war''<br />
F ''great/vast Forests''<br />
G ''plaGue of killer/deadly animals'' <br />
H ''Hoopy casinos (see ''1'')''<br />
I ''Unusual/Weird Forests (Indigo coloured leaves)''<br />
J ''Juice (from animal/tree)''<br />
K ''sports (Karate) that need gravity (Championships, see ''Z'')''<br />
L ''Loathing for casinos''<br />
M ''Mountains''<br />
N ''Nightlife''<br />
O ''Oceans (see '';'' and ''<'' too)''<br />
P ''Plantations (see ''='' and ''4'' too)''<br />
Q ''freQuent/unpredictable/deadly earthQuakes (see ''5'')''<br />
R ''Rock formations''<br />
S ''ravaged by (also unpredictable) Solar activity (see ''>'')''<br />
T ''Trees''<br />
U ''revolting/Unremarkable dump''<br />
V ''great Volcanoes (see ''?'')''<br />
W ''evil Water/gargle blasters (both drink and spa)''<br />
X ''eXotic food, also edible poets/moths''<br />
Y ''shYness''<br />
Z ''Zero-G sports (big canyons)''<br />
[ ''loathing of discos'' <br />
\ ''produce exciting sit coms (see ''2'')''<br />
] ''loathing of sit coms''<br />
^ ''silliness''<br />
_ ''mating traditions''<br />
<br />
1 ''unusual Casinos'' <br />
2 ''produce unusual sit coms''<br />
3 ''brew''<br />
4 ''brandy (fields of agriculture)'' <br />
5 ''occasional Quakes''<br />
6 ''love for tourists (Recreation)''<br />
7 ''love for poetry''<br />
8 ''love for food blenders'' <br />
9 ''loathing of food blenders''<br />
: ''parking meters (for space craft too)''<br />
; ''pink Oceans''<br />
< ''unusual Oceans''<br />
= ''pink Plantations''<br />
> ''occasional Solar activity''<br />
? ''weird Volcanoes''<br />
@ ''Anything is ok (insert into tables for other purposes)''<br />
<br />
</code><br />
<br />
Note that some interpretation has been encoded in the factorization of the planet description. For example the key <code> G </code> for plague does not occur for descriptions that include 'plagued by solar activity', that is instead covered by the keys <code> S </code> or <code> > </code> , but <code> G </code> does encompass phrases like 'beset by deadly animals'.<br />
<br />
If the planet description contained clues that trees were present then the key <code> T </code> is available and distinct from that for extensive forests, <code> F </code>, to aid establishing the appearance of the planet. Similarly, key <code> I </code> permits unusual options for the visual appearance of forests to be considered. The appearance of oceans can be influenced by key <code> < </code> for unusual oceans and key <code>; </code> for pink oceans. If clues indicate that mountains are present then key <code> M </code> is available, distinct from <code> R </code> for rock formations, and <code> Z </code> for Zero-G sports.<br />
<br />
Some interesting key combinations are apparent for missions or local immersion, <br />
<br />
<code>;5 </code> are pink tsunamis<br />
<br />
<code>AH </code> casino with nearby game reserves<br />
<br />
<code>3X </code> a fabulous meal<br />
<br />
<code>^C </code> silliness in midst of civil war<br />
<br />
== Oolite Galaxies ==<br />
<br />
Each system (256 rows for 8 columns of galaxies) is represented by up to 3 keys in table below.<br />
For example '''Lave''' is row 8, column 1, <code>FA </code> ''Forest with Animal''.<br />
<br />
<code><br />
char allkey[][8*4] = {<br />
"4GX GT U B 6D C B B ",<br />
"FC S X> D B ^D ^S I4 ",<br />
"=C O Z L> B WA Z B ", <br />
"XA B B GX JM OX B F ", <br />
"?MA ^ U Y^ B D K5 Q ", <br />
"U XC G H GX C B C ", <br />
"]C <9 U FD XS D Z X> ", <br />
"FA IW XO A ZW S B XT? ",<br />
"AG B XE U Y ]D AT B ", <br />
"6GX B F S B LQ 6 NGM ",<br />
"3 D XO\ XT ^X KAM TXQ AQ ",<br />
"FA MAC U IC B B MD Q ",<br />
"F AT MAD 3X XD AX E S ",<br />
"8 P F Q LE B [G B ",<br />
"4GM _N WAT PC FGX XAC KM AG ",<br />
"^C M B Z4 GM E MD U ",<br />
"4 D > HO =C B TA1 J4 ",<br />
"X^ B A ATX VD D KM B ",<br />
"Q W> A M U B H D ",<br />
";Z MD Q ZY B XE MA5 GX ", <br />
"> ] 7Y Q MAC F: JS =\ ",<br />
"XD TAX XO Q D B AT B ",<br />
"AT <6 U XS W> > U A4 ", <br />
"AG B C MAQ XE XTD < B ", <br />
"WQ U ^ XAD Z D Y D ", <br />
"F ;1 D B J B XQ ? ",<br />
"NQ NQ C A9 6Q 1O ZC Y7 ", <br />
"GX 4GT PQ B TAX KAM W GX ", <br />
"\] IS N GXT Q U Y^ XA ", <br />
"GX C XP A U GT <6 U ", <br />
"B B Z4 Q MQ GT B 1D ",<br />
"B < 7AT F GX AX B 4 ", /* sys #31 */<br />
"U Z5 B B FN AX P B ",<br />
"OX XE :5 AT U > XE Q ", <br />
"TAQ H XMA _ U HO L B ", <br />
"1D YK Y C B XA? AM5 X3 ", <br />
"A ZS 6AT HF Q U WP PS ",<br />
"XA WD NQ B GX N4 U AXD ", <br />
"B FG Q B U 3 NX C ",<br />
"6Q XO B ATY K E Q FK ", <br />
"X MS GM XTC C 9 6 1Q ",<br />
"S AT C =I H <A U X ",<br />
"N U 9 C Z4 H XT< I ",<br />
"C X^ < XOC Q ^C ATQ > ",<br />
"Z U B D GM D ^C <A ",<br />
"X B X B XGT B D U ",<br />
"XE GM X? MAG \ TA I 4S ", <br />
"AT 9\ Z3 B N D 3L _S ", <br />
"TA] B ]T 2E GX K 8S GX ", <br />
"X A U Q C B XG WXO ",<br />
"C Q IX 8 GX [A D B ",<br />
"D 4GM TAX XL F B TAQ B ",<br />
"B B XAM PS H AXK C 4 ",<br />
"? U D \M B X^ > 3 ",<br />
"_S AX WD C A PS _: W ",<br />
"ZJ B TAL B PH U B ^W ", <br />
"<MA B AX4 A5 B D Y E ",<br />
"E M Q _F B \ 4C AT ",<br />
"B U <8 \M Y XTD Q < ",<br />
"Y YD ;\ U 43 W Y^ ^C ",<br />
"3E ^C U U AT XS D ;S ", <br />
"FGX \ LS ^ < AX OY XD ", <br />
"[A AQ MA> AX ; D U C ", <br />
"YAX WQ B NC B C U _E ", /* sys #63 */<br />
"P FA I7 MQ C B U IY ",<br />
"GM B XA4 C ;K C XA FV ", <br />
"D XD XO B B 4N XA 2C ",<br />
"Q _S D GM S XTG B B ",<br />
"< 1D H B U 2A L Z4 ",<br />
"D B D U Y XT< Q B ",<br />
"FC XTA NS M N B B A ", <br />
"=S ? IC W\ ;5 B S 6V ", <br />
"Q B TA> U Q OG 8X B ",<br />
"AH 2AT L A IC Y B > ", <br />
"<9 XTC B 2> 7Y P Y C ", <br />
"U U N3 VG K GT U B ",<br />
"W U X A _ ]C I MY ",<br />
"X A4 TA E ^ =< D E ",<br />
"Q K J YX P> TAS TA] Q ",<br />
"TMA YX B D 3X U C B ",<br />
"E _C 2 G B GM > B ",<br />
"B Z ^ C VG > YAX GX ",<br />
"B XC _ 1S 6 N B AX ",<br />
"H C B P^ L ^X 2 GX ",<br />
"S \ 7Q D YJ AXJ S AX ",<br />
"XTA B GT XA GXT B M B ",<br />
"U XAD C B D XT ? C ",<br />
"D GM A B U \L J O ",<br />
"U 9 Q TAX IJ 2G ATS WD ",<br />
"B ^S U D F GX B 2S ",<br />
"D XM AME KD U ; D U ",<br />
"> NGT _ B > A VG 9 ",<br />
"TAX B B U D C \9 I\ ", <br />
"GM Q C XA ;D F C PN ", <br />
"C B AS D U 1S 6V ;2 ",<br />
"YZ I C Y XTP B W Q ", /* sys #95 */ <br />
"GM X U MQ ^R U U XAC ", <br />
"TAQ B IZ L ZW \G I XA ", <br />
"U Q B =^ Y ]D 4 6XA ",<br />
"U U 1Q D B \ 6F _C ",<br />
"4: I AZ U B U C 6 ", <br />
"]D _> > 4GT A S AXV _G ", <br />
"6< E B AD AT B U Q ", <br />
"B RAT GM Q N4 ^ U [E ",<br />
"YZ Q B ^GT IY Q U XA ", <br />
"X A= XAT U ^5 K 2AT GM ",<br />
"B B W Q XE H C WXO ",<br />
"U 6? C 3G E G GX D ", <br />
"\8 Q 4Q XAI \X Y Y AE ", <br />
"] NQ _G W U 2E X A ",<br />
"F Y :5 Y^ M Q B B ",<br />
"B FV GX AT ATE AXF U XK ",<br />
"L U =S U KM P JD 4GX ",<br />
"MD ? U S 6AX 6I \8 E ", <br />
"AZ N YS B 9 : MAQ XO ", <br />
"K X ;Q N X B B TA_ ",<br />
"WV 4C Q B XAI Q A MAQ ", <br />
"TG MAS B Q U ATC ATX <E ", <br />
"TAC C U B AT XOQ A= 4S ",<br />
"4 AH B W Q 4C TAM 6 ",<br />
"U U U TA] Q A C IX ",<br />
"W D YD U U MA E 3 ",<br />
"XA I X A U B B W ", <br />
"XA C U B YMA Z S B ", <br />
"Y C _ ZY GM E Q YW ",<br />
"C U ;Q Y M> 3 N4 A5 ",<br />
"KV XD 2> FA 4Q U P _GT ", <br />
"=S Q U B GX XTK MAS > ", /* sys #127 */<br />
"3XT > ^C V7 B ^ HN Q ",<br />
"B B B XS Q P XAT XP ",<br />
"B AMQ _F O6 ATS I\ < C ",<br />
"8S B B C S B ^3 _G ",<br />
"8S B Q GM G U 3 W ",<br />
"LQ GT ^X > > U MAS Z ",<br />
"Q B AG C AJ ^ FX S ",<br />
"AGT KM ATX D YS B E XAT ",<br />
"JY D Q U B GM B B ",<br />
"MAQ ;\ B FC M ZX F: C ",<br />
"X FI WAT MQ ZY C XO N ",<br />
"XT? Q U GXT B B ;Q OX ",<br />
"MQ TA2 ID B AT FS XA WTA ",<br />
"B B 9\ XD N D B A= ",<br />
"AM D U U > A4 LQ AT1 ",<br />
"FS A B ^GX B B XAT A ",<br />
"B N3 ATC U P B NX Q ",<br />
"_L \ X 6D A ^ XOS AT[ ", <br />
"XA I B D X H U 2> ", <br />
"PQ GXT > XA U B U GX ", <br />
"R; C A OG VD U B YZ ",<br />
"GXT F XE _C Q 4D ATS O ",<br />
"TX PC Z AM B =\ FC TAC ",<br />
"F MQ NGX _ B GT D ZY ",<br />
"B _ _C AT Z^ 4S XTG 1 ",<br />
"4V GX N XA ] OD D XTA ", <br />
"< 6< N N B U MAD _3 ",<br />
"6AT TA1 C U L_ D XG B ", <br />
"P D C _: X B B G ",<br />
"A ? Q =XA WAT Q Z^ VE ",<br />
"B 1D F 4GX B C XA [G ",<br />
"W> KQ Q C 7> W ^C B ", /* sys #159 */<br />
"X ;Z MAG Q F GXT J Z5 ",<br />
"F XAT B 6? 9J 1S B Q ",<br />
"8C Y^ C 2G WA B > 1Q ",<br />
"B U A 8R VT XTQ =D B ",<br />
"OX B MA > U B A= FA ",<br />
"B KA XZ ]XT D Y OX C ",<br />
"S B \L =D NX GM B IY ",<br />
"B N^ N XTQ H XS YS Z ",<br />
"C 3E Q LE U OG W XTD ",<br />
"D W W C B XTC D B ",<br />
"XA LAT J D B B A WGT ",<br />
"4 4GX A Q 8R XO\ W 7^ ",<br />
";Z Q AG J XD ^C W A ",<br />
"YS : FZ AN B XT< Y ^W ",<br />
"Y AT B U MAD E 8 XY ",<br />
"VD FS C A Z B U B ",<br />
"U XAZ U \ 6G B Y4 MAQ ",<br />
"U AGT B NQ 6Q AT^ D B ",<br />
"U 4N B <E Q D D \ ",<br />
"C B OX < U B GT B ",<br />
"C U D B B GXT Y F ",<br />
"4D B TX A E B Q YW ",<br />
"MQ WXO ] VY 6Q ;\ YS C ", <br />
"C X D NX W\ XAT B ^D ",<br />
"F GM M> MAD B C FZ B ",<br />
"XAT 6 M GX PQ N> U XMA ",<br />
"B B 7E [G XA U U A ",<br />
"U B W1 JS < L AH B ",<br />
"AF B ZX 6Q GT ^4 1Q U ",<br />
"W Z _G YX Y B FG 1D ",<br />
"B W ^GX > J ^W FS MAE ",<br />
"U B L \ U XT XA AT_ ", /* sys #191 */<br />
"^ RA F O B X XA B ",<br />
"3 3X A; B GX K2 U Q ",<br />
"?MA F D C 6< B =Z D ",<br />
"ZS OT AT\ XK A B TA; D ",<br />
"B Q WGT K B 8 Y5 U ",<br />
"B 4D AT P FS _ Y7 D ",<br />
"H H 4S 6AT FA B \ U ",<br />
"HD X U MAE > =D XA O6 ",<br />
"U O6 GX U B I B B ",<br />
"X NGX B JI ^? A B ^ ",<br />
"WD Q VD YD B ^C D B ",<br />
"Q OT NX GX XTD U XOC WD ",<br />
"_ A XA B B XG X = ",<br />
"Q ^ U AD Y ZX B B ",<br />
"WD 6AT ;S M X B M> W ",<br />
"A Y A B XI B D P ",<br />
"B Q XY X U X XGT \ ",<br />
"C MA IZ ZD NC 2E ^GX ^ ",<br />
"MA B XD ^R U B GX _H ",<br />
"B NW B _ OG U MAT GX ",<br />
"MAS GX B XD B AT; Y5 J7 ",<br />
"MD GXT L KP A I4 ;Q H ",<br />
"Q AJ B =S B Q U B ",<br />
"JP N4 AT; Z3 1D Q Q GX ",<br />
"> N4 U A; B D L H: ",<br />
"J^ YQ Q B :5 U IC ^ ",<br />
"F4 B ^X MD WQ A Q K5 ",<br />
"B 9\ 4 MAQ B B XA\ > ",<br />
"VG ^C H MAS 1Q U B WD ",<br />
"U F Q GM D > > HO ",<br />
"B M5 B U E HF D X^ ",<br />
"MAE ^GT PC MAD Y TA U N ", /* sys #223 */<br />
"\8 FGM Q O M U 6D C ", <br />
"I B GXT Y AX =Z 6XA < ",<br />
"C C W U H: U D B ",<br />
"MQ S 4C AXV AM W A= H ",<br />
"B Z4 U ? [E C D D ",<br />
"U Y H B Q Y 7Q XT< ", <br />
"WAT 4GT M> C JS K5 D AF ",<br />
":Q P> JS B B B ^ :5 ",<br />
"NX > B YS KAX XT TA P ",<br />
"E Y B _ B B B =1 ",<br />
"A ^4 \ E B Q XAT B ",<br />
"Y AG Q G B 8C B WAT ",<br />
"X X ^C X B U D D ",<br />
"Z B B XT 4C G 4C C ",<br />
"B 3G TAH S XD _] B Q ",<br />
"N WD FQ > Y \ C Q ",<br />
"TA^ A U C B GM NW U ",<br />
"W U B [G B AT ]XT 4 ",<br />
"AT B AT_ N4 M XTS B XI ",<br />
"X> VY ATS 9 KAM ;X GM AT ",<br />
"=I L> E AX C 6I P5 WS ",<br />
"D B C _E A VE \[ B ",<br />
"9Z S ATX 2C ZX [E D 6 ",<br />
"TAS E _ ;K 2 ;S S D ",<br />
"4 Q D AH B ATQ GT ^C ",<br />
"FA ? XY ] AT N XOQ > ",<br />
"D =J GM X S 1Q GT Z ",<br />
"XAV XG _C MAS TA> TAC NGT P ",<br />
"MA9 B Q ? C XS > VG ",<br />
"C U U D C S XD > ",<br />
"S B AD ^GX 3XT A] XS FC ",<br />
"B 2G I XAF O Q 3 AX "}; /* sys #255 */<br />
char *key = allkey[isys]+igalaxy*4; /* base pointer to isys in igalaxy */<br />
int key0 = key[0]-0x20; /* zero is no key */<br />
</code><br />
<br />
== Classic BBC Elite Galaxies ==<br />
Each system in Classic BBC Elite (256 rows for 8 columns of galaxies) is represented by up to 3 keys in table below.<br />
For example '''Lave''' is row 8, column 1, <code>FA </code> ''Forest with Animal''.<br />
<br />
<code><br />
char allkey[][8*4] = {<br />
"4S GT U B 6D C B B ",<br />
"FC S X> D B ^D ^S I3 ", <br />
"=Q O Z L> B JI Z B ", <br />
"XA B B GX 3A OX B F ", <br />
"?MA ^ U Y^ B D K5 Q ", <br />
"U XC G H GX C B C ", <br />
"]C <9 U FD XS D Z X> ", <br />
"FA IW XO A Z3 S B XT? ",<br />
"AG B XE U Y ]D AT B ", <br />
"6GX B F S B LQ 6 NGM ",<br />
"3 D XO\ XT ^X KAM TXQ AQ ",<br />
"FA MAC U IC B B MD Q ",<br />
"F AT MAG WH XD AX E S ",<br />
"8 P F Q LE B [G B ",<br />
"4GM _N WAT PG FGX XAC KM AC ",<br />
"^C M B Z4 GM E MD U ",<br />
"4 D > HO =C B TA1 J4 ",<br />
"X^ B A ATX VD D KM B ",<br />
"Q W> A M U B H D ",<br />
";Z MD Q ZY B XE MA5 GX ", <br />
"> ] 7Y Q MAC F: JS =AX ",<br />
"XD TAX XO Q D B AT B ",<br />
"AT <6 U XS W> > U AW ", <br />
"AS B C MAQ XE XTD < B ", <br />
"JS U ^ XAD Z D Y D ", <br />
"F ;1 D B J B XQ ? ",<br />
"NQ NQ C A3 6Q 1O ZC Y7 ", <br />
"GX 4GT PC B TAX KAM W GX ", <br />
"\] IS N GXT Q U Y^ XA ", <br />
"GX C XP A U GT <6 U ", <br />
"B B ZW Q MQ GT B 1D ",<br />
"B < 7AT F GX AX B 4 ", /* sys #31 */<br />
"U Z5 B B FN AX P B ",<br />
"OX XE :5 AT U > XE Q ", <br />
"TAQ H XMA _ U HO L B ", <br />
"1D YK Y C B XA? AM5 X4 ", <br />
"A ZS 6AT HF Q U WXT PQ ",<br />
"XA WD NQ B GX NJ U AXD ", <br />
"B FG Q B U W NX C ",<br />
"6Q XO B ATY K E Q FK ", <br />
"X MS GM XTC C 9 6 1Q ",<br />
"S AT C =? H <A U X ",<br />
"N U 9 C Z4 H XT< I ",<br />
"C X^ < XOC Q ^C ATQ > ",<br />
"Z U B D GM D ^C <A ",<br />
"X B X B XGT B D U ",<br />
"XE GM X? MAS \ TA I WQ ", <br />
"AT 9\ Z4 B N D 3L _S ", <br />
"TA] B ]T 2E GX K 8S GX ", <br />
"X A U Q C B XG 4AX ",<br />
"C Q IX 8 GX [A D B ",<br />
"D JG TAX XL F B TAQ B ",<br />
"B B XAM PQ H AXK C 4 ",<br />
"? U D \M B X^ > 3 ",<br />
"_S AX WE C A PQ _: W ",<br />
"ZJ B TAL B PZ U B ^W ", <br />
"<MA B AX4 A5 B D Y E ",<br />
"E M Q _F B \ WC AT ",<br />
"B U <8 \M Y XTD Q < ",<br />
"Y YD ;\ U 4W W Y^ ^C ",<br />
"3E ^C U U AT XS D ;S ", <br />
"FGX \ LS ^ < AX OY XD ", <br />
"[A AQ MA> AX ; D U C ", <br />
"YAX 3M B NC B C U _E ", /* sys #63 */<br />
"P FA I7 MQ C B U IY ",<br />
"GM B XAJ C ;K C XA FV ", <br />
"D XD XO B B 4N XA 2C ",<br />
"Q _S D GM S XTG B B ",<br />
"< 1D H B U 2A L Z4 ",<br />
"D B D U Y XT< Q B ",<br />
"FC XTA NS M N B B A ", <br />
"=M ? IC 3X ;5 B S 6V ", <br />
"Q B TA> U Q OG 8X B ",<br />
"AH 2AT L A IC Y B > ", <br />
"<9 XTC B 2> 7Y P Y C ", <br />
"U U N4 VG K GT U B ",<br />
"J U X A _ ]C I MY ",<br />
"X AW TA E ^ =Y D E ",<br />
"Q K 4 YX PS TAS TA] Q ",<br />
"TMA YX B D 3O U C B ",<br />
"E _C 2 G B GM > B ",<br />
"B Z ^ C VG > YAX GX ",<br />
"B XC _ 1S 6 N B AX ",<br />
"H C B P2 L ^X 2 GX ",<br />
"S \ 7Q D YJ AXJ S AX ",<br />
"XTA B GT XA GXT B M B ",<br />
"U XAD C B D XT ? C ",<br />
"D GM A B U \L J O ",<br />
"U 9 Q TAX IJ 2G ATS 4GX ",<br />
"B ^S U D F GX B 2S ",<br />
"D XM AME KD U ; D U ",<br />
"> NGT _ B > A VG 9 ",<br />
"TAX B B U D C \9 I\ ", <br />
"GM Q C XA ;D F C PX ", <br />
"C B AS D U 1S 6V ;2 ",<br />
"YZ I C Y XTP B W Q ", /* sys #95 */ <br />
"GM X U MQ ^R U U XAC ", <br />
"TAQ B IZ L Z3 \G I XA ", <br />
"U Q B =MA Y ]D 4 6XA ",<br />
"U U 1Q D B \ 6F _C ",<br />
"4: I AZ U B U C 6 ", <br />
"]D _> > 4GT A S AXV _G ", <br />
"6< E B AD AT B U Q ", <br />
"B RAT GM Q NJ ^ U [E ",<br />
"YZ Q B ^GT IY Q U XA ", <br />
"X A= XAT U ^5 K 2AT GM ",<br />
"B B 3 Q XE H C WA ",<br />
"U 6? C 4C E G GX D ", <br />
"\8 Q WS XAI \X Y Y AQ ", <br />
"] NQ _G W U 2E X A ",<br />
"F Y :5 Y^ M Q B B ",<br />
"B FV GX AT ATE AXF U XK ",<br />
"L U =Q U KM P 3S JD ",<br />
"MD ? U S 6AX 6I \8 E ", <br />
"AZ N YS B 9 : MAQ XO ", <br />
"K X ;Q N X B B TA_ ",<br />
"WAT 4C Q B XAI Q A MAQ ", <br />
"TG MAS B Q U ATC ATX <E ", <br />
"TAC C U B AT XOQ A= WE ",<br />
"4 AH B 3 Q 3G TAM 6 ",<br />
"U U U TA] Q A C IX ",<br />
"W D YD U U MA E 3 ",<br />
"XA I X A U B B W ", <br />
"XA C U B YMA Z S B ", <br />
"Y C _ ZY GM E Q Y4 ",<br />
"C U ;Q Y M> 3 N4 A5 ",<br />
"KV XD 2> FA WD U P _GT ", <br />
"=E Q U B GX XTK MAS > ", /* sys #127 */<br />
"3XT > ^C V7 B ^ HN Q ",<br />
"B B B XS Q P XAT XP ",<br />
"B AMQ _F O6 ATS I\ < C ",<br />
"8S B B C S B ^3 _G ",<br />
"8S B Q GM G U 4 W ",<br />
"LQ GT ^X > > U MAS Z ",<br />
"Q B AG C AW ^ FX S ",<br />
"AGT KM ATX D YS B E XAT ",<br />
"JY D Q U B GM B B ",<br />
"MAQ ;\ B FC M ZX F: C ",<br />
"X FI 3; MQ ZY C XO N ",<br />
"XT? Q U GXT B B ;Q OX ",<br />
"MQ TA2 ID B AT FS XA WTA ",<br />
"B B 9\ XD N D B A= ",<br />
"AM D U U > A4 LQ AT1 ",<br />
"FS A B ^GX B B XAT A ",<br />
"B N3 ATC U P B NX Q ",<br />
"_L \ X 6D A ^ XOS AT[ ",<br />
"XA I B D X H U 2> ",<br />
"PS GXT > XA U B U GX ",<br />
"R; C A OG VD U B YZ ",<br />
"GXT F XE _C Q 4D ATS O ",<br />
"TX PT Z A4 B =W FC TAC ",<br />
"F MQ NGX _ B GT D ZY ",<br />
"B _ _C AT Z^ WD XTG 1 ",<br />
"4V GX N XA ] OD D XTA ",<br />
"< 6< N N B U MAD _3 ",<br />
"6AT TA1 C U L_ D XG B ",<br />
"P D C _: X B B G ",<br />
"A^ ? Q =< WAT Q Z^ VE ",<br />
"B 1D F WS B C XA [G ",<br />
"W> KQ Q C 7> W ^C B ", /* sys #159 */<br />
"X ;Z MAS Q F GXT 4 25 ",<br />
"F XAT B 6? 9J 1S B Q ",<br />
"8C Y^ C 2G WA B > 1Q ",<br />
"B U A 8R VT XTQ =G B ",<br />
"OX B MA > U B A= FA ",<br />
"B KA XZ ]XT D Y OX C ",<br />
"S B \L =D NX GM B IY ",<br />
"B N^ N XTQ H XS YS Z ",<br />
"C JQ Q LE U OG 3 XTD ",<br />
"D W W C B XTC D B ",<br />
"XA LAT 3 D B B A W5 ",<br />
"4 4> A Q 8R XO\ 4 7^ ",<br />
";Z Q AE 4 XD ^C W A ",<br />
"YS : FZ AN B XT< Y ^W ",<br />
"Y AT B U MAD E 8 XY ",<br />
"VD FS C A Z B U B ",<br />
"U XAZ U \ 6G B YJ MAQ ",<br />
"U AGT B NQ 6Q AT^ D B ",<br />
"U 4N B <E Q D D \ ",<br />
"C B OX < U B GT B ",<br />
"C U D B B GXT Y F ",<br />
"4D B TX A E B Q Y3 ",<br />
"MQ 4I ] VY 6Q ;\ YS C ",<br />
"C X D NX 4X XAT B ^D ",<br />
"F GM M> MAD B C FZ B ",<br />
"XAT 6 M GX PGT N> U XMA ",<br />
"B B 7E [G XA U U A ",<br />
"U B W: JS < L AH B ",<br />
"AF B ZX 6Q GT ^W 1Q U ",<br />
"4 Z _G YX Y B FG 1D ",<br />
"B J ^GX > J ^J FS MAE ",<br />
"U B L \ U XT XA AT_ ", /* sys #191 */<br />
"^ RA F O B X XA B ",<br />
"3 WAT A; B GX K2 U Q ",<br />
"?MA F D C 6< B =N D ",<br />
"ZS OT AT\ XK A B TA; D ",<br />
"B Q WM K B 8 Y5 U ",<br />
"B 4D AT P FS _ Y7 D ",<br />
"H H 4S 6AT FA B \ U ",<br />
"HD X U MAE > =C XA O6 ",<br />
"U O6 GX U B I B B ",<br />
"X NGX B WXT ^? A B ^ ",<br />
"WD Q VD YD B ^C D B ",<br />
"Q OT NX GX XTD U XOC WE ",<br />
"_ A XA B B XG X = ",<br />
"Q ^ U AD Y ZX B B ",<br />
"WD 6AT ;S M X B M> 4 ",<br />
"A^ Y A B XI B D P ",<br />
"B Q XY X U X XGT \ ",<br />
"C MA IZ ZD NC 2E ^GX ^ ",<br />
"MA B XD ^R U B GX _H ",<br />
"B NJ B _ OG U MAT GX ",<br />
"MAS GX B XD B AT; Y5 J7 ",<br />
"MD GXT L KP A I4 ;Q H ",<br />
"Q A3 B =C B Q U B ",<br />
"JP NJ AT; Z4 1D Q Q GX ",<br />
"> N4 U A; B D L H: ",<br />
"J^ YQ Q B :5 U IC ^ ",<br />
"F4 B ^X MD JD A Q K5 ",<br />
"B 9\ 4 MAQ B B XA\ > ",<br />
"VG ^C H MAS 1Q U B WD ",<br />
"U F Q GM D > > HO ",<br />
"B M5 B U E HF D X^ ",<br />
"MAC ^GT PGX MAD Y TA U N ", /* sys #223 */<br />
"\8 FGM Q O M U 6D C ",<br />
"I B GXT Y AX =[ 6XA < ",<br />
"C C W U H: U D B ",<br />
"MQ S JGX AXV AM W A= H ",<br />
"B Z4 U ? [E C D D ",<br />
"U Y H B Q Y 7Q XT< ",<br />
"WAT 4GT M> C JS KS D AF ",<br />
":Q PD JS B B B ^ :5 ",<br />
"NX > B YS KAX XT TA P ",<br />
"E Y B _ B B B =4 ",<br />
"A ^J \ E B Q XAT B ",<br />
"Y AG Q G B 8C B WAT ",<br />
"X X ^C X B U D D ",<br />
"Z B B XT WS G JC C ",<br />
"B 4C TAH S XD _] B Q ",<br />
"N W> FQ > Y \ C Q ",<br />
"TA^ A U C B GM NW U ",<br />
"4 U B [G B AN ]XT 4 ",<br />
"AT B AT_ N4 M XTS B XI ",<br />
"X> VY ATS 9 KAM ;X GM AT ",<br />
"=I L> E AX C 6I PT WS ",<br />
"D B C _E A VE \[ B ",<br />
"9Z S ATX 2C ZX [E D 6 ",<br />
"TAS E _ ;K 2 ;S S D ",<br />
"4 Q D AH B ATQ GT ^C ",<br />
"FA ? XY ] AT N XOQ > ",<br />
"D =X GM X S 1Q GT Z ",<br />
"XAV XG _C MAS TA> TAC NGT P ",<br />
"MA9 B Q ? C XS > VG ",<br />
"C U U D C S XD > ",<br />
"S B AQ ^GX 4Y AK XS FC ",<br />
"B 2G I XAF O Q 3 AX "}; /* sys #255 */<br />
char *key = allkey[isys]+igalaxy*4; /* base pointer to isys in igalaxy */<br />
int key0 = key[0]-0x20; /* zero is no key */<br />
<br />
</code><br />
<br />
[[Category:Oolite]][[Category:Classic]]</div>DrBeebhttps://wiki.alioth.net/index.php?title=Planet_description_tables&diff=53336Planet description tables2016-06-06T05:48:58Z<p>DrBeeb: /* Classic BBC Elite Galaxies */</p>
<hr />
<div>The planet description strings for [[Oolite_planet_list|Oolite]] and [[Classic Elite planet descriptions|BBC model B classic Elite]] are summarized in the following tables, which contain the following description keys for each planet.<br />
<br />
== Description Key ==<br />
<br />
<code><br />
<br />
A ''Animal to see (zoo or hunting)''<br />
B ''Boring/Tedious''<br />
C ''frequent/deadly/dreadful Civil war''<br />
D ''killer/evil/lethal Disease''<br />
E ''occasional/unprEdictable civil war''<br />
F ''great/vast Forests''<br />
G ''plaGue of killer/deadly animals'' <br />
H ''Hoopy casinos (see ''1'')''<br />
I ''Unusual/Weird Forests (Indigo coloured leaves)''<br />
J ''Juice (from animal/tree)''<br />
K ''sports (Karate) that need gravity (Championships, see ''Z'')''<br />
L ''Loathing for casinos''<br />
M ''Mountains''<br />
N ''Nightlife''<br />
O ''Oceans (see '';'' and ''<'' too)''<br />
P ''Plantations (see ''='' and ''4'' too)''<br />
Q ''freQuent/unpredictable/deadly earthQuakes (see ''5'')''<br />
R ''Rock formations''<br />
S ''ravaged by (also unpredictable) Solar activity (see ''>'')''<br />
T ''Trees''<br />
U ''revolting/Unremarkable dump''<br />
V ''great Volcanoes (see ''?'')''<br />
W ''evil Water/gargle blasters (both drink and spa)''<br />
X ''eXotic food, also edible poets/moths''<br />
Y ''shYness''<br />
Z ''Zero-G sports (big canyons)''<br />
[ ''loathing of discos'' <br />
\ ''produce exciting sit coms (see ''2'')''<br />
] ''loathing of sit coms''<br />
^ ''silliness''<br />
_ ''mating traditions''<br />
<br />
1 ''unusual Casinos'' <br />
2 ''produce unusual sit coms''<br />
3 ''brew''<br />
4 ''brandy (fields of agriculture)'' <br />
5 ''occasional Quakes''<br />
6 ''love for tourists (Recreation)''<br />
7 ''love for poetry''<br />
8 ''love for food blenders'' <br />
9 ''loathing of food blenders''<br />
: ''parking meters (for space craft too)''<br />
; ''pink Oceans''<br />
< ''unusual Oceans''<br />
= ''pink Plantations''<br />
> ''occasional Solar activity''<br />
? ''weird Volcanoes''<br />
@ ''Anything is ok (insert into tables for other purposes)''<br />
<br />
</code><br />
<br />
Note that some interpretation has been encoded in the factorization of the planet description. For example the key <code> G </code> for plague does not occur for descriptions that include 'plagued by solar activity', that is instead covered by the keys <code> S </code> or <code> > </code> , but <code> G </code> does encompass phrases like 'beset by deadly animals'.<br />
<br />
If the planet description contained clues that trees were present then the key <code> T </code> is available and distinct from that for extensive forests, <code> F </code>, to aid establishing the appearance of the planet. Similarly, key <code> I </code> permits unusual options for the visual appearance of forests to be considered. The appearance of oceans can be influenced by key <code> < </code> for unusual oceans and key <code>; </code> for pink oceans. If clues indicate that mountains are present then key <code> M </code> is available, distinct from <code> R </code> for rock formations, and <code> Z </code> for Zero-G sports.<br />
<br />
Some interesting key combinations are apparent for missions or local immersion, <br />
<br />
<code>;5 </code> are pink tsunamis<br />
<br />
<code>AH </code> casino with nearby game reserves<br />
<br />
<code>3X </code> a fabulous meal<br />
<br />
<code>^C </code> silliness in midst of civil war<br />
<br />
== Oolite Galaxies ==<br />
<br />
Each system (256 rows for 8 columns of galaxies) is represented by up to 3 keys in table below.<br />
For example '''Lave''' is row 8, column 1, <code>FA </code> ''Forest with Animal''.<br />
<br />
<code><br />
char allkey[][8*4] = {<br />
"4GX GT U B 6D C B B ",<br />
"FC S X> D B ^D ^S I4 ",<br />
"=C O Z L> B WA Z B ", <br />
"XA B B GX JM OX B F ", <br />
"?MA ^ U Y^ B D K5 Q ", <br />
"U XC G H GX C B C ", <br />
"]C <9 U FD XS D Z X> ", <br />
"FA IW XO A ZW S B XT? ",<br />
"AG B XE U Y ]D AT B ", <br />
"6GX B F S B LQ 6 NGM ",<br />
"3 D XO\ XT ^X KAM TXQ AQ ",<br />
"FA MAC U IC B B MD Q ",<br />
"F AT MAD 3X XD AX E S ",<br />
"8 P F Q LE B [G B ",<br />
"4GM _N WAT PC FGX XAC KM AG ",<br />
"^C M B Z4 GM E MD U ",<br />
"4 D > HO =C B TA1 J4 ",<br />
"X^ B A ATX VD D KM B ",<br />
"Q W> A M U B H D ",<br />
";Z MD Q ZY B XE MA5 GX ", <br />
"> ] 7Y Q MAC F: JS =\ ",<br />
"XD TAX XO Q D B AT B ",<br />
"AT <6 U XS W> > U A4 ", <br />
"AG B C MAQ XE XTD < B ", <br />
"WQ U ^ XAD Z D Y D ", <br />
"F ;1 D B J B XQ ? ",<br />
"NQ NQ C A9 6Q 1O ZC Y7 ", <br />
"GX 4GT PQ B TAX KAM W GX ", <br />
"\] IS N GXT Q U Y^ XA ", <br />
"GX C XP A U GT <6 U ", <br />
"B B Z4 Q MQ GT B 1D ",<br />
"B < 7AT F GX AX B 4 ", /* sys #31 */<br />
"U Z5 B B FN AX P B ",<br />
"OX XE :5 AT U > XE Q ", <br />
"TAQ H XMA _ U HO L B ", <br />
"1D YK Y C B XA? AM5 X3 ", <br />
"A ZS 6AT HF Q U WP PS ",<br />
"XA WD NQ B GX N4 U AXD ", <br />
"B FG Q B U 3 NX C ",<br />
"6Q XO B ATY K E Q FK ", <br />
"X MS GM XTC C 9 6 1Q ",<br />
"S AT C =I H <A U X ",<br />
"N U 9 C Z4 H XT< I ",<br />
"C X^ < XOC Q ^C ATQ > ",<br />
"Z U B D GM D ^C <A ",<br />
"X B X B XGT B D U ",<br />
"XE GM X? MAG \ TA I 4S ", <br />
"AT 9\ Z3 B N D 3L _S ", <br />
"TA] B ]T 2E GX K 8S GX ", <br />
"X A U Q C B XG WXO ",<br />
"C Q IX 8 GX [A D B ",<br />
"D 4GM TAX XL F B TAQ B ",<br />
"B B XAM PS H AXK C 4 ",<br />
"? U D \M B X^ > 3 ",<br />
"_S AX WD C A PS _: W ",<br />
"ZJ B TAL B PH U B ^W ", <br />
"<MA B AX4 A5 B D Y E ",<br />
"E M Q _F B \ 4C AT ",<br />
"B U <8 \M Y XTD Q < ",<br />
"Y YD ;\ U 43 W Y^ ^C ",<br />
"3E ^C U U AT XS D ;S ", <br />
"FGX \ LS ^ < AX OY XD ", <br />
"[A AQ MA> AX ; D U C ", <br />
"YAX WQ B NC B C U _E ", /* sys #63 */<br />
"P FA I7 MQ C B U IY ",<br />
"GM B XA4 C ;K C XA FV ", <br />
"D XD XO B B 4N XA 2C ",<br />
"Q _S D GM S XTG B B ",<br />
"< 1D H B U 2A L Z4 ",<br />
"D B D U Y XT< Q B ",<br />
"FC XTA NS M N B B A ", <br />
"=S ? IC W\ ;5 B S 6V ", <br />
"Q B TA> U Q OG 8X B ",<br />
"AH 2AT L A IC Y B > ", <br />
"<9 XTC B 2> 7Y P Y C ", <br />
"U U N3 VG K GT U B ",<br />
"W U X A _ ]C I MY ",<br />
"X A4 TA E ^ =< D E ",<br />
"Q K J YX P> TAS TA] Q ",<br />
"TMA YX B D 3X U C B ",<br />
"E _C 2 G B GM > B ",<br />
"B Z ^ C VG > YAX GX ",<br />
"B XC _ 1S 6 N B AX ",<br />
"H C B P^ L ^X 2 GX ",<br />
"S \ 7Q D YJ AXJ S AX ",<br />
"XTA B GT XA GXT B M B ",<br />
"U XAD C B D XT ? C ",<br />
"D GM A B U \L J O ",<br />
"U 9 Q TAX IJ 2G ATS WD ",<br />
"B ^S U D F GX B 2S ",<br />
"D XM AME KD U ; D U ",<br />
"> NGT _ B > A VG 9 ",<br />
"TAX B B U D C \9 I\ ", <br />
"GM Q C XA ;D F C PN ", <br />
"C B AS D U 1S 6V ;2 ",<br />
"YZ I C Y XTP B W Q ", /* sys #95 */ <br />
"GM X U MQ ^R U U XAC ", <br />
"TAQ B IZ L ZW \G I XA ", <br />
"U Q B =^ Y ]D 4 6XA ",<br />
"U U 1Q D B \ 6F _C ",<br />
"4: I AZ U B U C 6 ", <br />
"]D _> > 4GT A S AXV _G ", <br />
"6< E B AD AT B U Q ", <br />
"B RAT GM Q N4 ^ U [E ",<br />
"YZ Q B ^GT IY Q U XA ", <br />
"X A= XAT U ^5 K 2AT GM ",<br />
"B B W Q XE H C WXO ",<br />
"U 6? C 3G E G GX D ", <br />
"\8 Q 4Q XAI \X Y Y AE ", <br />
"] NQ _G W U 2E X A ",<br />
"F Y :5 Y^ M Q B B ",<br />
"B FV GX AT ATE AXF U XK ",<br />
"L U =S U KM P JD 4GX ",<br />
"MD ? U S 6AX 6I \8 E ", <br />
"AZ N YS B 9 : MAQ XO ", <br />
"K X ;Q N X B B TA_ ",<br />
"WV 4C Q B XAI Q A MAQ ", <br />
"TG MAS B Q U ATC ATX <E ", <br />
"TAC C U B AT XOQ A= 4S ",<br />
"4 AH B W Q 4C TAM 6 ",<br />
"U U U TA] Q A C IX ",<br />
"W D YD U U MA E 3 ",<br />
"XA I X A U B B W ", <br />
"XA C U B YMA Z S B ", <br />
"Y C _ ZY GM E Q YW ",<br />
"C U ;Q Y M> 3 N4 A5 ",<br />
"KV XD 2> FA 4Q U P _GT ", <br />
"=S Q U B GX XTK MAS > ", /* sys #127 */<br />
"3XT > ^C V7 B ^ HN Q ",<br />
"B B B XS Q P XAT XP ",<br />
"B AMQ _F O6 ATS I\ < C ",<br />
"8S B B C S B ^3 _G ",<br />
"8S B Q GM G U 3 W ",<br />
"LQ GT ^X > > U MAS Z ",<br />
"Q B AG C AJ ^ FX S ",<br />
"AGT KM ATX D YS B E XAT ",<br />
"JY D Q U B GM B B ",<br />
"MAQ ;\ B FC M ZX F: C ",<br />
"X FI WAT MQ ZY C XO N ",<br />
"XT? Q U GXT B B ;Q OX ",<br />
"MQ TA2 ID B AT FS XA WTA ",<br />
"B B 9\ XD N D B A= ",<br />
"AM D U U > A4 LQ AT1 ",<br />
"FS A B ^GX B B XAT A ",<br />
"B N3 ATC U P B NX Q ",<br />
"_L \ X 6D A ^ XOS AT[ ", <br />
"XA I B D X H U 2> ", <br />
"PQ GXT > XA U B U GX ", <br />
"R; C A OG VD U B YZ ",<br />
"GXT F XE _C Q 4D ATS O ",<br />
"TX PC Z AM B =\ FC TAC ",<br />
"F MQ NGX _ B GT D ZY ",<br />
"B _ _C AT Z^ 4S XTG 1 ",<br />
"4V GX N XA ] OD D XTA ", <br />
"< 6< N N B U MAD _3 ",<br />
"6AT TA1 C U L_ D XG B ", <br />
"P D C _: X B B G ",<br />
"A ? Q =XA WAT Q Z^ VE ",<br />
"B 1D F 4GX B C XA [G ",<br />
"W> KQ Q C 7> W ^C B ", /* sys #159 */<br />
"X ;Z MAG Q F GXT J Z5 ",<br />
"F XAT B 6? 9J 1S B Q ",<br />
"8C Y^ C 2G WA B > 1Q ",<br />
"B U A 8R VT XTQ =D B ",<br />
"OX B MA > U B A= FA ",<br />
"B KA XZ ]XT D Y OX C ",<br />
"S B \L =D NX GM B IY ",<br />
"B N^ N XTQ H XS YS Z ",<br />
"C 3E Q LE U OG W XTD ",<br />
"D W W C B XTC D B ",<br />
"XA LAT J D B B A WGT ",<br />
"4 4GX A Q 8R XO\ W 7^ ",<br />
";Z Q AG J XD ^C W A ",<br />
"YS : FZ AN B XT< Y ^W ",<br />
"Y AT B U MAD E 8 XY ",<br />
"VD FS C A Z B U B ",<br />
"U XAZ U \ 6G B Y4 MAQ ",<br />
"U AGT B NQ 6Q AT^ D B ",<br />
"U 4N B <E Q D D \ ",<br />
"C B OX < U B GT B ",<br />
"C U D B B GXT Y F ",<br />
"4D B TX A E B Q YW ",<br />
"MQ WXO ] VY 6Q ;\ YS C ", <br />
"C X D NX W\ XAT B ^D ",<br />
"F GM M> MAD B C FZ B ",<br />
"XAT 6 M GX PQ N> U XMA ",<br />
"B B 7E [G XA U U A ",<br />
"U B W1 JS < L AH B ",<br />
"AF B ZX 6Q GT ^4 1Q U ",<br />
"W Z _G YX Y B FG 1D ",<br />
"B W ^GX > J ^W FS MAE ",<br />
"U B L \ U XT XA AT_ ", /* sys #191 */<br />
"^ RA F O B X XA B ",<br />
"3 3X A; B GX K2 U Q ",<br />
"?MA F D C 6< B =Z D ",<br />
"ZS OT AT\ XK A B TA; D ",<br />
"B Q WGT K B 8 Y5 U ",<br />
"B 4D AT P FS _ Y7 D ",<br />
"H H 4S 6AT FA B \ U ",<br />
"HD X U MAE > =D XA O6 ",<br />
"U O6 GX U B I B B ",<br />
"X NGX B JI ^? A B ^ ",<br />
"WD Q VD YD B ^C D B ",<br />
"Q OT NX GX XTD U XOC WD ",<br />
"_ A XA B B XG X = ",<br />
"Q ^ U AD Y ZX B B ",<br />
"WD 6AT ;S M X B M> W ",<br />
"A Y A B XI B D P ",<br />
"B Q XY X U X XGT \ ",<br />
"C MA IZ ZD NC 2E ^GX ^ ",<br />
"MA B XD ^R U B GX _H ",<br />
"B NW B _ OG U MAT GX ",<br />
"MAS GX B XD B AT; Y5 J7 ",<br />
"MD GXT L KP A I4 ;Q H ",<br />
"Q AJ B =S B Q U B ",<br />
"JP N4 AT; Z3 1D Q Q GX ",<br />
"> N4 U A; B D L H: ",<br />
"J^ YQ Q B :5 U IC ^ ",<br />
"F4 B ^X MD WQ A Q K5 ",<br />
"B 9\ 4 MAQ B B XA\ > ",<br />
"VG ^C H MAS 1Q U B WD ",<br />
"U F Q GM D > > HO ",<br />
"B M5 B U E HF D X^ ",<br />
"MAE ^GT PC MAD Y TA U N ", /* sys #223 */<br />
"\8 FGM Q O M U 6D C ", <br />
"I B GXT Y AX =Z 6XA < ",<br />
"C C W U H: U D B ",<br />
"MQ S 4C AXV AM W A= H ",<br />
"B Z4 U ? [E C D D ",<br />
"U Y H B Q Y 7Q XT< ", <br />
"WAT 4GT M> C JS K5 D AF ",<br />
":Q P> JS B B B ^ :5 ",<br />
"NX > B YS KAX XT TA P ",<br />
"E Y B _ B B B =1 ",<br />
"A ^4 \ E B Q XAT B ",<br />
"Y AG Q G B 8C B WAT ",<br />
"X X ^C X B U D D ",<br />
"Z B B XT 4C G 4C C ",<br />
"B 3G TAH S XD _] B Q ",<br />
"N WD FQ > Y \ C Q ",<br />
"TA^ A U C B GM NW U ",<br />
"W U B [G B AT ]XT 4 ",<br />
"AT B AT_ N4 M XTS B XI ",<br />
"X> VY ATS 9 KAM ;X GM AT ",<br />
"=I L> E AX C 6I P5 WS ",<br />
"D B C _E A VE \[ B ",<br />
"9Z S ATX 2C ZX [E D 6 ",<br />
"TAS E _ ;K 2 ;S S D ",<br />
"4 Q D AH B ATQ GT ^C ",<br />
"FA ? XY ] AT N XOQ > ",<br />
"D =J GM X S 1Q GT Z ",<br />
"XAV XG _C MAS TA> TAC NGT P ",<br />
"MA9 B Q ? C XS > VG ",<br />
"C U U D C S XD > ",<br />
"S B AD ^GX 3XT A] XS FC ",<br />
"B 2G I XAF O Q 3 AX "}; /* sys #255 */<br />
char *key = allkey[isys]+igalaxy*4; /* base pointer to isys in igalaxy */<br />
int key0 = key[0]-0x20; /* zero is no key */<br />
</code><br />
<br />
== Classic BBC Elite Galaxies ==<br />
Each system in Classic BBC Elite (256 rows for 8 columns of galaxies) is represented by up to 3 keys in table below.<br />
For example '''Lave''' is row 8, column 1, <code>FA</code> ''Forest with Animal''.<br />
<br />
<code><br />
char allkey[][8*4] = {<br />
"4S GT U B 6D C B B ",<br />
"FC S X> D B ^D ^S I3 ", <br />
"=Q O Z L> B JI Z B ", <br />
"XA B B GX 3A OX B F ", <br />
"?MA ^ U Y^ B D K5 Q ", <br />
"U XC G H GX C B C ", <br />
"]C <9 U FD XS D Z X> ", <br />
"FA IW XO A Z3 S B XT? ",<br />
"AG B XE U Y ]D AT B ", <br />
"6GX B F S B LQ 6 NGM ",<br />
"3 D XO\ XT ^X KAM TXQ AQ ",<br />
"FA MAC U IC B B MD Q ",<br />
"F AT MAG WH XD AX E S ",<br />
"8 P F Q LE B [G B ",<br />
"4GM _N WAT PG FGX XAC KM AC ",<br />
"^C M B Z4 GM E MD U ",<br />
"4 D > HO =C B TA1 J4 ",<br />
"X^ B A ATX VD D KM B ",<br />
"Q W> A M U B H D ",<br />
";Z MD Q ZY B XE MA5 GX ", <br />
"> ] 7Y Q MAC F: JS =AX ",<br />
"XD TAX XO Q D B AT B ",<br />
"AT <6 U XS W> > U AW ", <br />
"AS B C MAQ XE XTD < B ", <br />
"JS U ^ XAD Z D Y D ", <br />
"F ;1 D B J B XQ ? ",<br />
"NQ NQ C A3 6Q 1O ZC Y7 ", <br />
"GX 4GT PC B TAX KAM W GX ", <br />
"\] IS N GXT Q U Y^ XA ", <br />
"GX C XP A U GT <6 U ", <br />
"B B ZW Q MQ GT B 1D ",<br />
"B < 7AT F GX AX B 4 ", /* sys #31 */<br />
"U Z5 B B FN AX P B ",<br />
"OX XE :5 AT U > XE Q ", <br />
"TAQ H XMA _ U HO L B ", <br />
"1D YK Y C B XA? AM5 X4 ", <br />
"A ZS 6AT HF Q U WXT PQ ",<br />
"XA WD NQ B GX NJ U AXD ", <br />
"B FG Q B U W NX C ",<br />
"6Q XO B ATY K E Q FK ", <br />
"X MS GM XTC C 9 6 1Q ",<br />
"S AT C =? H <A U X ",<br />
"N U 9 C Z4 H XT< I ",<br />
"C X^ < XOC Q ^C ATQ > ",<br />
"Z U B D GM D ^C <A ",<br />
"X B X B XGT B D U ",<br />
"XE GM X? MAS \ TA I WQ ", <br />
"AT 9\ Z4 B N D 3L _S ", <br />
"TA] B ]T 2E GX K 8S GX ", <br />
"X A U Q C B XG 4AX ",<br />
"C Q IX 8 GX [A D B ",<br />
"D JG TAX XL F B TAQ B ",<br />
"B B XAM PQ H AXK C 4 ",<br />
"? U D \M B X^ > 3 ",<br />
"_S AX WE C A PQ _: W ",<br />
"ZJ B TAL B PZ U B ^W ", <br />
"<MA B AX4 A5 B D Y E ",<br />
"E M Q _F B \ WC AT ",<br />
"B U <8 \M Y XTD Q < ",<br />
"Y YD ;\ U 4W W Y^ ^C ",<br />
"3E ^C U U AT XS D ;S ", <br />
"FGX \ LS ^ < AX OY XD ", <br />
"[A AQ MA> AX ; D U C ", <br />
"YAX 3M B NC B C U _E ", /* sys #63 */<br />
"P FA I7 MQ C B U IY ",<br />
"GM B XAJ C ;K C XA FV ", <br />
"D XD XO B B 4N XA 2C ",<br />
"Q _S D GM S XTG B B ",<br />
"< 1D H B U 2A L Z4 ",<br />
"D B D U Y XT< Q B ",<br />
"FC XTA NS M N B B A ", <br />
"=M ? IC 3X ;5 B S 6V ", <br />
"Q B TA> U Q OG 8X B ",<br />
"AH 2AT L A IC Y B > ", <br />
"<9 XTC B 2> 7Y P Y C ", <br />
"U U N4 VG K GT U B ",<br />
"J U X A _ ]C I MY ",<br />
"X AW TA E ^ =Y D E ",<br />
"Q K 4 YX PS TAS TA] Q ",<br />
"TMA YX B D 3O U C B ",<br />
"E _C 2 G B GM > B ",<br />
"B Z ^ C VG > YAX GX ",<br />
"B XC _ 1S 6 N B AX ",<br />
"H C B P2 L ^X 2 GX ",<br />
"S \ 7Q D YJ AXJ S AX ",<br />
"XTA B GT XA GXT B M B ",<br />
"U XAD C B D XT ? C ",<br />
"D GM A B U \L J O ",<br />
"U 9 Q TAX IJ 2G ATS 4GX ",<br />
"B ^S U D F GX B 2S ",<br />
"D XM AME KD U ; D U ",<br />
"> NGT _ B > A VG 9 ",<br />
"TAX B B U D C \9 I\ ", <br />
"GM Q C XA ;D F C PX ", <br />
"C B AS D U 1S 6V ;2 ",<br />
"YZ I C Y XTP B W Q ", /* sys #95 */ <br />
"GM X U MQ ^R U U XAC ", <br />
"TAQ B IZ L Z3 \G I XA ", <br />
"U Q B =MA Y ]D 4 6XA ",<br />
"U U 1Q D B \ 6F _C ",<br />
"4: I AZ U B U C 6 ", <br />
"]D _> > 4GT A S AXV _G ", <br />
"6< E B AD AT B U Q ", <br />
"B RAT GM Q NJ ^ U [E ",<br />
"YZ Q B ^GT IY Q U XA ", <br />
"X A= XAT U ^5 K 2AT GM ",<br />
"B B 3 Q XE H C WA ",<br />
"U 6? C 4C E G GX D ", <br />
"\8 Q WS XAI \X Y Y AQ ", <br />
"] NQ _G W U 2E X A ",<br />
"F Y :5 Y^ M Q B B ",<br />
"B FV GX AT ATE AXF U XK ",<br />
"L U =Q U KM P 3S JD ",<br />
"MD ? U S 6AX 6I \8 E ", <br />
"AZ N YS B 9 : MAQ XO ", <br />
"K X ;Q N X B B TA_ ",<br />
"WAT 4C Q B XAI Q A MAQ ", <br />
"TG MAS B Q U ATC ATX <E ", <br />
"TAC C U B AT XOQ A= WE ",<br />
"4 AH B 3 Q 3G TAM 6 ",<br />
"U U U TA] Q A C IX ",<br />
"W D YD U U MA E 3 ",<br />
"XA I X A U B B W ", <br />
"XA C U B YMA Z S B ", <br />
"Y C _ ZY GM E Q Y4 ",<br />
"C U ;Q Y M> 3 N4 A5 ",<br />
"KV XD 2> FA WD U P _GT ", <br />
"=E Q U B GX XTK MAS > ", /* sys #127 */<br />
"3XT > ^C V7 B ^ HN Q ",<br />
"B B B XS Q P XAT XP ",<br />
"B AMQ _F O6 ATS I\ < C ",<br />
"8S B B C S B ^3 _G ",<br />
"8S B Q GM G U 4 W ",<br />
"LQ GT ^X > > U MAS Z ",<br />
"Q B AG C AW ^ FX S ",<br />
"AGT KM ATX D YS B E XAT ",<br />
"JY D Q U B GM B B ",<br />
"MAQ ;\ B FC M ZX F: C ",<br />
"X FI 3; MQ ZY C XO N ",<br />
"XT? Q U GXT B B ;Q OX ",<br />
"MQ TA2 ID B AT FS XA WTA ",<br />
"B B 9\ XD N D B A= ",<br />
"AM D U U > A4 LQ AT1 ",<br />
"FS A B ^GX B B XAT A ",<br />
"B N3 ATC U P B NX Q ",<br />
"_L \ X 6D A ^ XOS AT[ ",<br />
"XA I B D X H U 2> ",<br />
"PS GXT > XA U B U GX ",<br />
"R; C A OG VD U B YZ ",<br />
"GXT F XE _C Q 4D ATS O ",<br />
"TX PT Z A4 B =W FC TAC ",<br />
"F MQ NGX _ B GT D ZY ",<br />
"B _ _C AT Z^ WD XTG 1 ",<br />
"4V GX N XA ] OD D XTA ",<br />
"< 6< N N B U MAD _3 ",<br />
"6AT TA1 C U L_ D XG B ",<br />
"P D C _: X B B G ",<br />
"A^ ? Q =< WAT Q Z^ VE ",<br />
"B 1D F WS B C XA [G ",<br />
"W> KQ Q C 7> W ^C B ", /* sys #159 */<br />
"X ;Z MAS Q F GXT 4 25 ",<br />
"F XAT B 6? 9J 1S B Q ",<br />
"8C Y^ C 2G WA B > 1Q ",<br />
"B U A 8R VT XTQ =G B ",<br />
"OX B MA > U B A= FA ",<br />
"B KA XZ ]XT D Y OX C ",<br />
"S B \L =D NX GM B IY ",<br />
"B N^ N XTQ H XS YS Z ",<br />
"C JQ Q LE U OG 3 XTD ",<br />
"D W W C B XTC D B ",<br />
"XA LAT 3 D B B A W5 ",<br />
"4 4> A Q 8R XO\ 4 7^ ",<br />
";Z Q AE 4 XD ^C W A ",<br />
"YS : FZ AN B XT< Y ^W ",<br />
"Y AT B U MAD E 8 XY ",<br />
"VD FS C A Z B U B ",<br />
"U XAZ U \ 6G B YJ MAQ ",<br />
"U AGT B NQ 6Q AT^ D B ",<br />
"U 4N B <E Q D D \ ",<br />
"C B OX < U B GT B ",<br />
"C U D B B GXT Y F ",<br />
"4D B TX A E B Q Y3 ",<br />
"MQ 4I ] VY 6Q ;\ YS C ",<br />
"C X D NX 4X XAT B ^D ",<br />
"F GM M> MAD B C FZ B ",<br />
"XAT 6 M GX PGT N> U XMA ",<br />
"B B 7E [G XA U U A ",<br />
"U B W: JS < L AH B ",<br />
"AF B ZX 6Q GT ^W 1Q U ",<br />
"4 Z _G YX Y B FG 1D ",<br />
"B J ^GX > J ^J FS MAE ",<br />
"U B L \ U XT XA AT_ ", /* sys #191 */<br />
"^ RA F O B X XA B ",<br />
"3 WAT A; B GX K2 U Q ",<br />
"?MA F D C 6< B =N D ",<br />
"ZS OT AT\ XK A B TA; D ",<br />
"B Q WM K B 8 Y5 U ",<br />
"B 4D AT P FS _ Y7 D ",<br />
"H H 4S 6AT FA B \ U ",<br />
"HD X U MAE > =C XA O6 ",<br />
"U O6 GX U B I B B ",<br />
"X NGX B WXT ^? A B ^ ",<br />
"WD Q VD YD B ^C D B ",<br />
"Q OT NX GX XTD U XOC WE ",<br />
"_ A XA B B XG X = ",<br />
"Q ^ U AD Y ZX B B ",<br />
"WD 6AT ;S M X B M> 4 ",<br />
"A^ Y A B XI B D P ",<br />
"B Q XY X U X XGT \ ",<br />
"C MA IZ ZD NC 2E ^GX ^ ",<br />
"MA B XD ^R U B GX _H ",<br />
"B NJ B _ OG U MAT GX ",<br />
"MAS GX B XD B AT; Y5 J7 ",<br />
"MD GXT L KP A I4 ;Q H ",<br />
"Q A3 B =C B Q U B ",<br />
"JP NJ AT; Z4 1D Q Q GX ",<br />
"> N4 U A; B D L H: ",<br />
"J^ YQ Q B :5 U IC ^ ",<br />
"F4 B ^X MD JD A Q K5 ",<br />
"B 9\ 4 MAQ B B XA\ > ",<br />
"VG ^C H MAS 1Q U B WD ",<br />
"U F Q GM D > > HO ",<br />
"B M5 B U E HF D X^ ",<br />
"MAC ^GT PGX MAD Y TA U N ", /* sys #223 */<br />
"\8 FGM Q O M U 6D C ",<br />
"I B GXT Y AX =[ 6XA < ",<br />
"C C W U H: U D B ",<br />
"MQ S JGX AXV AM W A= H ",<br />
"B Z4 U ? [E C D D ",<br />
"U Y H B Q Y 7Q XT< ",<br />
"WAT 4GT M> C JS KS D AF ",<br />
":Q PD JS B B B ^ :5 ",<br />
"NX > B YS KAX XT TA P ",<br />
"E Y B _ B B B =4 ",<br />
"A ^J \ E B Q XAT B ",<br />
"Y AG Q G B 8C B WAT ",<br />
"X X ^C X B U D D ",<br />
"Z B B XT WS G JC C ",<br />
"B 4C TAH S XD _] B Q ",<br />
"N W> FQ > Y \ C Q ",<br />
"TA^ A U C B GM NW U ",<br />
"4 U B [G B AN ]XT 4 ",<br />
"AT B AT_ N4 M XTS B XI ",<br />
"X> VY ATS 9 KAM ;X GM AT ",<br />
"=I L> E AX C 6I PT WS ",<br />
"D B C _E A VE \[ B ",<br />
"9Z S ATX 2C ZX [E D 6 ",<br />
"TAS E _ ;K 2 ;S S D ",<br />
"4 Q D AH B ATQ GT ^C ",<br />
"FA ? XY ] AT N XOQ > ",<br />
"D =X GM X S 1Q GT Z ",<br />
"XAV XG _C MAS TA> TAC NGT P ",<br />
"MA9 B Q ? C XS > VG ",<br />
"C U U D C S XD > ",<br />
"S B AQ ^GX 4Y AK XS FC ",<br />
"B 2G I XAF O Q 3 AX "}; /* sys #255 */<br />
char *key = allkey[isys]+igalaxy*4; /* base pointer to isys in igalaxy */<br />
int key0 = key[0]-0x20; /* zero is no key */<br />
<br />
</code><br />
<br />
[[Category:Oolite]][[Category:Classic]]</div>DrBeebhttps://wiki.alioth.net/index.php?title=Planet_description_tables&diff=53335Planet description tables2016-06-06T05:48:13Z<p>DrBeeb: /* Oolite Galaxies */</p>
<hr />
<div>The planet description strings for [[Oolite_planet_list|Oolite]] and [[Classic Elite planet descriptions|BBC model B classic Elite]] are summarized in the following tables, which contain the following description keys for each planet.<br />
<br />
== Description Key ==<br />
<br />
<code><br />
<br />
A ''Animal to see (zoo or hunting)''<br />
B ''Boring/Tedious''<br />
C ''frequent/deadly/dreadful Civil war''<br />
D ''killer/evil/lethal Disease''<br />
E ''occasional/unprEdictable civil war''<br />
F ''great/vast Forests''<br />
G ''plaGue of killer/deadly animals'' <br />
H ''Hoopy casinos (see ''1'')''<br />
I ''Unusual/Weird Forests (Indigo coloured leaves)''<br />
J ''Juice (from animal/tree)''<br />
K ''sports (Karate) that need gravity (Championships, see ''Z'')''<br />
L ''Loathing for casinos''<br />
M ''Mountains''<br />
N ''Nightlife''<br />
O ''Oceans (see '';'' and ''<'' too)''<br />
P ''Plantations (see ''='' and ''4'' too)''<br />
Q ''freQuent/unpredictable/deadly earthQuakes (see ''5'')''<br />
R ''Rock formations''<br />
S ''ravaged by (also unpredictable) Solar activity (see ''>'')''<br />
T ''Trees''<br />
U ''revolting/Unremarkable dump''<br />
V ''great Volcanoes (see ''?'')''<br />
W ''evil Water/gargle blasters (both drink and spa)''<br />
X ''eXotic food, also edible poets/moths''<br />
Y ''shYness''<br />
Z ''Zero-G sports (big canyons)''<br />
[ ''loathing of discos'' <br />
\ ''produce exciting sit coms (see ''2'')''<br />
] ''loathing of sit coms''<br />
^ ''silliness''<br />
_ ''mating traditions''<br />
<br />
1 ''unusual Casinos'' <br />
2 ''produce unusual sit coms''<br />
3 ''brew''<br />
4 ''brandy (fields of agriculture)'' <br />
5 ''occasional Quakes''<br />
6 ''love for tourists (Recreation)''<br />
7 ''love for poetry''<br />
8 ''love for food blenders'' <br />
9 ''loathing of food blenders''<br />
: ''parking meters (for space craft too)''<br />
; ''pink Oceans''<br />
< ''unusual Oceans''<br />
= ''pink Plantations''<br />
> ''occasional Solar activity''<br />
? ''weird Volcanoes''<br />
@ ''Anything is ok (insert into tables for other purposes)''<br />
<br />
</code><br />
<br />
Note that some interpretation has been encoded in the factorization of the planet description. For example the key <code> G </code> for plague does not occur for descriptions that include 'plagued by solar activity', that is instead covered by the keys <code> S </code> or <code> > </code> , but <code> G </code> does encompass phrases like 'beset by deadly animals'.<br />
<br />
If the planet description contained clues that trees were present then the key <code> T </code> is available and distinct from that for extensive forests, <code> F </code>, to aid establishing the appearance of the planet. Similarly, key <code> I </code> permits unusual options for the visual appearance of forests to be considered. The appearance of oceans can be influenced by key <code> < </code> for unusual oceans and key <code>; </code> for pink oceans. If clues indicate that mountains are present then key <code> M </code> is available, distinct from <code> R </code> for rock formations, and <code> Z </code> for Zero-G sports.<br />
<br />
Some interesting key combinations are apparent for missions or local immersion, <br />
<br />
<code>;5 </code> are pink tsunamis<br />
<br />
<code>AH </code> casino with nearby game reserves<br />
<br />
<code>3X </code> a fabulous meal<br />
<br />
<code>^C </code> silliness in midst of civil war<br />
<br />
== Oolite Galaxies ==<br />
<br />
Each system (256 rows for 8 columns of galaxies) is represented by up to 3 keys in table below.<br />
For example '''Lave''' is row 8, column 1, <code>FA </code> ''Forest with Animal''.<br />
<br />
<code><br />
char allkey[][8*4] = {<br />
"4GX GT U B 6D C B B ",<br />
"FC S X> D B ^D ^S I4 ",<br />
"=C O Z L> B WA Z B ", <br />
"XA B B GX JM OX B F ", <br />
"?MA ^ U Y^ B D K5 Q ", <br />
"U XC G H GX C B C ", <br />
"]C <9 U FD XS D Z X> ", <br />
"FA IW XO A ZW S B XT? ",<br />
"AG B XE U Y ]D AT B ", <br />
"6GX B F S B LQ 6 NGM ",<br />
"3 D XO\ XT ^X KAM TXQ AQ ",<br />
"FA MAC U IC B B MD Q ",<br />
"F AT MAD 3X XD AX E S ",<br />
"8 P F Q LE B [G B ",<br />
"4GM _N WAT PC FGX XAC KM AG ",<br />
"^C M B Z4 GM E MD U ",<br />
"4 D > HO =C B TA1 J4 ",<br />
"X^ B A ATX VD D KM B ",<br />
"Q W> A M U B H D ",<br />
";Z MD Q ZY B XE MA5 GX ", <br />
"> ] 7Y Q MAC F: JS =\ ",<br />
"XD TAX XO Q D B AT B ",<br />
"AT <6 U XS W> > U A4 ", <br />
"AG B C MAQ XE XTD < B ", <br />
"WQ U ^ XAD Z D Y D ", <br />
"F ;1 D B J B XQ ? ",<br />
"NQ NQ C A9 6Q 1O ZC Y7 ", <br />
"GX 4GT PQ B TAX KAM W GX ", <br />
"\] IS N GXT Q U Y^ XA ", <br />
"GX C XP A U GT <6 U ", <br />
"B B Z4 Q MQ GT B 1D ",<br />
"B < 7AT F GX AX B 4 ", /* sys #31 */<br />
"U Z5 B B FN AX P B ",<br />
"OX XE :5 AT U > XE Q ", <br />
"TAQ H XMA _ U HO L B ", <br />
"1D YK Y C B XA? AM5 X3 ", <br />
"A ZS 6AT HF Q U WP PS ",<br />
"XA WD NQ B GX N4 U AXD ", <br />
"B FG Q B U 3 NX C ",<br />
"6Q XO B ATY K E Q FK ", <br />
"X MS GM XTC C 9 6 1Q ",<br />
"S AT C =I H <A U X ",<br />
"N U 9 C Z4 H XT< I ",<br />
"C X^ < XOC Q ^C ATQ > ",<br />
"Z U B D GM D ^C <A ",<br />
"X B X B XGT B D U ",<br />
"XE GM X? MAG \ TA I 4S ", <br />
"AT 9\ Z3 B N D 3L _S ", <br />
"TA] B ]T 2E GX K 8S GX ", <br />
"X A U Q C B XG WXO ",<br />
"C Q IX 8 GX [A D B ",<br />
"D 4GM TAX XL F B TAQ B ",<br />
"B B XAM PS H AXK C 4 ",<br />
"? U D \M B X^ > 3 ",<br />
"_S AX WD C A PS _: W ",<br />
"ZJ B TAL B PH U B ^W ", <br />
"<MA B AX4 A5 B D Y E ",<br />
"E M Q _F B \ 4C AT ",<br />
"B U <8 \M Y XTD Q < ",<br />
"Y YD ;\ U 43 W Y^ ^C ",<br />
"3E ^C U U AT XS D ;S ", <br />
"FGX \ LS ^ < AX OY XD ", <br />
"[A AQ MA> AX ; D U C ", <br />
"YAX WQ B NC B C U _E ", /* sys #63 */<br />
"P FA I7 MQ C B U IY ",<br />
"GM B XA4 C ;K C XA FV ", <br />
"D XD XO B B 4N XA 2C ",<br />
"Q _S D GM S XTG B B ",<br />
"< 1D H B U 2A L Z4 ",<br />
"D B D U Y XT< Q B ",<br />
"FC XTA NS M N B B A ", <br />
"=S ? IC W\ ;5 B S 6V ", <br />
"Q B TA> U Q OG 8X B ",<br />
"AH 2AT L A IC Y B > ", <br />
"<9 XTC B 2> 7Y P Y C ", <br />
"U U N3 VG K GT U B ",<br />
"W U X A _ ]C I MY ",<br />
"X A4 TA E ^ =< D E ",<br />
"Q K J YX P> TAS TA] Q ",<br />
"TMA YX B D 3X U C B ",<br />
"E _C 2 G B GM > B ",<br />
"B Z ^ C VG > YAX GX ",<br />
"B XC _ 1S 6 N B AX ",<br />
"H C B P^ L ^X 2 GX ",<br />
"S \ 7Q D YJ AXJ S AX ",<br />
"XTA B GT XA GXT B M B ",<br />
"U XAD C B D XT ? C ",<br />
"D GM A B U \L J O ",<br />
"U 9 Q TAX IJ 2G ATS WD ",<br />
"B ^S U D F GX B 2S ",<br />
"D XM AME KD U ; D U ",<br />
"> NGT _ B > A VG 9 ",<br />
"TAX B B U D C \9 I\ ", <br />
"GM Q C XA ;D F C PN ", <br />
"C B AS D U 1S 6V ;2 ",<br />
"YZ I C Y XTP B W Q ", /* sys #95 */ <br />
"GM X U MQ ^R U U XAC ", <br />
"TAQ B IZ L ZW \G I XA ", <br />
"U Q B =^ Y ]D 4 6XA ",<br />
"U U 1Q D B \ 6F _C ",<br />
"4: I AZ U B U C 6 ", <br />
"]D _> > 4GT A S AXV _G ", <br />
"6< E B AD AT B U Q ", <br />
"B RAT GM Q N4 ^ U [E ",<br />
"YZ Q B ^GT IY Q U XA ", <br />
"X A= XAT U ^5 K 2AT GM ",<br />
"B B W Q XE H C WXO ",<br />
"U 6? C 3G E G GX D ", <br />
"\8 Q 4Q XAI \X Y Y AE ", <br />
"] NQ _G W U 2E X A ",<br />
"F Y :5 Y^ M Q B B ",<br />
"B FV GX AT ATE AXF U XK ",<br />
"L U =S U KM P JD 4GX ",<br />
"MD ? U S 6AX 6I \8 E ", <br />
"AZ N YS B 9 : MAQ XO ", <br />
"K X ;Q N X B B TA_ ",<br />
"WV 4C Q B XAI Q A MAQ ", <br />
"TG MAS B Q U ATC ATX <E ", <br />
"TAC C U B AT XOQ A= 4S ",<br />
"4 AH B W Q 4C TAM 6 ",<br />
"U U U TA] Q A C IX ",<br />
"W D YD U U MA E 3 ",<br />
"XA I X A U B B W ", <br />
"XA C U B YMA Z S B ", <br />
"Y C _ ZY GM E Q YW ",<br />
"C U ;Q Y M> 3 N4 A5 ",<br />
"KV XD 2> FA 4Q U P _GT ", <br />
"=S Q U B GX XTK MAS > ", /* sys #127 */<br />
"3XT > ^C V7 B ^ HN Q ",<br />
"B B B XS Q P XAT XP ",<br />
"B AMQ _F O6 ATS I\ < C ",<br />
"8S B B C S B ^3 _G ",<br />
"8S B Q GM G U 3 W ",<br />
"LQ GT ^X > > U MAS Z ",<br />
"Q B AG C AJ ^ FX S ",<br />
"AGT KM ATX D YS B E XAT ",<br />
"JY D Q U B GM B B ",<br />
"MAQ ;\ B FC M ZX F: C ",<br />
"X FI WAT MQ ZY C XO N ",<br />
"XT? Q U GXT B B ;Q OX ",<br />
"MQ TA2 ID B AT FS XA WTA ",<br />
"B B 9\ XD N D B A= ",<br />
"AM D U U > A4 LQ AT1 ",<br />
"FS A B ^GX B B XAT A ",<br />
"B N3 ATC U P B NX Q ",<br />
"_L \ X 6D A ^ XOS AT[ ", <br />
"XA I B D X H U 2> ", <br />
"PQ GXT > XA U B U GX ", <br />
"R; C A OG VD U B YZ ",<br />
"GXT F XE _C Q 4D ATS O ",<br />
"TX PC Z AM B =\ FC TAC ",<br />
"F MQ NGX _ B GT D ZY ",<br />
"B _ _C AT Z^ 4S XTG 1 ",<br />
"4V GX N XA ] OD D XTA ", <br />
"< 6< N N B U MAD _3 ",<br />
"6AT TA1 C U L_ D XG B ", <br />
"P D C _: X B B G ",<br />
"A ? Q =XA WAT Q Z^ VE ",<br />
"B 1D F 4GX B C XA [G ",<br />
"W> KQ Q C 7> W ^C B ", /* sys #159 */<br />
"X ;Z MAG Q F GXT J Z5 ",<br />
"F XAT B 6? 9J 1S B Q ",<br />
"8C Y^ C 2G WA B > 1Q ",<br />
"B U A 8R VT XTQ =D B ",<br />
"OX B MA > U B A= FA ",<br />
"B KA XZ ]XT D Y OX C ",<br />
"S B \L =D NX GM B IY ",<br />
"B N^ N XTQ H XS YS Z ",<br />
"C 3E Q LE U OG W XTD ",<br />
"D W W C B XTC D B ",<br />
"XA LAT J D B B A WGT ",<br />
"4 4GX A Q 8R XO\ W 7^ ",<br />
";Z Q AG J XD ^C W A ",<br />
"YS : FZ AN B XT< Y ^W ",<br />
"Y AT B U MAD E 8 XY ",<br />
"VD FS C A Z B U B ",<br />
"U XAZ U \ 6G B Y4 MAQ ",<br />
"U AGT B NQ 6Q AT^ D B ",<br />
"U 4N B <E Q D D \ ",<br />
"C B OX < U B GT B ",<br />
"C U D B B GXT Y F ",<br />
"4D B TX A E B Q YW ",<br />
"MQ WXO ] VY 6Q ;\ YS C ", <br />
"C X D NX W\ XAT B ^D ",<br />
"F GM M> MAD B C FZ B ",<br />
"XAT 6 M GX PQ N> U XMA ",<br />
"B B 7E [G XA U U A ",<br />
"U B W1 JS < L AH B ",<br />
"AF B ZX 6Q GT ^4 1Q U ",<br />
"W Z _G YX Y B FG 1D ",<br />
"B W ^GX > J ^W FS MAE ",<br />
"U B L \ U XT XA AT_ ", /* sys #191 */<br />
"^ RA F O B X XA B ",<br />
"3 3X A; B GX K2 U Q ",<br />
"?MA F D C 6< B =Z D ",<br />
"ZS OT AT\ XK A B TA; D ",<br />
"B Q WGT K B 8 Y5 U ",<br />
"B 4D AT P FS _ Y7 D ",<br />
"H H 4S 6AT FA B \ U ",<br />
"HD X U MAE > =D XA O6 ",<br />
"U O6 GX U B I B B ",<br />
"X NGX B JI ^? A B ^ ",<br />
"WD Q VD YD B ^C D B ",<br />
"Q OT NX GX XTD U XOC WD ",<br />
"_ A XA B B XG X = ",<br />
"Q ^ U AD Y ZX B B ",<br />
"WD 6AT ;S M X B M> W ",<br />
"A Y A B XI B D P ",<br />
"B Q XY X U X XGT \ ",<br />
"C MA IZ ZD NC 2E ^GX ^ ",<br />
"MA B XD ^R U B GX _H ",<br />
"B NW B _ OG U MAT GX ",<br />
"MAS GX B XD B AT; Y5 J7 ",<br />
"MD GXT L KP A I4 ;Q H ",<br />
"Q AJ B =S B Q U B ",<br />
"JP N4 AT; Z3 1D Q Q GX ",<br />
"> N4 U A; B D L H: ",<br />
"J^ YQ Q B :5 U IC ^ ",<br />
"F4 B ^X MD WQ A Q K5 ",<br />
"B 9\ 4 MAQ B B XA\ > ",<br />
"VG ^C H MAS 1Q U B WD ",<br />
"U F Q GM D > > HO ",<br />
"B M5 B U E HF D X^ ",<br />
"MAE ^GT PC MAD Y TA U N ", /* sys #223 */<br />
"\8 FGM Q O M U 6D C ", <br />
"I B GXT Y AX =Z 6XA < ",<br />
"C C W U H: U D B ",<br />
"MQ S 4C AXV AM W A= H ",<br />
"B Z4 U ? [E C D D ",<br />
"U Y H B Q Y 7Q XT< ", <br />
"WAT 4GT M> C JS K5 D AF ",<br />
":Q P> JS B B B ^ :5 ",<br />
"NX > B YS KAX XT TA P ",<br />
"E Y B _ B B B =1 ",<br />
"A ^4 \ E B Q XAT B ",<br />
"Y AG Q G B 8C B WAT ",<br />
"X X ^C X B U D D ",<br />
"Z B B XT 4C G 4C C ",<br />
"B 3G TAH S XD _] B Q ",<br />
"N WD FQ > Y \ C Q ",<br />
"TA^ A U C B GM NW U ",<br />
"W U B [G B AT ]XT 4 ",<br />
"AT B AT_ N4 M XTS B XI ",<br />
"X> VY ATS 9 KAM ;X GM AT ",<br />
"=I L> E AX C 6I P5 WS ",<br />
"D B C _E A VE \[ B ",<br />
"9Z S ATX 2C ZX [E D 6 ",<br />
"TAS E _ ;K 2 ;S S D ",<br />
"4 Q D AH B ATQ GT ^C ",<br />
"FA ? XY ] AT N XOQ > ",<br />
"D =J GM X S 1Q GT Z ",<br />
"XAV XG _C MAS TA> TAC NGT P ",<br />
"MA9 B Q ? C XS > VG ",<br />
"C U U D C S XD > ",<br />
"S B AD ^GX 3XT A] XS FC ",<br />
"B 2G I XAF O Q 3 AX "}; /* sys #255 */<br />
char *key = allkey[isys]+igalaxy*4; /* base pointer to isys in igalaxy */<br />
int key0 = key[0]-0x20; /* zero is no key */<br />
</code><br />
<br />
== Classic BBC Elite Galaxies ==<br />
Each system in Classic BBC Elite (256 rows for 8 columns of galaxies) is represented by up to 3 keys in table below.<br />
For example '''Lave''' is row 8, column 1, <tt>FA</tt> ''Forest with Animal''.<br />
<br />
<code><br />
char allkey[][8*4] = {<br />
"4S GT U B 6D C B B ",<br />
"FC S X> D B ^D ^S I3 ", <br />
"=Q O Z L> B JI Z B ", <br />
"XA B B GX 3A OX B F ", <br />
"?MA ^ U Y^ B D K5 Q ", <br />
"U XC G H GX C B C ", <br />
"]C <9 U FD XS D Z X> ", <br />
"FA IW XO A Z3 S B XT? ",<br />
"AG B XE U Y ]D AT B ", <br />
"6GX B F S B LQ 6 NGM ",<br />
"3 D XO\ XT ^X KAM TXQ AQ ",<br />
"FA MAC U IC B B MD Q ",<br />
"F AT MAG WH XD AX E S ",<br />
"8 P F Q LE B [G B ",<br />
"4GM _N WAT PG FGX XAC KM AC ",<br />
"^C M B Z4 GM E MD U ",<br />
"4 D > HO =C B TA1 J4 ",<br />
"X^ B A ATX VD D KM B ",<br />
"Q W> A M U B H D ",<br />
";Z MD Q ZY B XE MA5 GX ", <br />
"> ] 7Y Q MAC F: JS =AX ",<br />
"XD TAX XO Q D B AT B ",<br />
"AT <6 U XS W> > U AW ", <br />
"AS B C MAQ XE XTD < B ", <br />
"JS U ^ XAD Z D Y D ", <br />
"F ;1 D B J B XQ ? ",<br />
"NQ NQ C A3 6Q 1O ZC Y7 ", <br />
"GX 4GT PC B TAX KAM W GX ", <br />
"\] IS N GXT Q U Y^ XA ", <br />
"GX C XP A U GT <6 U ", <br />
"B B ZW Q MQ GT B 1D ",<br />
"B < 7AT F GX AX B 4 ", /* sys #31 */<br />
"U Z5 B B FN AX P B ",<br />
"OX XE :5 AT U > XE Q ", <br />
"TAQ H XMA _ U HO L B ", <br />
"1D YK Y C B XA? AM5 X4 ", <br />
"A ZS 6AT HF Q U WXT PQ ",<br />
"XA WD NQ B GX NJ U AXD ", <br />
"B FG Q B U W NX C ",<br />
"6Q XO B ATY K E Q FK ", <br />
"X MS GM XTC C 9 6 1Q ",<br />
"S AT C =? H <A U X ",<br />
"N U 9 C Z4 H XT< I ",<br />
"C X^ < XOC Q ^C ATQ > ",<br />
"Z U B D GM D ^C <A ",<br />
"X B X B XGT B D U ",<br />
"XE GM X? MAS \ TA I WQ ", <br />
"AT 9\ Z4 B N D 3L _S ", <br />
"TA] B ]T 2E GX K 8S GX ", <br />
"X A U Q C B XG 4AX ",<br />
"C Q IX 8 GX [A D B ",<br />
"D JG TAX XL F B TAQ B ",<br />
"B B XAM PQ H AXK C 4 ",<br />
"? U D \M B X^ > 3 ",<br />
"_S AX WE C A PQ _: W ",<br />
"ZJ B TAL B PZ U B ^W ", <br />
"<MA B AX4 A5 B D Y E ",<br />
"E M Q _F B \ WC AT ",<br />
"B U <8 \M Y XTD Q < ",<br />
"Y YD ;\ U 4W W Y^ ^C ",<br />
"3E ^C U U AT XS D ;S ", <br />
"FGX \ LS ^ < AX OY XD ", <br />
"[A AQ MA> AX ; D U C ", <br />
"YAX 3M B NC B C U _E ", /* sys #63 */<br />
"P FA I7 MQ C B U IY ",<br />
"GM B XAJ C ;K C XA FV ", <br />
"D XD XO B B 4N XA 2C ",<br />
"Q _S D GM S XTG B B ",<br />
"< 1D H B U 2A L Z4 ",<br />
"D B D U Y XT< Q B ",<br />
"FC XTA NS M N B B A ", <br />
"=M ? IC 3X ;5 B S 6V ", <br />
"Q B TA> U Q OG 8X B ",<br />
"AH 2AT L A IC Y B > ", <br />
"<9 XTC B 2> 7Y P Y C ", <br />
"U U N4 VG K GT U B ",<br />
"J U X A _ ]C I MY ",<br />
"X AW TA E ^ =Y D E ",<br />
"Q K 4 YX PS TAS TA] Q ",<br />
"TMA YX B D 3O U C B ",<br />
"E _C 2 G B GM > B ",<br />
"B Z ^ C VG > YAX GX ",<br />
"B XC _ 1S 6 N B AX ",<br />
"H C B P2 L ^X 2 GX ",<br />
"S \ 7Q D YJ AXJ S AX ",<br />
"XTA B GT XA GXT B M B ",<br />
"U XAD C B D XT ? C ",<br />
"D GM A B U \L J O ",<br />
"U 9 Q TAX IJ 2G ATS 4GX ",<br />
"B ^S U D F GX B 2S ",<br />
"D XM AME KD U ; D U ",<br />
"> NGT _ B > A VG 9 ",<br />
"TAX B B U D C \9 I\ ", <br />
"GM Q C XA ;D F C PX ", <br />
"C B AS D U 1S 6V ;2 ",<br />
"YZ I C Y XTP B W Q ", /* sys #95 */ <br />
"GM X U MQ ^R U U XAC ", <br />
"TAQ B IZ L Z3 \G I XA ", <br />
"U Q B =MA Y ]D 4 6XA ",<br />
"U U 1Q D B \ 6F _C ",<br />
"4: I AZ U B U C 6 ", <br />
"]D _> > 4GT A S AXV _G ", <br />
"6< E B AD AT B U Q ", <br />
"B RAT GM Q NJ ^ U [E ",<br />
"YZ Q B ^GT IY Q U XA ", <br />
"X A= XAT U ^5 K 2AT GM ",<br />
"B B 3 Q XE H C WA ",<br />
"U 6? C 4C E G GX D ", <br />
"\8 Q WS XAI \X Y Y AQ ", <br />
"] NQ _G W U 2E X A ",<br />
"F Y :5 Y^ M Q B B ",<br />
"B FV GX AT ATE AXF U XK ",<br />
"L U =Q U KM P 3S JD ",<br />
"MD ? U S 6AX 6I \8 E ", <br />
"AZ N YS B 9 : MAQ XO ", <br />
"K X ;Q N X B B TA_ ",<br />
"WAT 4C Q B XAI Q A MAQ ", <br />
"TG MAS B Q U ATC ATX <E ", <br />
"TAC C U B AT XOQ A= WE ",<br />
"4 AH B 3 Q 3G TAM 6 ",<br />
"U U U TA] Q A C IX ",<br />
"W D YD U U MA E 3 ",<br />
"XA I X A U B B W ", <br />
"XA C U B YMA Z S B ", <br />
"Y C _ ZY GM E Q Y4 ",<br />
"C U ;Q Y M> 3 N4 A5 ",<br />
"KV XD 2> FA WD U P _GT ", <br />
"=E Q U B GX XTK MAS > ", /* sys #127 */<br />
"3XT > ^C V7 B ^ HN Q ",<br />
"B B B XS Q P XAT XP ",<br />
"B AMQ _F O6 ATS I\ < C ",<br />
"8S B B C S B ^3 _G ",<br />
"8S B Q GM G U 4 W ",<br />
"LQ GT ^X > > U MAS Z ",<br />
"Q B AG C AW ^ FX S ",<br />
"AGT KM ATX D YS B E XAT ",<br />
"JY D Q U B GM B B ",<br />
"MAQ ;\ B FC M ZX F: C ",<br />
"X FI 3; MQ ZY C XO N ",<br />
"XT? Q U GXT B B ;Q OX ",<br />
"MQ TA2 ID B AT FS XA WTA ",<br />
"B B 9\ XD N D B A= ",<br />
"AM D U U > A4 LQ AT1 ",<br />
"FS A B ^GX B B XAT A ",<br />
"B N3 ATC U P B NX Q ",<br />
"_L \ X 6D A ^ XOS AT[ ",<br />
"XA I B D X H U 2> ",<br />
"PS GXT > XA U B U GX ",<br />
"R; C A OG VD U B YZ ",<br />
"GXT F XE _C Q 4D ATS O ",<br />
"TX PT Z A4 B =W FC TAC ",<br />
"F MQ NGX _ B GT D ZY ",<br />
"B _ _C AT Z^ WD XTG 1 ",<br />
"4V GX N XA ] OD D XTA ",<br />
"< 6< N N B U MAD _3 ",<br />
"6AT TA1 C U L_ D XG B ",<br />
"P D C _: X B B G ",<br />
"A^ ? Q =< WAT Q Z^ VE ",<br />
"B 1D F WS B C XA [G ",<br />
"W> KQ Q C 7> W ^C B ", /* sys #159 */<br />
"X ;Z MAS Q F GXT 4 25 ",<br />
"F XAT B 6? 9J 1S B Q ",<br />
"8C Y^ C 2G WA B > 1Q ",<br />
"B U A 8R VT XTQ =G B ",<br />
"OX B MA > U B A= FA ",<br />
"B KA XZ ]XT D Y OX C ",<br />
"S B \L =D NX GM B IY ",<br />
"B N^ N XTQ H XS YS Z ",<br />
"C JQ Q LE U OG 3 XTD ",<br />
"D W W C B XTC D B ",<br />
"XA LAT 3 D B B A W5 ",<br />
"4 4> A Q 8R XO\ 4 7^ ",<br />
";Z Q AE 4 XD ^C W A ",<br />
"YS : FZ AN B XT< Y ^W ",<br />
"Y AT B U MAD E 8 XY ",<br />
"VD FS C A Z B U B ",<br />
"U XAZ U \ 6G B YJ MAQ ",<br />
"U AGT B NQ 6Q AT^ D B ",<br />
"U 4N B <E Q D D \ ",<br />
"C B OX < U B GT B ",<br />
"C U D B B GXT Y F ",<br />
"4D B TX A E B Q Y3 ",<br />
"MQ 4I ] VY 6Q ;\ YS C ",<br />
"C X D NX 4X XAT B ^D ",<br />
"F GM M> MAD B C FZ B ",<br />
"XAT 6 M GX PGT N> U XMA ",<br />
"B B 7E [G XA U U A ",<br />
"U B W: JS < L AH B ",<br />
"AF B ZX 6Q GT ^W 1Q U ",<br />
"4 Z _G YX Y B FG 1D ",<br />
"B J ^GX > J ^J FS MAE ",<br />
"U B L \ U XT XA AT_ ", /* sys #191 */<br />
"^ RA F O B X XA B ",<br />
"3 WAT A; B GX K2 U Q ",<br />
"?MA F D C 6< B =N D ",<br />
"ZS OT AT\ XK A B TA; D ",<br />
"B Q WM K B 8 Y5 U ",<br />
"B 4D AT P FS _ Y7 D ",<br />
"H H 4S 6AT FA B \ U ",<br />
"HD X U MAE > =C XA O6 ",<br />
"U O6 GX U B I B B ",<br />
"X NGX B WXT ^? A B ^ ",<br />
"WD Q VD YD B ^C D B ",<br />
"Q OT NX GX XTD U XOC WE ",<br />
"_ A XA B B XG X = ",<br />
"Q ^ U AD Y ZX B B ",<br />
"WD 6AT ;S M X B M> 4 ",<br />
"A^ Y A B XI B D P ",<br />
"B Q XY X U X XGT \ ",<br />
"C MA IZ ZD NC 2E ^GX ^ ",<br />
"MA B XD ^R U B GX _H ",<br />
"B NJ B _ OG U MAT GX ",<br />
"MAS GX B XD B AT; Y5 J7 ",<br />
"MD GXT L KP A I4 ;Q H ",<br />
"Q A3 B =C B Q U B ",<br />
"JP NJ AT; Z4 1D Q Q GX ",<br />
"> N4 U A; B D L H: ",<br />
"J^ YQ Q B :5 U IC ^ ",<br />
"F4 B ^X MD JD A Q K5 ",<br />
"B 9\ 4 MAQ B B XA\ > ",<br />
"VG ^C H MAS 1Q U B WD ",<br />
"U F Q GM D > > HO ",<br />
"B M5 B U E HF D X^ ",<br />
"MAC ^GT PGX MAD Y TA U N ", /* sys #223 */<br />
"\8 FGM Q O M U 6D C ",<br />
"I B GXT Y AX =[ 6XA < ",<br />
"C C W U H: U D B ",<br />
"MQ S JGX AXV AM W A= H ",<br />
"B Z4 U ? [E C D D ",<br />
"U Y H B Q Y 7Q XT< ",<br />
"WAT 4GT M> C JS KS D AF ",<br />
":Q PD JS B B B ^ :5 ",<br />
"NX > B YS KAX XT TA P ",<br />
"E Y B _ B B B =4 ",<br />
"A ^J \ E B Q XAT B ",<br />
"Y AG Q G B 8C B WAT ",<br />
"X X ^C X B U D D ",<br />
"Z B B XT WS G JC C ",<br />
"B 4C TAH S XD _] B Q ",<br />
"N W> FQ > Y \ C Q ",<br />
"TA^ A U C B GM NW U ",<br />
"4 U B [G B AN ]XT 4 ",<br />
"AT B AT_ N4 M XTS B XI ",<br />
"X> VY ATS 9 KAM ;X GM AT ",<br />
"=I L> E AX C 6I PT WS ",<br />
"D B C _E A VE \[ B ",<br />
"9Z S ATX 2C ZX [E D 6 ",<br />
"TAS E _ ;K 2 ;S S D ",<br />
"4 Q D AH B ATQ GT ^C ",<br />
"FA ? XY ] AT N XOQ > ",<br />
"D =X GM X S 1Q GT Z ",<br />
"XAV XG _C MAS TA> TAC NGT P ",<br />
"MA9 B Q ? C XS > VG ",<br />
"C U U D C S XD > ",<br />
"S B AQ ^GX 4Y AK XS FC ",<br />
"B 2G I XAF O Q 3 AX "}; /* sys #255 */<br />
char *key = allkey[isys]+igalaxy*4; /* base pointer to isys in igalaxy */<br />
int key0 = key[0]-0x20; /* zero is no key */<br />
<br />
</code><br />
<br />
[[Category:Oolite]][[Category:Classic]]</div>DrBeeb